Modifiers

From Star Conflict Wiki
Revision as of 04:20, 22 April 2018 by Rolandius (talk | contribs) (Rolandius moved page Ship modifiers to Ship modifier)
Jump to navigation Jump to search

Designed to improve the characteristics of the ship. Installed in the slots of the appropriate type. The number of slots of each type of modifier on a ship depends on its rank and faction.

Modifiers are divided into 5 types:

  • Engine
  • Capacitor
  • Shield
  • Hull
  • Computer

Engine

Name Description Tiers Mk III
Faction
Collision Compensator Reduces collision damage and increases rotation and maneuvering speed. 1+
Inertia Stabilizer Increases strafe speed 4+
Vernier Engines Increases rotation speed 2+
Catalyst Injector Increases speed 2+
Tetroxide Injector Increases acceleration 3+
Auxiliary Generator Increases speed at the cost of increased afterburner energy use 1+

Capacitor

Name Description Tiers Mk III
Faction
Iridium Heatsink Increases weapon rate of fire 3+
Emergency Barrier Grants you invulnerability when you reach 15% hull strength. Has a cooldown. 2+
Acceleration Coils Increases projectile speed. Frigates only. 2+
Leak Stabilizer Increases capacitor volume 1+
Voltage Regulator Increases capacitor recharge 1+
Pulse Discharger Increases main weapon damage at the cost of capacitor recharge 2+
Multiphase Generator Increases capacitor volume and recharge 4+
Capacitor Power Relay Increases shield recharge at the cost of capacitor recharge 4+
Power Unit Conduit Increases speed at the cost of capacitor volume 3+

Shield

Name Description Tiers Mk III
Faction
Energy Recuperation System Converts some damage taken in to energy. Fighters only. 3+
Thermal Modulator Increases shield thermal resistance 2+
EM Diffuser Increases shield EM resistance 2+
Variative Shield Projector Increases shield kinetic resistance 2+
Auxiliary Shield Projector Increases shield strength 1+
Asynchronous Shield Projector Increases shield recharge 1+
Shield Projection splitter Greatly increases shield strength at the cost of acceleration 2+
Adaptive Shield Increases shield and hull reisstances while the ship is flying at maximum speed 3+
Compact Shield Generator Increases capacitor volume at the cost of shield strength 3+
Submatter Shield Increases speed at the cost of shield resistances 4+

Hull

Name Description Tiers Mk III
Faction
Thermal Insulator Increases hull thermal resistance 2+
EM Insulation Increases hull EM resistance 2+
Reactive Armor Increases hull kinetic resistance 2+
Improved Missile Pylons Improves missile reload time 3+
Reinforced Beams Increases hull strength 1+
Armor-Plated Hull Greatly increases hull strength at the cost of speed 2+
Regenerative Coating Slowly regenerates hull strength 3+
Lightweight Hull Increases speed at the cost of hull strength 4+
Galvanized Armor Increases hull resistances at the cost of rotation speed 3+
Passive Armor Increases energy regeneration rate at the cost of hull resistances 3+

CPU

Name Description Tiers Mk III
Faction
Electronic Guidance Reduces main weapon spread 1+
Horizon Module Increases main weapon range 3+
Proton Wall System Reduces controlling effects' duration 2+
Enhanced Scanner Increases sensor range 1+
Overclocked CPU Reduces locking time 1+
Target Tracking Coprocessor Increases critical damage bonus 4+
Infrared Scanner Increases critical chance 3+