Modifiers: Difference between revisions
(Capacitor) |
(Cpu. finished) |
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|Increases speed at the cost of increased afterburner energy use. | |Increases speed at the cost of increased afterburner energy use. | ||
|3+ | |3+ | ||
|- | |||
|Shared Cooler | |||
|[[File:Shared cooler icon.png |link=Shared Cooler|70px]] | |||
|Reduces weapon heating rate. | |||
|9+ | |||
|- | |||
|Cruise Engine Modification | |||
|[[File:Cruise engine modificator icon.png |link=Cruise Engine Modification|70px]] | |||
|Increases maximum speed and afterburner speed at cost of energy consumption and handing. [[Fighters]] only. | |||
|7+ | |||
|} | |} | ||
Line 72: | Line 82: | ||
|Acceleration Coils | |Acceleration Coils | ||
|[[File:Acceleration coils icon.png |link=Acceleration Coils|70px]] | |[[File:Acceleration coils icon.png |link=Acceleration Coils|70px]] | ||
|Increases projectile speed. Frigates only. | |Increases projectile speed. [[Frigates]] only. | ||
|6+ | |6+ | ||
|- | |- | ||
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{| class=wikitable | {| class=wikitable | ||
!Name | !Name | ||
!Icon | |||
!Description | !Description | ||
! | !Ranks | ||
|- | |- | ||
|Energy Recuperation System | |Energy Recuperation System | ||
|Converts some damage taken in to energy. Fighters only. | |[[File:Recuperator Icon.png |link=Energy Recuperation System|70px]] | ||
| | |Converts some damage taken in to energy. [[Fighters]] only. | ||
|8+ | |||
|- | |- | ||
|Thermal Modulator | |Thermal Modulator | ||
|Increases shield thermal resistance | |[[File:ResistShldThermal Icon.png |link=Thermal Modulator|70px]] | ||
| | |Increases shield thermal resistance. | ||
|5+ | |||
|- | |- | ||
|EM Diffuser | |EM Diffuser | ||
|Increases shield EM resistance | |[[File:ResistShieldEMP Icon.png |link=EM-diffuser|70px]] | ||
| | |Increases shield EM resistance. | ||
|6+ | |||
|- | |- | ||
|Variative Shield Projector | |Variative Shield Projector | ||
|Increases shield kinetic resistance | |[[File:ResistShieldKin Icon.png |link=Variative Shield Projector|70px]] | ||
| | |Increases shield kinetic resistance. | ||
|7+ | |||
|- | |- | ||
|Auxiliary Shield Projector | |Auxiliary Shield Projector | ||
|Increases shield strength | |[[File:ShieldExtender Icon.png |link=Auxiliary Shield Projector|70px]] | ||
| | |Increases shield strength. | ||
|4+ | |||
|- | |- | ||
|Asynchronous Shield Projector | |Asynchronous Shield Projector | ||
|Increases shield | |[[File:AddShldGen Icon.png |link=Asynchronous Shield Projector|70px]] | ||
|Increases shield regeneration. | |||
|1+ | |1+ | ||
|- | |- | ||
|Shield | |Shield Splitter | ||
|Greatly increases shield strength at the cost of acceleration | |[[File:ExtShld Icon.png |link=Shield Splitter|70px]] | ||
| | |Greatly increases shield strength at the cost of acceleration. | ||
|7+ | |||
|- | |- | ||
|Adaptive Shield | |Adaptive Shield | ||
|Increases shield and hull reisstances while the ship is flying at maximum speed | |[[File:Adaptive shield icon.png |link=Adaptive Shield|70px]] | ||
| | |Increases shield and hull reisstances while the ship is flying at maximum speed. | ||
|9+ | |||
|- | |- | ||
|Compact Shield Generator | |Compact Shield Generator | ||
|Increases capacitor volume at the cost of shield strength | |[[File:CuttedShieldHolder Icon.png |link=Compact Shield Generator|70px]] | ||
| | |Increases capacitor volume at the cost of shield strength. | ||
|8+ | |||
|- | |- | ||
|Submatter Shield | |Submatter Shield | ||
|Increases speed at the cost of shield resistances | |[[File:SubmatterShield Icon.png |link=Submatter Shield|70px]] | ||
| | |Increases speed at the cost of shield resistances. | ||
|12+ | |||
|- | |||
|Multipurpose shield | |||
|[[File:Multipurpose shield.jpg |link=Multipurpose shield|70px]] | |||
