Ira Deus

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Ira Deus
Ira Deus.png
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 19922
Hull 5493
Shield 12498
Energy 904
Speed 223

Available from the beginning:
Available at experience level 2:
Critical chance increased by 5%.
Available at experience level 4:
Strafe speed increased by 30%.
Available at experience level 8:
Rotation speed increased by 25%.


Equipment upon purchase
Weapons
Beam Cannon 12 LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
'Hindenburg' supercharge.jpg ShieldRestoreLarge Icon.png IR Pulsar.png RepairDronesLarge Icon.png
Ship modifiers
Engine RotationThruster Icon.png BoostersOverLoader Icon.png
Capacitor Acceleration coils icon.png WeaponCoolant Icon.png
Shield ResistShieldEMP Icon.png ResistShieldKin Icon.png ResistShldThermal Icon.png
Hull PassiveArmor Icon.png
CPU ProtonWall Icon.png

Special module Lrfj guided torpedo.png


Buying price 3200000 Currency credits.png
Selling price 800000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Long Range
Rank: 9

Description

These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.

Successful actions of the Federation Vanguard against Jericho have led the newly created Council of Families of Frontier to attend to the rearmament of the army. The new main frigate of the Army was the "Ira Deus", which is a deep modernization of the widespread frigate of the type "Crusader".

Available equipment

Weapons
Beam Cannon 12 Heavy Blaster 9 Heavy Blaster 13 Positron Cannon 11 Coil Mortar 12 Mass Driver 11 Dagtnith gun.png Vulcan 9 Vulcan 13

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png

Active Role Modules
Weapon Overcharge.png Tachyon Charge.png Reverse Thruster module.png EM Scattering Field.png IR Pulsar.png 'Hindenburg' supercharge.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png A1MA module.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
15 45 -15 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 800 207 155 4540 10415 103 2000 2
2 800 207 155 4949 11353 103 2000 2
3 800 207 155 5131 11769 103 2200 2
4 824 207 160 5131 11769 103 2200 2
5 856 207 166 5267 12082 103 2400 2
6 880 207 171 5358 12290 103 2400 2
7 880 207 171 5448 12394 103 2600 2
8 880 207 171 5448 12394 103 2800 2
9 904 207 175 5493 12498 103 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 216 259 55 61 30 36
2 216 259 55 61 30 36
3 217 261 56 61 30 36
4 217 261 56 80 30 36
5 217 261 56 80 30 36
6 219 262 58 80 30 36
7 220 264 59 80 30 36
8 222 266 61 80 37,5 45
9 223 267 62 80 37,5 45



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