Recoil-compensated cannon

From Star Conflict Wiki
Jump to: navigation, search
Recoil-compensated cannon

Type: Kinetic weapon.

For ship type: Templar AE, Inquisitor AE and premium ships of the role Role sniper.png

For ranks: 5-9, 12-17.

Munitions:

RailCumulative Icon.png RailUp1 Icon.png RailUranium Icon.png RailUranium Icon.png Iridium Slugs.png Explosive Shells Mk.4.png Explosive Shells (premium).png Resonating slugs.png Piercing charges.png

Description

Has high recoil shifting your ship.
Projectiles not only push away the target, but also reduce its speed by 75%.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters Recoil-compensated cannon 9 Recoil-compensated cannon 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
DPS (kinetic) 368 dmg./s. +16 dmg./s. +16 dmg./s. +13 dmg./s. 440 dmg./s. +16 dmg./s. +16 dmg./s. +13 dmg./s.
Damage (kinetic) 2206 dmg. +97 dmg. +96 dmg. +77 dmg. 2640 dmg. +97 dmg. +95 dmg. +77 dmg.
Rate of fire 10 rounds/min 10 rounds/min
Critical chance 7% 7%
Critical damage bonus 50% 50%
Projectile speed 5500 m./s. 6000 m./s.
Firing range (max.) 6250 m. 6500 m.
Spread (from-to) 0,1-6 deg. 0,1-6 deg.
Overheating/cooling 5/1,4 s. 5/1,4 s.
Cost Can be picked up from destroyed enemies in the zone Pandora Anomaly 56300Currency credits.png 112500Currency credits.png 262500Currency credits.png Can be picked up from destroyed enemies in the zone Mining Site 900000Currency credits.png 1800000Currency credits.png 4200000Currency credits.png


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu