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	<id>https://wiki.star-conflict.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Binky&amp;setlang=en</id>
	<title>Star Conflict Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.star-conflict.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Binky&amp;setlang=en"/>
	<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Special:Contributions/Binky"/>
	<updated>2026-05-06T04:04:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Engineering&amp;diff=1487</id>
		<title>Engineering</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Engineering&amp;diff=1487"/>
		<updated>2014-07-30T16:21:32Z</updated>

		<summary type="html">&lt;p&gt;Binky: /* Energy Emitter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5&lt;br /&gt;
| [[File:Engineering.png|50px]]&lt;br /&gt;
| Engineering frigates give repair effects to teammates near them, allowing them to survive longer in fights. Engineers have decent durability and good regeneration over time, but are slow and unwieldly, making it difficult for them to avoid fire or to effectively fight back against attackers, relying on teammates for support.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageTOC}}&lt;br /&gt;
&lt;br /&gt;
=Modules=&lt;br /&gt;
&lt;br /&gt;
==Drones==&lt;br /&gt;
Engineering frigates passively construct drones, able to have a maximum of two out at a time. Drones will fire on enemies within 1700m and will repair the engineer's shields if they drop below 50%. In addition, drones can be activated to overload and restore a burst of shield to all allied ships (NOT including your own) in a small radius. The radius is 500m as of OBT version 0.9.9. After activation, the drone is destroyed and must be replaced through reconstruction.&lt;br /&gt;
&lt;br /&gt;
==Engineering Modules==&lt;br /&gt;
&lt;br /&gt;
===Nanodrone Cloud and Mass Shield Generator===&lt;br /&gt;
The Nanodrone Cloud and Mass Shield Generator slowly restore hull and shield respectively to ships around the engineer, including itself. Nanodrone clouds and mass shield generators do not stack from multiple engineering frigates.&lt;br /&gt;
&lt;br /&gt;
===Energy Emitter===&lt;br /&gt;
The Energy Emitter restores capacitor energy to ships around the engineer, including itself.&lt;br /&gt;
&lt;br /&gt;
===Autonomous Repair Station and Autonomous Charging Station===&lt;br /&gt;
The Autonomous stations are dropped and will repair the hull or shield respectively of the lowest ally in their range. Autonomous stations are destructible.&lt;br /&gt;
&lt;br /&gt;
===Warp Gate===&lt;br /&gt;
The Warp Gate module deploys a warp gate structure that can be used by the engineer and allies to rapidly travel 5km directly ahead. Unlike the Recon's Microwarpdrive the distance travelled is fixed and uncontrollable, so make sure that rock in the distance is ''definitely'' more than 5km away before using it.&lt;br /&gt;
&lt;br /&gt;
===Static Barrier===&lt;br /&gt;
The Static Barrier drops a solid shield directly in front of the Engineer. The shield will eventually fade or can be destroyed if it takes too much damage.&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
=Factions=&lt;br /&gt;
&lt;br /&gt;
Engineering frigates are mainly manufactured by the [[Federation]], but the [[Empire]] also have some on offer. Empire engineers are tougher, particularly their hull strength, while Federation engineers have balanced hull and shields, are faster and have better capacitors.&lt;br /&gt;
&lt;br /&gt;
The Federation [[Vanguard]] produce most Mk 3 engineering modules, with the Empire [[Legion]] producing a few.&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
=Role=&lt;br /&gt;
&lt;br /&gt;
Engineering frigates are very much support ships. The fact that they repair ships around them makes them priority targets for enemies, especially in big fights. Engineers must walk a line between being in a good position to give their buffs and being too exposed to attack. Engineers have the most varied choice of modules, having to choose between shield and hull repair modules or utility modules like the Warp Gate, meaning difficult fitting choices. While engineers are tough and have good self repair, they lack defensive abilities, so will likely die to attackers eventually without support, and will die quickly to focused fire that can overcome their regeneration.&lt;br /&gt;
&lt;br /&gt;
{{PageEnd}}&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Experience&amp;diff=1484</id>
		<title>Experience</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Experience&amp;diff=1484"/>
		<updated>2014-07-28T14:32:16Z</updated>

		<summary type="html">&lt;p&gt;Binky: Redirected page to Advancement#Ships and Synergy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Advancement#Ships and Synergy]]&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1481</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1481"/>
		<updated>2014-07-28T14:29:28Z</updated>

		<summary type="html">&lt;p&gt;Binky: Use the old Active Modules page for now. New one isn't very useful without the sub pages for each module.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:200%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|[[About the game]]&lt;br /&gt;
	|}&lt;br /&gt;
&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:105%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|Star Conflict is an online free-to-play action game that allows players to sit at the helm of a starship and take part in massive star fleet battles.&lt;br /&gt;
&lt;br /&gt;
	|[[File:Logo.png|right]]&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MAP]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;3&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Missions&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Quests]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Quests]]&lt;br /&gt;
		|}&lt;br /&gt;
	|width=2%|&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Pilot&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Rangs.png|link=Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Profile_icon.png|link=Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Community]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Community]]&lt;br /&gt;
		|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ship Equipment]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapons.png|link=Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Rockets.png|link=Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapon_mod.png|link=Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Active_modules.png|link=Active Modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Passive_modules.png|link=Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_mod.png|link=Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Spec ammo.png|link=Special Modules]]&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Active Modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Special Modules]]&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ships]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Interceptor.png|link=Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Fighter.png|link=Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Frigate.png|link=Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;14&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_construction.png|link=Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_upgrade.png|link=Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Repair.png|link=Ship Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;30&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Useful Resources'''&lt;br /&gt;
* [[Rules pages]]&lt;br /&gt;
* [[In-Game Rules]]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Contents MediaWiki Help]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [[Todo List]]&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=1480</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=1480"/>
		<updated>2014-07-28T14:24:04Z</updated>

		<summary type="html">&lt;p&gt;Binky: add page formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
There are various ways to advance your character in Star Conflict.&lt;br /&gt;
{{PageTOC}}&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat. PvP will give some credits, and PvE will give a lot. Credits are used to buy non-Premium ships. They are also used to buy mk 1 and upgrade mk1 equipment to mk 2 equipment. Credits can also be purchased with Galactic Standards.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are purchased with real life money. They are used to buy Premium ships and upgrade equipment to mk 3. A small number of Galactic Standards can be obtained by completing in-game polls and special events.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to upgrade equipment to mk 3, but the vouchers must be of the right faction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - mk 4 or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own of theirs. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining rank also unlocks new [[implants]].&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
==Equipment==&lt;br /&gt;
Equipment is initially bought at mk 1 with credits. Mk 1 equipment can be upgraded to mk 2 either with credits or by using a mk 2 upgrade kit, which can sometimes be found when looting. Mk 2 equipment can be upgraded to mk 3 either by paying the right type of loyalty vouchers, or by paying Galactic Standards. Mk 3 equipment can be upgraded to mk 4 either by spending Artifacts, which are found by looting, or by using a mk 4 upgrade kit, which are also only found from looting.&lt;br /&gt;
{{PageEnd}}&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Active_modules&amp;diff=1479</id>
		<title>Active modules</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Active_modules&amp;diff=1479"/>
		<updated>2014-07-28T14:13:44Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}{{DISPLAYTITLE:Active modules}}&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
;Active module&lt;br /&gt;
:Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellpadding=0 cellspacing=0 width=&amp;quot;90%&amp;quot; align=center&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;table border=0 cellpadding=5 cellspacing=0 width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption&amp;gt;[[File:Recon.png|link=Recon|40px]] &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Recon modules&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/caption&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Spy Drones.png            |link=Spy Drones Container|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Parasitic Remodulator.png |link=Parasitic Remodulator|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Micro-locator.png         |link=Micro-locator|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Phase Remodulator.png     |link=Phase Modulator|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;5%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td  valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;table border=0 cellpadding=5 cellspacing=0 width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption&amp;gt;[[File:ECM.png|link=ECM|40px]] &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ECM modules&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/caption&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Energy Absorber.png         |link=Energy Absorber|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Stasis Generator.png        |link=Stasis generator|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Weapon System Inhibitor.png |link=Weapon System Inhibitor|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Ion Emitter.png             |link=Ion Diffuser|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;5%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td  valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;table border=0 cellpadding=5 cellspacing=0 width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption&amp;gt;[[File:Covert Ops.png|link=Covert Ops|40px]]&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Covert Ops modules&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/caption&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;	&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Orion Targeting Complex.png|link=“Orion” Targeting Complex|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Plasma Arc.png             |link=Plasma Arc|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Adaptive Camo.png          |link=Adaptive Camo|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Self Destruct.png          |link=Self-Destruct|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:White Noise Jammer.png     |link=“White Noise”  Jammer|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td height=50&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;table border=0 cellpadding=5 cellspacing=0 width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption&amp;gt;[[File:Gunship.png|link=Gunship|40px]] &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Gunship modules&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/caption&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Combat Reboot.png    |link=Combat Reboot|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Particle Purge.png   |link=Particle Purge|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Engine Overcharge.png|link=Engine Overcharge|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Aiming Overcharge.png|link=Aiming Overcharge|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;5%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td  width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;table border=0 cellpadding=5 cellspacing=0 width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption&amp;gt;[[File:Command.png|link=Command|40px]] &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Command modules&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/caption&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Aegis System.png      |link=“Aegis” System|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Coating Polarizer.png |link=Coating Polarizer|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Valkyrie System.png   |link=“Valkyrie” System|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Gravi-scanner.png     |link=Gravi­scanner|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;5%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td  valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;table border=0 cellpadding=5 cellspacing=0 width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption&amp;gt;[[File:Tackler.png|link=Tackler|40px]] &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tackler modules&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/caption&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Sentry Drone.png     |link=Sentry Drone|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Target Painter.png   |link=Target Painter|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Engine Suppressor.png|link=Engine Suppressor|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Inhibitor Beam.png   |link=Inhibitor Beam|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td height=50&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;table border=0 cellpadding=5 cellspacing=0 width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption&amp;gt;[[File:Engineering.png|link=Engineering|40px]] &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Engineer modules&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/caption&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Mass Shield Generator.png      |link=Mass Shield Generator|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Nanodrone Cloud.png            |link=Nanodrone Cloud|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Energy Emitter.png             |link=Energy Emitter|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Warp Gate.png                  |link=Warp Gate|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Autonomous Charging Station.png|link=Autonomous Charging Station|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Autonomous Repair Station.png  |link=Autonomous Repair Station|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Static Barrier.png             |link=Static Barrier|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;5%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td  width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;table border=0 cellpadding=5 cellspacing=0 width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption&amp;gt;[[File:Guard.png|link=Guard|40px]] &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Guard modules&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/caption&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Pulsar.png                   |link=Pulsar|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Missile Shield.png           |link=Missile Shield|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Liquid Metal Injector.png    |link=Liquid Metal Injector|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Emergency Shield Boost.png   |link=Emergency Shield Boost|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Mass Propulsion Inhibitor.png|link=Mass Propulsion Inhibitor|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Signature Masking.png        |link=Signature Masking|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;5%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td  valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;table border=0 cellpadding=5 cellspacing=0 width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption&amp;gt;[[File:Long Range.png|link=Long Range|40px]] &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Modules for Long Range&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/caption&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Tachyon Charge.png     |SniperFastShot_Icon.png|link=Tachyon Charge|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:Weapon Overcharge.png  |SniperOverload_Icon.png|link=Weapon Overcharge|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:IR Pulsar.png          |Flash_Icon.png         |link=IR Pulsar|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;[[File:EM Scattering Field.png|Camouflage_Icon.png    |link=EM Scattering Field|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td height=50&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=3&amp;gt;&lt;br /&gt;
			&amp;lt;table border=0 cellpadding=5 cellspacing=0 width=&amp;quot;158%&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption&amp;gt;&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Multipurpose modules&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/caption&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;10%&amp;quot;&amp;gt;[[File:Multiphase Shield Adapter.png|AdaptiveShieldBoost_Icon.png  |link=Multiphase Shield Adapter|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;10%&amp;quot;&amp;gt;[[File:Nanocomposite Coating.png    |AdaptiveArmorBoost_Icon.png   |link=Nanocomposite Coating|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;10%&amp;quot;&amp;gt;[[File:Repair Kit.png               |RepairDronesSmall_Icon.png    |link=Repair Kit S|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;10%&amp;quot;&amp;gt;[[File:Repair Kit.png               |RepairDronesMedium_Icon.png   |link=Repair Kit M|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;10%&amp;quot;&amp;gt;[[File:Repair Kit.png               |RepairDronesLarge_Icon.png    |link=Repair Kit L|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;10%&amp;quot;&amp;gt;[[File:Shield Booster.png           |ShieldRestoreSmall_Icon.png   |link=Shield Booster S|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;10%&amp;quot;&amp;gt;[[File:Shield Booster.png           |ShieldRestoreMedium_Icon.png  |link=Shield Booster M|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;10%&amp;quot;&amp;gt;[[File:Shield Booster.png           |ShieldRestoreLarge_Icon.png   |link=Shield Booster L|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;td width=&amp;quot;10%&amp;quot;&amp;gt;[[File:IR Flares.png                |InfraredContermeasure_Icon.png|link=IR Flares|50px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=0&lt;br /&gt;
|height=5|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px; text-align:center; font-size:180%;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=0 width=100%&lt;br /&gt;
|width=33%|'''[[Ship modifiers]]'''&lt;br /&gt;
|'''[[Ships]]'''&lt;br /&gt;
|width=33%|'''[[Additional devices]]'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Engineering&amp;diff=1478</id>
		<title>Engineering</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Engineering&amp;diff=1478"/>
		<updated>2014-07-28T14:07:14Z</updated>

