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	<updated>2026-05-06T20:15:29Z</updated>
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	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Tasks&amp;diff=13429</id>
		<title>Tasks</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Tasks&amp;diff=13429"/>
		<updated>2023-04-03T08:19:09Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* 2023 Egg Hunt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to view the list of available tasks, it is necessary, while in the hangar, to press the button '''&amp;quot;Tasks&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
The task can include the destruction of ships, causing damage or a set of effectiveness in battle.&lt;br /&gt;
&lt;br /&gt;
[[Premium content#Premium License|Premium License]] allows you to increase contractual resources: [[Credits]] {{CR}}, [[Experience]] {{SYN}}, workshop details for the entire period your action. &lt;br /&gt;
For a permanent increase in resources for each contract, you can also purchase in  [http://store.steampowered.com/app/212070// Steam] or [https://store.gaijin.net/storefront.php?skin_lang=en&amp;amp;category=StarConflict Game Store] sets-additions [[DLC]]. Same [[Bonuses|bonuses]] from [[DLC]] are added together.&lt;br /&gt;
&lt;br /&gt;
In the tasks window you can see several tabs. Tasks are sorted by these tabs for easy reference.&lt;br /&gt;
&lt;br /&gt;
=[[Campaign]]=&lt;br /&gt;
Campaign - special tasks that tell the story of the Star Conflict universe. Performing these tasks will give you many very valuable rewards (for example, valuable rare parts for manufactured ships, {{I}}, {{CR}}), and will also raise the pilot's clearance level above 15.&lt;br /&gt;
&lt;br /&gt;
The plot of the campaign begins right after [[Ellydium]] Corporation managed to force out the aliens from the zone where the Ellydium Theta station is located.&lt;br /&gt;
&lt;br /&gt;
It would seem that ‘Ellydium’ is at the peak of its success. But it is at this moment that the corporation sends a large-scale request to the UMC for urgent and high-paying work.&lt;br /&gt;
&lt;br /&gt;
The [[UMC]] accepts the order and sends base an advanced reconnaissance unit to the ‘Ellydium Theta’ base, while it's assembling the main forces. As part of this reconnaissance unit, you are a high-class mercenary pilot. Adventures begin!&lt;br /&gt;
&lt;br /&gt;
=[[Campaign#Level upping|Level up]]=&lt;br /&gt;
Here are the tasks, after which you will get a new [[Advancement|clearance level]] (starting from 16, up to 15 inclusive, the clearance levels increase automatically). &amp;lt;br/&amp;gt;&lt;br /&gt;
They will be issued only if clearance level 15 is reached, your clearance points scale of the current level is completely filled and the campaign tasks are completed.&lt;br /&gt;
&lt;br /&gt;
=Events=&lt;br /&gt;
Here there are tasks related to the current event in the game.&lt;br /&gt;
&lt;br /&gt;
== 2023 Egg Hunt ==&lt;br /&gt;
In 2023 Easter, there was an Easter Egg Hunt.&lt;br /&gt;
Here is a [[2023 Easter Egg Hunt|guide]] for it.&lt;br /&gt;
&lt;br /&gt;
=[[Contracts]]=&lt;br /&gt;
'''Contracts''' are a good way of earning resources by doing them in [[Open Space|open space]].&amp;lt;br/&amp;gt;&lt;br /&gt;
The progress of the execution of contracts is saved when you exit the game.&lt;br /&gt;
&lt;br /&gt;
Awards are different:&lt;br /&gt;
*[[experience]]&lt;br /&gt;
* [[credits]]&lt;br /&gt;
* details for the workshop&lt;br /&gt;
&lt;br /&gt;
Also here are located the UMC special orders in [[PvE|missions]], for which you can get {{I}}.&lt;br /&gt;
&lt;br /&gt;
=Regular tasks=&lt;br /&gt;
&lt;br /&gt;
[[File:Regular tasks.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
A special type of tasks that, once completed, becomes available again the next day with the same conditions and reward. Do not have deadlines. &amp;lt;br/&amp;gt;&lt;br /&gt;
