Viking

From Star Conflict Wiki
Jump to: navigation, search
Viking
Viking.png
Generates 5% free synergy

The maximum level of synergy — 10

Survivability* 9459
Hull 5706
Shield 3213
Energy 422
Speed 331


Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Sensor range increased by 50%.
Available at synergy level 2:
Critical chance increased by 15%.
Available at synergy level 4:
Reloading rate of "Recon modules" reduced by 20%.
Available at synergy level 8:
Hull resistance to kinetic damage increased by 27 dmg.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.pngEnginemod-y.png
Capacitor Capacitormod-y.png
Shield Shieldmod-y.png
Hull Hullmod-y.pngHullmod-y.pngHullmod-y.png
CPU Compmod-y.pngCompmod-y.png

Buying price 7900000 Currency credits.png



* All specifications are shown for the ship with the maximum level of synergy (10) without equipment

General information

Faction: EMPIRE
Class: Interceptor
Role: Recon
Rank: 13 (Tier: 5)

Description

Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.

Available equipment

Weapons
Plasmagun Basic Icon.png Laser Economic Icon.png Railgun Autofire Icon.png Plasmagun Autofire Icon.png Skrahgun.png Phase suppresor gun.png Scattergun icon.png

Missiles
SpaceMissile AAMu Icon.png SpaceMissile AAMEMP Icon.png SpaceMissile AAMKin Icon.png SpaceMissile Doomsday Icon.png Module ProximityMine Icon.png SpaceMissile AAMSlow Icon.png

Active Role Modules
Spy Drones.png Phase Remodulator.png Parasitic Remodulator.png Micro-locator.png Holoship module.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Recon micro warp.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 360 88 69.8 4715 2655 105 4500 2
2 360 88 69.8 5140 2894 105 4500 2
3 360 88 69.8 5328 3001 105 4800 2
4 371 88 71.9 5328 3001 105 4800 2
5 386 88 74.7 5470 3080 105 5100 2
6 396 88 76.8 5564 3133 105 5100 2
7 396 88 76.8 5658 3160 105 5400 2
8 396 88 76.8 5658 3160 105 5700 2
9 407 88 78.9 5706 3187 105 5700 2
10 422 88 81.7 5706 3213 105 6000 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
1 320 384 178 355 114 114 102 102 78
2 320 384 178 355 114 114 102 102 78
3 322 387 182 364 114 114 102 102 78
4 322 387 182 364 114 114 102 102 78
5 322 387 182 364 114 114 102 102 78
6 324 389 187 373 114 114 102 102 78
7 327 392 192 383 114 114 102 102 78
8 329 394 196 392 114 114 102 102 78
9 331 397 201 402 114 114 102 102 78
10 331 397 201 402 114 114 102 102 78

Gallery