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	<id>https://wiki.star-conflict.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Beachy90&amp;setlang=en</id>
	<title>Star Conflict Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.star-conflict.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Beachy90&amp;setlang=en"/>
	<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Special:Contributions/Beachy90"/>
	<updated>2026-05-04T14:59:43Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1771</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1771"/>
		<updated>2015-10-10T20:34:52Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. &lt;br /&gt;
&lt;br /&gt;
;Fuel&lt;br /&gt;
:In open space, fuel becomes an important factor in exploration.&lt;br /&gt;
:Fuel is consumed for all ship movement, weapons firing, module activation and in warping between zones. &lt;br /&gt;
:Fuel cans are relatively common in zones, and will restore your fuel rating by 5-50%. Any fuel not consumed when picked up will be moved to the cargo bay if there is space available. You can refuel from fuel cans in the cargo bay (Defualt O). &lt;br /&gt;
:If you run out of fuel, you cannot do anything! Your only options are to ask another player in the zone to bring you some fuel, or abandon ship. &lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates, which consume 25% of your fuel when used. &lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull &amp;amp; shields, and red ones will increase your damage output for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
:Loot containers can be looted within a 300m radius (Default C). &lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones, usually in/around fixed ship wreckages. &lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting.&lt;br /&gt;
:There are also non-player miners, which will drop raw materials when destroyed, but are usually friendly and will cause a loss of karma if attacked. &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1770</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1770"/>
		<updated>2015-10-10T20:27:46Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship synergy. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. &lt;br /&gt;
&lt;br /&gt;
;Fuel&lt;br /&gt;
:In open space, fuel becomes an important factor in exploration.&lt;br /&gt;
:Fuel is consumed for all ship movement, weapons firing, module activation and in warping between zones. &lt;br /&gt;
:Fuel cans are relatively common in zones, and will restore your fuel rating by 5-50%. Any fuel not consumed when picked up will be moved to the cargo bay if there is space available. You can refuel from fuel cans in the cargo bay (Defualt O). &lt;br /&gt;
:If you run out of fuel, you cannot do anything! Your only options are to ask another player in the zone to bring you some fuel, or abandon ship. &lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates, which consume 25% of your fuel when used. &lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull &amp;amp; shields, and red ones will increase your damage output for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
:Loot containers can be looted within a 300m radius (Default C). &lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones, usually in/around fixed ship wreckages. &lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting.&lt;br /&gt;
:There are also non-player miners, which will drop raw materials when destroyed, but are usually friendly and will cause a loss of karma if attacked. &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1769</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1769"/>
		<updated>2015-10-10T20:23:32Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given quests from NPC's in the station, which reward credits and ship synergy. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. &lt;br /&gt;
&lt;br /&gt;
;Fuel&lt;br /&gt;
:In open space, fuel becomes an important factor in exploration.&lt;br /&gt;
:Fuel is consumed for all ship movement, weapons firing, module activation and in warping between zones. &lt;br /&gt;
:Fuel cans are relatively common in zones, and will restore your fuel rating by 5-50%. Any fuel not consumed when picked up will be moved to the cargo bay if there is space available. You can refuel from fuel cans in the cargo bay (Defualt O). &lt;br /&gt;
:If you run out of fuel, you cannot do anything! Your only options are to ask another player in the zone to bring you some fuel, or abandon ship. &lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates, which consume 25% of your fuel when used. &lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull &amp;amp; shields, and red ones will increase your damage output for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
:Loot containers can be looted within a 300m radius (Default C). &lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones, usually in/around fixed ship wreckages. &lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting.&lt;br /&gt;
:There are also non-player miners, which will drop raw materials when destroyed, but are usually friendly and will cause a loss of karma if attacked. &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1768</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1768"/>
		<updated>2015-10-10T20:21:38Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given quests from NPC's in the station, which reward credits and ship synergy. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. &lt;br /&gt;
&lt;br /&gt;
;Fuel&lt;br /&gt;
:In open space, fuel becomes an important factor in exploration.&lt;br /&gt;
:Fuel is consumed for all ship movement, weapons firing, module activation and in warping between zones. &lt;br /&gt;
:Fuel cans are relatively common in zones, and will restore your fuel rating by 5-50%. Any fuel not consumed when picked up will be moved to the cargo bay if there is space available. You can refuel from fuel cans in the cargo bay (Defualt O). &lt;br /&gt;
:If you run out of fuel, you cannot do anything! Your only options are to ask another player in the zone to bring you some fuel, or abandon ship. &lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates, which consume 25% of your fuel when used. &lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull &amp;amp; shields, and red ones will increase your damage output for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
:Loot containers can be looted within a 300m radius (Default C). &lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones, usually in/around fixed ship wreckages. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting.&lt;br /&gt;
:There are also non-player miners, which will drop raw materials when destroyed, but are usually friendly and will cause a loss of karma if attacked. &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1767</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1767"/>
		<updated>2015-10-10T20:19:42Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given quests from NPC's in the station, which reward credits and ship synergy. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. &lt;br /&gt;
&lt;br /&gt;
;Fuel&lt;br /&gt;
:In open space, fuel becomes an important factor in exploration.&lt;br /&gt;
:Fuel is consumed for all ship movement, weapons firing, module activation and in warping between zones. &lt;br /&gt;
:Fuel cans are relatively common in zones, and will restore your fuel rating by 5-50%. Any fuel not consumed when picked up will be moved to the cargo bay if there is space available. You can refuel from fuel cans in the cargo bay (Defualt O). &lt;br /&gt;
:If you run out of fuel, you cannot do anything! Your only options are to ask another player in the zone to bring you some fuel, or abandon ship. &lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates, which consume 25% of your fuel when used. &lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull &amp;amp; shields, and red ones will increase your damage output for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
:Loot containers can be looted within a 300m radius (Default C). &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting.&lt;br /&gt;
:There are also non-player miners, which will drop raw materials when destroyed, but are usually friendly and will cause a loss of karma if attacked. &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1766</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1766"/>
		<updated>2015-10-10T20:07:07Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or Orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you. &lt;br /&gt;
:Alien ships will appear in purple. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
:Loot containers can be looted within a 300m radius (Default C). &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting.&lt;br /&gt;
:There are also non-player miners, which will drop raw materials when destroyed, but are usually friendly and will cause a loss of karma if attacked. &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1765</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1765"/>
		<updated>2015-10-10T20:06:54Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or Orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you. &lt;br /&gt;
:Alien ships will appear in purple. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
:Loot containers can be looted within a 300m radius (Default C). &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting.&lt;br /&gt;
:There are also non-player miners, which will drop raw materials when destroyed, but are usually friendly and will cause a loss of karma if attacked. &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1764</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1764"/>
		<updated>2015-10-10T20:06:28Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or Orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you. &lt;br /&gt;
:Alien ships will appear in purple. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
:Loot containers can be looted within a 300m radius (Default C). &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting.&lt;br /&gt;
:There are also non-player miners, which will drop raw materials when destroyed, but are usually friendly and will cause a loss of karma if attacked. &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1763</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1763"/>
		<updated>2015-10-10T19:57:32Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or Orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you. &lt;br /&gt;
:Alien ships will appear in purple. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
:Loot containers can be looted within a 300m radius (Default C). &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1762</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1762"/>
		<updated>2015-10-10T19:53:50Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or Orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you. &lt;br /&gt;
:Alien ships will appear in purple. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1761</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1761"/>
		<updated>2015-10-10T19:52:19Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or Orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you. &lt;br /&gt;
:Alien ships will appear in purple. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1760</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1760"/>
		<updated>2015-10-10T19:51:48Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or Orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you. &lt;br /&gt;
:Alien ships will appear in purple. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1759</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1759"/>
		<updated>2015-10-10T19:50:48Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or Orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you. &lt;br /&gt;
:Alien ships will appear in purple. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
&lt;br /&gt;
;Drone&lt;br /&gt;
:Some warp gates have a drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. &lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1758</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1758"/>
		<updated>2015-10-10T19:44:49Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Station Protection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
&lt;br /&gt;
;Drone&lt;br /&gt;
:Some warp gates have a drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. &lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1757</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1757"/>
		<updated>2015-10-10T19:43:32Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
&lt;br /&gt;
;Drone&lt;br /&gt;
:Some warp gates have a drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. &lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1756</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1756"/>
		<updated>2015-10-10T19:41:29Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
:Text:Undock into open space, full of mercenaries, pirates and loot.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship. &lt;br /&gt;
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.&lt;br /&gt;
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone. &lt;br /&gt;
&lt;br /&gt;
;Drone&lt;br /&gt;
:Some warp gates have a drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1755</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1755"/>
		<updated>2015-10-10T19:35:03Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Station Protection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
:Text:Undock into open space, full of mercenaries, pirates and loot.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection. &lt;br /&gt;
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1754</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1754"/>
		<updated>2015-10-10T19:33:59Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Station Protection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
:Text:Undock into open space, full of mercenaries, pirates and loot.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection. &lt;br /&gt;
:Station protection prevents all damage from the players own ship/s or other players, including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1753</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1753"/>
		<updated>2015-10-10T19:30:36Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
:Text:Undock into open space, full of mercenaries, pirates and loot.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1752</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1752"/>
		<updated>2015-10-10T19:28:49Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
:Text:Undock into open space, full of mercenaries, pirates and loot.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Missions&amp;diff=1751</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Missions&amp;diff=1751"/>
		<updated>2015-10-10T19:28:09Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[English Revision In Progress]&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
As the name suggests&amp;lt;ref&amp;gt;PvE -  That means 'player against environment'&amp;lt;/ref&amp;gt;, this class involves combat pilots battle against bots&amp;lt;ref&amp;gt;Ships, turrets, and other obstacles in the environment.&amp;lt;/ref&amp;gt;, Under the artificial intelligence. &lt;br /&gt;
&lt;br /&gt;
==Characteristic features==&lt;br /&gt;
;A team of 4 pilots&lt;br /&gt;
:The initiates with a team of 4 pilots&amp;lt;ref&amp;gt;В Number of pilots to complete the battle may differ.&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
;Stages&lt;br /&gt;
:Each mission is broken into several&amp;lt;ref&amp;gt;Usually the mission is divided into 3 phases&amp;lt;/ref&amp;gt; phases. &lt;br /&gt;
:After each stage all ships are repaired as &amp;quot;New&amp;quot;.&lt;br /&gt;
:At a stage can operate under ' special conditions '. For example, constant restoration of a shields to all ships.&lt;br /&gt;
&lt;br /&gt;
;Recovering a downed ally&lt;br /&gt;
:If your ally's ship is destroyed, you can recover it. For this purpose it is necessary to fly up to the wreck of his ship and purchase a duplicator with GS. Or by using a duplicator from your inventory.&amp;lt;ref&amp;gt;Galactic Standards - Currency purchased in game&amp;lt;/ref&amp;gt;&lt;br /&gt;
:If you are destroyed, you can recover your ship by purchase of a duplicator with GS or by using a duplicator from your inventory.&lt;br /&gt;
&lt;br /&gt;
==Mission List==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+List of PvE missions&lt;br /&gt;
|&lt;br /&gt;
!Mission&lt;br /&gt;
!Task&lt;br /&gt;
!Acceptable Rank Ship&lt;br /&gt;
!Mission Features&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Processing_rig_—_loadscreen.png|180px|link=Processing Rig]]&lt;br /&gt;
![[Processing Rig]]&lt;br /&gt;
|Совершить налет на добывающую станцию, ограбить ее и вывезти награбленное&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 - 6&lt;br /&gt;
|Ограниченное пространство для маневра&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Maps_BlackwoodShipyard.jpg|180px|link=Blackwood «Blackwood Shipyard»]]&lt;br /&gt;
![[Blackwood «Blackwood Shipyard»]]&lt;br /&gt;
|Отразить нападение врага на верфь со строящимся на ней дредноутом&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1 - 15&lt;br /&gt;
|Миссия для начинающих&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hidden maintenance shop — loadscreen.png|180px|link=Захваченный дредноут]]&lt;br /&gt;
![[Захваченный дредноут]]&lt;br /&gt;
|Сорвать ремонт поврежденного дредноута противника&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 - 15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:800px-Operation_Crimson_Haze_—_loadscreen-2.png|180px|link=Операция «Алая мгла»]]&lt;br /&gt;
![[Операция «Алая мгла»]]&lt;br /&gt;
|Совершить налет на секретную станцию Иерихона&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 - 15&lt;br /&gt;
|На одном из этапов надо строить тяжелые орудийные турели&lt;br /&gt;
|-&lt;br /&gt;
|[[File:800px-Pirate_complex_—_loadscreen.png|180px|link=Пиратский комплекс]]&lt;br /&gt;
![[Пиратский комплекс]]&lt;br /&gt;
|Совершить налет на пиратскую базу&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10 - 15&lt;br /&gt;
|Сложная миссия, за которую выдается специальное [[Достижения|достижение]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:800px-Secret_shipyard_raid_—_loadscreen.png|180px|link=Налет на секретную верфь]]&lt;br /&gt;
![[Налет на секретную верфь]]&lt;br /&gt;
|Сорвать строительство дредноута противника&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 - 15&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[OPEN SPACE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[English in progress]&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=PvP_Arena&amp;diff=1750</id>
		<title>PvP Arena</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=PvP_Arena&amp;diff=1750"/>
		<updated>2015-10-10T19:28:02Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
As this name indicates&amp;lt;ref&amp;gt;PvP - Short term for player versus player&amp;lt;/ref&amp;gt;, this game mode is about players fighting each other.&lt;br /&gt;
&lt;br /&gt;
==General principles==&lt;br /&gt;
*In each battle there are two teams&lt;br /&gt;
*Bots can be put on both teams in a battle.&lt;br /&gt;
*There cannot be a battle with only bots&lt;br /&gt;
&lt;br /&gt;
==Skirmish game modes==&lt;br /&gt;
Each game mode has a set of conditions and rules.&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skirmish game modes&lt;br /&gt;
!Mode&lt;br /&gt;
!Task&lt;br /&gt;
!Game mode conditions&lt;br /&gt;
!Victory Conditions&amp;lt;ref&amp;gt;In order to win, you only need to fulfill one &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[Capture the beacons]]&lt;br /&gt;
!Capture all enemy beacons&lt;br /&gt;
|&lt;br /&gt;
*Each team has 3 beacons on their side&lt;br /&gt;
*Each beacon is protected by 4 guard drones&lt;br /&gt;
*A beacon can only be captured when all 4 guard drones are destroyed&lt;br /&gt;
*As long as a beacon has more than 0 points, it can be restored to 100. If a beacon is on 0 points, it cannot be restored anymore.&lt;br /&gt;
*Limited respawn. Once the ship is destroyed, you cannot use it again in this battle&lt;br /&gt;
|&lt;br /&gt;
*Capture all enemy beacons or destroy all enemy ships&lt;br /&gt;
*If the time runs out, the team with most beacons captured wins &lt;br /&gt;
*If both teams have the same amount of beacons remaining, the team with more kills wins the battle&lt;br /&gt;
|-&lt;br /&gt;
![[Domination]]&lt;br /&gt;
!Deplete all of the enemy control points&lt;br /&gt;
|&lt;br /&gt;
*3 neutral beacons are located between both spawn points&amp;lt;ref&amp;gt;Neutral beacons do not influence the control points of any team&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Both teams start with 750 control points&lt;br /&gt;
*In order to decrease the points of the enemy team, you need to capture neutral or enemy beacons and hold them. Destroying enemy ships also decreases the enemys points&lt;br /&gt;
*If your team holds a beacon for a certain time, it will spawn guard drones. Max. 4 per beacon&lt;br /&gt;
*A beacon can only be captured when all 4 guard drones are destroyed&lt;br /&gt;
*The more beacons your team holds, the faster the enemy control points decrease&lt;br /&gt;
*Each destroyed ship reduces the amount of points from the enemy team by 10&lt;br /&gt;
*Unlimted respawn&lt;br /&gt;
|&lt;br /&gt;
*Deplete all of the enemy control points&lt;br /&gt;
*If the time runs up, the team with highest amount of points wins&lt;br /&gt;
|-&lt;br /&gt;
![[Combat Recon]]&lt;br /&gt;
!Destroy the enemy captain and all other players afterwards&lt;br /&gt;
|&lt;br /&gt;
*From each team a captain will be selected randomly&lt;br /&gt;
*The captain gets a temporary damage boost for the battle&lt;br /&gt;
*Both captains can see all ships. They can also see ships hiding behind obstacles, ships being invisible and ships being out of radar range. Once the enemy captain gets killed, your whole team will see all enemy ships on these conditions&lt;br /&gt;
*Unlimted respawn until your team captain dies. When your captain dies, you will be able to fly the current ship until it gets destroyed. Afterwards you won't respawn anymore in the battle&lt;br /&gt;
|&lt;br /&gt;
*The team that first kills the enemy captain and all remaining players afterwards.&lt;br /&gt;
*If the time runs out, the team that killed the enemy captain, wins. If both captains are dead or both alive, the team with most kills wins&lt;br /&gt;
|-&lt;br /&gt;
![[Beacon Hunt]]&lt;br /&gt;
!Deplete all of the enemy control points&lt;br /&gt;
|&lt;br /&gt;
*The map has three neutral beacons in three different locations of the map&lt;br /&gt;
*There always is only one beacon active at the same time&amp;lt;ref&amp;gt;An inactive beacon cannot be seen on the radar, it cannot be captured and it does not influence any team's control points&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Each team has 175 control points at the start of the battle&lt;br /&gt;
*You have to capture the neutral/hostile beacons&lt;br /&gt;
*The beacons activate in intervals of ~80 seconds&lt;br /&gt;
*Each captured beacon drains the enemy control points&lt;br /&gt;
*You can repair allied beacons&lt;br /&gt;
*Destroying enemy ships speeds up the depletion of enemy points&lt;br /&gt;
*You can re-use your destroyed ships&lt;br /&gt;
*You cannot respawn while your team controls the active beacon&lt;br /&gt;
|&lt;br /&gt;
*Deplete all of the enemy control points&lt;br /&gt;
*If the time runs out, the team with more control points left wins&lt;br /&gt;
|-&lt;br /&gt;
![[Detonation]]&lt;br /&gt;
!Destroy all enemy stations&lt;br /&gt;
|&lt;br /&gt;
*Each team has 3 stations on their side&lt;br /&gt;
*At the beginning a neutral EM-bomb is located in the middle of the battlefield. Max. amount of bombs on the battlefield: 2&lt;br /&gt;
*You need to destroy enemy stations using the bombs&lt;br /&gt;
*Shooting a station won't damage it&lt;br /&gt;
*In order to pick up a bomb, you need to fly close to it, within 300 metres&lt;br /&gt;
*In order to plant a bomb on an enemy station you need to fly close to the station while carrying the bomb&lt;br /&gt;
*While carrying the bomb, your ship speed and afterburner speed will be reduced&lt;br /&gt;
*Using modules that make you invincible or invisible for a certain time or warp your ship to another location will make the bomb drop&lt;br /&gt;
*Unlimited respawn&lt;br /&gt;
|&lt;br /&gt;
*Destroy all enemy stations.&lt;br /&gt;
*If the time runs out, the team which destroyed the most stations wins. If both teams have the same amount of stations remaining, the team with more kills wins the battle&lt;br /&gt;
|-&lt;br /&gt;
![[Team battle]]&lt;br /&gt;
!Deplete the enemy reinforcement points&lt;br /&gt;
|&lt;br /&gt;
*Each team has a certain number of reinforcements points, depending on the size of the teams&lt;br /&gt;
*Each team spawns on different places of the battlefield, but each team still has its own side (you need to regroup fast after spawning)&lt;br /&gt;
*Reinforcements are depleted by destroying enemy ships&lt;br /&gt;
*You can reuse a ship if it has been destroyed once&lt;br /&gt;
|&lt;br /&gt;
*Capture all enemy beacons or destroy all enemy ships&lt;br /&gt;
*Deplete the enemy reinforcement points&lt;br /&gt;
*If the time runs out, the team with more reinforcement points left wins.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rotation==&lt;br /&gt;
Depending on the rank of your ship, you may not be able to get into certain modes.&lt;br /&gt;
The settings for available game modes for the ship ranks are changed randomly on irregular intervals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 5px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[OPEN SPACE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Custom_Battle&amp;diff=1749</id>
		<title>Custom Battle</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Custom_Battle&amp;diff=1749"/>
		<updated>2015-10-10T19:27:47Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
A custom battle is a game mode where players can create their own battles with their own settings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When creating a battle, you can choose between:&lt;br /&gt;
*Game type: [[SKIRMISH(PvP)|PvP]] or [[MISSIONS(PvE)|PvE]]&lt;br /&gt;
*The map on which the battle will be placed on&lt;br /&gt;
*The region of the server where the battle will be hosted on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
By default the battle is accessible to all and with standard settings. The host is able to customize the battle by the following points:&lt;br /&gt;
*Restrict access&lt;br /&gt;
*Enable or disable automatical balance of teams&lt;br /&gt;
*Specify which ship ranks can be used in the battle&lt;br /&gt;
*Specify which ship roles can be used in the battle&lt;br /&gt;
*Enable or disable self-damage and friendly-fire&lt;br /&gt;
*Add bots {{tooltip|Bots|Bot - A ship controlled by an artificial intelligence}} to the battle&lt;br /&gt;
*Select the difficulty level of bots&lt;br /&gt;
&lt;br /&gt;
==Reward==&lt;br /&gt;
For custom [[MISSIONS(PvE)|PvE]] battles the reward is the same as in a standard PVE missions.&lt;br /&gt;
&lt;br /&gt;
For custom [[SKIRMISH(PvP)|PvP]] battles the reward is disabled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
		|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[OPEN SPACE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Conquest&amp;diff=1748</id>
		<title>Conquest</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Conquest&amp;diff=1748"/>
		<updated>2015-10-10T19:27:38Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
'''Sector Conquest''' Represents battles between [[Corporation|Corporations]] on the sector map.&lt;br /&gt;
For conquering and holding a location the corporation will earn an income.&lt;br /&gt;
&lt;br /&gt;
==How to==&lt;br /&gt;
Sector Conquest takes place on the sector map.&lt;br /&gt;
[[File:Sectors.png|right|200px|frame|Sector map]]&lt;br /&gt;
The sector is devided into 64 locations.&lt;br /&gt;
Each location is owned by one of the factions. In addition, the location can be owned by one of the corporations.&lt;br /&gt;
Sector classification:&lt;br /&gt;
*if the location has at least one border with one of the other factions locations, it is a border location;&lt;br /&gt;
*if the location does not have any borders with the locations of other factions, it is a rear location.&lt;br /&gt;
&lt;br /&gt;
===Phases===&lt;br /&gt;
Sector Conquest is divided into two phases: Fighting and training.&lt;br /&gt;
&lt;br /&gt;
====Fighting Phase====&lt;br /&gt;
Corporations are involved in different sides of the conflict, corresponding to their {{tooltip|jurisdiction|Jurisdiction-side of the conflict of which the corporation belongs to.}}. &lt;br /&gt;
&lt;br /&gt;
Terms for the battle:&lt;br /&gt;
*Corporation pilots cannot enter into a battle without first having equipped at least 3 ships into their hanger&lt;br /&gt;
*No equipped ships that are lower than Rank 11&lt;br /&gt;
*In this battle, there are no divisions of ship ranks. A battle may have pilots with Rank 11 to Rank 15 ships.&lt;br /&gt;
This phase lasts for 1 hour.&lt;br /&gt;
&lt;br /&gt;
====Preparation Stage====&lt;br /&gt;
All battles in Sector Conquest are in the &amp;quot;[[PvP#Beacon Capture|Beacon Capture]]&amp;quot; battle mode. Corporations receive Influence Points for the capture and possession of beacons in battle.&lt;br /&gt;
&lt;br /&gt;
During this stage, corporation leaders&amp;lt;ref&amp;gt;Corporate decision makers are its head and his assistants&amp;lt;/ref&amp;gt; are able to choose a location that they wish to control. Only one location can be selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This phase lasts for 4 hours.&lt;br /&gt;
&lt;br /&gt;
====Цикличность====&lt;br /&gt;
Фаза боя и стадия подготовки составляют малый цикл, продолжительностью 4 часа.&lt;br /&gt;
Три малых цикла составляют один большой цикл&amp;lt;ref&amp;gt;В клиенте это просто &amp;quot;цикл&amp;quot;&amp;lt;/ref&amp;gt; длительностью 12 часов.&lt;br /&gt;
По окончанию большого цикла автоматически происходит несколько событий&lt;br /&gt;
;Подведение итогов борьбы за спорные локации&lt;br /&gt;
&lt;br /&gt;
::*для каждой спорной локации определяется победившая сторона&lt;br /&gt;
::*происходит переход локаций от стороны к стороне&lt;br /&gt;
::*определяются новые спорные локации&lt;br /&gt;
&lt;br /&gt;
;Подведение итогов аукциона за владение локацией&lt;br /&gt;
&lt;br /&gt;
::*локация переходит под контроль той корпорации, которая на этот момент сделала большую ставку очками влияния&lt;br /&gt;
::*ставка корпорации, выигравшей аукцион, списывается&lt;br /&gt;
::*ставки остальных корпораций возвращаются&lt;br /&gt;
&lt;br /&gt;
;Выбираются три&amp;lt;ref&amp;gt;Три спорные локации - по одной для каждой пары сторон конфликта. Т.е. одна сторона сражается за 2 из 3-х спорных локаций.&amp;lt;/ref&amp;gt; спорные локации, за которые будет происходить сражение между сторонами конфликта.&lt;br /&gt;
&lt;br /&gt;
===Особенности===&lt;br /&gt;
;Корневые локации&lt;br /&gt;
&lt;br /&gt;
:*Каждая сторона конфликта имеет по одной корневой локации.&lt;br /&gt;
:*Такую локацию не может контролировать ни одна из корпораций.&lt;br /&gt;
:*Такую локацию нельзя захватить.&lt;br /&gt;
:*Корневые локации отмечаются эмблемой стороны конфликта.&lt;br /&gt;
&lt;br /&gt;
;Условия захвата спорной локации&lt;br /&gt;
[[Файл:WX-54.png|frame|Очки захвата спорной локации отображаются в виде процентов]]&lt;br /&gt;
По окончанию боя сторона конфликта, к которой принадлежит выигравшая бой команда, получает некоторое количество очков.&lt;br /&gt;
Количество очков зависит от расстояния от локации до столицы: чем меньше расстояние, тем больше очков.&lt;br /&gt;
Сумма очков двух сторон конфликта составляет 100%. &lt;br /&gt;
&lt;br /&gt;
Для того, чтобы локация сменила владельца, она должна иметь более 50% очков захвата.&lt;br /&gt;
Если стороны конфликта имеют ровно по 50%&amp;lt;ref&amp;gt;Т.е. о них равное число очков захвата&amp;lt;/ref&amp;gt; очков захвата, то локация остается у текущего владельца.&lt;br /&gt;
&lt;br /&gt;
;Ограничение на владение локацией&lt;br /&gt;
Корпорация, выигравшая аукцион на право контроля над локацией, получает контроль на ограниченное время. &lt;br /&gt;
По его истечению, локация вновь выставляется на аукцион.&lt;br /&gt;
&lt;br /&gt;
Продолжительность владения измеряется в циклах&amp;lt;ref&amp;gt;Имеются в виду &amp;quot;большие циклы&amp;quot; по 12 часов&amp;lt;/ref&amp;gt;.&lt;br /&gt;
В подсказке каждой локации указана продолжительность владения.&lt;br /&gt;
&lt;br /&gt;
==Как участвовать==&lt;br /&gt;
&lt;br /&gt;
===С точки зрения корпорации===&lt;br /&gt;
Корпорации для участия в битве за сектор не требуется предпринимать никаких дополнительных действий.&lt;br /&gt;
Любая корпорация, независимо от своей численности, состава и любых других условий может участвовать в битве.&lt;br /&gt;
Пилоты корпораций могут участвовать в битве как индивидуально, так и в составе [[Звено|звеньев]] или [[Крыло|крыльев]].&lt;br /&gt;
&lt;br /&gt;
===С точки зрения пилота===&lt;br /&gt;
Для участия в битве за сектор пилот должен быть членом какой-нибудь корпорации. Стать членом корпорации можно:&lt;br /&gt;
*получив приглашение от существующей корпорации или&lt;br /&gt;
*создав собственную корпорацию.&lt;br /&gt;
&lt;br /&gt;
===Кто не может участвовать===&lt;br /&gt;
В битве за сектор никаким образом не могут участвовать пилоты, не являющиеся членами какой-либо корпорации.&lt;br /&gt;
&lt;br /&gt;
==Что дает==&lt;br /&gt;
[[Файл:WX-6.png|right|frame|Всплывающая подсказка с описанием локации]]&lt;br /&gt;
===С точки зрения корпорации===&lt;br /&gt;
Корпорации Star Conflict не имеют собственных финансов&amp;lt;ref&amp;gt;За исключением [[Иридиум|иридиума]], но это особый ресурс, который не могут владеть пилоты.&amp;lt;/ref&amp;gt;. Поэтому все награды начисляются непосредственно членам корпорации.&lt;br /&gt;
&lt;br /&gt;
Участие в Битве за Сектор дает корпорациям возможность расширить своё влияние в секторе и, как следствие, увеличить доход своих членов.&lt;br /&gt;
&lt;br /&gt;
===С точки зрения пилота===&lt;br /&gt;
