Tiger II

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Tiger II
Tiger II.png
Generates 5% free synergy

The maximum level of synergy — 10

Survivability* 12825
Hull 5833
Shield 5470
Energy 749
Speed 305


Available from the beginning:
Available at synergy level 2:
Afterburner energy draw reduced by 20%.
Available at synergy level 4:
Effects of "Tackler modules" increased by 25%.
Available at synergy level 8:
Rotation speed increased by 25%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.pngEnginemod-y.png
Capacitor Capacitormod-y.pngCapacitormod-y.pngCapacitormod-y.png
Shield Shieldmod-y.pngShieldmod-y.png
Hull Hullmod-y.png
CPU Compmod-y.png

Buying price 6990000 Currency credits.png



* All specifications are shown for the ship with the maximum level of synergy (10) without equipment

General information

Faction: FEDERATION
Class: Fighter
Role: Tackler
Rank: 12 (Tier: 4)

Description

A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.

Available equipment

Weapons
Railgun Basic Icon.png Railgun Snaiper Icon.png Plasmagun Heavy Icon.png Flux Phaser gun.png Thilith Beam gun.png Laser Heavy Icon.png Laser Special Icon.png

Missiles
SpaceMissile Standart.png SpaceMissile EMP.png SpaceMissile Kinetic.png SpaceMissile Doomsday Icon.png SpaceMissile PropulsionJammField.png

Active Role Modules
Target Painter.png Engine Suppressor.png Sentry Drone module.png Inhibitor Beam.png Heavy Guard Drone module.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Tackler chamelion.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 640 161 124.1 4820 4520 121 2500 1
2 640 129 124.1 5254 4927 121 2500 1
3 640 129 124.1 5447 5108 121 2750 1
4 660 129 127.8 5447 5108 121 2750 1
5 685 129 132.8 5592 5244 121 3000 1
6 704 129 136.5 5688 5334 121 3000 1
7 704 129 136.5 5784 5379 121 3250 1
8 704 129 136.5 5784 5379 121 3500 1
9 724 129 140.2 5833 5424 121 3500 1
10 749 129 145.2 5833 5470 121 3750 1

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
1 295 354 90 180 88 88 72 72 66
2 295 354 90 180 88 88 72 72 66
3 297 357 93 185 88 88 72 72 66
4 297 357 93 185 88 88 72 72 66
5 297 357 93 185 88 88 72 72 66
6 299 359 95 190 88 88 72 72 66
7 301 361 98 195 88 88 72 72 66
8 303 364 100 200 88 88 90 90 83
9 305 366 102 204 88 88 90 90 83
10 305 366 102 204 88 88 90 90 83

Gallery