Difference between revisions of "Flux Phaser"

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__NOTOC__
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[[File:Flux Phaser (big view).png|right]]
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[[File:Flux Phaser 8.jpg|Flux Phaser 8|100px]]
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[[File:Flux Phaser 12.jpg|Flux Phaser 12|100px]]
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[[File:Flux Phaser gun.png|Flux Phaser 17|100px]]
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'''Type:''' Medium range EM weapon.
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'''For ship type:''' [[Fighter]] {{AVALIABLE ROLES MEDIUM}}
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'''For ranks:''' 5-8, 8-12, 11-17.
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'''Munitions:'''
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{{AVALIABLE MODIFIERS PLASMA GUNS}}
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==Description==
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:Projects a targeting beam upon pressing the trigger.
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:While it's pressed, a charge follows the beam.
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:As soon as the trigger is released, the charge explodes.
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==Characteristics==
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:Parameters are shown without ship bonuses and modifiers for the '''1''' weapon.
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:The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
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:Some damage parameters are rounded to integer values.
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{| class="wikitable" width="100%" align="center"
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!rowspan="2" width="15%"|Parameters
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!colspan="4" |Flux Phaser 8
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!colspan="5" |Flux Phaser 12
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!colspan="5" |Flux Phaser 17
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|-align="center"
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|{{Mk.1}}
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|{{Mk.2}}
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|{{Mk.3}}
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|{{Mk.4}}
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|{{Mk.1}}
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|{{Mk.2}}
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|{{Mk.3}}
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|{{Mk.4}}
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|{{Mk.5}}
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|{{Mk.1}}
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|{{Mk.2}}
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|{{Mk.3}}
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|{{Mk.4}}
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|{{Mk.5}}
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|-align="center"
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|DPS (EM)
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| 269 dmg./s.
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| +10,5 dmg./s.
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| +11 dmg./s.
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| +9 dmg./s.
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| 285 dmg./s.
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| +10,5 dmg./s.
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| +11 dmg./s.
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| +8 dmg./s.
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| +7,5 dmg./s.
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| 296 dmg./s.
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| +11 dmg./s.
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| +10,5 dmg./s.
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| +9 dmg./s.
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| +8 dmg./s.
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|-align="center"
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|Damage (EM)
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| 2305 dmg.
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| +90 dmg.
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| +95 dmg.
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| +75 dmg.
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| 2445 dmg.
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| +90 dmg.
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| +95 dmg.
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| +70 dmg.
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| +65 dmg.
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| 2535 dmg.
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| +95 dmg.
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| +90 dmg.
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| +75 dmg.
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| +65 dmg.
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|-align="center"
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|Rate of fire
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|colspan="4"| 7 rounds/min
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|colspan="5"| 7 rounds/min
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|colspan="5"| 7 rounds/min
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|-align="center"
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|Critical chance
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|colspan="4"| 1%
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|colspan="5"| 1%
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|colspan="5"| 1%
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|-align="center"
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|Critical damage bonus
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|colspan="4"| 25%
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|colspan="5"| 25%
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|colspan="5"| 25%
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|-align="center"
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|Projectile speed
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|colspan="4"| 2836 m./s.
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|colspan="5"| 2915 m./s.
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|colspan="5"| 3048 m./s.
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|-align="center"
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|Firing range (max.)
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|colspan="4"| 4000 m.
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|colspan="5"| 4000 m.
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|colspan="5"| 4000 m.
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|-align="center"
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|Overheating/cooling
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|colspan="4"| 5/1,5 s.
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|colspan="5"| 5/1,5 s.
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|colspan="5"| 5/1,5 s.
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|-align="center"
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|Cost
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| 37500{{CR}}
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| 56300{{CR}}
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| 112500{{CR}}
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| 262500{{CR}}
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| Can be picked up from destroyed enemies in the zone [[Control Post]]
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| 225000{{CR}}
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| 450000{{CR}}
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| 1050000{{CR}}
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| [[Workshop#EM|Manufacturing]]
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| Can be picked up from destroyed enemies in the zone [[Gas Harvest Station]]
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| 675000{{CR}}
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| 1350000{{CR}}
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| 3150000{{CR}}
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| [[Workshop#EM|Manufacturing]]
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|-
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|}
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{| border="0" align="center" width="100%"
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|height="5"|
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|}
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==Gallery==
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[[File:Flux Phaser (art).jpg|800px]]
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{{Eqbar}}
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Latest revision as of 07:58, 14 June 2019

Flux Phaser (big view).png

Flux Phaser 8 Flux Phaser 12 Flux Phaser 17

Type: Medium range EM weapon.

For ship type: Fighter Role command.png Role attack.png Role tackler.png

For ranks: 5-8, 8-12, 11-17.

Munitions:

PlasmaFast Icon.png PlasmaSupernova Icon.png PlasmaUp1 Icon.png Double Deflector Mk.4.png Double Deflector (premium).png Suprecooled Charges.png Resonating charges Mk.4.png Boosted charges.png

Description

Projects a targeting beam upon pressing the trigger.
While it's pressed, a charge follows the beam.
As soon as the trigger is released, the charge explodes.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters Flux Phaser 8 Flux Phaser 12 Flux Phaser 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (EM) 269 dmg./s. +10,5 dmg./s. +11 dmg./s. +9 dmg./s. 285 dmg./s. +10,5 dmg./s. +11 dmg./s. +8 dmg./s. +7,5 dmg./s. 296 dmg./s. +11 dmg./s. +10,5 dmg./s. +9 dmg./s. +8 dmg./s.
Damage (EM) 2305 dmg. +90 dmg. +95 dmg. +75 dmg. 2445 dmg. +90 dmg. +95 dmg. +70 dmg. +65 dmg. 2535 dmg. +95 dmg. +90 dmg. +75 dmg. +65 dmg.
Rate of fire 7 rounds/min 7 rounds/min 7 rounds/min
Critical chance 1% 1% 1%
Critical damage bonus 25% 25% 25%
Projectile speed 2836 m./s. 2915 m./s. 3048 m./s.
Firing range (max.) 4000 m. 4000 m. 4000 m.
Overheating/cooling 5/1,5 s. 5/1,5 s. 5/1,5 s.
Cost 37500Currency credits.png 56300Currency credits.png 112500Currency credits.png 262500Currency credits.png Can be picked up from destroyed enemies in the zone Control Post 225000Currency credits.png 450000Currency credits.png 1050000Currency credits.png Manufacturing Can be picked up from destroyed enemies in the zone Gas Harvest Station 675000Currency credits.png 1350000Currency credits.png 3150000Currency credits.png Manufacturing

Gallery

Flux Phaser (art).jpg


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

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