Sawtooth

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Sawtooth
Sawtooth.png
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 10

Survivability* 18132
Hull 5094
Shield 9202
Energy 661
Speed 293

Available from the beginning:
Main weapon damage increased by 10%.
Shield resistance to all types of damage increased by 10 pts.
Afterburner energy draw reduced by 20%.
Rotation speed increased by 25%.
Effective range of "Tackler modules" increased by 35%.
Critical damage increased by 20%.


Equipment upon purchase
Weapons
Assault Railgun 12 RailUp1 Icon.png SpaceMissile Standart.png
Active modules
Target Painter.png RepairDronesMedium Icon.png Engine Suppressor.png Inhibitor Beam.png
Ship modifiers
Engine RotationThruster Icon.png
Capacitor CptrEnrgBridge Icon.png CmplxBatt Icon.png
Shield AddShldGen Icon.png Adaptive shield icon.png ResistShieldKin Icon.png
CPU ProtonWall Icon.png TurboScanner Icon.png WideScanner Icon.png

Special module Tackler chamelion.png


Buying price DLC



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: JERICHO
Class: Fighter
Role: Tackler
Rank: 11

Description

This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.

Mysterious ship captured by pirates. High rotation speed and upgrades aimed at inflicting damage make this ship a good hunter. According to unconfirmed reports, the ship was intended for special pirate units, engaged in protection of the barons and performing very important tasks. Most likely, scientists from the Empire and the Federation who went missing six months ago during a research mission in the quarantine sector are involved in the development of this ship. Security Service and the Intelligence Department are still investigating the incident.

Available equipment

Weapons
Ion Emitter 13 Singularity Cannon 11 Singularity Cannon 14 Assault Railgun 12 Assault Railgun 17 Gauss Cannon 13 Flux Phaser 12 Flux Phaser 17 Thilith Beam gun.png Gravi-Beamer 11 Gravi-Beamer 14 Plasma minigun.jpg

Missiles
SpaceMissile Standart.png SpaceMissile Standart Gold Icon.png SpaceMissile EMP.png SpaceMissile Kinetic.png SpaceMissile PropulsionJammField.png

Active Role Modules
Target Painter.png Engine Suppressor.png Sentry Drone module.png Inhibitor Beam.png Heavy Guard Drone module.png 'Dawn' locator.jpg Inhibitor drone.jpg Beam disintegrator.jpg Realignment.jpg Slowing projector.jpg 'Hunter' tactical system.jpg 'Stretto' gun system.jpg

Active Multipurpose Modules
ShieldRestoreMedium Icon.png RepairDronesMedium Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png A1MA module.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
35 65 5 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
10 661 125 128 5094 9202 118 3750 1

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
10 293 352 102 88 90 83

Ship model

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