Repelling Beam

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Revision as of 20:35, 18 February 2022 by U38594143 (talk | contribs) (Balance 1.10.2)
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Repelling Beam
Repelling Beam

Type: Active module.

Group: Multipurpose modules.

For ranks: 7-11, 10-14, 13-17.

For ship type: Destroyer

Description

All enemy ships hit by the beam are pushed away in its direction for 3 s.
Target loses hull durability (redirected to shield by implant 9-3 (Beta-accelerator "SR Mark 3") or by Multipurpose shield).
Maximum push speed - 2000 m./s.

Characteristics

Parameters Repelling Beam 11 Repelling Beam 14 Repelling Beam 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
DPS (kinetic) 1180 dmg./s. +240 dmg./s. +220 dmg./s. +120 dmg./s. 1340 dmg./s. +280 dmg./s. +260 dmg./s. +140 dmg./s. 1520 dmg./s. +300 dmg./s. +300 dmg./s. +160 dmg./s.
Barrel rotation speed 720 deg./s. 720 deg./s. 720 deg./s.
Firing range (max.) 3000 m. 3000 m. 3000 m.
Module durability 5200 pts. 7280 pts. 9360 pts.
Recovery time on destruction 74 s. 104 s. 134 s.
Damage on destruction 2500 dmg. 2750 dmg. 3000 dmg.
Energy consumption 1267 en. 1400 en. 1533 en.
Recharge 30 s. 30 s. 30 s.
Cost Can be picked up from destroyed enemies in the zone 'Poseidon' Complex 132300 264600 617400 Can be picked up from destroyed enemies in the zone Ruined Station 359100 718200 1675800 Manufacturing 1039500 2079000 4851000

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions