Centaur

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Centaur
Centaur.png
Generates 5% free synergy

The maximum level of synergy — 10

Survivability* 20692
Hull 13383
Shield 6008
Energy 995
Speed 176


Available from the beginning:
Main weapon damage increased by 7%.
Available at synergy level 2:
Critical chance increased by 5%.
Available at synergy level 4:
Reloading rate of "Long Range modules" reduced by 25%.
Available at synergy level 8:
Time to weapon heating increased by 25%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.pngEnginemod-y.png
Capacitor Capacitormod-y.png
Shield Shieldmod-y.png
Hull Hullmod-y.pngHullmod-y.pngHullmod-y.png
CPU Compmod-y.pngCompmod-y.png

Buying price 6200000 Currency credits.png



* All specifications are shown for the ship with the maximum level of synergy (10) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Long Range
Rank: 11 (Tier: 4)

Description

These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.

Available equipment

Weapons
Laser Basic Icon.png Plasmagun Sniper Icon.png Railgun Heavy Icon.png Laser Sniper Icon.png Dagtnith gun.png Mass Driver gun.png

Missiles
SpaceMissile Cruise Icon.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png SpaceMissile Doomsday Icon.png

Active Role Modules
Weapon Overcharge.png Tachyon Charge.png EM Scattering Field.png Reverse Thruster module.png IR Pulsar.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Lrfe desintegrator.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 850 220 164.8 11060 4965 109 2000 2
2 850 220 164.8 12056 5412 109 2000 2
3 850 220 164.8 12498 5611 109 2200 2
4 876 220 169.7 12498 5611 109 2200 2
5 910 220 176.3 12830 5760 109 2401 2
6 935 220 181.3 13051 5859 109 2401 2
7 935 220 181.3 13273 5909 109 2600 2
8 935 220 181.3 13273 5909 109 2800 2
9 961 220 186.2 13383 5958 109 2800 2
10 995 220 192.8 13383 6008 109 3000 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
1 170 204 55 110 62 62 30 30 36
2 170 204 55 110 62 62 30 30 36
3 171 205 57 113 62 62 30 30 36
4 171 205 57 113 62 62 30 30 36
5 171 205 57 113 62 62 30 30 36
6 172 207 58 116 62 62 30 30 36
7 173 208 60 119 62 62 30 30 36
8 175 209 61 122 62 62 30 30 36
9 176 211 63 125 62 62 30 30 36
10 176 211 63 125 62 62 30 30 36

Gallery