Iron Harpy

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Iron Harpy
Iron Harpy.png
Accumulates 5% free experience

The maximum level of experience — 7

Survivability* 15321
Hull 9912
Shield 4445
Energy 743
Speed 208

Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Critical chance increased by 5%.
Available at experience level 4:
Rotation speed increased by 25%.


Equipment upon purchase
Weapons
Positron Cannon 7 PlasmaUp1 Icon.png SpaceMissile Cruise.png
Active modules
Radioactive cloud.jpg ShieldRestoreLarge Icon.png Weapon Overcharge.png InfraredContermeasure Icon.png
Ship modifiers
Capacitor 'Master Sinobi' auto-jump.jpg ExtCapacitorBattary Icon.png
Hull Em-insulation icon.png ArmorPlates Icon.png ResistHullThermal Icon.png
CPU ScoutScanner Icon.png

Special module Lrfe desintegrator.png


Buying price 250000 Currency credits.png
Selling price 62500 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (7) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Long Range
Rank: 4

Description

These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.

After the formation of the Invincible Legion, his command faced the problem of recruiting combat units. On the one hand, the Legion Headquarters wanted to use the best warships, and on the other hand, the Legion leadership categorically did not want to use army models. The best frigate was "Harpy", and he was already in service with the army. It was not possible to quickly create a better ship, therefore, as an exception, the Harpy was adopted by the Legion with minimal modifications under the designation GF-7B Iron Harpy.

Available equipment

Weapons
Beam Cannon 5 Positron Cannon 7 Vulcan 6

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png

Active Role Modules
Weapon Overcharge.png Tachyon Charge.png Reverse Thruster module.png Radioactive cloud.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 675 175 150 8260 3735 88 2000 2
2 675 175 150 9004 4072 88 2000 2
3 675 175 150 9334 4221 88 2200 2
4 695 175 155 9334 4221 88 2200 2
5 722 175 161 9582 4333 88 2400 2
6 743 175 165 9747 4408 88 2400 2
7 743 175 165 9912 4445 88 2600 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 203 244 55 61 30 36
2 203 244 55 61 30 36
3 205 246 56 61 30 36
4 205 246 56 61 37,5 45
5 205 246 56 61 37,5 45
6 206 247 58 61 37,5 45
7 208 249 59 61 37,5 45



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