Missile swarm

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Revision as of 14:58, 19 December 2019 by U38594143 (talk | contribs) (Balance (1.6.5))
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Missile swarm
Missile swarm

Type: Active module.

Group: Guard modules.

For ranks: 7-11, 12-17.

For ship type: Anaconda-M, T-Rex Mk II and premium ships of the role

Description

Launches a cluster round.
It separates into a missile swarm, with each missile selecting its target (no more than 2 missiles per enemy) and deals EM damage.

Characteristics

Parameters Missile swarm 11 Missile swarm 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Damage (EM) 2703 dmg. +147 dmg. +148 dmg. +117 dmg. 3219 dmg. +147 dmg. +148 dmg. +117 dmg.
Firing range (max.) 4500 m. 4500 m.
Projectile speed 2000 m./s. 2000 m./s.
Energy consumption 550 en. 750 en.
Recharge 31,5 s. 31,5 s.
Cost Can be picked up from destroyed enemies in the zone Warden Outpost Ruins 33800 67500 157500 Can be picked up from destroyed enemies in the zone Ruined Station 256500 513000 1197000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions