Swarm

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Swarm
Swarm.png
Generates 5% free synergy

The maximum level of synergy — 9

Survivability* 8662
Hull 5270
Shield 2892
Energy 351
Speed 331


Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Sensor range increased by 50%.
Available at synergy level 2:
Critical chance increased by 15%.
Available at synergy level 4:
Reloading rate of "Recon modules" reduced by 25%.
Available at synergy level 8:
Hull resistance to thermal damage increased by 30 dmg.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.png
Capacitor Capacitormod-y.png
Shield Empty mod.png
Hull Hullmod-y.pngHullmod-y.pngHullmod-y.png
CPU Compmod-y.png

Buying price 2350000 Currency credits.png



* All specifications are shown for the ship with the maximum level of synergy (9) without equipment

General information

Faction: EMPIRE
Class: Interceptor
Role: Recon
Rank: 8 (Tier: 3)

Description

Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.

Available equipment

Weapons
Plasmagun Basic Icon.png Laser Economic Icon.png Railgun Autofire Icon.png Plasmagun Autofire Icon.png Skrahgun.png Phase suppresor gun.png

Missiles
SpaceMissile AAMu Icon.png SpaceMissile AAMEMP Icon.png SpaceMissile AAMKin Icon.png Module ProximityMine Icon.png SpaceMissile AAMSlow Icon.png

Active Role Modules
Spy Drones.png Phase Remodulator.png Parasitic Remodulator.png Micro-locator.png Holoship module.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Recon micro warp.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 310 75 60.1 4355 2410 95 4500 2
2 310 75 60.1 4747 2627 95 4500 2
3 310 75 60.1 4922 2724 95 4800 2
4 320 75 61.9 4922 2724 95 4800 2
5 332 75 64.3 5052 2796 95 5100 2
6 341 75 66.1 5139 2844 95 5100 2
7 341 75 66.1 5226 2868 95 5400 2
8 341 75 66.1 5226 2868 95 5700 2
9 351 75 67.9 5270 2892 95 5700 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
1 320 384 178 355 114 114 102 102 78
2 320 384 178 355 114 114 102 102 78
3 322 387 182 364 114 114 102 102 78
4 322 387 182 364 114 114 102 102 78
5 322 387 182 364 114 114 102 102 78
6 324 389 187 373 114 114 102 102 78
7 327 392 192 383 114 114 102 102 78
8 329 394 196 392 114 114 102 102 78
9 331 397 201 402 114 114 102 102 78

Gallery