''Exception.'' There are several tasks, one of which can be changed once a day to another, similar in style, but slightly with different conditions.&lt;br /&gt;
&lt;br /&gt;
The rewards are materials and parts for the workshop and corporate {{I}} ('''DOESN'T COME''' at the expense of the pilot). &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Patrol''' - another daily mission, these contracts allow you to send a number of ships on a few-hour patrol. During patrol, the assigned ships will be unavailable for for use until the mission is either cancelled or completed. While any ship can be sent, ships with improved experience will often yield a higher credits reward. Upon completion, the player receives a sum of credits, determined by the patrol time and the ships assigned.&lt;br /&gt;
&lt;br /&gt;
Tasks for [[Sector Conquest]] and for [[Portals]] are also located here.&lt;br /&gt;
&lt;br /&gt;
Here are the '''tasks for enriched monocrystals and xenocrystals''' for victories in [[PvP]], [[PvE]] and [[CO-OP]].&lt;br /&gt;
&lt;br /&gt;
'''Task &amp;quot;Veteran&amp;quot;''' (do 60 regular tasks) gives access to container with all items below:&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
*40 monocrystals&lt;br /&gt;
*10 metal blanks&lt;br /&gt;
*10 pure silicon&lt;br /&gt;
*10 graphite plates&lt;br /&gt;
*10 computing chips&lt;br /&gt;
*10 osmium crystals&lt;br /&gt;
*5 [[Xenon Lamp (premium)|xenon lamps]]&lt;br /&gt;
*5 [[Double Deflector (premium)|double deflectors]]&lt;br /&gt;
*5 [[Explosive Shells (premium)|explosive shells]]&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tasks for '''containers for [[Special Operation]]s''' are also here. The cost of a container is 100 {{I}}. The lifetime of the container in the store is 3 hours.&lt;br /&gt;
&lt;br /&gt;
=Adventures=&lt;br /&gt;
Special tasks, that can be taken from the coordinators of the 3 sides of the conflict in [[Open Space]].&lt;br /&gt;
&lt;br /&gt;
Coordinators are located in [[Station 'Guardian-17']], [[Station 'New Eden']] and [[Station 'Mendes-IX']] locations on special transports:&lt;br /&gt;
&lt;br /&gt;
[[File:Empire coordinator.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
Tasks are often multi-stage and with good rewards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]][[Category:Tasks]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Tasks&amp;diff=13428</id>
		<title>Tasks</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Tasks&amp;diff=13428"/>
		<updated>2023-04-03T08:16:12Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* 2023 Egg Hunt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to view the list of available tasks, it is necessary, while in the hangar, to press the button '''&amp;quot;Tasks&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
The task can include the destruction of ships, causing damage or a set of effectiveness in battle.&lt;br /&gt;
&lt;br /&gt;
[[Premium content#Premium License|Premium License]] allows you to increase contractual resources: [[Credits]] {{CR}}, [[Experience]] {{SYN}}, workshop details for the entire period your action. &lt;br /&gt;
For a permanent increase in resources for each contract, you can also purchase in  [http://store.steampowered.com/app/212070// Steam] or [https://store.gaijin.net/storefront.php?skin_lang=en&amp;amp;category=StarConflict Game Store] sets-additions [[DLC]]. Same [[Bonuses|bonuses]] from [[DLC]] are added together.&lt;br /&gt;
&lt;br /&gt;
In the tasks window you can see several tabs. Tasks are sorted by these tabs for easy reference.&lt;br /&gt;
&lt;br /&gt;
=[[Campaign]]=&lt;br /&gt;
Campaign - special tasks that tell the story of the Star Conflict universe. Performing these tasks will give you many very valuable rewards (for example, valuable rare parts for manufactured ships, {{I}}, {{CR}}), and will also raise the pilot's clearance level above 15.&lt;br /&gt;
&lt;br /&gt;
