Difference between revisions of "Main weapon"

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=Main Weapon=
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==Interceptors==
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{| style="border-radius: 4px; border: 1px solid #8E8E8E; text-align: center; width: 60%;" border="1" cellspacing="0" bgcolor="#BFBFBF"
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!colspan="4"|Interceptors
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|-
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!Common
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!Recon
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!Covert Ops
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!ECM
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|-
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|style="height:100px; width:200px; text-align:center;"|{{INTERCEPTOR_EQUIPMENT | shipRank=15 | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{RECON_EQUIPMENT | shipRank=15 | shipRole=Recon | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{COVERT_OPS_EQUIPMENT | shipRank=15 | shipRole=Covert Ops | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{ECM_EQUIPMENT | shipRank=15 | shipRole=ECM| ShipName=All | dataWeapons=1 }}
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|}
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==Fighters==
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{| style="border-radius: 4px; border: 1px solid #8E8E8E; text-align: center; width: 60%;" border="1" cellspacing="0" bgcolor="#BFBFBF"
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!colspan="4"|Fighters
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|-
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!Common
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!Gunship
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!Tackler
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!Command
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|-
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|style="height:100px; width:200px; text-align:center;"|{{FIGHTER__EQUIPMENT | shipRank=15 | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{GUNSHIP_EQUIPMENT | shipRank=15 | shipRole=Gunship | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{TACKLER_EQUIPMENT | shipRank=15 | shipRole=Tackler | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{COMMAND_EQUIPMENT | shipRank=15 | shipRole=Command | ShipName=All | dataWeapons=1 }}
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|}
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==Frigates==
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{| style="border-radius: 4px; border: 1px solid #8E8E8E; text-align: center; width: 60%;" border="1" cellspacing="0" bgcolor="#BFBFBF"
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!colspan="4"|Frigates
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|-
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!Common
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!Long Range
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!Engineering
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!Guard
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|-
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|style="height:100px; width:200px; text-align:center;"|{{FRIGATE_EQUIPMENT | shipRank=15 | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{LONG_RANGE_EQUIPMENT | shipRank=15 | shipRole=Long Range | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{ENGINEERING_EQUIPMENT | shipRank=15 | shipRole=Engineering | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{GUARD_EQUIPMENT | shipRank=15 | shipRole=Guard | ShipName=All | dataWeapons=1 }}
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|}
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==Destroyers==
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<!--
 
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__NOTOC__
  
 
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{{PageStart}}
  
Guns are the main weapon used by ships. There are 15 different types of guns are in the game, 4 for each ship class - frigate, fighter and interceptor - and 3 that can only be used by specific [[role]]s.
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Guns are the main weapon used by ships. There are 15 different types of guns in the game, 4 for each ship class - frigate, fighter and interceptor - and 3 that can only be used by specific [[role]]s.
  
All guns have infinite ammunition, but most guns firing is limited by heat build up. Firing for too long with weapons that can overheat will cause your weapons to lock up until they have cooled down again!
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All guns have infinite ammunition, at least during a battle, but most guns firing is limited by heat build up. Firing for too long with weapons that can overheat will cause your weapons to lock up until they have cooled down again! You will also need to pay Credits when you get back in the hangar to reload your preferred ammunition.
  
 
Information about the other weapons available to ships can be found on the [[Rockets]] and [[Special Weapons]] pages.
 
Information about the other weapons available to ships can be found on the [[Rockets]] and [[Special Weapons]] pages.
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===Kinetic Supercharger===
 
===Kinetic Supercharger===
The Kinetic Supercharger is a gun that fires small kinetic projectiles to medium range that detonate in a small explosion. It can only be equipped by [[ECM]] interceptors. Mk 3 Kinetic Supercharges are available from the [[Techs]].
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The Kinetic Supercharger is a gun that fires small kinetic projectiles to medium range that detonate in a small explosion. It can only be equipped by [[ECM]] interceptors. Mk 3 Kinetic Superchargers are available from the [[Techs]].
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===Phase Suppressor===
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The Phase Suppressor is a thermal weapon that reduces the target's hull and shield regeneration.
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===Scatter Gun===
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A short-ranged EM weapon that fires a burst of plasma that homes in on the nearest target aimed at. [[Recon]] use only.
  
 
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===Ion Emitter===
 
===Ion Emitter===
The Ion Emitter is an instant-hit laser-like thermal weapon. It lowers the damage resistance of its target while you keep it trained on them. Mk 3 Ion Emitters are available from the [[Wardens]].
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The Ion Emitter is an instant-hit laser-like thermal weapon. It lowers the damage resistance of its target while you keep it trained on them. The resistance debuff makes this weapon very deadly against [[frigates]], especially guard frigates. Mk 3 Ion Emitters are available from the [[Wardens]].
  
 
===Gravi-Beamer===
 
===Gravi-Beamer===
 
The Gravi-beam is an instant-hit laser-like thermal weapon that can only be used by [[Tackler]]s. It lowers the max speed of its target while you keep it trained on them. The [[Armada]] sell Mk 3 Gravi&#8209;beams.
 
The Gravi-beam is an instant-hit laser-like thermal weapon that can only be used by [[Tackler]]s. It lowers the max speed of its target while you keep it trained on them. The [[Armada]] sell Mk 3 Gravi&#8209;beams.
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===Flux-Phaser===
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A long-range EM weapon that launches a single Plasma bubble that can follows the player's crosshair.
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===Phaser===
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A duel-firing EM weapon. Pressing the fire button will launch a fast EM charge with a quick reload. Holding the fire button will launch a more damaging, slower-flying energy sphere that takes longer to reload. Hitting a slow sphere with a fast charge causes a large explosion. [[Command]] use only.
  
 
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===Heavy Blaster===
 
===Heavy Blaster===
The Heavy Blaster fire a shotgun-like blast of thermal projectiles. Its fire rate increases dramatically the longer the fire button is held down, however while it is being fired its barrels turn slowly, making it difficult to track fast or nearby targets. This allows it to saturate an arc in front of the frigate, but it lacks accuracy and tracking while doing so. If the pilot fires single shots it can track targets better, but its damage will be low. The [[Legion]] sell mk 3 Heavy Blasters.
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The Heavy Blaster fire a shotgun-like blast of thermal projectiles. Its fire rate and spread increase dramatically the longer the fire button is held down. This allows it to saturate an arc in front of the frigate, but it lacks accuracy while doing so. If the pilot fires in bursts it can track targets better, but its damage will be low. The [[Legion]] sell mk 3 Heavy Blasters.
  
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===Eclipse Launcher===
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The Eclipse Launcher fires projectiles of nanodrones that deal EM damage to enemies they hit and restore hull to friendlies. This weapon can only be equipped on [[Engineering|Engineer]]s. Its downside is low damage and quick overheating. Mk 3 Eclipse Launchers are avalable from the [[Vanguard]].
  
==Christmas 2013==
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===Destructor===
These weapons were available for purchase with credits between 22nd December 2013 - Current Date.
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A thermal weapon that damages nearby enemies within 1000m of the target. [[Guard]] use only.
These weapons will be recalled at the end of 'Winter Testing'.
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===KWP 'Icebolt' 1===
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===Mass Driver===
The KWP 'Icebolt' 1 is a long range gun that does kinetic damage. If the projectile collides with a ship it will generate a 40m shrapnel cloud. The shrapnel deals 185 kinetic damage to all ships that pass for 1.5 seconds.
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A rapid-fire kinetic weapon. Projectile speed increases with sustained fire.
  
===KWP 'Snowstorm' 1===
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{{PageEnd}}
The KWP 'Snowstorm' 1 is a weapon that damages with EM. If the weapon hits an ally it will restore 225 hull points to all allies in a 200m radius.
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-->
 
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===KWP 'Freeze Beam' 1===
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The KWP 'Freeze Beam' 1 uses thermal damage to take down enemies. The weapon can eventually slow down an enemy up to 67% of its original speed.
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Latest revision as of 04:30, 22 April 2018

Main Weapon

Interceptors

Interceptors
Common Recon Covert Ops ECM


Plasmagun Basic Icon.png Laser Economic Icon.png Railgun Autofire Icon.png Plasmagun Autofire Icon.png Skrahgun.png Phase suppresor gun.png



Scattergun icon.png





Railgun Special Icon.png Overclocked blaster gun.png



Fighters

Fighters
Common Gunship Tackler Command


Railgun Basic Icon.png Railgun Snaiper Icon.png Plasmagun Heavy Icon.png Flux Phaser gun.png Thilith Beam gun.png Laser Heavy Icon.png



Focusing laser gun.png



Laser Special Icon.png



Phaser gun.png



Frigates

Frigates
Common Long Range Engineering Guard


Laser Basic Icon.png Plasmagun Sniper Icon.png Railgun Heavy Icon.png Laser Sniper Icon.png Dagtnith gun.png Mass Driver gun.png





Plasmagun Special Icon.png Nailer gun.png WL13 Emitter gun.png



Destructor gun.png Harpoon Plasma Launcher gun.png Torch launcher gun.png



Destroyers