Kalah

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Kalah
Kalah.png
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 8

Survivability* 12036
Hull 6978
Shield 4409
Energy 611
Speed 275

Available from the beginning:
Main weapon damage increased by 15%.
Kinetic weapon spread reduced by 33,3%.
Kinetic weapon projectile speed increased by 35%.


Equipment upon purchase
Weapons
Assault Railgun 8 RailUp1 Icon.png SpaceMissile Standart.png
Active modules
Aiming Overcharge.png Engine Overcharge.png Combat Reboot.png RepairDronesMedium Icon.png
Ship modifiers
Engine CollisionComp Icon.png KatalizatorInjector Icon.png
Capacitor ImplsDischarger Icon.png
Shield ResistShieldEMP Icon.png
Hull ResistHullKinetic Icon.png ResistHullThermal Icon.png ArmorPlates Icon.png
CPU ScoutScanner Icon.png

Special module Gunship overdrive.png


Buying price 1430 GS.png



* All specifications are shown for the ship with the maximum level of experience (8) without equipment

General information

Faction: EMPIRE
Class: Fighter
Role: Gunship
Rank: 6

Description

This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

Gunships deal powerful blows to enemy ships. Their special module allows them to temporarily increase their firepower, speed and manoeuvrability. Vulnerable in cooldown periods.

The most massive fighter of the imperial Warden Order. For a long time it was the basis of both the Emperor's personal fleet and the Fleet of Earth Preservers. It was widely used in the Civil War and in subsequent conflicts with the Federation. It is in service, although no longer produced.

Available equipment

Weapons
Singularity Cannon 7 Assault Railgun 8 Gauss Cannon 6 Flux Phaser 8 Thilith Beam gun.png Thi'Es beam.jpg

Missiles
SpaceMissile Standart.png SpaceMissile Standart Gold Icon.png SpaceMissile EMP.png SpaceMissile Barrage.png

Active Role Modules
Aiming Overcharge.png Combat Reboot.png Inhibitor swarm.jpg Engine Overcharge.png Thermal repulsor.jpg 'Deimos' engine.jpg Shrapnel cone.jpg 'Squall' launcher.jpg Magnetic disruptor.jpg

Active Multipurpose Modules
ShieldRestoreMedium Icon.png RepairDronesMedium Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg

Special Module
Gunship overdrive.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
8 611 132 124 6978 4409 107 3500 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
8 275 330 100 88 72 66

Ship model