Ira Deus

From Star Conflict Wiki
Jump to: navigation, search
Ira Deus
Ira Deus.png
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 18301
Hull 5494
Shield 12499
Energy 904
Speed 186


Available from the beginning:
Available at experience level 2:
Critical chance increased by 5%.
Available at experience level 4:
Strafe speed increased by 30%.
Available at experience level 8:
Rotation speed increased by 25%.


Equipment upon purchase
Weapons
Laser Basic Icon.png LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
SniperOverload Icon.png Camouflage Icon.png Flash Icon.png RepairDronesLarge Icon.png
Ship modifiers
Engine BoostersOverLoader Icon.png
Capacitor WeaponCoolant Icon.png
Shield ResistShieldEMP Icon.png ExtShld Icon.png ResistShldThermal Icon.png
Hull ResistHullKinetic Icon.png
CPU ScoutScanner Icon.png

Special module File:Guidedmissile.png


Buying price 3200000 Currency credits.png
Selling price 800000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Long Range
Rank: 9

Description

These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.

Available equipment

Weapons
Beam Cannon 12 Heavy Blaster 9 Heavy Blaster 13 Positron Cannon 11 Coil Mortar 12 Mass Driver 11 Dagtnith gun.png Vulcan 9 Vulcan 13

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png

Active Role Modules
Weapon Overcharge.png Tachyon Charge.png Reverse Thruster module.png EM Scattering Field.png IR Pulsar.png 'Hindenburg' supercharge.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png A1MA module.png

Special Module
Lrfj guided torpedo.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 800 208 155.1 4540 10415 103 2000 2
2 800 208 155.1 4949 11353 103 2000 2
3 800 208 155.1 5131 11769 103 2200 2
4 824 208 159.7 5131 11769 103 2200 2
5 857 208 165.9 5267 12082 103 2401 2
6 880 208 170.6 5358 12290 103 2401 2
7 880 208 170.6 5448 12394 103 2600 2
8 880 208 170.6 5448 12394 103 2800 2
9 904 208 175.2 5494 12499 103 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 180 216 55 62 30 36
2 180 216 55 62 30 36
3 182 218 57 62 30 36
4 182 218 57 80 30 36
5 182 218 57 80 30 36
6 183 219 58 80 30 36
7 184 221 60 80 30 36
8 185 222 61 80 38 45
9 186 223 63 80 38 45

Ship model