Redeployment mechanism

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Redeployment mechanism

Type: Active module.

Group: Guard modules.

For ranks: 7-11, 10-14, 13-17.

For ship: Object NY18 Guard.png


Description

The ship switches positions with an enemy visible on the radar.


Characteristics

Parameters Redeployment mechanism 11 Redeployment mechanism 14 Redeployment mechanism 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Active range 3100 m. 3100 m. 3100 m.
Delay 5 s. 5 s. 5 s.
Energy consumption 150 en. 170 en. 190 en.
Recharge 40 s. -1 s. -1 s. -1 s. 37 s. -1 s. -1 s. -1 s. 34 s. -1 s. -1 s. -1 s.
Cost Can be picked up from destroyed enemies in the zone 'Poseidon' Complex 94500Currency credits.png 189000Currency credits.png 441000Currency credits.png Can be picked up from destroyed enemies in the zone Ruined Station 256500Currency credits.png 513000Currency credits.png 1197000Currency credits.png Can be picked up from destroyed enemies in the zone The Source 742500Currency credits.png 1485000Currency credits.png 3465000Currency credits.png


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