Scout

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Scout
Scout.png
Increased income, doesn't need repairs.

+2 cargo spaces.
Generates 20% free synergy.

Earns x2 synergy.

The maximum level of synergy — 8

Survivability* 7650
Hull 4482
Shield 2749
Energy 319
Speed 329


Available from the beginning:
Beacon capture speed increased by 35%.
Sensor range increased by 50%.
Critical chance increased by 15%.
Main weapon damage increased by 10%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.png
Engine Empty mod.png
Capacitor Capacitormod-y.png
Shield Empty mod.png
Hull Hullmod-y.png
CPU Compmod-y.pngCompmod-y.png

Buying price 1430 GS.png



* All specifications are shown for the ship with the maximum level of synergy (8) without equipment

General information

Faction: EMPIRE
Class: Interceptor
Role: Recon
Rank: 6 (Tier: 2)

Description

This is a premium ship
Premium ships generate higher credit and synergy income for their owners, on top of that all repair fees are waived, has extra 2 cargo slots for Invasion and comes with maximum synergy lvl.

Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.

Available equipment

Weapons
Plasmagun Basic Icon.png Laser Economic Icon.png Railgun Autofire Icon.png Plasmagun Autofire Icon.png Skrahgun.png

Missiles
SpaceMissile AAMu Icon.png SpaceMissile AAMEMP Icon.png SpaceMissile AAMKin Icon.png Module ProximityMine Icon.png

Active Role Modules
Spy Drones.png Phase Remodulator.png Parasitic Remodulator.png Micro-locator.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Recon micro warp.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
8 319 70 65 4482 2749 91 5700 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
8 329 394 196 392 114 114 102 102 78

Gallery