Halo Launcher: Difference between revisions

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{| class="wikitable" width="100%" align="center"
{| class="wikitable" width="100%" align="center"
!rowspan="2" width="15%"|Parameters
!rowspan="2" width="15%"|Parameters
!colspan="4" |'Halo' Launcher 11
!colspan="5" |'Halo' Launcher 11
!colspan="5" |'Halo' Launcher 14
!colspan="5" |'Halo' Launcher 14
!colspan="5" |'Halo' Launcher 17
!colspan="5" |'Halo' Launcher 17
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|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.2}}
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| +15 dmg./s.
| +15 dmg./s.
| +10 dmg./s.
| +10 dmg./s.
| +15 dmg./s.
| 420 dmg./s.
| 420 dmg./s.
| +15 dmg./s.
| +15 dmg./s.
Line 64: Line 66:
| +15 dmg.
| +15 dmg.
| +10 dmg.
| +10 dmg.
| +15 dmg.
| 420 dmg.
| 420 dmg.
| +15 dmg.
| +15 dmg.
Line 80: Line 83:
| +75 dmg./s.
| +75 dmg./s.
| +50 dmg./s.
| +50 dmg./s.
| +75 dmg./s.
| 2325 dmg./s.
| 2325 dmg./s.
| +75 dmg./s.
| +75 dmg./s.
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|-align="center"
|-align="center"
|Rate of fire
|Rate of fire
|colspan="4"| 60 rounds/min
|colspan="5"| 60 rounds/min
|colspan="5"| 60 rounds/min
|colspan="5"| 60 rounds/min
|colspan="5"| 60 rounds/min
|colspan="5"| 60 rounds/min
|-align="center"
|-align="center"
|Critical chance
|Critical chance
|colspan="4"| 5%
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="5"| 5%
|-align="center"
|-align="center"
|Critical damage bonus
|Critical damage bonus
|colspan="4"| 50%
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="5"| 50%
|-align="center"
|-align="center"
|Projectile speed  
|Projectile speed  
|colspan="4"| 1605 m./s.
|colspan="5"| 1605 m./s.
|colspan="5"| 1650 m./s.
|colspan="5"| 1650 m./s.
|colspan="5"| 1725 m./s.
|colspan="5"| 1725 m./s.
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
|colspan="4"| 4250 m.
|colspan="5"| 4250 m.
|colspan="5"| 4250 m.
|colspan="5"| 4250 m.
|colspan="5"| 4250 m.
|colspan="5"| 4250 m.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling
|colspan="4"| 6/1,5 s.
|colspan="5"| 6/1,5 s.
|colspan="5"| 6/1,5 s.
|colspan="5"| 6/1,5 s.
|colspan="5"| 6/1,5 s.
|colspan="5"| 6/1,5 s.
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| 441000{{CR}}
| 441000{{CR}}
| 1029000{{CR}}
| 1029000{{CR}}
| [[Workshop#EM|Manufacturing]]


| Can be picked up from destroyed enemies in the zone [[Orange Giant]]
| Can be picked up from destroyed enemies in the zone [[Orange Giant]]

Revision as of 13:22, 28 December 2019

'Halo' Launcher 11 'Halo' Launcher 14 'Halo' Launcher 17

Type: Destroyer weapon.

For ship type: Destroyer

For ranks: 7-11, 10-14, 13-17.

Munitions:

Description

Launches a special radioactive charge, dealing damage in 350 m. radius.
Upon hitting the target the charge explodes.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters 'Halo' Launcher 11 'Halo' Launcher 14 'Halo' Launcher 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (EM) 395 dmg./s. +20 dmg./s. +15 dmg./s. +10 dmg./s. +15 dmg./s. 420 dmg./s. +15 dmg./s. +15 dmg./s. +15 dmg./s. +15 dmg./s. 435 dmg./s. +15 dmg./s. +15 dmg./s. +15 dmg./s. +10 dmg./s.
Damage (EM) 395 dmg. +20 dmg. +15 dmg. +10 dmg. +15 dmg. 420 dmg. +15 dmg. +15 dmg. +15 dmg. +15 dmg. 435 dmg. +15 dmg. +15 dmg. +15 dmg. +10 dmg.
Radiation DPS (EM) 2175 dmg./s. +100 dmg./s. +75 dmg./s. +50 dmg./s. +75 dmg./s. 2325 dmg./s. +75 dmg./s. +100 dmg./s. +50 dmg./s. +75 dmg./s. 2400 dmg./s. +100 dmg./s. +75 dmg./s. +75 dmg./s. +50 dmg./s.
Rate of fire 60 rounds/min 60 rounds/min 60 rounds/min
Critical chance 5% 5% 5%
Critical damage bonus 50% 50% 50%
Projectile speed 1605 m./s. 1650 m./s. 1725 m./s.
Firing range (max.) 4250 m. 4250 m. 4250 m.
Overheating/cooling 6/1,5 s. 6/1,5 s. 6/1,5 s.
Cost Can be picked up from destroyed enemies in the zone Vanguard Outpost 220500 441000 1029000 Manufacturing Can be picked up from destroyed enemies in the zone Orange Giant 598500 1197000 2793000 Manufacturing Can be picked up from destroyed enemies in the zone Threshold 1732500 3465000 8085000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions