MIRV launcher

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Revision as of 07:44, 26 July 2019 by U38594143 (talk | contribs) (Balance (1.6.3b))
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MIRV launcher
MIRV launcher

Type: Kinetic weapon.

For ship type: Crusader, Inquisitor S and premium ships of the role

For ranks: 6-10, 13-17.

Munitions:

Description

In flight the projectile is divided into independent segments, each searching for and attacking its own target.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters MIRV launcher 10 MIRV launcher 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
DPS (kinetic) 219 dmg./s. +10 dmg./s. +9,5 dmg./s. +7,5 dmg./s. 262 dmg./s. +10 dmg./s. +9,5 dmg./s. +7,5 dmg./s.
Damage (kinetic) 1094 dmg. +48 dmg. +48 dmg. +38 dmg. 1309 dmg. +48 dmg. +48 dmg. +38 dmg.
Rate of fire 12 rounds/min 12 rounds/min
Critical chance 7% 7%
Critical damage bonus 50% 50%
Projectile speed 1300 m./s. 1450 m./s.
Firing range (max.) 5000 m. 5000 m.
Spread 0,1 deg. 0,1 deg.
Overheating/cooling 10/1,4 s. 10/1,4 s.
Cost Can be picked up from destroyed enemies in the zone Collapsed Laboratory 123800 247500 577500 Can be picked up from destroyed enemies in the zone Mining Site 675000 1350000 3150000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions