Parasitic Remodulator

From Star Conflict Wiki
Jump to navigation Jump to search
Parasitic Remodulator
Parasitic Remodulator

Type: Active combat module.

Group: Recon modules.

For ranks: 6-8, 8-12, 11-17.

For ship type:


Description

Transfers shield from your target to your ship over 10 s. Shield is transferred in small portions once a second.
Module stops working if ship is out of energy.
Module stops working if target becomes invisible, neutralises negative effect or flies beyond the obstacle.
If target's shield volume is 0, process doesn't stop.
Effects, reducing regeneration on ship, reduce amount of received shield, but don't reduce amount of lost.
Effects, reducing regeneration on target's ship, and target's resistances don't influence at module.


Characteristics

Parameters Parasitic Remodulator 8 Parasitic Remodulator 12 Parasitic Remodulator 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Active range 900 m. +400 m. +400 m. +260 m. 900 m. +400 m. +400 m. +260 m. 900 m. +400 m. +400 m. +260 m.
Shield transfer 5885 pts. +275 pts. +330 pts. +220 pts. 6325 pts. +275 pts. +330 pts. +220 pts. 6600 pts. +275 pts. +330 pts. +220 pts.
Energy consumption per sec. 47 en./s. 53 en./s. 58 en./s.
Recharge 40 s. 38 s. 36 s.
Cost 27000 40500 81000 189000 108000 162000 324000 756000 324000 486000 972000 2268000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions