Templar AE

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Templar AE
Templar AE.png
Generates 5% free synergy

The maximum level of synergy — 9

Survivability* 16771
Hull 4828
Shield 11688
Energy 848
Speed 186


Available from the beginning:
Available at synergy level 2:
Critical chance increased by 5%.
Available at synergy level 4:
Reloading rate of "Long Range modules" reduced by 20%.
Available at synergy level 8:
Critical chance increased by 10%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.png
Capacitor Capacitormod-y.png
Shield Shieldmod-y.pngShieldmod-y.png
Hull Empty mod.png
CPU Compmod-y.png

Buying price 1550000 Currency credits.png



* All specifications are shown for the ship with the maximum level of synergy (9) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Long Range
Rank: 7 (Tier: 3)

Description

These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.

Available equipment

Weapons
Laser Basic Icon.png Plasmagun Sniper Icon.png Railgun Heavy Icon.png Laser Sniper Icon.png Dagtnith gun.png Mass Driver gun.png

Missiles
SpaceMissile Cruise Icon.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png

Active Role Modules
Weapon Overcharge.png Tachyon Charge.png EM Scattering Field.png Reverse Thruster module.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Lrfj guided torpedo.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 750 195 145.4 3990 9740 97 2000 2
2 750 195 145.4 4350 10617 97 2000 2
3 750 195 145.4 4509 11007 97 2200 2
4 773 195 149.8 4509 11007 97 2200 2
5 803 195 155.6 4629 11299 97 2401 2
6 825 195 159.9 4709 11494 97 2401 2
7 825 195 159.9 4788 11591 97 2600 2
8 825 195 159.9 4788 11591 97 2800 2
9 848 195 164.3 4828 11688 97 2800 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
1 180 216 55 110 62 62 30 30 36
2 180 216 55 110 62 62 30 30 36
3 182 218 57 113 62 62 30 30 36
4 182 218 57 113 62 62 30 30 36
5 182 218 57 113 62 62 30 30 36
6 183 219 58 116 62 62 30 30 36
7 184 221 60 119 62 62 30 30 36
8 185 222 61 122 62 62 30 30 36
9 186 223 63 125 62 62 30 30 36

Gallery