Anaconda

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Anaconda
Anaconda.png
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 24465
Hull 12052
Shield 11376
Energy 1006
Speed 318

Available from the beginning:
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Energy consumption of "Engineering modules" reduced by 20%.
Available at experience level 8:
Critical chance increased by 10%.


Equipment upon purchase
Weapons
Beam Cannon 8 LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
Energy-compensating projectile.jpg Warp Gate.png Static Barrier.png Energy Emitter.png
Ship modifiers
Engine RotationThruster Icon.png
Capacitor CptrEnrgBridge Icon.png CapacitorRecharging Icon.png
Shield ExtShld Icon.png
Hull ResistHullKinetic Icon.png ResistHullThermal Icon.png HeavyArmor Icon.png
CPU Mass drone boost.jpg WideScanner Icon.png

Special module Engineering combat drones.png


Buying price 2000000 Currency credits.png
Selling price 500000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 8

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

The fast, secure and well-armed product of General Reactors quickly gained recognition and sincere love from private and public organizations involved in the transport of small but valuable goods.

Available equipment

Weapons
Beam Cannon 8 Beam Cannon 12 Heavy Blaster 9 Positron Cannon 11 Coil Mortar 8 Coil Mortar 12 Mass Driver 11 Dagtnith gun.png Vulcan 9 'Eclipse' Launcher 12 Fuse Blaster.jpg Waz'Dum 8 Waz'Dum 12

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png Module GuidedDron Icon.png

Active Role Modules
Mass Shield Generator.png Nanodrone Cloud.png Autonomous Charging Station.png Warp Gate.png Energy Emitter.png Static Barrier.png Energy-compensating projectile.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 890 201 172 9960 9480 100 2000 2
2 890 201 172 10857 10334 100 2000 2
3 890 201 172 11255 10713 100 2200 2
4 917 201 178 11255 10713 100 2200 2
5 952 201 185 11554 10997 100 2400 2
6 979 201 190 11753 11187 100 2400 2
7 979 201 190 11952 11282 100 2600 2
8 979 201 190 11952 11282 100 2800 2
9 1006 201 195 12052 11376 100 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 281 337 55 61 30 36
2 309 371 55 61 30 36
3 311 373 56 61 30 36
4 311 373 56 61 30 36
5 311 373 56 61 30 36
6 313 375 58 61 30 36
7 315 377 59 61 30 36
8 316 380 61 61 30 36
9 318 382 62 61 30 36



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