Missile Shield

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Missile Shield

Type: Active combat module.

Group: Guard modules.

For ranks: 5-7, 7-11, 10-14, 13-17.

For ship type: Guard.png


Description

Takes down visible enemies' missiles.


Characteristics

Parameters Missile Shield 7 Missile Shield 11
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Missile destroying frequency once every 0,77 s. once every 0,7 s.
Active range 3000 m. 3300 m.
Active time 10 s. 10 s.
Energy consumption 280 en. 320 en.
Recharge 47 s. -4 s. -5 s. -3 s. 47 s. -4 s. -5 s. -3 s.
Cost 15300Currency credits.png 23000Currency credits.png 45900Currency credits.png 107100Currency credits.png 63000Currency credits.png 94500Currency credits.png 189000Currency credits.png 441000Currency credits.png
Parameters Missile Shield 14 Missile Shield 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Missile destroying frequency once every 0,63 s. once every 0,56 s.
Active range 3600 m. +200 m. 3800 m. +200 m.
Active time 10 s. 10 s.
Energy consumption 360 en. 400 en.
Recharge 47 s. -4 s. -5 s. -3 s. -1 s. 47 s. -4 s. -5 s. -3 s. -1 s.
Cost 171000Currency credits.png 256500Currency credits.png 513000Currency credits.png 1197000Currency credits.png Manufacturing 495000Currency credits.png 742500Currency credits.png 1485000Currency credits.png 3465000Currency credits.png Manufacturing


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

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