Blood Tormentor

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Blood Tormentor
Blood Tormentor.png
Increased income, doesn't need repairs.

+2 cargo spaces.
Generates 20% free synergy.

Earns x2 synergy.

The maximum level of synergy — 9

Survivability* 33367
Hull 14557
Shield 22422
Energy 1064
Speed 168


Available from the beginning:
Maximum capacitor volume increased by 20%.
Shield resistance to all types of damage increased by 10 dmg.
Main weapon damage increased by 10%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Empty mod.png
Capacitor Capacitormod-y.pngCapacitormod-y.png
Shield Shieldmod-y.pngShieldmod-y.pngShieldmod-y.png
Hull Empty mod.png
CPU Compmod-y.pngCompmod-y.png

Buying price 4070 GS.png



* All specifications are shown for the ship with the maximum level of synergy (9) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Guard
Rank: 9

Description

This is a premium ship
Premium ships generate higher credit and synergy income for their owners, on top of that all repair fees are waived, has extra 2 cargo slots for Invasion and comes with maximum synergy lvl.

Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.

Available equipment

Weapons
Laser Basic Icon.png Plasmagun Sniper Icon.png Railgun Heavy Icon.png Laser Sniper Icon.png Mass Driver gun.png Dagtnith gun.png

Missiles
SpaceMissile Cruise Icon.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png Module DeathRay Icon.png

Active Role Modules
Mass Propulsion Inhibitor.png Missile Shield.png Pulsar.png Liquid Metal Injector.png Emergency Shield Boost.png Signature Masking.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Guard phase shield thermall.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
-30 0 -60 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
9 1064 208 175.2 14557 22422 103 2800 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
9 168 201 63 125 62 62 30 30 36

Ship model