|Redirects collisions and 'hull damage' effects to shield. Increases shield charge. [[Jericho]] only. | |||
|3+ | |||
|} | |} | ||
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{| class=wikitable | {| class=wikitable | ||
!Name | !Name | ||
!Icon | |||
!Description | !Description | ||
! | !Ranks | ||
|- | |- | ||
|Thermal Insulator | |Thermal Insulator | ||
|Increases hull thermal resistance | |[[File:ResistHullThermal Icon.png |link=Thermal Insulator|70px]] | ||
| | |Increases hull thermal resistance. | ||
|4+ | |||
|- | |- | ||
|EM Insulation | |EM Insulation | ||
|Increases hull EM resistance | |[[File:Em-insulation icon.png |link=EM-insulation|70px]] | ||
| | |Increases hull EM resistance. | ||
|1+ | |||
|- | |- | ||
|Reactive Armor | |Reactive Armor | ||
|Increases hull kinetic resistance | |[[File:ResistHullKinetic Icon.png |link=Reactive Armor|70px]] | ||
| | |Increases hull kinetic resistance. | ||
|6+ | |||
|- | |- | ||
|Improved Missile Pylons | |Improved Missile Pylons | ||
|Improves missile reload time | |[[File:FastMissileRacks Icon.png |link=Improved Missile Pylons|70px]] | ||
| | |Improves missile reload time. | ||
|9+ | |||
|- | |- | ||
|Reinforced Beams | |Reinforced Beams | ||
|Increases hull strength | |[[File:ArmorPlates Icon.png |link=Reinforced Beams|70px]] | ||
|Increases hull strength. | |||
|1+ | |1+ | ||
|- | |- | ||
|Armor-Plated Hull | |Armor-Plated Hull | ||
|Greatly increases hull strength at the cost of speed | |[[File:HeavyArmor Icon.png |link=Armor-Plated Hull|70px]] | ||
| | |Greatly increases hull strength at the cost of speed. | ||
|6+ | |||
|- | |- | ||
|Regenerative Coating | |Regenerative Coating | ||
|Slowly regenerates hull strength | |[[File:AutoRepairUnit Icon.png |link=Regenerative Coating|70px]] | ||
| | |Slowly regenerates hull strength. | ||
|7+ | |||
|- | |- | ||
|Lightweight Hull | |Lightweight Hull | ||
|Increases speed at the cost of hull strength | |[[File:LightArmor Icon.png |link=Lightweight Hull|70px]] | ||
| | |Increases speed at the cost of hull strength. | ||
|10+ | |||
|- | |- | ||
|Galvanized Armor | |Galvanized Armor | ||
|Increases hull resistances at the cost of rotation speed | |[[File:CompositeArmor Icon.png |link=Galvanized Armor|70px]] | ||
| | |Increases hull resistances at the cost of rotation speed. | ||
|9+ | |||
|- | |- | ||
|Passive Armor | |Passive Armor | ||
|Increases energy regeneration rate at the cost of hull resistances | |[[File:PassiveArmor Icon.png |link=Passive Armor|70px]] | ||
| | |Increases energy regeneration rate at the cost of hull resistances. | ||
|8+ | |||
|- | |||
|Crystal Plates | |||
|[[File:Crystal Plates.png |link=Crystal Plates|70px]] | |||
|Increases hull resistance for each of enemies dealing damage to the ship. | |||
|6+ | |||
|- | |||
|Extended Hull | |||
|align="center"|[[File:Extended hull icon.png |link=Extended Hull|50px]] | |||
|Increases hull strength and cargo bay space in [[Open Space]]. | |||
|6+ | |||
|} | |} | ||
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{| class=wikitable | {| class=wikitable | ||
!Name | !Name | ||
!Icon | |||
!Description | !Description | ||
! | !Ranks | ||
|- | |- | ||
|Electronic Guidance | |Electronic Guidance | ||
|Reduces main weapon spread | |[[File:BattleScanner Icon.png |link=Electronic Guidance|70px]] | ||
| | |Reduces main weapon spread. | ||
|4+ | |||
|- | |- | ||
|Horizon Module | |'Horizon' Module | ||
|Increases main weapon range | |[[File:RangeMasterUnit Icon.png |link='Horizon' Module|70px]] | ||
| | |Increases main weapon range. | ||
|7+ | |||
|- | |- | ||
|Proton Wall System | |'Proton Wall' System | ||
|Reduces controlling effects' duration | |[[File:ProtonWall Icon.png |link='Proton Wall' System|70px]] | ||
| | |Reduces controlling effects' duration. | ||
|5+ | |||
|- | |- | ||
|Enhanced Scanner | |Enhanced Scanner | ||
|Increases sensor range | |[[File:ScoutScanner Icon.png |link=Enhanced Scanner|70px]] | ||
|Increases sensor range and critical hit chance. | |||
|1+ | |1+ | ||
|- | |- | ||
|Overclocked CPU | |Overclocked CPU | ||
|Reduces | |[[File:TurboScanner Icon.png |link=Overclocked CPU|70px]] | ||
|Reduces target lock time. | |||
|1+ | |1+ | ||
|- | |- | ||
|Target Tracking Coprocessor | |Target Tracking Coprocessor | ||
|Increases critical damage bonus | |[[File:CoProcessor Icon.png |link=Target Tracking Coprocessor|70px]] | ||
| | |Increases critical damage bonus. | ||
|12+ | |||
|- | |- | ||
|Infrared Scanner | |Infrared Scanner | ||
|Increases critical chance | |[[File:WideScanner Icon.png |link=Infrared Scanner|70px]] | ||
|Increases critical chance. | |||
|7+ | |||
|- | |||
|'Duelist' protocol | |||
|[[File:'Duelist' protocol.jpg |link='Duelist' protocol|70px]] | |||
|Increases main weapon damage if there is 1 enemy in '''1500''' m. range. [[Recon]] only. | |||
|3+ | |3+ | ||
|- | |||
|Gun adapter | |||
|[[File:Gun adapter.jpg |link=Gun adapter|70px]] | |||
|Increases main weapon damage for every enemy in '''3000''' m. range. [[Guard]] only. | |||
|8+ | |||
|- | |||
|Spatial Scanner | |||
|align="center"|[[File:Spatial scanner icon.png |link=Spatial Scanner|50px]] | |||
|Increases critical chance and activates radar for item search in [[Open Space]]. | |||
|6+ | |||
|} | |} | ||
</spoiler> | </spoiler> | ||
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<hr> | <hr> | ||
[[File: | <div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''Shield modifiers'''</div> | ||
[[File: | [[File:Recuperator Icon.png |link=Energy Recuperation System|70px]] | ||
[[File: | [[File:ResistShldThermal Icon.png |link=Thermal Modulator|70px]] | ||
[[File: | [[File:ResistShieldEMP Icon.png |link=EM-diffuser|70px]] | ||
[[File: | [[File:ResistShieldKin Icon.png |link=Variative Shield Projector|70px]] | ||
[[File: | [[File:ShieldExtender Icon.png |link=Auxiliary Shield Projector|70px]] | ||
[[File: | [[File:AddShldGen Icon.png |link=Asynchronous Shield Projector|70px]] | ||
[[File: | [[File:ExtShld Icon.png |link=Shield Splitter|70px]] | ||
[[File: | [[File:Adaptive shield icon.png |link=Adaptive Shield|70px]] | ||
[[File: | [[File:CuttedShieldHolder Icon.png |link=Compact Shield Generator|70px]] | ||
[[File: | [[File:SubmatterShield Icon.png |link=Submatter Shield|70px]] | ||
[[File: | [[File:Multipurpose shield.jpg |link=Multipurpose shield|70px]] | ||
'''- | '''- common''' | ||
[[File:'Friend-foe' code hacker.jpg |link='Friend-foe' code hacker|70px]] | |||
[[File:MGS-Box camo.jpg |link=MGS-Box camo|70px]] | |||
[[File:Dual shields.jpg |link=Dual shields|70px]] | |||
[[File:'Resistance' generator.jpg |link='Resistance' generator|70px]] | |||
[[File:'Conformist' booster.jpg |link='Conformist' booster|70px]] | |||
[[File:Thermoprojector.jpg |link=Thermoprojector|70px]] | |||
[[File:Kinematic shield adapter.jpg |link=Kinematic shield adapter|70px]] | |||
[[File:'Rebuff' shield modifier.jpg |link='Rebuff' shield modifier|70px]] | |||
[[File:Integrated thermoshiel.jpg |link=Integrated thermoshield|70px]] | |||
[[File:Maneuver blocker.jpg |link=Maneuver blocker|70px]] | |||
[[File:'Reaper-8' converter.jpg |link='Reaper-8' converter|70px]] | |||
[[File:Reserve shield system.jpg |link=Reserve shield system|70px]] | |||
'''- unique and for premium ships of the same role''' | |||
[[File: | [[File:Pulsating shield icon.png |link=Pulse Shield|70px]] | ||
[[File: | [[File:Pulsating shield icon.png |link=Pulse Shield Mk II|70px]] | ||
[[File: | [[File:Thermoreactive shield icon.png |link=Thermoreactive Shield|70px]] | ||
[[ | [[File:Warp-stream detector icon.png |link=Warp-stream detector|70px]] | ||
[[File: | [[File:Enhanced shield.jpg |link=Enhanced shield|70px]] | ||
[[File: | [[File:Safety speed boost.jpg |link=Safety speed boost|70px]] | ||
'''- | '''- unique''' | ||
[[File: | [[File:Combat shield regenerator.jpg |link=Combat shield regenerator|70px]] | ||
[[File: | [[File:Static shield regenerator.jpg |link=Static shield regenerator|70px]] | ||
[[File: | [[File:Regenerator shield.jpg |link=Regenerator shield|70px]] | ||
'''- | '''- Ellydium''' | ||
<hr> | <hr> | ||
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''' | <div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''Hull modifiers'''</div> | ||
[[File:ResistHullThermal Icon.png | [[File:ResistHullThermal Icon.png |link=Thermal Insulator|70px]] | ||
[[File: | [[File:Em-insulation icon.png |link=EM-insulation|70px]] | ||
[[File:ResistHullKinetic Icon.png | [[File:ResistHullKinetic Icon.png |link=Reactive Armor|70px]] | ||
[[File:FastMissileRacks Icon.png | [[File:FastMissileRacks Icon.png |link=Improved Missile Pylons|70px]] | ||
[[File:ArmorPlates Icon.png | [[File:ArmorPlates Icon.png |link=Reinforced Beams|70px]] | ||
[[File:HeavyArmor Icon.png | [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|70px]] | ||
[[File:AutoRepairUnit Icon.png | [[File:AutoRepairUnit Icon.png |link=Regenerative Coating|70px]] | ||
[[File:LightArmor Icon.png | [[File:LightArmor Icon.png |link=Lightweight Hull|70px]] | ||
[[File:CompositeArmor Icon.png | [[File:CompositeArmor Icon.png |link=Galvanized Armor|70px]] | ||
[[File:PassiveArmor Icon.png | [[File:PassiveArmor Icon.png |link=Passive Armor|70px]] | ||
[[ | [[File:Crystal Plates.png |link=Crystal Plates|70px]] | ||
[[ | [[File:Extended hull icon.png |link=Extended Hull|50px]] | ||
'''- | '''- common''' | ||
[[File: | [[File:'Second Wind' repair kit.jpg |link='Second Wind' repair kit|70px]] | ||
[[File: | [[File:Special module boost.jpg |link=Special module boost|70px]] | ||
[[File: | [[File:'Meteor' accelerator module.jpg |link='Meteor' accelerator module|70px]] | ||
[[File: | [[File:Neutron emitter.jpg |link=Neutron emitter|70px]] | ||
[[File: | [[File:Auto-repair.jpg |link=Auto-repair|70px]] | ||
[[File: | [[File:'Faria' missile amplifier.jpg |link='Faria' missile amplifier|70px]] | ||
'''- | '''- unique and for premium ships of the same role''' | ||
[[File: | [[File:'Wounded Beast' protocol.jpg |link='Wounded Beast' protocol|70px]] | ||
[[File: | [[File:Emergency hack system.jpg |link=Emergency hack system|70px]] | ||
'''- | '''- unique''' | ||
[[File: | [[File:Adaptive Membrane.jpg |link=Adaptive Membrane|70px]] | ||
[[File: | [[File:Emergency stasis system.jpg |link=Emergency stasis system|70px]] | ||
[[File: | [[File:Matter Absorber.jpg |link=Matter Absorber|70px]] | ||
[[File: | [[File:Virtual particle condenser.jpg |link=Virtual particle condenser|70px]] | ||
'''- | '''- Ellydium''' | ||
<hr> | <hr> | ||
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''' | <div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''CPU modifiers'''</div> | ||
[[File:BattleScanner Icon.png | [[File:BattleScanner Icon.png |link=Electronic Guidance|70px]] | ||
[[File:RangeMasterUnit Icon.png|link= | [[File:RangeMasterUnit Icon.png |link='Horizon' Module|70px]] | ||
[[File:ProtonWall Icon.png | [[File:ProtonWall Icon.png |link='Proton Wall' System|70px]] | ||
[[File:ScoutScanner Icon.png | [[File:ScoutScanner Icon.png |link=Enhanced Scanner|70px]] | ||
[[File:TurboScanner Icon.png | [[File:TurboScanner Icon.png |link=Overclocked CPU|70px]] | ||
[[File:CoProcessor Icon.png | [[File:CoProcessor Icon.png |link=Target Tracking Coprocessor|70px]] | ||
[[File:WideScanner Icon.png | [[File:WideScanner Icon.png |link=Infrared Scanner|70px]] | ||
[[File: | [[File:'Duelist' protocol.jpg |link='Duelist' protocol|70px]] | ||
[[File: | [[File:Gun adapter.jpg |link=Gun adapter|70px]] | ||
[[ | [[File:Spatial scanner icon.png |link=Spatial Scanner|50px]] | ||
'''- | '''- common''' | ||
[[File: | [[File:'Kenjutsu' destabilizer.jpg |link='Kenjutsu' destabilizer|70px]] | ||
[[File: | [[File:Reloading calibration.jpg |link=Reloading calibration|70px]] | ||
[[File: | [[File:Blood harvest.jpg |link=Blood harvest|70px]] | ||
[[File: | [[File:Mass drone boost.jpg |link=Mass drone boost|70px]] | ||
[[File: | [[File:'Echidna' processor.jpg |link='Echidna' processor|70px]] | ||
[[File: | [[File:'Confrontation' program.jpg |link='Confrontation' program|70px]] | ||
[[File: | [[File:Vulnerability probe plugin.jpg |link=Vulnerability probe plugin|70px]] | ||
[[File: | [[File:Combat accelerator.jpg |link=Combat accelerator|70px]] | ||
[[File: | [[File:Improved charge algorithms.jpg |link=Improved charge algorithms|70px]] | ||
[[File: | [[File:Procedure booster.jpg |link=Procedure booster|70px]] | ||
[[File: | [[File:Adaptive plugin.jpg |link=Adaptive plugin|70px]] | ||
[[File: | [[File:'Turing' simulation module.jpg |link='Turing' simulation module|70px]] | ||
'''- | '''- unique and for premium ships of the same role''' | ||
[[ | [[File:Vulnerability scanner icon.png |link=Vulnerability scanner|70px]] | ||
[[File: | [[File:Dual-channel repeater.jpg |link=Dual-channel repeater|70px]] | ||
[[File: | [[File:Quickcharge system.jpg |link=Quickcharge system|70px]] | ||
[[File: | [[File:'Satisfaction' algorithm.jpg |link='Satisfaction' algorithm|70px]] | ||
[[File: | [[File:Drone booster.jpg |link=Drone booster|70px]] | ||
[[File: | [[File:Disintegrator booster.jpg |link=Disintegrator booster|70px]] | ||
[[File: | [[File:'Heir' algorithm.jpg |link='Heir' algorithm|70px]] | ||
'''- | '''- unique''' | ||
[[File: | [[File:Predator's instinct.jpg |link=Predator's instinct|70px]] | ||
[[File: | [[File:Matter transformer.jpg |link=Matter transformer|70px]] | ||
[[File: | [[File:Warp-targeting.jpg |link=Warp-targeting|70px]] | ||
[[File: | [[File:Production optimization.jpg |link=Production optimization|70px]] | ||
[[File: | [[File:Engineering regenerator.jpg |link=Engineering regenerator|70px]] | ||
[[File: | [[File:Cooling distributor.jpg |link=Cooling distributor|70px]] | ||
'''- | '''- Ellydium''' | ||
<hr> | <hr> | ||
</div> | </div> | ||
[[Category:Main]] [[Category:Modifiers]] | [[Category:Main]] [[Category:Modifiers]] |
Revision as of 18:34, 19 April 2019
Designed to improve the characteristics of the ship. Installed in the slots of the appropriate type. The number of slots of each type of modifier on a ship depends on its rank and faction.
Modifiers are divided into 5 types:
- Engine
- Capacitor
- Shield
- Hull
- Computer
Some ship modifiers are capable of active actions, for example, the installation of a temporary shield around the ship. Such modifiers work automatically, without the participation of the pilot.
Common modifiers are available for installation on all ships of a suitable role (exception - common engine modifiers are not available to the ships of the "Ellydium"). Brief information about some common modifiers you can read here:
Modifiers being unique and for premium ships of the same role (experimental) can only be installed on certain ships purchased for , and on all premium ships of the same role of a suitable rank. About them you can read at forum, in patchnotes 1.5.0-1.5.0f and 1.5.2.
Unique modifiers can only be installed on the ship for which they were created.
Modifiers by 'Ellydium' technologies can be installed on alien ships, and some - on human ships of suitable role.
The color of the bar at the bottom of the modifier icon (in Atlas - the frame around the modifier and the number) indicates its level: from Mk.1 (white) to Mk.4 (purple). Yellow color means that the modifier is bought for .
You can visit Russian Wiki for modifiers' characteristics.
- unique and for premium ships of the same role
- unique and for premium ships of the same role
- unique and for premium ships of the same role
- unique and for premium ships of the same role
- unique and for premium ships of the same role