		<summary type="html">&lt;p&gt;Binky: /* Nanodrone Cloud and Mass Shield Generator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5&lt;br /&gt;
| [[File:Engineering.png|50px]]&lt;br /&gt;
| Engineering frigates give repair effects to teammates near them, allowing them to survive longer in fights. Engineers have decent durability and good regeneration over time, but are slow and unwieldly, making it difficult for them to avoid fire or to effectively fight back against attackers, relying on teammates for support.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageTOC}}&lt;br /&gt;
&lt;br /&gt;
=Modules=&lt;br /&gt;
&lt;br /&gt;
==Drones==&lt;br /&gt;
Engineering frigates passively construct drones, able to have a maximum of two out at a time. Drones will fire on enemies within 1700m and will repair the engineer's shields if they drop below 50%. In addition, drones can be activated to overload and restore a burst of shield to all allied ships (NOT including your own) in a small radius. The radius is 500m as of OBT version 0.9.9. After activation, the drone is destroyed and must be replaced through reconstruction.&lt;br /&gt;
&lt;br /&gt;
==Engineering Modules==&lt;br /&gt;
&lt;br /&gt;
===Nanodrone Cloud and Mass Shield Generator===&lt;br /&gt;
The Nanodrone Cloud and Mass Shield Generator slowly restore hull and shield respectively to ships around the engineer, including itself. Nanodrone clouds and mass shield generators do not stack from multiple engineering frigates.&lt;br /&gt;
&lt;br /&gt;
===Energy Emitter===&lt;br /&gt;
The Energy Emitter passively restores capacitor energy to ships around the engineer, including itself.&lt;br /&gt;
&lt;br /&gt;
===Autonomous Repair Station and Autonomous Charging Station===&lt;br /&gt;
The Autonomous stations are dropped and will repair the hull or shield respectively of the lowest ally in their range. Autonomous stations are destructible.&lt;br /&gt;
&lt;br /&gt;
===Warp Gate===&lt;br /&gt;
The Warp Gate module deploys a warp gate structure that can be used by the engineer and allies to rapidly travel 5km directly ahead. Unlike the Recon's Microwarpdrive the distance travelled is fixed and uncontrollable, so make sure that rock in the distance is ''definitely'' more than 5km away before using it.&lt;br /&gt;
&lt;br /&gt;
===Static Barrier===&lt;br /&gt;
The Static Barrier drops a solid shield directly in front of the Engineer. The shield will eventually fade or can be destroyed if it takes too much damage.&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
=Factions=&lt;br /&gt;
&lt;br /&gt;
Engineering frigates are mainly manufactured by the [[Federation]], but the [[Empire]] also have some on offer. Empire engineers are tougher, particularly their hull strength, while Federation engineers have balanced hull and shields, are faster and have better capacitors.&lt;br /&gt;
&lt;br /&gt;
The Federation [[Vanguard]] produce most Mk 3 engineering modules, with the Empire [[Legion]] producing a few.&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
=Role=&lt;br /&gt;
&lt;br /&gt;
Engineering frigates are very much support ships. The fact that they repair ships around them makes them priority targets for enemies, especially in big fights. Engineers must walk a line between being in a good position to give their buffs and being too exposed to attack. Engineers have the most varied choice of modules, having to choose between shield and hull repair modules or utility modules like the Warp Gate, meaning difficult fitting choices. While engineers are tough and have good self repair, they lack defensive abilities, so will likely die to attackers eventually without support, and will die quickly to focused fire that can overcome their regeneration.&lt;br /&gt;
&lt;br /&gt;
{{PageEnd}}&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Tackler&amp;diff=1477</id>
		<title>Tackler</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Tackler&amp;diff=1477"/>
		<updated>2014-07-10T16:58:22Z</updated>

		<summary type="html">&lt;p&gt;Binky: /* Chameleon Cloak */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5&lt;br /&gt;
| [[File:Tackler.png|50px]]&lt;br /&gt;
| Tacklers are fighters designed to slow down other ships, making them easier for your allies to bring fire to bear on them. They are designed to counter fast ships like [[Recon]]s and [[Covert Ops]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageTOC}}&lt;br /&gt;
&lt;br /&gt;
=Modules=&lt;br /&gt;
&lt;br /&gt;
==Chameleon Cloak==&lt;br /&gt;
The &amp;quot;Chameleon&amp;quot; cloaking device renders the tackler completely invisible. It will break after 18 seconds or if the tackler fires any weapons, uses any modules or takes damage, or moves in to the area of a Micro-locator. The cloak will not activate if the tackler is affected by Spy Drones or is in the area of effect of a Micro-locator. After the cloak breaks for any reason, the tackler gets a 20% damage bonus for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
==Tackler Modules==&lt;br /&gt;
&lt;br /&gt;
===Target Painter===&lt;br /&gt;
The Target Painter reduces the resistances of the target, greatly increasing damage done to it from all sources. The Target Painter needs line of sight to work and will break early if the target goes behind an obstacle.&lt;br /&gt;
&lt;br /&gt;
===Engine Suppressor===&lt;br /&gt;
The Engine Suppressor reduces the target's speed. It has a lengthy cooldown and, like the target painter, requires the tackler to keep the target in sight to work.&lt;br /&gt;
&lt;br /&gt;
===Inhibitor Beam===&lt;br /&gt;
The Inhibitor Beam prevents the target from using afterburners while active. It has no cooldown and a slightly longer range than the Engine Suppressor. The Inhibitor Beam requires line of sight to work.&lt;br /&gt;
&lt;br /&gt;
===Sentry Drone===&lt;br /&gt;
The Sentry Drone drops an immobile drone that fires at enemies within 2000m.&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
=Factions=&lt;br /&gt;
&lt;br /&gt;
The [[Federation]] specialises in Tackler fighters, but [[Jericho]] also have some. Federation tacklers are faster while Jericho tacklers have stronger shields.&lt;br /&gt;
&lt;br /&gt;
The Federation [[Vanguard]] and Jericho [[Raid]] subfactions offer Mk 3 modules for tacklers.&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
=Role=&lt;br /&gt;
&lt;br /&gt;
Tacklers are rather fragile and should avoid taking other fighters or frigates head on. The tackler's cloak is their main defense, allowing them to come at an enemy from an unexpected direction or to escape combat if attacked. Their speed debuffs allow them to slow an interceptor down to allow the tackler to dogfight with them. The target painter is a powerful DPS buff for not only you, but anyone else on your team that's shooting your target.&lt;br /&gt;
&lt;br /&gt;
{{PageEnd}}&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1465</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1465"/>
		<updated>2014-06-02T21:22:21Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:200%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|[[About the game]]&lt;br /&gt;
	|}&lt;br /&gt;
&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:105%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|Star Conflict is an online free-to-play action game that allows players to sit at the helm of a starship and take part in massive star fleet battles.&lt;br /&gt;
&lt;br /&gt;
	|[[File:Logo.png|right]]&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MAP]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;3&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Missions&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Quests]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Quests]]&lt;br /&gt;
		|}&lt;br /&gt;
	|width=2%|&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Pilot&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Rangs.png|link=Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Profile_icon.png|link=Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Community]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Community]]&lt;br /&gt;
		|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ship Equipment]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapons.png|link=Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Rockets.png|link=Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapon_mod.png|link=Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Active_modules.png|link=Active modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Passive_modules.png|link=Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_mod.png|link=Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Spec ammo.png|link=Special Modules]]&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Active modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Special Modules]]&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ships]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Interceptor.png|link=Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Fighter.png|link=Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Frigate.png|link=Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;14&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_construction.png|link=Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_upgrade.png|link=Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Repair.png|link=Ship Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;30&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Useful Resources'''&lt;br /&gt;
* [[Rules pages]]&lt;br /&gt;
* [[In-Game Rules]]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Contents MediaWiki Help]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [[Todo List]]&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1464</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1464"/>
		<updated>2014-06-02T21:21:56Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:200%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|[[About the game]]&lt;br /&gt;
	|}&lt;br /&gt;
&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:105%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|Star Conflict is an online free-to-play action game that allows players to sit at the helm of a starship and take part in massive star fleet battles.&lt;br /&gt;
&lt;br /&gt;
	|[[File:Logo.png|right]]&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MAP]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;3&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Missions&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Quests]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Quests]]&lt;br /&gt;
		|}&lt;br /&gt;
	|width=2%|&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Pilot&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Rangs.png|link=Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Profile_icon.png|link=Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Community]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Community]]&lt;br /&gt;
		|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ship Equipment]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapons.png|link=Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Rockets.png|link=Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapon_mod.png|link=Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Active_modules.png|link=Active modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Passive_modules.png|link=Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_mod.png|link=Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Spec ammo.png|link=Special weapons]]&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Active modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Special Modules]]&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ships]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Interceptor.png|link=Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Fighter.png|link=Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Frigate.png|link=Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;14&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_construction.png|link=Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_upgrade.png|link=Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Repair.png|link=Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;30&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Useful Resources'''&lt;br /&gt;
* [[Rules pages]]&lt;br /&gt;
* [[In-Game Rules]]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Contents MediaWiki Help]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [[Todo List]]&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1463</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1463"/>
		<updated>2014-06-02T21:21:12Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:200%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|[[About the game]]&lt;br /&gt;
	|}&lt;br /&gt;
&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:105%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|Star Conflict is an online free-to-play action game that allows players to sit at the helm of a starship and take part in massive star fleet battles.&lt;br /&gt;
&lt;br /&gt;
	|[[File:Logo.png|right]]&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MAP]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;3&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Missions&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Quests]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Quests]]&lt;br /&gt;
		|}&lt;br /&gt;
	|width=2%|&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Pilot&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Rangs.png|link=Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Profile_icon.png|link=Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Community]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Community]]&lt;br /&gt;
		|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ship Equipment]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapons.png|link=Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Rockets.png|link=Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapon_mod.png|link=Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Active_modules.png|link=Active modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Passive_modules.png|link=Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_mod.png|link=Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Spec ammo.png|link=Special weapons]]&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Active modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Special weapons]]&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ships]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Interceptor.png|link=Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Fighter.png|link=Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Frigate.png|link=Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;14&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_construction.png|link=Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_upgrade.png|link=Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Repair.png|link=Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;30&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Useful Resources'''&lt;br /&gt;
* [[Rules pages]]&lt;br /&gt;
* [[In-Game Rules]]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Contents MediaWiki Help]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [[Todo List]]&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1454</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=1454"/>
		<updated>2014-05-28T19:08:41Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:200%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|[[About the game]]&lt;br /&gt;
	|}&lt;br /&gt;
&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:105%&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|Star Conflict is an online free-to-play action game that allows players to sit at the helm of a starship and take part in massive star fleet battles.&lt;br /&gt;
&lt;br /&gt;
	|[[File:Logo.png|right]]&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MAP]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;3&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Missions&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Contracts.png|link=Quests]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Tutorial]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Contracts]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Quests]]&lt;br /&gt;
		|}&lt;br /&gt;
	|width=2%|&lt;br /&gt;
	|width=49%|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
		{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
			|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Pilot&lt;br /&gt;
			|-&lt;br /&gt;
			|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Rangs.png|link=Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Profile_icon.png|link=Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[File:Skills.png|link=Community]]&lt;br /&gt;
			|-&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Loyalty]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Implants]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Achievements]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Profile]]&lt;br /&gt;
			|align=&amp;quot;center&amp;quot; width=&amp;quot;10&amp;quot;|[[Community]]&lt;br /&gt;
		|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ship Equipment]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapons.png|link=Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Rockets.png|link=Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Weapon_mod.png|link=Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Guns]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Missiles]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Munitions]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Active_modules.png|link=Active modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Passive_modules.png|link=Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_mod.png|link=Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Spec ammo.png|link=Special weapons]]&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Active modules]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Boosters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship Modifiers]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Special weapons]]&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;49%&amp;quot;&lt;br /&gt;
	|&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 3px;&amp;quot; &amp;gt;&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|[[Ships]]&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;15&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Interceptor.png|link=Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Fighter.png|link=Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Frigate.png|link=Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Interceptors]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Fighters]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Frigates]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|height=&amp;quot;14&amp;quot;|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_construction.png|link=Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Ship_upgrade.png|link=Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[File:Repair.png|link=Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Ship construction]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Synergy]]&lt;br /&gt;
	|&lt;br /&gt;
	|align=&amp;quot;center&amp;quot;|[[Roles]]&lt;br /&gt;
	|&lt;br /&gt;
	|-&lt;br /&gt;
	|}&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;30&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Useful Resources'''&lt;br /&gt;
* [[Rules pages]]&lt;br /&gt;
* [[In-Game Rules]]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Contents MediaWiki Help]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [[Todo List]]&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=FAQ&amp;diff=1415</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=FAQ&amp;diff=1415"/>
		<updated>2014-05-17T20:56:13Z</updated>

		<summary type="html">&lt;p&gt;Binky: /* Ranking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For any suggestion, new questions, corrections, please visit the [http://forum.gaijinent.com/index.php?/topic/9493-faq/ dedicated thread ]  on the forum.&lt;br /&gt;
Q&amp;amp;A will be added to this page.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;THIS FAQ IS NOT UP TO DATE. WORKS IN PROGRESS.&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{PageStart}}&lt;br /&gt;
= Using the game interface =&lt;br /&gt;
&lt;br /&gt;
If you have questions regarding account management or technical requirements, please check these detailed articles: [[account management]] and [[technical requirements]].&lt;br /&gt;
&lt;br /&gt;
;Can I change my name?&lt;br /&gt;
:To change your Name, right click on it in the Hangar and select &amp;quot;Change player name&amp;quot;.&lt;br /&gt;
:Be careful as choosing a new name can only be done once for free. Every subsequent attempt will cost some Galactic Standards!&lt;br /&gt;
:Any offensive names can lead to ban or having your name edited by a GM.&lt;br /&gt;
&lt;br /&gt;
;How do i setup my Xbox controller/joystick?&lt;br /&gt;
:Support for console controllers and joysticks is enabled. Just go into your Settings to enable them. &lt;br /&gt;
&lt;br /&gt;
;How do I map my control keys?&lt;br /&gt;
:You can map your keys in the 'key binds' option of the menu.&lt;br /&gt;
&lt;br /&gt;
;How do I open the squad chat?&lt;br /&gt;
:First you need to enable &amp;quot;show Chat&amp;quot; by pressing the eye button in the lower right corner of the chat window. You can then switch to squad chat by clicking the squad chat :tab.&lt;br /&gt;
[[File:SquadChat.png]]&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
= In the hangar =&lt;br /&gt;
==Ships ==&lt;br /&gt;
&lt;br /&gt;
Open the Ship Tree by clicking on the Ships icon in the top menu, by pressing F3, or from the left screen platform tabs where the selected ship will have an arrow pointing to the right.&lt;br /&gt;
&lt;br /&gt;
;How do I sell a ship?&lt;br /&gt;
:Right click the ship in the ship tree then left click the Sell command. &lt;br /&gt;
&lt;br /&gt;
Its sell price will be 25% of its usual buy price. It will be stripped of modules which will land in your warehouse. The ship you sell will always be available for re-purchase at 80% of its original buy price. If you buy it back for 80%, it will be the ship with the same synergy level you previously sold. Also, this ship re-purchased at 80% will have no modules.&lt;br /&gt;
&lt;br /&gt;
If a ship is an elite ship which augments fleet strength, its value will be removed from fleet strength if sold.&lt;br /&gt;
&lt;br /&gt;
;How do I select another ship for battle?&lt;br /&gt;
:You can select a ship by selecting a ship slot on the left side of the Hangar and then selecting a ship from the Ship Tree. &lt;br /&gt;
&lt;br /&gt;
;How do I remove a ship from a slot? &lt;br /&gt;
:You can remove a ship from a slot by selecting the same ship in another slot, or by right clicking on the ship and selecting Remove from Slot.&lt;br /&gt;
&lt;br /&gt;
;Are premium ships better than normal ships?&lt;br /&gt;
:Premium ships come with a maxed out synergy upon purchase and as such they are better than the corresponding regular tree ships when brand new, but when maxed out the normal ships are slightly better.&lt;br /&gt;
&lt;br /&gt;
;What is the ship's Synergy Level?&lt;br /&gt;
:Synergy is the gradual, extra empowerment of a ship which comes over time by flying it. As you gain ship synergy, there will be indicators in the hangar telling you it is qualified for a level-up. When leveling up a ship, the stats of your ship will increase some, and some ship bonuses will be unlocked. On each ship's wiki page, you will find a table giving the ship's stats for each synergy level.&lt;br /&gt;
&lt;br /&gt;
;If I buy a sticker, will I be able to place it on any ship ?&lt;br /&gt;
:Yes, if you buy a sticker from the sticker shop (accessible via the ship's &amp;quot;Equipment&amp;quot; tab, you will be able to put it on any ship of any tier. There is no limit to how often you can use a particular sticker after having bought it once. You can buy Stickers with GC or Credits.&lt;br /&gt;
&lt;br /&gt;
;Can I use the ships of other Factions ?&lt;br /&gt;
:Yes, you can progress along any ship tree you like, regardless of starting faction.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
;What is the best weapon?&lt;br /&gt;
:This question can't be answered, because it depends a lot on your gameplay.&lt;br /&gt;
&lt;br /&gt;
;What are special modules ?&lt;br /&gt;
:[[Special Weapons|Special Modules]] or special functions are unique abilities that differ by ship [[role]].&lt;br /&gt;
&lt;br /&gt;
;What is the name of this sniper weapon ?&lt;br /&gt;
:It is not a weapon but a special module for the empire frigates. It is called Disintegrator.&lt;br /&gt;
&lt;br /&gt;
;When can I get pulse lasers, coil mortars, and other things I've seen in videos?&lt;br /&gt;
:More weapons and modules unlock as you progress to higher tiers, this is to introduce gameplay elements gradually.&lt;br /&gt;
&lt;br /&gt;
== Modules ==&lt;br /&gt;
&lt;br /&gt;
;How do I sell my looted items?&lt;br /&gt;
:Items you loot after a battle can be fit into 3 separate categories.&lt;br /&gt;
:The white-coloured items are sold automatically and only serve to increase your income.&lt;br /&gt;
:Overcharged(green) or Experimental(purple) items are automatically put in your warehouse. You can either fit them on ships of the appropriate Tier, or sell them (keep in mind that some of the loot can not be bought for their respective Tier).&lt;br /&gt;
:You can access your loot by clicking on the &amp;quot;My Items&amp;quot; tab in the Warehouse accessible via the top menu.&lt;br /&gt;
&lt;br /&gt;
;I looted a T2 upgrade kit after a battle but I can't use it on my ship.&lt;br /&gt;
:Modules and ships are associated by their tier. Modules of a specific tier can only be fitted on ships of the same tier&lt;br /&gt;
&lt;br /&gt;
;Are premium modules better than normal items?&lt;br /&gt;
:Premium modules have the same stats as the Mk III modules. Premium items are an alternative way of getting equipment, but you can get the same quality items through gameplay.&lt;br /&gt;
&lt;br /&gt;
;Is there a way to exchange items with other players?&lt;br /&gt;
:No, there is no such way at the moment.&lt;br /&gt;
&lt;br /&gt;
;Can you give someone GS or modules ?&lt;br /&gt;
:See above&lt;br /&gt;
&lt;br /&gt;
;How can I remove a module and leave the slot empty ?&lt;br /&gt;
:Just drag&amp;amp;drop the item out of the slot&lt;br /&gt;
&lt;br /&gt;
== Implants ==&lt;br /&gt;
&lt;br /&gt;
;Do implants apply to all ships?&lt;br /&gt;
:No, the implants only have an effect on the ships of the same rank or above.&lt;br /&gt;
:For example, a level 3 implant has no effect when flying rank 1 or 2 ships, but works on rank 3 or above ships.&lt;br /&gt;
&lt;br /&gt;
== Ranking ==&lt;br /&gt;
;How does ranking work?&lt;br /&gt;
:After each battle you get credits and synergy. Synergy is used to increase your ships' synergy levels, which unlocks further ships. Credit are used for buying new ships, modules, repairs and ammunition.&lt;br /&gt;
:In a separate system, you can perform contracts for a faction. Fulfilling these will grant loyalty vouchers, which are used to purchase high quality equipment.&lt;br /&gt;
&lt;br /&gt;
;Why should I change my faction?&lt;br /&gt;
:By changing your contract faction, you will be able to gain different types of loyalty vouchers, which are used to upgrade different items.&lt;br /&gt;
&lt;br /&gt;
;Can I change my contract faction without losing my current loyalty points?&lt;br /&gt;
:Yes. You will have to pay a small credit fee to change your long-term contract.&lt;br /&gt;
&lt;br /&gt;
;How can I change my faction?&lt;br /&gt;
:You can change your faction in the contracts window. You will have to pay a compensation fee for resigning your long-term contract.&lt;br /&gt;
&lt;br /&gt;
;I can't finish a contract even though I fulfilled its requirements.&lt;br /&gt;
:Sometimes a contract asks you to have a ship of a minimal tier: &amp;quot;To fulfill the contract you need T2 ships or higher&amp;quot;.&lt;br /&gt;
:This is the case if an item only unlocks in a higher tier making it impossible to finish it before reaching said tier.&lt;br /&gt;
&lt;br /&gt;
;Can I finish a contract of Armada with a Jericho ship?&lt;br /&gt;
:Unless specified otherwise, yes, the ship you use doesn't matter.&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
= Matches =&lt;br /&gt;
&lt;br /&gt;
==Battle Modes==&lt;br /&gt;
;What's the difference between Arcade and Regular modes?&lt;br /&gt;
:In Regular you only possess 1 of each ship. In Arcade you have no limit on ship respawns.&lt;br /&gt;
&lt;br /&gt;
;What are the different game modes ?&lt;br /&gt;
:Detonation, Domination and Combat Reconnaissance. More info on the different game modes can be found on the [[Game Modes]] page&lt;br /&gt;
&lt;br /&gt;
==Matchmaking==&lt;br /&gt;
&lt;br /&gt;
==Piloting your ship==&lt;br /&gt;
;What is the difference between the basic and expert pilot modes?&lt;br /&gt;
:Basic mode allows for full view around ship while lacking fine-tuned control mechanics. The camera will quickly turn to follow your mouse cursor and your ship will rotate towards it as fast as it can. Shooting your guns at extreme angles is easy to do in Basic mode.&lt;br /&gt;
:Expert mode allows for less view while increasing ship control. The camera will remain behind your ship, looking directly ahead. When you move your mouse to the edges of the screen, the ship will turn. It is more difficult to see and shoot at extreme angles in this mode.&lt;br /&gt;
&lt;br /&gt;
;How is the credit reward calculated at the end of a battle.&lt;br /&gt;
:A fixed amount is divided into the player of each team according to the efficiency of each player. It doesn't depend on whether you win or lose the battle. &lt;br /&gt;
:For example, if your team loses and you're the only one in your team that made a good score in efficiency, you will gain a lot of money. If you got a great score, but so did your teammates, you will gain little money.&lt;br /&gt;
{{PageEnd}}&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=FAQ&amp;diff=1409</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=FAQ&amp;diff=1409"/>
		<updated>2014-05-15T12:35:35Z</updated>

		<summary type="html">&lt;p&gt;Binky: wow, this was out of date. remove blatant lies.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For any suggestion, new questions, corrections, please visit the [http://forum.gaijinent.com/index.php?/topic/9493-faq/ dedicated thread ]  on the forum.&lt;br /&gt;
Q&amp;amp;A will be added to this page.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;THIS FAQ IS NOT UP TO DATE. WORKS IN PROGRESS.&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{PageStart}}&lt;br /&gt;
= Using the game interface =&lt;br /&gt;
&lt;br /&gt;
If you have questions regarding account management or technical requirements, please check these detailed articles: [[account management]] and [[technical requirements]].&lt;br /&gt;
&lt;br /&gt;
;Can I change my name?&lt;br /&gt;
:To change your Name, right click on it in the Hangar and select &amp;quot;Change player name&amp;quot;.&lt;br /&gt;
:Be careful as choosing a new name can only be done once for free. Every subsequent attempt will cost some Galactic Standards!&lt;br /&gt;
:Any offensive names can lead to ban or having your name edited by a GM.&lt;br /&gt;
&lt;br /&gt;
;How do i setup my Xbox controller/joystick?&lt;br /&gt;
:Support for console controllers and joysticks is enabled. Just go into your Settings to enable them. &lt;br /&gt;
&lt;br /&gt;
;How do I map my control keys?&lt;br /&gt;
:You can map your keys in the 'key binds' option of the menu.&lt;br /&gt;
&lt;br /&gt;
;How do I open the squad chat?&lt;br /&gt;
:First you need to enable &amp;quot;show Chat&amp;quot; by pressing the eye button in the lower right corner of the chat window. You can then switch to squad chat by clicking the squad chat :tab.&lt;br /&gt;
[[File:SquadChat.png]]&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
= In the hangar =&lt;br /&gt;
==Ships ==&lt;br /&gt;
&lt;br /&gt;
Open the Ship Tree by clicking on the Ships icon in the top menu, by pressing F3, or from the left screen platform tabs where the selected ship will have an arrow pointing to the right.&lt;br /&gt;
&lt;br /&gt;
;How do I sell a ship?&lt;br /&gt;
:Right click the ship in the ship tree then left click the Sell command. &lt;br /&gt;
&lt;br /&gt;
Its sell price will be 25% of its usual buy price. It will be stripped of modules which will land in your warehouse. The ship you sell will always be available for re-purchase at 80% of its original buy price. If you buy it back for 80%, it will be the ship with the same synergy level you previously sold. Also, this ship re-purchased at 80% will have no modules.&lt;br /&gt;
&lt;br /&gt;
If a ship is an elite ship which augments fleet strength, its value will be removed from fleet strength if sold.&lt;br /&gt;
&lt;br /&gt;
;How do I select another ship for battle?&lt;br /&gt;
:You can select a ship by selecting a ship slot on the left side of the Hangar and then selecting a ship from the Ship Tree. &lt;br /&gt;
&lt;br /&gt;
;How do I remove a ship from a slot? &lt;br /&gt;
:You can remove a ship from a slot by selecting the same ship in another slot, or by right clicking on the ship and selecting Remove from Slot.&lt;br /&gt;
&lt;br /&gt;
;Are premium ships better than normal ships?&lt;br /&gt;
:Premium ships come with a maxed out synergy upon purchase and as such they are better than the corresponding regular tree ships when brand new, but when maxed out the normal ships are slightly better.&lt;br /&gt;
&lt;br /&gt;
;What is the ship's Synergy Level?&lt;br /&gt;
:Synergy is the gradual, extra empowerment of a ship which comes over time by flying it. As you gain ship synergy, there will be indicators in the hangar telling you it is qualified for a level-up. When leveling up a ship, the stats of your ship will increase some, and some ship bonuses will be unlocked. On each ship's wiki page, you will find a table giving the ship's stats for each synergy level.&lt;br /&gt;
&lt;br /&gt;
;If I buy a sticker, will I be able to place it on any ship ?&lt;br /&gt;
:Yes, if you buy a sticker from the sticker shop (accessible via the ship's &amp;quot;Equipment&amp;quot; tab, you will be able to put it on any ship of any tier. There is no limit to how often you can use a particular sticker after having bought it once. You can buy Stickers with GC or Credits.&lt;br /&gt;
&lt;br /&gt;
;Can I use the ships of other Factions ?&lt;br /&gt;
:Yes, you can progress along any ship tree you like, regardless of starting faction.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
;What is the best weapon?&lt;br /&gt;
:This question can't be answered, because it depends a lot on your gameplay.&lt;br /&gt;
&lt;br /&gt;
;What are special modules ?&lt;br /&gt;
:[[Special Weapons|Special Modules]] or special functions are unique abilities that differ by ship [[role]].&lt;br /&gt;
&lt;br /&gt;
;What is the name of this sniper weapon ?&lt;br /&gt;
:It is not a weapon but a special module for the empire frigates. It is called Disintegrator.&lt;br /&gt;
&lt;br /&gt;
;When can I get pulse lasers, coil mortars, and other things I've seen in videos?&lt;br /&gt;
:More weapons and modules unlock as you progress to higher tiers, this is to introduce gameplay elements gradually.&lt;br /&gt;
&lt;br /&gt;
== Modules ==&lt;br /&gt;
&lt;br /&gt;
;How do I sell my looted items?&lt;br /&gt;
:Items you loot after a battle can be fit into 3 separate categories.&lt;br /&gt;
:The white-coloured items are sold automatically and only serve to increase your income.&lt;br /&gt;
:Overcharged(green) or Experimental(purple) items are automatically put in your warehouse. You can either fit them on ships of the appropriate Tier, or sell them (keep in mind that some of the loot can not be bought for their respective Tier).&lt;br /&gt;
:You can access your loot by clicking on the &amp;quot;My Items&amp;quot; tab in the Warehouse accessible via the top menu.&lt;br /&gt;
&lt;br /&gt;
;I looted a T2 upgrade kit after a battle but I can't use it on my ship.&lt;br /&gt;
:Modules and ships are associated by their tier. Modules of a specific tier can only be fitted on ships of the same tier&lt;br /&gt;
&lt;br /&gt;
;Are premium modules better than normal items?&lt;br /&gt;
:Premium modules have the same stats as the Mk III modules. Premium items are an alternative way of getting equipment, but you can get the same quality items through gameplay.&lt;br /&gt;
&lt;br /&gt;
;Is there a way to exchange items with other players?&lt;br /&gt;
:No, there is no such way at the moment.&lt;br /&gt;
&lt;br /&gt;
;Can you give someone GS or modules ?&lt;br /&gt;
:See above&lt;br /&gt;
&lt;br /&gt;
;How can I remove a module and leave the slot empty ?&lt;br /&gt;
:Just drag&amp;amp;drop the item out of the slot&lt;br /&gt;
&lt;br /&gt;
== Implants ==&lt;br /&gt;
&lt;br /&gt;
;Do implants apply to all ships?&lt;br /&gt;
:No, the implants only have an effect on the ships of the same rank or above.&lt;br /&gt;
:For example, a level 3 implant has no effect when flying rank 1 or 2 ships, but works on rank 3 or above ships.&lt;br /&gt;
&lt;br /&gt;
== Ranking ==&lt;br /&gt;
;How does ranking work?&lt;br /&gt;
:After each battle you get credits and synergy. Synergy is used to increase your ships' synergy levels, which unlocks further ships. Credit are used for buying new ships, modules, repairs and ammunition.&lt;br /&gt;
:In a separate system, you can perform contracts for a faction. Fulfilling these will grant loyalty vouchers, which are used to purchase high quality equipment.&lt;br /&gt;
&lt;br /&gt;
;Why should I change my faction?&lt;br /&gt;
:By changing your contract faction, you will be able to develop along another branch of faction items.&lt;br /&gt;
&lt;br /&gt;
;Can I change my contract faction without losing my current faction rank ?&lt;br /&gt;
:Yes. You will have to pay a small fee to change your long-term contract.&lt;br /&gt;
&lt;br /&gt;
;How can I change my faction?&lt;br /&gt;
:You can change your faction in the contracts window. You will have to pay a compensation fee for resigning your long-term contract.&lt;br /&gt;
&lt;br /&gt;
;I can't finish a contract even though I fulfilled its requirements.&lt;br /&gt;
:Sometimes a contract asks you to have a ship of a minimal tier: &amp;quot;To fulfill the contract you need T2 ships or higher&amp;quot;.&lt;br /&gt;
:This is the case if an item only unlocks in a higher tier making it impossible to finish it before reaching said tier.&lt;br /&gt;
&lt;br /&gt;
;Can I finish a contract of Armada with a Jericho ship?&lt;br /&gt;
:Unless specified otherwise, yes, the ship you use doesn't matter.&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
= Matches =&lt;br /&gt;
&lt;br /&gt;
==Battle Modes==&lt;br /&gt;
;What's the difference between Arcade and Regular modes?&lt;br /&gt;
:In Regular you only possess 1 of each ship. In Arcade you have no limit on ship respawns.&lt;br /&gt;
&lt;br /&gt;
;What are the different game modes ?&lt;br /&gt;
:Detonation, Domination and Combat Reconnaissance. More info on the different game modes can be found on the [[Game Modes]] page&lt;br /&gt;
&lt;br /&gt;
==Matchmaking==&lt;br /&gt;
&lt;br /&gt;
==Piloting your ship==&lt;br /&gt;
;What is the difference between the basic and expert pilot modes?&lt;br /&gt;
:Basic mode allows for full view around ship while lacking fine-tuned control mechanics. The camera will quickly turn to follow your mouse cursor and your ship will rotate towards it as fast as it can. Shooting your guns at extreme angles is easy to do in Basic mode.&lt;br /&gt;
:Expert mode allows for less view while increasing ship control. The camera will remain behind your ship, looking directly ahead. When you move your mouse to the edges of the screen, the ship will turn. It is more difficult to see and shoot at extreme angles in this mode.&lt;br /&gt;
&lt;br /&gt;
;How is the credit reward calculated at the end of a battle.&lt;br /&gt;
:A fixed amount is divided into the player of each team according to the efficiency of each player. It doesn't depend on whether you win or lose the battle. &lt;br /&gt;
:For example, if your team loses and you're the only one in your team that made a good score in efficiency, you will gain a lot of money. If you got a great score, but so did your teammates, you will gain little money.&lt;br /&gt;
{{PageEnd}}&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1404</id>
		<title>Active module</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1404"/>
		<updated>2014-05-11T23:36:34Z</updated>

		<summary type="html">&lt;p&gt;Binky: /* Tackler */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
; Active Modules&lt;br /&gt;
: Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
;Hierarchy of Module Efficiency&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkI-II.png‎]]&lt;br /&gt;
|align=center|'''Mk I'''&lt;br /&gt;
|The first level of item, bought from the warehouse with credits.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Overcharged.png‎]]&lt;br /&gt;
|align=center|'''Mk II'''&lt;br /&gt;
|Created by upgrading a Mk I item, either by paying credits or applying an upgrade kit found as loot.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkIII.png‎]]&lt;br /&gt;
|align=center|'''Mk III'''&lt;br /&gt;
|Created by upgrading a Mk II item either with Galactic Standards or Loyalty Vouchers from the correct faction for that item.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Experimental.png‎]]&lt;br /&gt;
|align=center|'''Experimental'''&lt;br /&gt;
|The most powerful kind of item. Created by upgrading a Mk III item with an experimental upgrade kit, or by paying Artifacts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageTOC}}&lt;br /&gt;
&lt;br /&gt;
=Modules=&lt;br /&gt;
&lt;br /&gt;
==Common==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|IR Flares&lt;br /&gt;
|align=center|[[File:IR Flares.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Deflects guided missiles on activation. Does not affect unguided missiles or mines.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Multiphase Shield Adapter&lt;br /&gt;
|align=center|[[File:Multiphase Shield Adapter.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases shield resistances for a short time&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Nanocomposite Coating&lt;br /&gt;
|align=center|[[File:Nanocomposite Coating.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases hull resistances for a short time&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Shield Booster&lt;br /&gt;
|rowspan=3 align=center|[[File:Shield Booster.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Restores some of your shields over 8 seconds&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Techs.png|50px|Link=Techs]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Repair Kit&lt;br /&gt;
|rowspan=3 align=center|[[File:Repair Kit.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Instantly restores some of your hull. Has a long cooldown.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Armada.png|50px|Link=Armada]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Legion.png|50px|Link=Legion]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Covert Ops==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Self Destruct&lt;br /&gt;
|[[File:Self Destruct.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Self destruct your ship, dealing heavy damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Orion Targeting Complex&lt;br /&gt;
|[[File:Orion Targeting Complex.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increase main weapon damage by 90-120% for 5 seconds&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|White Noise Jammer&lt;br /&gt;
|[[File:White Noise Jammer.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Disables your target's targeting system for 12-18s&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Adaptive Camo&lt;br /&gt;
|[[File:Adaptive Camo.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Hides your ship from enemy radar and targeting systems for 20s or until you fire or activate a module.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Arc&lt;br /&gt;
|[[File:Plasma Arc.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deal massive thermal damage to enemies directly in front of you for 3s.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Spy Drones&lt;br /&gt;
|align=center|[[File:Spy Drones.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Makes your target visible to anyone from any distance and reduces its hull and shield regeneration by 50% for 90 seconds.&lt;br /&gt;
|align=center|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Micro-locator&lt;br /&gt;
|align=center|[[File:Micro-locator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Drops a locator that reveals enemy ships in its range, including stealthed ships, disables cloaking devices within its range and prevents cloaking devices from being activated.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Phase Remodulator&lt;br /&gt;
|align=center|[[File:Phase Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Cloaks your ship for a short time, consuming energy to do so.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Parasitic Remodulator&lt;br /&gt;
|align=center|[[File:Parasitic Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Transfers some of the target's shields to you over 8 seconds.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ECM==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Energy Absorber&lt;br /&gt;
|[[File:Energy Absorber.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Transfers energy from your target to your own ship over 8 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon System Inhibitor&lt;br /&gt;
|[[File:Weapon System Inhibitor.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|?&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Stasis Generator&lt;br /&gt;
|[[File:Stasis Generator.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Disable your target's weapons, modules and engines for a few seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Ion Emitter&lt;br /&gt;
|[[File:Ion Emitter.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Disable your target's weapons and modules for several seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gunship==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aiming Overcharge&lt;br /&gt;
|[[File:Aiming Overcharge.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases your main weapons' critical chance for 12s&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine Overcharge&lt;br /&gt;
|[[File:Engine Overcharge.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your maximum speed by 45% for 12-15s or until you use a weapon or missile.&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Combat Reboot&lt;br /&gt;
|[[File:Combat Reboot.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Removes all negative effects and briefly grants invulnerability&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Particle Purge&lt;br /&gt;
|[[File:Particle Purge.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Instantly depletes your shields to deal EM damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Command==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aegis System&lt;br /&gt;
|[[File:Aegis System.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases shield resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Coating Polarizer&lt;br /&gt;
|[[File:Coating Polarizer.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases hull resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Valkyrie System&lt;br /&gt;
|[[File:Valkyrie System.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your and nearby allies' damage by 20-28% for 10 seconds&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Gravi-scanner&lt;br /&gt;
|[[File:Gravi-scanner.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Increases your and nearby allies' speed by 20-26% for 20 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tackler==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Target Painter&lt;br /&gt;
|align=center|[[File:Target Painter.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Lowers target's shield and hull resistances.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Engine Suppressor&lt;br /&gt;
|align=center|[[File:Engine Suppressor.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Greatly lowers the target's speed for a short duration&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Inhibitor Beam&lt;br /&gt;
|align=center|[[File:Inhibitor Beam.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Prevents the target from activating afterburners while affected&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Sentry Drone&lt;br /&gt;
|align=center|[[File:Sentry Drone.png]]&lt;br /&gt;
|align=center|3+&lt;br /&gt;
|Drops a static sentry drone that fires at nearby enemies&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Engineering==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Shield Generator&lt;br /&gt;
|[[File:Mass Shield Generator.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Regenerate your and nearby allies' shields&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Nanodrone Cloud&lt;br /&gt;
|[[File:Nanodrone Cloud.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Repair your and nearby allies' hull&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Energy Emitter&lt;br /&gt;
|[[File:Energy Emitter.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Regenerate your and nearby allies' energy&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Charging Station&lt;br /&gt;
|[[File:Autonomous Charging Station.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that regenerates the shields of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Repair Station&lt;br /&gt;
|[[File:Autonomous Repair Station.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that repairs the hull of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Warp Gate&lt;br /&gt;
|[[File:Warp Gate.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deploy a gate that warps allies that use it 5km forwards&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Static Barrier&lt;br /&gt;
|[[File:Static Barrier.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a physical barrier directly in front of your ship&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guard==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Propulsion Inhibitor&lt;br /&gt;
|[[File:Mass Propulsion Inhibitor.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Blocks enemy thusters and afterburners within a 1100-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Signature Masking&lt;br /&gt;
|[[File:Signature Masking.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Reduces damage taken from enemies in a 1000-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Missile Shield&lt;br /&gt;
|[[File:Missile Shield.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Shoots down nearby enemy missiles.&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Shield Boost&lt;br /&gt;
|[[File:Emergency Shield Boost.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's shield over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Liquid Metal Injector&lt;br /&gt;
|[[File:Liquid Metal Injector.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's hull over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Pulsar&lt;br /&gt;
|[[File:Pulsar.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deals pulses of thermal damage to all enemies in a short radius&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Long Range==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|IR Pulsar&lt;br /&gt;
|[[File:IR Pulsar.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Disables targeting systems of all ships locked on to you for 12s&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|EM Scattering Field&lt;br /&gt;
|[[File:EM Scattering Field.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Makes the user invisible to radar and targeting systems, and protects from negative effects. Ends upon moving.&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Overcharge&lt;br /&gt;
|[[File:Weapon Overcharge.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases the damage of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Tachyon Charge&lt;br /&gt;
|[[File:Tachyon Charge.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases the shot speed of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Missiles&amp;diff=1403</id>
		<title>Missiles</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Missiles&amp;diff=1403"/>
		<updated>2014-05-11T23:32:48Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
&lt;br /&gt;
Missiles are the secondary weapons available on all type of ships. There are two types of missiles, homing and unguided. Homing missiles require the player to lock onto the target in order to fire (They can also be fired without locking-on and then follow the same rules as unguided) and can be avoided by using flares or dodging/weaving in and out of objects. Homing missiles are useful for longer ranges when [[Guns]] can't reach. Unguided require no lock-on and aren't affected by flares  but are easily dodged at long range, but are useful for close-quarters.&lt;br /&gt;
&lt;br /&gt;
Missiles are loaded in Cartridges. When you expend all of the missiles in your cartridge, it will begin reloading, which is a lengthy process.&lt;br /&gt;
&lt;br /&gt;
Missiles are separated by ship class, with interceptors only able to mount small missiles, fighters medium and frigates large. In addition, there are special missile types that can only be used by certain roles.&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
===Interceptor Missiles===&lt;br /&gt;
Interceptors support small missiles, some guided and some unguided, and small mines.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Tiers&lt;br /&gt;
!Role&lt;br /&gt;
!Mk III&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Small Missile&lt;br /&gt;
|Short range guided thermal missile&lt;br /&gt;
|1+&lt;br /&gt;
|Any&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Piercing Missile&lt;br /&gt;
|Unguided kinetic rocket&lt;br /&gt;
|2+&lt;br /&gt;
|Any&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Missile&lt;br /&gt;
|Unguided EM rocket&lt;br /&gt;
|2+&lt;br /&gt;
|Any&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|Proximity Mine&lt;br /&gt;
|Static thermal mine that detonates when an enemy comes near&lt;br /&gt;
|2+&lt;br /&gt;
|[[Recon]]&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Inhibitor Unguided Missile&lt;br /&gt;
|Unguided rocket that slows the target down for several seconds and deals EM damage&lt;br /&gt;
|3+&lt;br /&gt;
|[[Recon]]&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Energy neutralizing missile&lt;br /&gt;
|Missile that detonates for EM damage, and leaves a 1000m radius energy draining field.&lt;br /&gt;
|3+&lt;br /&gt;
|[[ECM]]&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Tactical Nuke&lt;br /&gt;
|Nuclear warhead that is dropped, then charges for 20 seconds before detonating for massive thermal damage&lt;br /&gt;
|3+&lt;br /&gt;
|[[Covert Ops]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
===Fighter Missiles===&lt;br /&gt;
Fighters support medium-sized racks of missiles.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Tiers&lt;br /&gt;
!Role&lt;br /&gt;
!Mk III&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Standard Missile&lt;br /&gt;
|Medium range guided thermal missile.&lt;br /&gt;
|1+&lt;br /&gt;
|Any&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Armor-Piercing Missile&lt;br /&gt;
|Medium range guided kinetic missile.&lt;br /&gt;
|2+&lt;br /&gt;
|Any&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|EM Missile&lt;br /&gt;
|Medium range guided EM missile.&lt;br /&gt;
|2+&lt;br /&gt;
|Any&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Slowing Missile&lt;br /&gt;
|Guided missile that does EM damage and leaves a 1000m slowing field&lt;br /&gt;
|?&lt;br /&gt;
|[[Tackler]]&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|Ion-Warhead Missile&lt;br /&gt;
|Guided missile that does EM damage and disables the target's weapons and modules for a few seconds&lt;br /&gt;
|3+&lt;br /&gt;
|[[Command]]&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Firestorm&lt;br /&gt;
|Fires 5 unguided missiles in a burst&lt;br /&gt;
|3+&lt;br /&gt;
|[[Gunship]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
===Frigate Missiles===&lt;br /&gt;
Frigates support large missiles and various other devices.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Tiers&lt;br /&gt;
!Role&lt;br /&gt;
!Mk III&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Cruise Missile&lt;br /&gt;
|Long range guided thermal missile.&lt;br /&gt;
|1+&lt;br /&gt;
|Any&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|Torpedo&lt;br /&gt;
|Unguided high damage EM rocket.&lt;br /&gt;
|2+&lt;br /&gt;
|Any&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Octopus&lt;br /&gt;
|Fire 5 guided kinetic missiles in a burst&lt;br /&gt;
|3+&lt;br /&gt;
|Any&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Minelayer&lt;br /&gt;
|Lays a large minefield that detonates up to 4 times for high thermal damage&lt;br /&gt;
|2+&lt;br /&gt;
|[[Long Range]]&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Attack Drone&lt;br /&gt;
|Launches an automated attack drone that seeks out and attacks your current target&lt;br /&gt;
|2+&lt;br /&gt;
|[[Engineering]]&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Anomaly Generator&lt;br /&gt;
|Focus on a target for several seconds to generate an anomaly. If successful the anomaly explodes for massive damage.&lt;br /&gt;
|3+&lt;br /&gt;
|[[Guard]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageSep}}&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PageEnd}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Emergency_Shield_Boost.png&amp;diff=1402</id>
		<title>File:Emergency Shield Boost.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Emergency_Shield_Boost.png&amp;diff=1402"/>
		<updated>2014-05-11T14:28:35Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1401</id>
		<title>Active module</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1401"/>
		<updated>2014-05-11T14:28:26Z</updated>

		<summary type="html">&lt;p&gt;Binky: /* Guard */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
; Active Modules&lt;br /&gt;
: Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
;Hierarchy of Module Efficiency&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkI-II.png‎]]&lt;br /&gt;
|align=center|'''Mk I'''&lt;br /&gt;
|The first level of item, bought from the warehouse with credits.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Overcharged.png‎]]&lt;br /&gt;
|align=center|'''Mk II'''&lt;br /&gt;
|Created by upgrading a Mk I item, either by paying credits or applying an upgrade kit found as loot.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkIII.png‎]]&lt;br /&gt;
|align=center|'''Mk III'''&lt;br /&gt;
|Created by upgrading a Mk II item either with Galactic Standards or Loyalty Vouchers from the correct faction for that item.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Experimental.png‎]]&lt;br /&gt;
|align=center|'''Experimental'''&lt;br /&gt;
|The most powerful kind of item. Created by upgrading a Mk III item with an experimental upgrade kit, or by paying Artifacts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageTOC}}&lt;br /&gt;
&lt;br /&gt;
=Modules=&lt;br /&gt;
&lt;br /&gt;
==Common==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|IR Flares&lt;br /&gt;
|align=center|[[File:IR Flares.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Deflects guided missiles on activation. Does not affect unguided missiles or mines.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Multiphase Shield Adapter&lt;br /&gt;
|align=center|[[File:Multiphase Shield Adapter.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases shield resistances for a short time&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Nanocomposite Coating&lt;br /&gt;
|align=center|[[File:Nanocomposite Coating.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases hull resistances for a short time&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Shield Booster&lt;br /&gt;
|rowspan=3 align=center|[[File:Shield Booster.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Restores some of your shields over 8 seconds&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Techs.png|50px|Link=Techs]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Repair Kit&lt;br /&gt;
|rowspan=3 align=center|[[File:Repair Kit.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Instantly restores some of your hull. Has a long cooldown.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Armada.png|50px|Link=Armada]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Legion.png|50px|Link=Legion]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Covert Ops==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Self Destruct&lt;br /&gt;
|[[File:Self Destruct.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Self destruct your ship, dealing heavy damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Orion Targeting Complex&lt;br /&gt;
|[[File:Orion Targeting Complex.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increase main weapon damage by 90-120% for 5 seconds&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|White Noise Jammer&lt;br /&gt;
|[[File:White Noise Jammer.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Disables your target's targeting system for 12-18s&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Adaptive Camo&lt;br /&gt;
|[[File:Adaptive Camo.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Hides your ship from enemy radar and targeting systems for 20s or until you fire or activate a module.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Arc&lt;br /&gt;
|[[File:Plasma Arc.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deal massive thermal damage to enemies directly in front of you for 3s.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Spy Drones&lt;br /&gt;
|align=center|[[File:Spy Drones.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Makes your target visible to anyone from any distance and reduces its hull and shield regeneration by 50% for 90 seconds.&lt;br /&gt;
|align=center|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Micro-locator&lt;br /&gt;
|align=center|[[File:Micro-locator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Drops a locator that reveals enemy ships in its range, including stealthed ships, disables cloaking devices within its range and prevents cloaking devices from being activated.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Phase Remodulator&lt;br /&gt;
|align=center|[[File:Phase Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Cloaks your ship for a short time, consuming energy to do so.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Parasitic Remodulator&lt;br /&gt;
|align=center|[[File:Parasitic Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Transfers some of the target's shields to you over 8 seconds.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ECM==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Energy Absorber&lt;br /&gt;
|[[File:Energy Absorber.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Transfers energy from your target to your own ship over 8 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon System Inhibitor&lt;br /&gt;
|[[File:Weapon System Inhibitor.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|?&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Stasis Generator&lt;br /&gt;
|[[File:Stasis Generator.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Disable your target's weapons, modules and engines for a few seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Ion Emitter&lt;br /&gt;
|[[File:Ion Emitter.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Disable your target's weapons and modules for several seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gunship==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aiming Overcharge&lt;br /&gt;
|[[File:Aiming Overcharge.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases your main weapons' critical chance for 12s&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine Overcharge&lt;br /&gt;
|[[File:Engine Overcharge.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your maximum speed by 45% for 12-15s or until you use a weapon or missile.&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Combat Reboot&lt;br /&gt;
|[[File:Combat Reboot.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Removes all negative effects and briefly grants invulnerability&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Particle Purge&lt;br /&gt;
|[[File:Particle Purge.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Instantly depletes your shields to deal EM damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Command==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aegis System&lt;br /&gt;
|[[File:Aegis System.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases shield resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Coating Polarizer&lt;br /&gt;
|[[File:Coating Polarizer.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases hull resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Valkyrie System&lt;br /&gt;
|[[File:Valkyrie System.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your and nearby allies' damage by 20-28% for 10 seconds&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Gravi-scanner&lt;br /&gt;
|[[File:Gravi-scanner.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Increases your and nearby allies' speed by 20-26% for 20 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tackler==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Target Painter&lt;br /&gt;
|align=center|[[File:Target Painter.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Lowers target's shield and hull resistances for a short time.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Engine Suppressor&lt;br /&gt;
|align=center|[[File:Engine Suppressor.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Greatly lowers the target's speed for a short duration&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Inhibitor Beam&lt;br /&gt;
|align=center|[[File:Inhibitor Beam.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Prevents the target from activating afterburners while affected&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Sentry Drone&lt;br /&gt;
|align=center|[[File:Sentry Drone.png]]&lt;br /&gt;
|align=center|3+&lt;br /&gt;
|Drops a static sentry drone that fires at nearby enemies&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Engineering==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Shield Generator&lt;br /&gt;
|[[File:Mass Shield Generator.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Regenerate your and nearby allies' shields&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Nanodrone Cloud&lt;br /&gt;
|[[File:Nanodrone Cloud.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Repair your and nearby allies' hull&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Energy Emitter&lt;br /&gt;
|[[File:Energy Emitter.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Regenerate your and nearby allies' energy&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Charging Station&lt;br /&gt;
|[[File:Autonomous Charging Station.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that regenerates the shields of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Repair Station&lt;br /&gt;
|[[File:Autonomous Repair Station.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that repairs the hull of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Warp Gate&lt;br /&gt;
|[[File:Warp Gate.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deploy a gate that warps allies that use it 5km forwards&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Static Barrier&lt;br /&gt;
|[[File:Static Barrier.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a physical barrier directly in front of your ship&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guard==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Propulsion Inhibitor&lt;br /&gt;
|[[File:Mass Propulsion Inhibitor.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Blocks enemy thusters and afterburners within a 1100-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Signature Masking&lt;br /&gt;
|[[File:Signature Masking.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Reduces damage taken from enemies in a 1000-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Missile Shield&lt;br /&gt;
|[[File:Missile Shield.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Shoots down nearby enemy missiles.&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Shield Boost&lt;br /&gt;
|[[File:Emergency Shield Boost.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's shield over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Liquid Metal Injector&lt;br /&gt;
|[[File:Liquid Metal Injector.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's hull over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Pulsar&lt;br /&gt;
|[[File:Pulsar.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deals pulses of thermal damage to all enemies in a short radius&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Long Range==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|IR Pulsar&lt;br /&gt;
|[[File:IR Pulsar.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Disables targeting systems of all ships locked on to you for 12s&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|EM Scattering Field&lt;br /&gt;
|[[File:EM Scattering Field.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Makes the user invisible to radar and targeting systems, and protects from negative effects. Ends upon moving.&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Overcharge&lt;br /&gt;
|[[File:Weapon Overcharge.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases the damage of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Tachyon Charge&lt;br /&gt;
|[[File:Tachyon Charge.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases the shot speed of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Tachyon_Charge.png&amp;diff=1400</id>
		<title>File:Tachyon Charge.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Tachyon_Charge.png&amp;diff=1400"/>
		<updated>2014-05-11T14:28:09Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Weapon_Overcharge.png&amp;diff=1399</id>
		<title>File:Weapon Overcharge.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Weapon_Overcharge.png&amp;diff=1399"/>
		<updated>2014-05-11T14:28:01Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:EM_Scattering_Field.png&amp;diff=1398</id>
		<title>File:EM Scattering Field.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:EM_Scattering_Field.png&amp;diff=1398"/>
		<updated>2014-05-11T14:27:52Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:IR_Pulsar.png&amp;diff=1397</id>
		<title>File:IR Pulsar.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:IR_Pulsar.png&amp;diff=1397"/>
		<updated>2014-05-11T14:27:45Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Pulsar.png&amp;diff=1396</id>
		<title>File:Pulsar.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Pulsar.png&amp;diff=1396"/>
		<updated>2014-05-11T14:27:36Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Liquid_Metal_Injector.png&amp;diff=1395</id>
		<title>File:Liquid Metal Injector.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Liquid_Metal_Injector.png&amp;diff=1395"/>
		<updated>2014-05-11T14:27:29Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Missile_Shield.png&amp;diff=1394</id>
		<title>File:Missile Shield.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Missile_Shield.png&amp;diff=1394"/>
		<updated>2014-05-11T14:27:14Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Signature_Masking.png&amp;diff=1393</id>
		<title>File:Signature Masking.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Signature_Masking.png&amp;diff=1393"/>
		<updated>2014-05-11T14:27:06Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Mass_Propulsion_Inhibitor.png&amp;diff=1392</id>
		<title>File:Mass Propulsion Inhibitor.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Mass_Propulsion_Inhibitor.png&amp;diff=1392"/>
		<updated>2014-05-11T14:26:59Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1391</id>
		<title>Active module</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1391"/>
		<updated>2014-05-11T14:25:43Z</updated>

