Reinforced Beams

From Star Conflict Wiki
Jump to: navigation, search
Reinforced Beams

Type: Ship modifier.

Group: Hull modifiers.

For ranks: 1-2, 3-5, 6-8, 8-12, 11-17.

For ship type:Role scout.png Role recon.png ECM.png Role command.png Role attack.png Role tackler.png Role engineer.png Role guard.png Role sniper.png Suppressor.png


Description

Increases hull strength.

Characteristics

Parameters
Level
Hull durability bonus
Cost
Reinforced Beams 1-2
Mk.1 Mk.2 Mk.3 Mk.4
14,5 % +3 % +3,5 % +2 %
6800 Currency credits.png 10300 Currency credits.png 20500 Currency credits.png 47900 Currency credits.png
Reinforced Beams 3-5
Mk.1 Mk.2 Mk.3 Mk.4
15 % +3 % +3,5 % +2 %
11400 Currency credits.png 17100 Currency credits.png 34200 Currency credits.png 79800 Currency credits.png
Reinforced Beams 6-8
Mk.1 Mk.2 Mk.3 Mk.4
16 % +3 % +4 % +1 %
28500 Currency credits.png 42800 Currency credits.png 85500 Currency credits.png 199500 Currency credits.png
Parameters
Level
Hull durability bonus
Cost
Reinforced Beams 8-12
Mk.1 Mk.2 Mk.3 Mk.4
18 % +3 % +4 % +3 %
114000 Currency credits.png 171000 Currency credits.png 342000 Currency credits.png 798000 Currency credits.png
Reinforced Beams 11-17
Mk.1 Mk.2 Mk.3 Mk.4
22 % +3 % +2 % +5 %
342000 Currency credits.png 513000 Currency credits.png 1026000 Currency credits.png 2394000 Currency credits.png


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu