Trooper

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Trooper
Trooper.png
Increased income, doesn't need repairs.

+2 cargo spaces.
Generates 20% free synergy.

Earns x2 synergy.

The maximum level of synergy — 8

Survivability* 18677
Hull 12029
Shield 5481
Energy 798
Speed 175


Available from the beginning:
Main weapon damage increased by 7%.
Critical chance increased by 5%.
Maximum hull strength increased by 15%.
Maximum shield strength increased by 15%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.png
Capacitor Empty mod.png
Shield Empty mod.png
Hull Hullmod-y.png
CPU Compmod-y.pngCompmod-y.png

Buying price 1430 GS.png



* All specifications are shown for the ship with the maximum level of synergy (8) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Long Range
Rank: 6 (Tier: 2)

Description

This is a premium ship
Premium ships generate higher credit and synergy income for their owners, on top of that all repair fees are waived, has extra 2 cargo slots for Invasion and comes with maximum synergy lvl.

These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.

Available equipment

Weapons
Laser Basic Icon.png Plasmagun Sniper Icon.png Railgun Heavy Icon.png Laser Sniper Icon.png Dagtnith gun.png

Missiles
SpaceMissile Cruise Icon.png Module MineField Icon.png

Active Role Modules
Weapon Overcharge.png Tachyon Charge.png EM Scattering Field.png Reverse Thruster module.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Lrfe desintegrator.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
8 798 188 162.3 12029 5481 95 2800 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
8 175 209 61 122 62 62 30 30 36

Gallery