Balanced swarm

From Star Conflict Wiki
Jump to navigation Jump to search
Appearance of the ship with special module Balanced swarm
Ze'Ta with Balanced swarm
Balanced swarm
Balanced swarm

Type: Special module

For ship: Ze'Ta



Description

Launches a crystalline swarm, which operates in several modes:

  • Defence mode
Hull and shield resistances increase by 125 pts. The swarm restores the destroyer's hull by 400 pts./s. The swarm doesn't attack enemies.
  • Attack mode
The swarm pursues a target captured by the destroyer and deals damage to it. Attack range is 4500 m. Increases movement and turn speed by 10% and the shield and hull resistance to all damage by 10 pts.
  • Hunt mode
The swarm splits into 3 groups, that stay at the mode activation spot and attack nearby enemies at up to 1250 m.
The group's damage is lower than the swarm's damage by 50%. Attack preparation time: 8 s. Group velocity is higher than the swarm's speed by 180%. Group durability is 1/3 times the swarm's durability.
Increases movement and turn speed by 10% and the shield and hull resistance to all damage by 10 pts.

When the swarm is destroyed , the ship's damage resistance increases by 10 pts.

Characteristics

Parameters Ranks
11-12 13-15
DPS (kinetic) 7500 dmg./s.
Target effect time 6 s.
Preparation time 6 s.
Flight speed 450 m/s
Swarm durability 22000 pts.
Swarm repair speed 325 pts./s.
Module durability 6500 pts. 9100 pts.
Recovery time on destruction 50 s. 45.5 s.
Damage on destruction 5000 dmg. 4640 dmg.
Energy consumption 120 en.
Recharge 0.5 s.

Cost

To learn a special module in the ship tree, you need:
  • 200 Enriched monocrystal
  • 250 Xenocrystal
  • 400 Alien composite block
  • 20'000'000
  • 2'000'000

Gallery

Swarm in defence or hunt mode

Swarm in attack mode


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions