Naga

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Naga
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 35961
Hull 21133
Shield 12850
Energy 1082
Speed 241

Available from the beginning:
Main weapon damage increased by 7%.
Maximum speed increased by 5%.
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Effects of "Engineering modules" increased by 20%.
Available at experience level 8:
Critical chance increased by 10%.


Equipment upon purchase
Weapons
Beam Cannon 17
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module


Buying price 8400000
Selling price 2100000



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Engineering
Rank: 14

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

The newest frigate, developed on the basis of an analysis of the events of the 4610th year in sector 1337: deciphering the latest talks with the missing fleet, as well as studying the intelligence data in Jericho and the Federation. To date, one of the most advanced warships of the Empire and the explored space. Released and passed troop test party. At the moment, the frigate is being prepared for mass production.

Available equipment

Weapons
Beam Cannon 17 Heavy Blaster 17 / Pirate Heavy Blaster 17 Positron Cannon 14 Positron Cannon 17 Pirate Positron Cannon 17 Coil Mortar 17 Boarding Coil Mortar 17 Mass Driver 14 Mass Driver 17 Vulcan 17 'Eclipse' Launcher 17 / 'Dawn' launcher 17 Waz'Dum 17

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 925 239 179 17465 10620 158 2000 2
2 925 239 179 19037 11576 158 2000 2
3 925 239 179 19736 12001 158 2200 2
4 953 239 185 19736 12001 158 2200 2
5 990 239 192 20260 12320 158 2400 2
6 1018 239 197 20609 12532 158 2400 2
7 1018 239 197 20958 12638 158 2600 2
8 1018 239 197 20958 12638 158 2800 2
9 1045 239 203 21133 12745 158 2800 2
10 1082 239 210 21133 12850 158 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 214 256 55 61 30 36
2 234 281 55 61 30 36
3 235 283 56 61 30 36
4 235 283 56 61 30 36
5 235 283 56 61 30 36
6 237 284 58 61 30 36
7 238 286 59 61 30 36
8 240 287 61 61 30 36
9 241 289 62 61 30 36
10 241 289 62 61 30 36

Ship model