Jump crystals: Difference between revisions

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==Description==
==Description==
:Uses crystal collaps energy to jump '''2000''' m. with a '''1'''-second delay.
:Uses crystal collaps energy to jump '''2000''' m. with a '''1'''-second delay.
:The starting point generates a '''100-400''' m. size cloud that grows and deals '''1740/1780/1860/2000''' EM damage for '''6''' s.
:The starting point generates a '''100-400''' m. size cloud that grows and deals '''1740/1780/1860/2000''' EM DPS for '''6''' s.
:Consecutive jumps have increased range for '''5''' s. after the previous jump.
:Consecutive jumps have increased range for '''5''' s. after the previous jump.


==Characteristics==
==Characteristics==

Revision as of 15:33, 21 June 2019

Appearance of the ship with special module Jump crystals
Tai'Kin with Jump crystals
Jump crystals
Jump crystals

Type: Special module

For ship: Tai'Kin



Description

Uses crystal collaps energy to jump 2000 m. with a 1-second delay.
The starting point generates a 100-400 m. size cloud that grows and deals 1740/1780/1860/2000 EM DPS for 6 s.
Consecutive jumps have increased range for 5 s. after the previous jump.

Characteristics

Depend on ship's rank (9-10/11-12/13-14/15).

  • Max. number of charges: 4 pts.
  • Charge preparation time: 20/20/30/35 s.
  • Host damage: 165/180/200/220 dmg.
  • Energy consumption: 109/120/132/145 en.
  • Recharge: 1 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions