Difference between revisions of "Main weapon"

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=Main Weapon=
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==Interceptors==
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{| style="border-radius: 4px; border: 1px solid #8E8E8E; text-align: center; width: 60%;" border="1" cellspacing="0" bgcolor="#BFBFBF"
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!colspan="4"|Interceptors
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|-
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!Common
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!Recon
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!Covert Ops
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!ECM
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|-
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|style="height:100px; width:200px; text-align:center;"|{{INTERCEPTOR_EQUIPMENT | shipRank=15 | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{RECON_EQUIPMENT | shipRank=15 | shipRole=Recon | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{COVERT_OPS_EQUIPMENT | shipRank=15 | shipRole=Covert Ops | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{ECM_EQUIPMENT | shipRank=15 | shipRole=ECM| ShipName=All | dataWeapons=1 }}
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|}
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==Fighters==
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{| style="border-radius: 4px; border: 1px solid #8E8E8E; text-align: center; width: 60%;" border="1" cellspacing="0" bgcolor="#BFBFBF"
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!colspan="4"|Fighters
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|-
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!Common
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!Gunship
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!Tackler
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!Command
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|-
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|style="height:100px; width:200px; text-align:center;"|{{FIGHTER__EQUIPMENT | shipRank=15 | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{GUNSHIP_EQUIPMENT | shipRank=15 | shipRole=Gunship | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{TACKLER_EQUIPMENT | shipRank=15 | shipRole=Tackler | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{COMMAND_EQUIPMENT | shipRank=15 | shipRole=Command | ShipName=All | dataWeapons=1 }}
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|}
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==Frigates==
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{| style="border-radius: 4px; border: 1px solid #8E8E8E; text-align: center; width: 60%;" border="1" cellspacing="0" bgcolor="#BFBFBF"
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!colspan="4"|Frigates
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|-
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!Common
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!Long Range
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!Engineering
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!Guard
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|-
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|style="height:100px; width:200px; text-align:center;"|{{FRIGATE_EQUIPMENT | shipRank=15 | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{LONG_RANGE_EQUIPMENT | shipRank=15 | shipRole=Long Range | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{ENGINEERING_EQUIPMENT | shipRank=15 | shipRole=Engineering | ShipName=All | dataWeapons=1 }}
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|style="height:100px; width:100px; text-align:center;"|{{GUARD_EQUIPMENT | shipRank=15 | shipRole=Guard | ShipName=All | dataWeapons=1 }}
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|}
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==Destroyers==
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===Kinetic Supercharger===
 
===Kinetic Supercharger===
 
The Kinetic Supercharger is a gun that fires small kinetic projectiles to medium range that detonate in a small explosion. It can only be equipped by [[ECM]] interceptors. Mk 3 Kinetic Superchargers are available from the [[Techs]].
 
The Kinetic Supercharger is a gun that fires small kinetic projectiles to medium range that detonate in a small explosion. It can only be equipped by [[ECM]] interceptors. Mk 3 Kinetic Superchargers are available from the [[Techs]].
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===Phase Suppressor===
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The Phase Suppressor is a thermal weapon that reduces the target's hull and shield regeneration.
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===Scatter Gun===
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A short-ranged EM weapon that fires a burst of plasma that homes in on the nearest target aimed at. [[Recon]] use only.
  
 
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===Ion Emitter===
 
===Ion Emitter===
The Ion Emitter is an instant-hit laser-like thermal weapon. It lowers the damage resistance of its target while you keep it trained on them. Mk 3 Ion Emitters are available from the [[Wardens]].
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The Ion Emitter is an instant-hit laser-like thermal weapon. It lowers the damage resistance of its target while you keep it trained on them. The resistance debuff makes this weapon very deadly against [[frigates]], especially guard frigates. Mk 3 Ion Emitters are available from the [[Wardens]].
  
 
===Gravi-Beamer===
 
===Gravi-Beamer===
 
The Gravi-beam is an instant-hit laser-like thermal weapon that can only be used by [[Tackler]]s. It lowers the max speed of its target while you keep it trained on them. The [[Armada]] sell Mk 3 Gravi&#8209;beams.
 
The Gravi-beam is an instant-hit laser-like thermal weapon that can only be used by [[Tackler]]s. It lowers the max speed of its target while you keep it trained on them. The [[Armada]] sell Mk 3 Gravi&#8209;beams.
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===Flux-Phaser===
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A long-range EM weapon that launches a single Plasma bubble that can follows the player's crosshair.
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===Phaser===
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A duel-firing EM weapon. Pressing the fire button will launch a fast EM charge with a quick reload. Holding the fire button will launch a more damaging, slower-flying energy sphere that takes longer to reload. Hitting a slow sphere with a fast charge causes a large explosion. [[Command]] use only.
  
 
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===Eclipse Launcher===
 
===Eclipse Launcher===
 
The Eclipse Launcher fires projectiles of nanodrones that deal EM damage to enemies they hit and restore hull to friendlies. This weapon can only be equipped on [[Engineering|Engineer]]s. Its downside is low damage and quick overheating. Mk 3 Eclipse Launchers are avalable from the [[Vanguard]].
 
The Eclipse Launcher fires projectiles of nanodrones that deal EM damage to enemies they hit and restore hull to friendlies. This weapon can only be equipped on [[Engineering|Engineer]]s. Its downside is low damage and quick overheating. Mk 3 Eclipse Launchers are avalable from the [[Vanguard]].
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===Destructor===
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A thermal weapon that damages nearby enemies within 1000m of the target. [[Guard]] use only.
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===Mass Driver===
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A rapid-fire kinetic weapon. Projectile speed increases with sustained fire.
  
 
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Revision as of 04:30, 22 April 2018

Main Weapon

Interceptors

Interceptors
Common Recon Covert Ops ECM


Plasma Gun 17 Pulse Laser 17 Shrapnel Cannon 17 RF Blaster 17 Phase Suppressor 17 Skrahgun.png










Fighters

Fighters
Common Gunship Tackler Command


Ion Emitter 17 Singularity Cannon 17 Assault Railgun 17 Gauss Cannon 17 Flux Phaser 17 Thilith Beam gun.png









Frigates

Frigates
Common Long Range Engineering Guard


Beam Cannon 17 Heavy Blaster 17 Positron Cannon 17 Coil Mortar 17 Mass Driver 17 Dagtnith gun.png Vulcan 17









Destroyers