Lance S

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Lance S
Lance S.png
Generates 5% free synergy

The maximum level of synergy — 10

Survivability* 15769
Hull 4828
Shield 9378
Energy 860
Speed 245


Available from the beginning:
Available at synergy level 2:
Energy regeneration speed increased by 25%.
Available at synergy level 4:
Maximum capacitor volume increased by 30%.
Available at synergy level 8:
Rotation speed increased by 25%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.pngEnginemod-y.png
Capacitor Capacitormod-y.pngCapacitormod-y.pngCapacitormod-y.png
Shield Shieldmod-y.pngShieldmod-y.png
Hull Hullmod-y.png
CPU Compmod-y.png

Buying price 6990000 Currency credits.png



* All specifications are shown for the ship with the maximum level of synergy (10) without equipment

General information

Faction: JERICHO
Class: Fighter
Role: Command
Rank: 12 (Tier: 4)

Description

Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.

Available equipment

Weapons
Railgun Basic Icon.png Railgun Snaiper Icon.png Plasmagun Heavy Icon.png Flux Phaser gun.png Thilith Beam gun.png Laser Heavy Icon.png Phaser gun.png

Missiles
SpaceMissile Standart.png SpaceMissile EMP.png SpaceMissile Kinetic.png SpaceMissile Doomsday Icon.png SpaceMissile Ion.png

Active Role Modules
Coating Polarizer.png Aegis System.png Valkyrie System.png Gravi-scanner.png Shield Havoc module.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Command diffusion shield.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 585 161 113.4 3990 7750 121 2500 2
2 585 161 141.8 4350 8448 121 2500 2
3 585 161 141.8 4509 8758 121 2750 2
4 779 161 145.2 4509 8758 121 2750 2
5 802 161 149.7 4629 8990 121 3000 2
6 819 161 153.1 4709 9146 121 3000 2
7 819 161 153.1 4788 9223 121 3250 2
8 819 161 153.1 4788 9223 121 3500 2
9 837 161 156.5 4828 9300 121 3500 2
10 860 161 161 4828 9378 121 3750 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
1 237 284 90 180 88 88 72 72 66
2 237 284 90 180 88 88 72 72 66
3 239 286 93 185 88 88 72 72 66
4 239 286 93 185 88 88 72 72 66
5 239 286 93 185 88 88 72 72 66
6 240 288 95 190 88 88 72 72 66
7 242 290 98 195 88 88 72 72 66
8 244 292 100 200 88 88 90 90 83
9 245 294 102 204 88 88 90 90 83
10 245 294 102 204 88 88 90 90 83

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