Energy cube

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Revision as of 09:01, 27 May 2022 by U38594143 (talk | contribs) (Balance 1.10.6a)
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Energy cube
Energy cube

Type: Active module.

Group: Command modules.

For ranks: 4-9, 13-17.

For ship type: Machete S, Sword S and premium ships of the role

Description

Drops an energy cube, burning enemy energy regeneration in 750 m. range and boosting ally module cooldown in 2200 m. range.

Characteristics

Parameters Energy cube 9 Energy cube 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Energy reduction to enemies 25 pts./s. +15 pts./s. +5 pts./s. +5 pts./s. 50 pts./s. +10 pts./s. +5 pts./s. +10 pts./s.
Reloading boost 5% +5% +5% +5% 5% +5% +5% +5%
Active time 30 s. 30 s.
Energy consumption 120 en. 120 en.
Recharge 45 s. -5 s. -3 s. -2 s. 45 s. -5 s. -3 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Warden Outpost Ruins 23000 45900 107100 Can be picked up from destroyed enemies in the zone Lava Spines 742500 1485000 3465000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions