Styx

From Star Conflict Wiki
Jump to: navigation, search
Styx
Styx.png
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 30456
Hull 17642
Shield 11172
Energy 1144
Speed 231

Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Effects of "Engineering modules" increased by 20%.
Available at experience level 8:
Maximum capacitor volume increased by 30%.


Equipment upon purchase
Weapons
Beam Cannon 12 LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
'Pendulum' module.jpg Nanodrone Cloud.png Autonomous Repair Station.png Energy Emitter.png
Ship modifiers
Engine RotationThruster Icon.png
Capacitor ExtCapacitorBattary Icon.png CapacitorRecharging Icon.png
Shield CuttedShieldHolder Icon.png
Hull HeavyArmor Icon.png CompositeArmor Icon.png PassiveArmor Icon.png
CPU ScoutScanner Icon.png ProtonWall Icon.png

Special module Engineering combat drones.png Engineering combat drones styx.png


Buying price 3200000 Currency credits.png
Selling price 800000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Engineering
Rank: 9

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

Frigate of assault squadrons of the Invincible Legion. Excellent proved itself in the fighting. These frigates are used as leaders of patrol squadrons and as means of supporting and escorting squadrons of long-range interceptors for the Emperor's personal fleet.

Available equipment

Weapons
Beam Cannon 12 Heavy Blaster 9 Heavy Blaster 13 Positron Cannon 11 Coil Mortar 12 Mass Driver 11 Dagtnith gun.png Vulcan 9 Vulcan 13 'Eclipse' Launcher 12 Fuse Blaster.jpg Waz'Dum 12

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png Module GuidedDron Icon.png

Active Role Modules
Mass Shield Generator.png Nanodrone Cloud.png Autonomous Charging Station.png Warp Gate.png Energy Emitter.png Static Barrier.png Autonomous Repair Station.png 'Pendulum' module.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png A1MA module.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 800 207 155 14580 9310 103 2000 2
2 800 207 155 15893 10148 103 2000 2
3 800 207 155 16476 10521 103 2200 2
4 824 207 160 16476 10521 103 2200 2
5 856 207 166 16913 10800 103 2400 2
6 880 207 171 17205 10986 103 2400 2
7 880 207 171 17496 11079 103 2600 2
8 1120 207 171 17496 11079 103 2800 2
9 1144 207 175 17642 11172 103 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 203 244 55 61 30 36
2 224 269 55 61 30 36
3 225 270 56 61 30 36
4 225 270 56 61 30 36
5 225 270 56 61 30 36
6 226 272 58 61 30 36
7 228 273 59 61 30 36
8 229 275 61 61 30 36
9 231 277 62 61 30 36



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers