Phoenix: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 93: Line 93:
|max_speed_mul = 10%
|max_speed_mul = 10%
|max_speed_mul_synLvl = 2
|max_speed_mul_synLvl = 2
|module_deploy_cooldown_mul = 25%
|module_deploy_cooldown_mul = 20%
|module_deploy_cooldown_mul_synLvl = 4
|module_deploy_cooldown_mul_synLvl = 4
|heat_add_mul = 25%
|heat_add_mul = 20%
|heat_add_mul_synLvl = 8
|heat_add_mul_synLvl = 8
}}
}}

Revision as of 03:04, 25 September 2016

Phoenix
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Allows you to receive in the victorious battle details of the 8 rank ships.

The maximum level of experience — 9

Survivability* 28363
Hull 16432
Shield 10402
Energy 876
Speed 193

Available from the beginning:
Main weapon damage increased by 7%.
Critical chance increased by 6%.
Maximum speed increased by 10%.
Reloading rate of "Engineering modules" reduced by 20%.
Time to weapon heating increased by 20%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine


Hull
CPU

Special module File:Frigatedrone.png


Buying price 450



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Engineering
Rank: 8

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

Available equipment

Weapons
Beam Cannon 8 Beam Cannon 12 Heavy Blaster 9 Positron Cannon 11 Coil Mortar 8 Coil Mortar 12 Mass Driver 11 Vulcan 9 'Eclipse' Launcher 12 Waz'Dum 8 Waz'Dum 12

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor
Ship has no capacitor slots

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
9 876 201 169.8 16432 10402 100 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
9 193 231 63 62 30 36

Ship model