Inquisitor AE

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Inquisitor AE
Inquisitor AE.png
Generates 5% free synergy

The maximum level of synergy — 10

Survivability* 21593
Hull 6565
Shield 14654
Energy 1083
Speed 195


Available from the beginning:
Maximum speed increased by 5%.
Available at synergy level 2:
Critical chance increased by 5%.
Available at synergy level 4:
Energy consumption of "Long Range modules" reduced by 20%.
Available at synergy level 8:
Main weapon damage increased by 10%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.png
Capacitor Capacitormod-y.png
Shield Shieldmod-y.pngShieldmod-y.pngShieldmod-y.png
Hull Hullmod-y.png
CPU Compmod-y.pngCompmod-y.pngCompmod-y.png

Buying price 8400000 Currency credits.png



* All specifications are shown for the ship with the maximum level of synergy (10) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Long Range
Rank: 14

Description

These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, of high-power and long-range weapons come at the cost of armour and shields.

Available equipment

Weapons
Laser Basic Icon.png Plasmagun Sniper Icon.png Railgun Heavy Icon.png Laser Sniper Icon.png Mass Driver gun.png Dagtnith gun.png

Missiles
SpaceMissile Cruise Icon.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png SpaceMissile Doomsday Icon.png Module GuidedDron Icon.png

Active Role Modules
Weapon Overcharge.png Tachyon Charge.png EM Scattering Field.png Reverse Thruster module.png IR Pulsar.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Lrfj guided torpedo.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 925 240 179.3 5425 12110 118 2000 2
2 925 240 179.3 5914 13200 118 2000 2
3 925 240 179.3 6131 13685 118 2200 2
4 953 240 184.7 6131 13685 118 2200 2
5 990 240 191.9 6293 14048 118 2401 2
6 1018 240 197.2 6402 14290 118 2401 2
7 1018 240 197.2 6511 14411 118 2600 2
8 1018 240 197.2 6511 14411 118 2800 2
9 1046 240 202.6 6565 14533 118 2800 2
10 1083 240 209.8 6565 14654 118 3000 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
1 189 227 55 110 62 62 30 30 36
2 189 227 55 110 62 62 30 30 36
3 191 229 57 113 62 62 30 30 36
4 191 229 57 113 62 62 30 30 36
5 191 229 57 113 62 62 30 30 36
6 192 230 58 116 62 62 30 30 36
7 193 231 60 119 62 62 30 30 36
8 194 233 61 122 62 62 30 30 36
9 195 234 63 125 62 62 30 30 36
10 195 234 63 125 62 62 30 30 36

Ship model