The plot of the campaign begins right after [[Ellydium]] Corporation managed to force out the aliens from the zone where the Ellydium Theta station is located.&lt;br /&gt;
&lt;br /&gt;
It would seem that ‘Ellydium’ is at the peak of its success. But it is at this moment that the corporation sends a large-scale request to the UMC for urgent and high-paying work.&lt;br /&gt;
&lt;br /&gt;
The [[UMC]] accepts the order and sends base an advanced reconnaissance unit to the ‘Ellydium Theta’ base, while it's assembling the main forces. As part of this reconnaissance unit, you are a high-class mercenary pilot. Adventures begin!&lt;br /&gt;
&lt;br /&gt;
=[[Campaign#Level upping|Level up]]=&lt;br /&gt;
Here are the tasks, after which you will get a new [[Advancement|clearance level]] (starting from 16, up to 15 inclusive, the clearance levels increase automatically). &amp;lt;br/&amp;gt;&lt;br /&gt;
They will be issued only if clearance level 15 is reached, your clearance points scale of the current level is completely filled and the campaign tasks are completed.&lt;br /&gt;
&lt;br /&gt;
=Events=&lt;br /&gt;
Here there are tasks related to the current event in the game.&lt;br /&gt;
&lt;br /&gt;
== 2023 Egg Hunt ==&lt;br /&gt;
In 2023 Easter, there was an Easter Egg Hunt.&lt;br /&gt;
Here is a [https://wiki.star-conflict.com/index.php?title=2023_Easter_Egg_Hunt guide] for it.&lt;br /&gt;
&lt;br /&gt;
=[[Contracts]]=&lt;br /&gt;
'''Contracts''' are a good way of earning resources by doing them in [[Open Space|open space]].&amp;lt;br/&amp;gt;&lt;br /&gt;
The progress of the execution of contracts is saved when you exit the game.&lt;br /&gt;
&lt;br /&gt;
Awards are different:&lt;br /&gt;
*[[experience]]&lt;br /&gt;
* [[credits]]&lt;br /&gt;
* details for the workshop&lt;br /&gt;
&lt;br /&gt;
Also here are located the UMC special orders in [[PvE|missions]], for which you can get {{I}}.&lt;br /&gt;
&lt;br /&gt;
=Regular tasks=&lt;br /&gt;
&lt;br /&gt;
[[File:Regular tasks.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
A special type of tasks that, once completed, becomes available again the next day with the same conditions and reward. Do not have deadlines. &amp;lt;br/&amp;gt;&lt;br /&gt;
''Exception.'' There are several tasks, one of which can be changed once a day to another, similar in style, but slightly with different conditions.&lt;br /&gt;
&lt;br /&gt;
The rewards are materials and parts for the workshop and corporate {{I}} ('''DOESN'T COME''' at the expense of the pilot). &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Patrol''' - another daily mission, these contracts allow you to send a number of ships on a few-hour patrol. During patrol, the assigned ships will be unavailable for for use until the mission is either cancelled or completed. While any ship can be sent, ships with improved experience will often yield a higher credits reward. Upon completion, the player receives a sum of credits, determined by the patrol time and the ships assigned.&lt;br /&gt;
&lt;br /&gt;
Tasks for [[Sector Conquest]] and for [[Portals]] are also located here.&lt;br /&gt;
&lt;br /&gt;
Here are the '''tasks for enriched monocrystals and xenocrystals''' for victories in [[PvP]], [[PvE]] and [[CO-OP]].&lt;br /&gt;
&lt;br /&gt;
'''Task &amp;quot;Veteran&amp;quot;''' (do 60 regular tasks) gives access to container with all items below:&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
*40 monocrystals&lt;br /&gt;
*10 metal blanks&lt;br /&gt;
*10 pure silicon&lt;br /&gt;
*10 graphite plates&lt;br /&gt;
*10 computing chips&lt;br /&gt;
*10 osmium crystals&lt;br /&gt;
*5 [[Xenon Lamp (premium)|xenon lamps]]&lt;br /&gt;
*5 [[Double Deflector (premium)|double deflectors]]&lt;br /&gt;
*5 [[Explosive Shells (premium)|explosive shells]]&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tasks for '''containers for [[Special Operation]]s''' are also here. The cost of a container is 100 {{I}}. The lifetime of the container in the store is 3 hours.&lt;br /&gt;
&lt;br /&gt;
=Adventures=&lt;br /&gt;