С точки зрения пилота, в битве за сектор у него есть два источника дохода: бои и локации, которыми владеет корпорация.&lt;br /&gt;
&lt;br /&gt;
;Участие в боях&lt;br /&gt;
За участие в боях за спорные локации пилоты получают [[Гаранты лояльности]].&lt;br /&gt;
Для получения награды надо победить хотя бы в одном бою в фазе боевых действий.&lt;br /&gt;
Все пилоты получают одинаковую награду.&lt;br /&gt;
&lt;br /&gt;
;Контроль над локациями&lt;br /&gt;
Каждая локация&amp;lt;ref&amp;gt;за исключением корневых&amp;lt;/ref&amp;gt; приносит доход своим владельцам: &lt;br /&gt;
*кредиты {{CR}},&lt;br /&gt;
*галактические стандарты {{GS}} или &lt;br /&gt;
*артефакты {{A}}.&lt;br /&gt;
Локации имеют различный уровень дохода.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[OPEN SPACE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1747</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1747"/>
		<updated>2015-10-10T19:26:57Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
:Undock into open space, full of mercenaries, pirates and loot. &lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1746</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1746"/>
		<updated>2015-10-10T19:25:37Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Undock into open space, full of mercenaries, pirates and loot. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1745</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1745"/>
		<updated>2015-10-10T19:24:28Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;f&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1744</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=1744"/>
		<updated>2015-10-10T19:22:25Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: Created page with &amp;quot; &amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt; {| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;1...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1743</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1743"/>
		<updated>2015-10-10T19:21:42Z</updated>

		<summary type="html">&lt;p&gt;Beachy90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:200%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|[[About the game]]&lt;br /&gt;
	|}&lt;br /&gt;
&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:105%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be prepared for different tasks: reconnaissance of the enemy, bounty hunting, support and other allies.&lt;br /&gt;
&lt;br /&gt;
	|[[File:Logo.png|right]]&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[OPEN SPACE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;3&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Missions&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Quests]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Quests]]&lt;br /&gt;
		|}&lt;br /&gt;
	|width=2%|&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Pilot&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Rangs.png|link=Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Profile_icon.png|link=Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Community]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Community]]&lt;br /&gt;
		|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ship Equipment]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapons.png|link=Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Rockets.png|link=Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapon_mod.png|link=Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Active_modules.png|link=Active Modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Passive_modules.png|link=Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_mod.png|link=Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Spec ammo.png|link=Special Modules]]&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Active Modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Special Modules]]&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ships]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Interceptor.png|link=Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Fighter.png|link=Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Frigate.png|link=Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;14&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_construction.png|link=Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_upgrade.png|link=Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Repair.png|link=Ship Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;30&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Useful Resources'''&lt;br /&gt;
* [[In-Game Rules]]&lt;br /&gt;
* [http://wiki.star-conflict.com/index.php?title=Rules_pages: Wiki Editing Rules]&lt;br /&gt;
* [[Todo List]]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Contents MediaWiki Help]&lt;br /&gt;
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[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Beachy90</name></author>
	</entry>
</feed>