		<summary type="html">&lt;p&gt;Binky: /* Guard */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
; Active Modules&lt;br /&gt;
: Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
;Hierarchy of Module Efficiency&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkI-II.png‎]]&lt;br /&gt;
|align=center|'''Mk I'''&lt;br /&gt;
|The first level of item, bought from the warehouse with credits.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Overcharged.png‎]]&lt;br /&gt;
|align=center|'''Mk II'''&lt;br /&gt;
|Created by upgrading a Mk I item, either by paying credits or applying an upgrade kit found as loot.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkIII.png‎]]&lt;br /&gt;
|align=center|'''Mk III'''&lt;br /&gt;
|Created by upgrading a Mk II item either with Galactic Standards or Loyalty Vouchers from the correct faction for that item.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Experimental.png‎]]&lt;br /&gt;
|align=center|'''Experimental'''&lt;br /&gt;
|The most powerful kind of item. Created by upgrading a Mk III item with an experimental upgrade kit, or by paying Artifacts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageTOC}}&lt;br /&gt;
&lt;br /&gt;
=Modules=&lt;br /&gt;
&lt;br /&gt;
==Common==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|IR Flares&lt;br /&gt;
|align=center|[[File:IR Flares.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Deflects guided missiles on activation. Does not affect unguided missiles or mines.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Multiphase Shield Adapter&lt;br /&gt;
|align=center|[[File:Multiphase Shield Adapter.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases shield resistances for a short time&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Nanocomposite Coating&lt;br /&gt;
|align=center|[[File:Nanocomposite Coating.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases hull resistances for a short time&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Shield Booster&lt;br /&gt;
|rowspan=3 align=center|[[File:Shield Booster.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Restores some of your shields over 8 seconds&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Techs.png|50px|Link=Techs]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Repair Kit&lt;br /&gt;
|rowspan=3 align=center|[[File:Repair Kit.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Instantly restores some of your hull. Has a long cooldown.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Armada.png|50px|Link=Armada]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Legion.png|50px|Link=Legion]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Covert Ops==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Self Destruct&lt;br /&gt;
|[[File:Self Destruct.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Self destruct your ship, dealing heavy damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Orion Targeting Complex&lt;br /&gt;
|[[File:Orion Targeting Complex.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increase main weapon damage by 90-120% for 5 seconds&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|White Noise Jammer&lt;br /&gt;
|[[File:White Noise Jammer.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Disables your target's targeting system for 12-18s&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Adaptive Camo&lt;br /&gt;
|[[File:Adaptive Camo.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Hides your ship from enemy radar and targeting systems for 20s or until you fire or activate a module.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Arc&lt;br /&gt;
|[[File:Plasma Arc.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deal massive thermal damage to enemies directly in front of you for 3s.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Spy Drones&lt;br /&gt;
|align=center|[[File:Spy Drones.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Makes your target visible to anyone from any distance and reduces its hull and shield regeneration by 50% for 90 seconds.&lt;br /&gt;
|align=center|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Micro-locator&lt;br /&gt;
|align=center|[[File:Micro-locator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Drops a locator that reveals enemy ships in its range, including stealthed ships, disables cloaking devices within its range and prevents cloaking devices from being activated.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Phase Remodulator&lt;br /&gt;
|align=center|[[File:Phase Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Cloaks your ship for a short time, consuming energy to do so.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Parasitic Remodulator&lt;br /&gt;
|align=center|[[File:Parasitic Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Transfers some of the target's shields to you over 8 seconds.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ECM==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Energy Absorber&lt;br /&gt;
|[[File:Energy Absorber.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Transfers energy from your target to your own ship over 8 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon System Inhibitor&lt;br /&gt;
|[[File:Weapon System Inhibitor.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|?&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Stasis Generator&lt;br /&gt;
|[[File:Stasis Generator.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Disable your target's weapons, modules and engines for a few seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Ion Emitter&lt;br /&gt;
|[[File:Ion Emitter.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Disable your target's weapons and modules for several seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gunship==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aiming Overcharge&lt;br /&gt;
|[[File:Aiming Overcharge.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases your main weapons' critical chance for 12s&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine Overcharge&lt;br /&gt;
|[[File:Engine Overcharge.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your maximum speed by 45% for 12-15s or until you use a weapon or missile.&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Combat Reboot&lt;br /&gt;
|[[File:Combat Reboot.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Removes all negative effects and briefly grants invulnerability&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Particle Purge&lt;br /&gt;
|[[File:Particle Purge.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Instantly depletes your shields to deal EM damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Command==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aegis System&lt;br /&gt;
|[[File:Aegis System.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases shield resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Coating Polarizer&lt;br /&gt;
|[[File:Coating Polarizer.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases hull resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Valkyrie System&lt;br /&gt;
|[[File:Valkyrie System.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your and nearby allies' damage by 20-28% for 10 seconds&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Gravi-scanner&lt;br /&gt;
|[[File:Gravi-scanner.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Increases your and nearby allies' speed by 20-26% for 20 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tackler==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Target Painter&lt;br /&gt;
|align=center|[[File:Target Painter.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Lowers target's shield and hull resistances for a short time.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Engine Suppressor&lt;br /&gt;
|align=center|[[File:Engine Suppressor.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Greatly lowers the target's speed for a short duration&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Inhibitor Beam&lt;br /&gt;
|align=center|[[File:Inhibitor Beam.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Prevents the target from activating afterburners while affected&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Sentry Drone&lt;br /&gt;
|align=center|[[File:Sentry Drone.png]]&lt;br /&gt;
|align=center|3+&lt;br /&gt;
|Drops a static sentry drone that fires at nearby enemies&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Engineering==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Shield Generator&lt;br /&gt;
|[[File:Mass Shield Generator.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Regenerate your and nearby allies' shields&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Nanodrone Cloud&lt;br /&gt;
|[[File:Nanodrone Cloud.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Repair your and nearby allies' hull&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Energy Emitter&lt;br /&gt;
|[[File:Energy Emitter.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Regenerate your and nearby allies' energy&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Charging Station&lt;br /&gt;
|[[File:Autonomous Charging Station.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that regenerates the shields of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Repair Station&lt;br /&gt;
|[[File:Autonomous Repair Station.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that repairs the hull of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Warp Gate&lt;br /&gt;
|[[File:Warp Gate.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deploy a gate that warps allies that use it 5km forwards&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Static Barrier&lt;br /&gt;
|[[File:Static Barrier.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a physical barrier directly in front of your ship&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guard==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Propulsion Inhibitor&lt;br /&gt;
|[[File:Mass Propulsion Inhibitor.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Blocks enemy thusters and afterburners within a 1100-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Signature Masking&lt;br /&gt;
|[[File:Signature Masking.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Reduces damage taken from enemies in a 1000-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Missile Shield&lt;br /&gt;
|[[File:Missile Shield.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Shoots down nearby enemy missiles.&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Shield Boost&lt;br /&gt;
|[[Emergency Shield Boost.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's shield over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Liquid Metal Injector&lt;br /&gt;
|[[File:Liquid Metal Injector.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's hull over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Pulsar&lt;br /&gt;
|[[File:Pulsar.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deals pulses of thermal damage to all enemies in a short radius&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Long Range==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|IR Pulsar&lt;br /&gt;
|[[File:IR Pulsar.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Disables targeting systems of all ships locked on to you for 12s&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|EM Scattering Field&lt;br /&gt;
|[[File:EM Scattering Field.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Makes the user invisible to radar and targeting systems, and protects from negative effects. Ends upon moving.&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Overcharge&lt;br /&gt;
|[[File:Weapon Overcharge.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases the damage of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Tachyon Charge&lt;br /&gt;
|[[File:Tachyon Charge.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases the shot speed of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1390</id>
		<title>Active module</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1390"/>
		<updated>2014-05-11T14:24:58Z</updated>

		<summary type="html">&lt;p&gt;Binky: /* Guard */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
; Active Modules&lt;br /&gt;
: Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
;Hierarchy of Module Efficiency&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkI-II.png‎]]&lt;br /&gt;
|align=center|'''Mk I'''&lt;br /&gt;
|The first level of item, bought from the warehouse with credits.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Overcharged.png‎]]&lt;br /&gt;
|align=center|'''Mk II'''&lt;br /&gt;
|Created by upgrading a Mk I item, either by paying credits or applying an upgrade kit found as loot.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkIII.png‎]]&lt;br /&gt;
|align=center|'''Mk III'''&lt;br /&gt;
|Created by upgrading a Mk II item either with Galactic Standards or Loyalty Vouchers from the correct faction for that item.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Experimental.png‎]]&lt;br /&gt;
|align=center|'''Experimental'''&lt;br /&gt;
|The most powerful kind of item. Created by upgrading a Mk III item with an experimental upgrade kit, or by paying Artifacts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageTOC}}&lt;br /&gt;
&lt;br /&gt;
=Modules=&lt;br /&gt;
&lt;br /&gt;
==Common==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|IR Flares&lt;br /&gt;
|align=center|[[File:IR Flares.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Deflects guided missiles on activation. Does not affect unguided missiles or mines.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Multiphase Shield Adapter&lt;br /&gt;
|align=center|[[File:Multiphase Shield Adapter.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases shield resistances for a short time&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Nanocomposite Coating&lt;br /&gt;
|align=center|[[File:Nanocomposite Coating.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases hull resistances for a short time&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Shield Booster&lt;br /&gt;
|rowspan=3 align=center|[[File:Shield Booster.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Restores some of your shields over 8 seconds&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Techs.png|50px|Link=Techs]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Repair Kit&lt;br /&gt;
|rowspan=3 align=center|[[File:Repair Kit.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Instantly restores some of your hull. Has a long cooldown.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Armada.png|50px|Link=Armada]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Legion.png|50px|Link=Legion]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Covert Ops==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Self Destruct&lt;br /&gt;
|[[File:Self Destruct.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Self destruct your ship, dealing heavy damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Orion Targeting Complex&lt;br /&gt;
|[[File:Orion Targeting Complex.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increase main weapon damage by 90-120% for 5 seconds&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|White Noise Jammer&lt;br /&gt;
|[[File:White Noise Jammer.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Disables your target's targeting system for 12-18s&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Adaptive Camo&lt;br /&gt;
|[[File:Adaptive Camo.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Hides your ship from enemy radar and targeting systems for 20s or until you fire or activate a module.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Arc&lt;br /&gt;
|[[File:Plasma Arc.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deal massive thermal damage to enemies directly in front of you for 3s.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Spy Drones&lt;br /&gt;
|align=center|[[File:Spy Drones.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Makes your target visible to anyone from any distance and reduces its hull and shield regeneration by 50% for 90 seconds.&lt;br /&gt;
|align=center|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Micro-locator&lt;br /&gt;
|align=center|[[File:Micro-locator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Drops a locator that reveals enemy ships in its range, including stealthed ships, disables cloaking devices within its range and prevents cloaking devices from being activated.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Phase Remodulator&lt;br /&gt;
|align=center|[[File:Phase Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Cloaks your ship for a short time, consuming energy to do so.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Parasitic Remodulator&lt;br /&gt;
|align=center|[[File:Parasitic Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Transfers some of the target's shields to you over 8 seconds.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ECM==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Energy Absorber&lt;br /&gt;
|[[File:Energy Absorber.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Transfers energy from your target to your own ship over 8 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon System Inhibitor&lt;br /&gt;
|[[File:Weapon System Inhibitor.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|?&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Stasis Generator&lt;br /&gt;
|[[File:Stasis Generator.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Disable your target's weapons, modules and engines for a few seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Ion Emitter&lt;br /&gt;
|[[File:Ion Emitter.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Disable your target's weapons and modules for several seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gunship==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aiming Overcharge&lt;br /&gt;
|[[File:Aiming Overcharge.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases your main weapons' critical chance for 12s&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine Overcharge&lt;br /&gt;
|[[File:Engine Overcharge.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your maximum speed by 45% for 12-15s or until you use a weapon or missile.&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Combat Reboot&lt;br /&gt;
|[[File:Combat Reboot.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Removes all negative effects and briefly grants invulnerability&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Particle Purge&lt;br /&gt;
|[[File:Particle Purge.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Instantly depletes your shields to deal EM damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Command==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aegis System&lt;br /&gt;
|[[File:Aegis System.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases shield resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Coating Polarizer&lt;br /&gt;
|[[File:Coating Polarizer.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases hull resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Valkyrie System&lt;br /&gt;
|[[File:Valkyrie System.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your and nearby allies' damage by 20-28% for 10 seconds&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Gravi-scanner&lt;br /&gt;
|[[File:Gravi-scanner.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Increases your and nearby allies' speed by 20-26% for 20 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tackler==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Target Painter&lt;br /&gt;
|align=center|[[File:Target Painter.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Lowers target's shield and hull resistances for a short time.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Engine Suppressor&lt;br /&gt;
|align=center|[[File:Engine Suppressor.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Greatly lowers the target's speed for a short duration&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Inhibitor Beam&lt;br /&gt;
|align=center|[[File:Inhibitor Beam.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Prevents the target from activating afterburners while affected&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Sentry Drone&lt;br /&gt;
|align=center|[[File:Sentry Drone.png]]&lt;br /&gt;
|align=center|3+&lt;br /&gt;
|Drops a static sentry drone that fires at nearby enemies&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Engineering==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Shield Generator&lt;br /&gt;
|[[File:Mass Shield Generator.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Regenerate your and nearby allies' shields&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Nanodrone Cloud&lt;br /&gt;
|[[File:Nanodrone Cloud.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Repair your and nearby allies' hull&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Energy Emitter&lt;br /&gt;
|[[File:Energy Emitter.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Regenerate your and nearby allies' energy&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Charging Station&lt;br /&gt;
|[[File:Autonomous Charging Station.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that regenerates the shields of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Repair Station&lt;br /&gt;
|[[File:Autonomous Repair Station.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that repairs the hull of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Warp Gate&lt;br /&gt;
|[[File:Warp Gate.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deploy a gate that warps allies that use it 5km forwards&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Static Barrier&lt;br /&gt;
|[[File:Static Barrier.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a physical barrier directly in front of your ship&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guard==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Propulsion Inhibitor&lt;br /&gt;
|[[File:Mass Propulsion Inhibitor.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Blocks enemy thusters and afterburners within a 1100-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Signature Masking&lt;br /&gt;
|[[File:Signature Masking.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Reduces damage taken from enemies in a 1000-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Missile Shield&lt;br /&gt;
|[[File:Missile Shield.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Shoots down nearby enemy missiles.&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Shield Boost&lt;br /&gt;
|[[Emergency Shield Boost.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's shield over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Liquid Metal Injector&lt;br /&gt;
|[[File:Liquid Metal Injector.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's hull over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Pulsar&lt;br /&gt;
|[[File:Pulsar.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deals pulses of thermal damage to all enemies in a short radius&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|IR Pulsar&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Disables targeting systems of all ships locked on to you for 12s&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|EM Scattering Field&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Makes the user invisible to radar and targeting systems, and protects from negative effects. Ends upon moving.&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Overcharge&lt;br /&gt;
|&lt;br /&gt;
|1+&lt;br /&gt;
|Increases the damage of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Tachyon Charge&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Increases the shot speed of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Static_Barrier.png&amp;diff=1389</id>
		<title>File:Static Barrier.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Static_Barrier.png&amp;diff=1389"/>
		<updated>2014-05-11T14:24:08Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Warp_Gate.png&amp;diff=1388</id>
		<title>File:Warp Gate.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Warp_Gate.png&amp;diff=1388"/>
		<updated>2014-05-11T14:24:01Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Autonomous_Repair_Station.png&amp;diff=1387</id>
		<title>File:Autonomous Repair Station.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Autonomous_Repair_Station.png&amp;diff=1387"/>
		<updated>2014-05-11T14:23:54Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Autonomous_Charging_Station.png&amp;diff=1386</id>
		<title>File:Autonomous Charging Station.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Autonomous_Charging_Station.png&amp;diff=1386"/>
		<updated>2014-05-11T14:23:45Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Energy_Emitter.png&amp;diff=1385</id>
		<title>File:Energy Emitter.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Energy_Emitter.png&amp;diff=1385"/>
		<updated>2014-05-11T14:23:28Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Nanodrone_Cloud.png&amp;diff=1384</id>
		<title>File:Nanodrone Cloud.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Nanodrone_Cloud.png&amp;diff=1384"/>
		<updated>2014-05-11T14:23:20Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Mass_Shield_Generator.png&amp;diff=1383</id>
		<title>File:Mass Shield Generator.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Mass_Shield_Generator.png&amp;diff=1383"/>
		<updated>2014-05-11T14:23:00Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1382</id>
		<title>Active module</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1382"/>
		<updated>2014-05-11T14:22:21Z</updated>

		<summary type="html">&lt;p&gt;Binky: /* Engineering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
; Active Modules&lt;br /&gt;
: Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
;Hierarchy of Module Efficiency&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkI-II.png‎]]&lt;br /&gt;
|align=center|'''Mk I'''&lt;br /&gt;
|The first level of item, bought from the warehouse with credits.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Overcharged.png‎]]&lt;br /&gt;
|align=center|'''Mk II'''&lt;br /&gt;
|Created by upgrading a Mk I item, either by paying credits or applying an upgrade kit found as loot.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkIII.png‎]]&lt;br /&gt;
|align=center|'''Mk III'''&lt;br /&gt;
|Created by upgrading a Mk II item either with Galactic Standards or Loyalty Vouchers from the correct faction for that item.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Experimental.png‎]]&lt;br /&gt;
|align=center|'''Experimental'''&lt;br /&gt;
|The most powerful kind of item. Created by upgrading a Mk III item with an experimental upgrade kit, or by paying Artifacts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageTOC}}&lt;br /&gt;
&lt;br /&gt;
=Modules=&lt;br /&gt;
&lt;br /&gt;
==Common==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|IR Flares&lt;br /&gt;
|align=center|[[File:IR Flares.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Deflects guided missiles on activation. Does not affect unguided missiles or mines.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Multiphase Shield Adapter&lt;br /&gt;
|align=center|[[File:Multiphase Shield Adapter.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases shield resistances for a short time&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Nanocomposite Coating&lt;br /&gt;
|align=center|[[File:Nanocomposite Coating.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases hull resistances for a short time&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Shield Booster&lt;br /&gt;
|rowspan=3 align=center|[[File:Shield Booster.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Restores some of your shields over 8 seconds&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Techs.png|50px|Link=Techs]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Repair Kit&lt;br /&gt;
|rowspan=3 align=center|[[File:Repair Kit.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Instantly restores some of your hull. Has a long cooldown.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Armada.png|50px|Link=Armada]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Legion.png|50px|Link=Legion]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Covert Ops==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Self Destruct&lt;br /&gt;
|[[File:Self Destruct.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Self destruct your ship, dealing heavy damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Orion Targeting Complex&lt;br /&gt;
|[[File:Orion Targeting Complex.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increase main weapon damage by 90-120% for 5 seconds&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|White Noise Jammer&lt;br /&gt;
|[[File:White Noise Jammer.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Disables your target's targeting system for 12-18s&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Adaptive Camo&lt;br /&gt;
|[[File:Adaptive Camo.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Hides your ship from enemy radar and targeting systems for 20s or until you fire or activate a module.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Arc&lt;br /&gt;
|[[File:Plasma Arc.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deal massive thermal damage to enemies directly in front of you for 3s.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Spy Drones&lt;br /&gt;
|align=center|[[File:Spy Drones.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Makes your target visible to anyone from any distance and reduces its hull and shield regeneration by 50% for 90 seconds.&lt;br /&gt;
|align=center|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Micro-locator&lt;br /&gt;
|align=center|[[File:Micro-locator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Drops a locator that reveals enemy ships in its range, including stealthed ships, disables cloaking devices within its range and prevents cloaking devices from being activated.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Phase Remodulator&lt;br /&gt;
|align=center|[[File:Phase Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Cloaks your ship for a short time, consuming energy to do so.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Parasitic Remodulator&lt;br /&gt;
|align=center|[[File:Parasitic Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Transfers some of the target's shields to you over 8 seconds.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ECM==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Energy Absorber&lt;br /&gt;
|[[File:Energy Absorber.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Transfers energy from your target to your own ship over 8 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon System Inhibitor&lt;br /&gt;
|[[File:Weapon System Inhibitor.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|?&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Stasis Generator&lt;br /&gt;
|[[File:Stasis Generator.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Disable your target's weapons, modules and engines for a few seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Ion Emitter&lt;br /&gt;
|[[File:Ion Emitter.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Disable your target's weapons and modules for several seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gunship==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aiming Overcharge&lt;br /&gt;
|[[File:Aiming Overcharge.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases your main weapons' critical chance for 12s&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine Overcharge&lt;br /&gt;
|[[File:Engine Overcharge.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your maximum speed by 45% for 12-15s or until you use a weapon or missile.&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Combat Reboot&lt;br /&gt;
|[[File:Combat Reboot.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Removes all negative effects and briefly grants invulnerability&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Particle Purge&lt;br /&gt;
|[[File:Particle Purge.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Instantly depletes your shields to deal EM damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Command==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aegis System&lt;br /&gt;
|[[File:Aegis System.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases shield resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Coating Polarizer&lt;br /&gt;
|[[File:Coating Polarizer.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases hull resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Valkyrie System&lt;br /&gt;
|[[File:Valkyrie System.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your and nearby allies' damage by 20-28% for 10 seconds&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Gravi-scanner&lt;br /&gt;
|[[File:Gravi-scanner.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Increases your and nearby allies' speed by 20-26% for 20 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tackler==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Target Painter&lt;br /&gt;
|align=center|[[File:Target Painter.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Lowers target's shield and hull resistances for a short time.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Engine Suppressor&lt;br /&gt;
|align=center|[[File:Engine Suppressor.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Greatly lowers the target's speed for a short duration&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Inhibitor Beam&lt;br /&gt;
|align=center|[[File:Inhibitor Beam.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Prevents the target from activating afterburners while affected&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Sentry Drone&lt;br /&gt;
|align=center|[[File:Sentry Drone.png]]&lt;br /&gt;
|align=center|3+&lt;br /&gt;
|Drops a static sentry drone that fires at nearby enemies&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Engineering==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Shield Generator&lt;br /&gt;
|[[File:Mass Shield Generator.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Regenerate your and nearby allies' shields&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Nanodrone Cloud&lt;br /&gt;
|[[File:Nanodrone Cloud.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Repair your and nearby allies' hull&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Energy Emitter&lt;br /&gt;
|[[File:Energy Emitter.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Regenerate your and nearby allies' energy&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Charging Station&lt;br /&gt;
|[[File:Autonomous Charging Station.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that regenerates the shields of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Repair Station&lt;br /&gt;
|[[File:Autonomous Repair Station.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that repairs the hull of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Warp Gate&lt;br /&gt;
|[[File:Warp Gate.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deploy a gate that warps allies that use it 5km forwards&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Static Barrier&lt;br /&gt;
|[[File:Static Barrier.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a physical barrier directly in front of your ship&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guard==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Propulsion Inhibitor&lt;br /&gt;
|&lt;br /&gt;
|1+&lt;br /&gt;
|Blocks enemy thusters and afterburners within a 1100-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Signature Masking&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Reduces damage taken from enemies in a 1000-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Missile Shield&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Shoots down nearby enemy missiles.&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Shield Boost&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's shield over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Liquid Metal Injector&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's hull over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Pulsar&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Deals pulses of thermal damage to all enemies in a short radius&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|IR Pulsar&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Disables targeting systems of all ships locked on to you for 12s&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|EM Scattering Field&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Makes the user invisible to radar and targeting systems, and protects from negative effects. Ends upon moving.&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Overcharge&lt;br /&gt;
|&lt;br /&gt;
|1+&lt;br /&gt;
|Increases the damage of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Tachyon Charge&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Increases the shot speed of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Sentry_Drone.png&amp;diff=1381</id>
		<title>File:Sentry Drone.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Sentry_Drone.png&amp;diff=1381"/>
		<updated>2014-05-11T14:21:27Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Inhibitor_Beam.png&amp;diff=1380</id>
		<title>File:Inhibitor Beam.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Inhibitor_Beam.png&amp;diff=1380"/>
		<updated>2014-05-11T14:21:20Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Engine_Suppressor.png&amp;diff=1379</id>
		<title>File:Engine Suppressor.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Engine_Suppressor.png&amp;diff=1379"/>
		<updated>2014-05-11T14:21:10Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Target_Painter.png&amp;diff=1378</id>
		<title>File:Target Painter.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Target_Painter.png&amp;diff=1378"/>
		<updated>2014-05-11T14:21:02Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1377</id>
		<title>Active module</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1377"/>
		<updated>2014-05-11T14:19:41Z</updated>

		<summary type="html">&lt;p&gt;Binky: /* Tackler */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
; Active Modules&lt;br /&gt;
: Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
;Hierarchy of Module Efficiency&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkI-II.png‎]]&lt;br /&gt;
|align=center|'''Mk I'''&lt;br /&gt;
|The first level of item, bought from the warehouse with credits.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Overcharged.png‎]]&lt;br /&gt;
|align=center|'''Mk II'''&lt;br /&gt;
|Created by upgrading a Mk I item, either by paying credits or applying an upgrade kit found as loot.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkIII.png‎]]&lt;br /&gt;
|align=center|'''Mk III'''&lt;br /&gt;
|Created by upgrading a Mk II item either with Galactic Standards or Loyalty Vouchers from the correct faction for that item.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Experimental.png‎]]&lt;br /&gt;
|align=center|'''Experimental'''&lt;br /&gt;
|The most powerful kind of item. Created by upgrading a Mk III item with an experimental upgrade kit, or by paying Artifacts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageTOC}}&lt;br /&gt;
&lt;br /&gt;
=Modules=&lt;br /&gt;
&lt;br /&gt;
==Common==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|IR Flares&lt;br /&gt;
|align=center|[[File:IR Flares.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Deflects guided missiles on activation. Does not affect unguided missiles or mines.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Multiphase Shield Adapter&lt;br /&gt;
|align=center|[[File:Multiphase Shield Adapter.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases shield resistances for a short time&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Nanocomposite Coating&lt;br /&gt;
|align=center|[[File:Nanocomposite Coating.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases hull resistances for a short time&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Shield Booster&lt;br /&gt;
|rowspan=3 align=center|[[File:Shield Booster.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Restores some of your shields over 8 seconds&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Techs.png|50px|Link=Techs]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Repair Kit&lt;br /&gt;
|rowspan=3 align=center|[[File:Repair Kit.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Instantly restores some of your hull. Has a long cooldown.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Armada.png|50px|Link=Armada]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Legion.png|50px|Link=Legion]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Covert Ops==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Self Destruct&lt;br /&gt;
|[[File:Self Destruct.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Self destruct your ship, dealing heavy damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Orion Targeting Complex&lt;br /&gt;
|[[File:Orion Targeting Complex.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increase main weapon damage by 90-120% for 5 seconds&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|White Noise Jammer&lt;br /&gt;
|[[File:White Noise Jammer.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Disables your target's targeting system for 12-18s&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Adaptive Camo&lt;br /&gt;
|[[File:Adaptive Camo.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Hides your ship from enemy radar and targeting systems for 20s or until you fire or activate a module.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Arc&lt;br /&gt;
|[[File:Plasma Arc.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deal massive thermal damage to enemies directly in front of you for 3s.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Spy Drones&lt;br /&gt;
|align=center|[[File:Spy Drones.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Makes your target visible to anyone from any distance and reduces its hull and shield regeneration by 50% for 90 seconds.&lt;br /&gt;
|align=center|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Micro-locator&lt;br /&gt;
|align=center|[[File:Micro-locator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Drops a locator that reveals enemy ships in its range, including stealthed ships, disables cloaking devices within its range and prevents cloaking devices from being activated.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Phase Remodulator&lt;br /&gt;
|align=center|[[File:Phase Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Cloaks your ship for a short time, consuming energy to do so.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Parasitic Remodulator&lt;br /&gt;
|align=center|[[File:Parasitic Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Transfers some of the target's shields to you over 8 seconds.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ECM==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Energy Absorber&lt;br /&gt;
|[[File:Energy Absorber.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Transfers energy from your target to your own ship over 8 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon System Inhibitor&lt;br /&gt;
|[[File:Weapon System Inhibitor.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|?&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Stasis Generator&lt;br /&gt;
|[[File:Stasis Generator.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Disable your target's weapons, modules and engines for a few seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Ion Emitter&lt;br /&gt;
|[[File:Ion Emitter.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Disable your target's weapons and modules for several seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gunship==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aiming Overcharge&lt;br /&gt;
|[[File:Aiming Overcharge.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases your main weapons' critical chance for 12s&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine Overcharge&lt;br /&gt;
|[[File:Engine Overcharge.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your maximum speed by 45% for 12-15s or until you use a weapon or missile.&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Combat Reboot&lt;br /&gt;
|[[File:Combat Reboot.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Removes all negative effects and briefly grants invulnerability&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Particle Purge&lt;br /&gt;
|[[File:Particle Purge.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Instantly depletes your shields to deal EM damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Command==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aegis System&lt;br /&gt;
|[[File:Aegis System.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases shield resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Coating Polarizer&lt;br /&gt;
|[[File:Coating Polarizer.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases hull resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Valkyrie System&lt;br /&gt;
|[[File:Valkyrie System.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your and nearby allies' damage by 20-28% for 10 seconds&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Gravi-scanner&lt;br /&gt;
|[[File:Gravi-scanner.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Increases your and nearby allies' speed by 20-26% for 20 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tackler==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Target Painter&lt;br /&gt;
|align=center|[[File:Target Painter.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Lowers target's shield and hull resistances for a short time.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Engine Suppressor&lt;br /&gt;
|align=center|[[File:Engine Suppressor.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Greatly lowers the target's speed for a short duration&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Inhibitor Beam&lt;br /&gt;
|align=center|[[File:Inhibitor Beam.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Prevents the target from activating afterburners while affected&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Sentry Drone&lt;br /&gt;
|align=center|[[File:Sentry Drone.png]]&lt;br /&gt;
|align=center|3+&lt;br /&gt;
|Drops a static sentry drone that fires at nearby enemies&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Engineering==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Shield Generator&lt;br /&gt;
|&lt;br /&gt;
|1+&lt;br /&gt;
|Regenerate your and nearby allies' shields&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Nanodrone Cloud&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Repair your and nearby allies' hull&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Energy Emitter&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Regenerate your and nearby allies' energy&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Charging Station&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that regenerates the shields of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Repair Station&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that repairs the hull of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Warp Gate&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Deploy a gate that warps allies that use it 5km forwards&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Static Barrier&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a physical barrier directly in front of your ship&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guard==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Propulsion Inhibitor&lt;br /&gt;
|&lt;br /&gt;
|1+&lt;br /&gt;
|Blocks enemy thusters and afterburners within a 1100-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Signature Masking&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Reduces damage taken from enemies in a 1000-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Missile Shield&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Shoots down nearby enemy missiles.&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Shield Boost&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's shield over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Liquid Metal Injector&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's hull over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Pulsar&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Deals pulses of thermal damage to all enemies in a short radius&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|IR Pulsar&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Disables targeting systems of all ships locked on to you for 12s&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|EM Scattering Field&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Makes the user invisible to radar and targeting systems, and protects from negative effects. Ends upon moving.&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Overcharge&lt;br /&gt;
|&lt;br /&gt;
|1+&lt;br /&gt;
|Increases the damage of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Tachyon Charge&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Increases the shot speed of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Gravi-scanner.png&amp;diff=1376</id>
		<title>File:Gravi-scanner.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Gravi-scanner.png&amp;diff=1376"/>
		<updated>2014-05-11T14:19:06Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Valkyrie_System.png&amp;diff=1375</id>
		<title>File:Valkyrie System.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Valkyrie_System.png&amp;diff=1375"/>
		<updated>2014-05-11T14:18:59Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Coating_Polarizer.png&amp;diff=1374</id>
		<title>File:Coating Polarizer.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Coating_Polarizer.png&amp;diff=1374"/>
		<updated>2014-05-11T14:18:53Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Aegis_System.png&amp;diff=1373</id>
		<title>File:Aegis System.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Aegis_System.png&amp;diff=1373"/>
		<updated>2014-05-11T14:18:43Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1372</id>
		<title>Active module</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Active_module&amp;diff=1372"/>
		<updated>2014-05-11T14:18:09Z</updated>

		<summary type="html">&lt;p&gt;Binky: /* Command */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageStart}}&lt;br /&gt;
; Active Modules&lt;br /&gt;
: Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
;Hierarchy of Module Efficiency&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkI-II.png‎]]&lt;br /&gt;
|align=center|'''Mk I'''&lt;br /&gt;
|The first level of item, bought from the warehouse with credits.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Overcharged.png‎]]&lt;br /&gt;
|align=center|'''Mk II'''&lt;br /&gt;
|Created by upgrading a Mk I item, either by paying credits or applying an upgrade kit found as loot.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:MkIII.png‎]]&lt;br /&gt;
|align=center|'''Mk III'''&lt;br /&gt;
|Created by upgrading a Mk II item either with Galactic Standards or Loyalty Vouchers from the correct faction for that item.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:Experimental.png‎]]&lt;br /&gt;
|align=center|'''Experimental'''&lt;br /&gt;
|The most powerful kind of item. Created by upgrading a Mk III item with an experimental upgrade kit, or by paying Artifacts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PageTOC}}&lt;br /&gt;
&lt;br /&gt;
=Modules=&lt;br /&gt;
&lt;br /&gt;
==Common==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|IR Flares&lt;br /&gt;
|align=center|[[File:IR Flares.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Deflects guided missiles on activation. Does not affect unguided missiles or mines.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Multiphase Shield Adapter&lt;br /&gt;
|align=center|[[File:Multiphase Shield Adapter.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases shield resistances for a short time&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Nanocomposite Coating&lt;br /&gt;
|align=center|[[File:Nanocomposite Coating.png]]&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Greatly increases hull resistances for a short time&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Shield Booster&lt;br /&gt;
|rowspan=3 align=center|[[File:Shield Booster.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Restores some of your shields over 8 seconds&lt;br /&gt;
|align=center|[[File:Raid.png|50px|Link=Raid]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|Link=Vanguard]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Techs.png|50px|Link=Techs]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 align=center|Repair Kit&lt;br /&gt;
|rowspan=3 align=center|[[File:Repair Kit.png]]&lt;br /&gt;
|rowspan=3 align=center|1+&lt;br /&gt;
|rowspan=3|Instantly restores some of your hull. Has a long cooldown.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|Link=Wardens]]&amp;lt;br&amp;gt;Interceptor&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Armada.png|50px|Link=Armada]]&amp;lt;br&amp;gt;Fighter&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Legion.png|50px|Link=Legion]]&amp;lt;br&amp;gt;Frigate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Covert Ops==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Self Destruct&lt;br /&gt;
|[[File:Self Destruct.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Self destruct your ship, dealing heavy damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Orion Targeting Complex&lt;br /&gt;
|[[File:Orion Targeting Complex.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increase main weapon damage by 90-120% for 5 seconds&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|White Noise Jammer&lt;br /&gt;
|[[File:White Noise Jammer.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Disables your target's targeting system for 12-18s&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Adaptive Camo&lt;br /&gt;
|[[File:Adaptive Camo.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Hides your ship from enemy radar and targeting systems for 20s or until you fire or activate a module.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Arc&lt;br /&gt;
|[[File:Plasma Arc.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Deal massive thermal damage to enemies directly in front of you for 3s.&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Spy Drones&lt;br /&gt;
|align=center|[[File:Spy Drones.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Makes your target visible to anyone from any distance and reduces its hull and shield regeneration by 50% for 90 seconds.&lt;br /&gt;
|align=center|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Micro-locator&lt;br /&gt;
|align=center|[[File:Micro-locator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Drops a locator that reveals enemy ships in its range, including stealthed ships, disables cloaking devices within its range and prevents cloaking devices from being activated.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Phase Remodulator&lt;br /&gt;
|align=center|[[File:Phase Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Cloaks your ship for a short time, consuming energy to do so.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Parasitic Remodulator&lt;br /&gt;
|align=center|[[File:Parasitic Remodulator.png]]&lt;br /&gt;
|align=center|?&lt;br /&gt;
|Transfers some of the target's shields to you over 8 seconds.&lt;br /&gt;
|align=center|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ECM==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Energy Absorber&lt;br /&gt;
|[[File:Energy Absorber.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Transfers energy from your target to your own ship over 8 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon System Inhibitor&lt;br /&gt;
|[[File:Weapon System Inhibitor.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|?&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Stasis Generator&lt;br /&gt;
|[[File:Stasis Generator.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Disable your target's weapons, modules and engines for a few seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Ion Emitter&lt;br /&gt;
|[[File:Ion Emitter.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Disable your target's weapons and modules for several seconds&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gunship==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aiming Overcharge&lt;br /&gt;
|[[File:Aiming Overcharge.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases your main weapons' critical chance for 12s&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine Overcharge&lt;br /&gt;
|[[File:Engine Overcharge.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your maximum speed by 45% for 12-15s or until you use a weapon or missile.&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Combat Reboot&lt;br /&gt;
|[[File:Combat Reboot.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Removes all negative effects and briefly grants invulnerability&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Particle Purge&lt;br /&gt;
|[[File:Particle Purge.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Instantly depletes your shields to deal EM damage to nearby enemies&lt;br /&gt;
|[[File:Armada.png|50px|link=Armada]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Command==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Aegis System&lt;br /&gt;
|[[File:Aegis System.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases shield resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Coating Polarizer&lt;br /&gt;
|[[File:Coating Polarizer.png]]&lt;br /&gt;
|1+&lt;br /&gt;
|Increases hull resistances of yourself and nearby allies&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Valkyrie System&lt;br /&gt;
|[[File:Valkyrie System.png]]&lt;br /&gt;
|2+&lt;br /&gt;
|Increases your and nearby allies' damage by 20-28% for 10 seconds&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Gravi-scanner&lt;br /&gt;
|[[File:Gravi-scanner.png]]&lt;br /&gt;
|3+&lt;br /&gt;
|Increases your and nearby allies' speed by 20-26% for 20 seconds&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tackler==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Target Painter&lt;br /&gt;
|align=center|[[File:MkI-II.png]]&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Lowers target's shield and hull resistances for a short time.&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Engine Suppressor&lt;br /&gt;
|align=center|&lt;br /&gt;
|align=center|1+&lt;br /&gt;
|Greatly lowers the target's speed for a short duration&lt;br /&gt;
|align=center|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Inhibitor Beam&lt;br /&gt;
|align=center|&lt;br /&gt;
|align=center|2+&lt;br /&gt;
|Prevents the target from activating afterburners while affected&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|Sentry Drone&lt;br /&gt;
|align=center|&lt;br /&gt;
|align=center|3+&lt;br /&gt;
|Drops a static sentry drone that fires at nearby enemies&lt;br /&gt;
|align=center|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Engineering==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Shield Generator&lt;br /&gt;
|&lt;br /&gt;
|1+&lt;br /&gt;
|Regenerate your and nearby allies' shields&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Nanodrone Cloud&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Repair your and nearby allies' hull&lt;br /&gt;
|[[File:Legion.png|50px|link=Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|Energy Emitter&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Regenerate your and nearby allies' energy&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Charging Station&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that regenerates the shields of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Autonomous Repair Station&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a beacon that repairs the hull of the most damaged nearby ally&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Warp Gate&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Deploy a gate that warps allies that use it 5km forwards&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Static Barrier&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Drop a physical barrier directly in front of your ship&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guard==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|Mass Propulsion Inhibitor&lt;br /&gt;
|&lt;br /&gt;
|1+&lt;br /&gt;
|Blocks enemy thusters and afterburners within a 1100-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Signature Masking&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Reduces damage taken from enemies in a 1000-1300m radius.&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Missile Shield&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Shoots down nearby enemy missiles.&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Shield Boost&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's shield over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Liquid Metal Injector&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Repairs your ship's hull over 20s&lt;br /&gt;
|[[File:Techs.png|50px|link=Techs]]&lt;br /&gt;
|-&lt;br /&gt;
|Pulsar&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Deals pulses of thermal damage to all enemies in a short radius&lt;br /&gt;
|[[File:Vangaurd.png|50px|link=Vanguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Icon&lt;br /&gt;
!Tiers&lt;br /&gt;
!Description&lt;br /&gt;
!Mk 3&amp;lt;br&amp;gt;Faction&lt;br /&gt;
|-&lt;br /&gt;
|IR Pulsar&lt;br /&gt;
|&lt;br /&gt;
|3+&lt;br /&gt;
|Disables targeting systems of all ships locked on to you for 12s&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|EM Scattering Field&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Makes the user invisible to radar and targeting systems, and protects from negative effects. Ends upon moving.&lt;br /&gt;
|[[File:Wardens.png|50px|link=Wardens]]&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Overcharge&lt;br /&gt;
|&lt;br /&gt;
|1+&lt;br /&gt;
|Increases the damage of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|-&lt;br /&gt;
|Tachyon Charge&lt;br /&gt;
|&lt;br /&gt;
|2+&lt;br /&gt;
|Increases the shot speed of the next disintegrator blast or guided torpedo&lt;br /&gt;
|[[File:Raid.png|50px|link=Raid]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Particle_Purge.png&amp;diff=1371</id>
		<title>File:Particle Purge.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Particle_Purge.png&amp;diff=1371"/>
		<updated>2014-05-11T14:17:15Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Combat_Reboot.png&amp;diff=1370</id>
		<title>File:Combat Reboot.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Combat_Reboot.png&amp;diff=1370"/>
		<updated>2014-05-11T14:17:09Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Engine_Overcharge.png&amp;diff=1369</id>
		<title>File:Engine Overcharge.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Engine_Overcharge.png&amp;diff=1369"/>
		<updated>2014-05-11T14:17:02Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Aiming_Overcharge.png&amp;diff=1368</id>
		<title>File:Aiming Overcharge.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Aiming_Overcharge.png&amp;diff=1368"/>
		<updated>2014-05-11T14:16:51Z</updated>

		<summary type="html">&lt;p&gt;Binky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Binky</name></author>
	</entry>
</feed>