Special tasks, that can be taken from the coordinators of the 3 sides of the conflict in [[Open Space]].&lt;br /&gt;
&lt;br /&gt;
Coordinators are located in [[Station 'Guardian-17']], [[Station 'New Eden']] and [[Station 'Mendes-IX']] locations on special transports:&lt;br /&gt;
&lt;br /&gt;
[[File:Empire coordinator.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
Tasks are often multi-stage and with good rewards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]][[Category:Tasks]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=2023_Easter_Egg_Hunt&amp;diff=13427</id>
		<title>2023 Easter Egg Hunt</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=2023_Easter_Egg_Hunt&amp;diff=13427"/>
		<updated>2023-04-03T08:13:32Z</updated>

		<summary type="html">&lt;p&gt;Niripas: Created page with &amp;quot;Eggs locations:  1. Nova 17     First spawn: -267.000 -30.000 85.000      Second spawn: 107.000 -903.000 -20.000      Third spawn: -269.000 -802.000 88.000   2. New Eden     F...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eggs locations:&lt;br /&gt;
&lt;br /&gt;
1. Nova 17&lt;br /&gt;
    First spawn: -267.000 -30.000 85.000 &lt;br /&gt;
    Second spawn: 107.000 -903.000 -20.000 &lt;br /&gt;
    Third spawn: -269.000 -802.000 88.000  &lt;br /&gt;
2. New Eden&lt;br /&gt;
    First spawn: -434.000 -18.000 868.000 &lt;br /&gt;
    Second spawn: -9.000 47.000 -27.000 &lt;br /&gt;
    Third spawn: -517.000 -70.000 -3.000 &lt;br /&gt;
3. Northstar Crash site.&lt;br /&gt;
    First spawn: -362.000 399.000 -179.000 &lt;br /&gt;
    Second spawn: -135.000 -23.000 443.000 &lt;br /&gt;
    Third spawn: 127.000 -41.000 -671.000 &lt;br /&gt;
4. Monolith Remains&lt;br /&gt;
    First spawn: 310.000 0.000 -388.000 &lt;br /&gt;
    Second spawn: 3.000 123.000 20.000 &lt;br /&gt;
    Third spawn: 91.000 50.000 -550.000  &lt;br /&gt;
5. Abandoned 'Ellydium' plant&lt;br /&gt;
    First spawn: -915.000 -355.000 149.000 &lt;br /&gt;
    Second spawn: 664.000 73.000 447.000 &lt;br /&gt;
    Third spawn: -27.000 -36.000 794.000  &lt;br /&gt;
6. Water Harvest&lt;br /&gt;
    First spawn: 247.000 -121.000 12.000&lt;br /&gt;
    Second spawn: 697.000 -222.000 623.000&lt;br /&gt;
    Third spawn: -211.000 -10.000 652.000&lt;br /&gt;
7. Inverter&lt;br /&gt;
    First spawn: -1235.000 -266.000 432.000 &lt;br /&gt;
    Second spawn: 519.000 -148.000 758.000 &lt;br /&gt;
    Third spawn: -892.000 -186.000 -907.000  &lt;br /&gt;
8. Northern Mining station&lt;br /&gt;
    First spawn: -578.000 123.000 -848.000 	&lt;br /&gt;
    Second spawn: 65.000 -629.000 -296.000 &lt;br /&gt;
    Third spawn: 519.000 1543.000 249.000  &lt;br /&gt;
9. Mendes IX&lt;br /&gt;
    First spawn: -494.000 -189.000 92.000 &lt;br /&gt;
    Second spawn: 352.000 130.000 980.000 &lt;br /&gt;
    Third spawn: -560.000 -73.000 735.000 &lt;br /&gt;
10. Station 'Guardian-17'&lt;br /&gt;
    First spawn: 264.000 188.000 54.000 &lt;br /&gt;
    Second spawn: -95.000 1302.000 -460.000 &lt;br /&gt;
    Third spawn: 155.000 200.000 -733.000&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Tasks&amp;diff=13426</id>
		<title>Tasks</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Tasks&amp;diff=13426"/>
		<updated>2023-04-03T08:05:41Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to view the list of available tasks, it is necessary, while in the hangar, to press the button '''&amp;quot;Tasks&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
The task can include the destruction of ships, causing damage or a set of effectiveness in battle.&lt;br /&gt;
&lt;br /&gt;
[[Premium content#Premium License|Premium License]] allows you to increase contractual resources: [[Credits]] {{CR}}, [[Experience]] {{SYN}}, workshop details for the entire period your action. &lt;br /&gt;
For a permanent increase in resources for each contract, you can also purchase in  [http://store.steampowered.com/app/212070// Steam] or [https://store.gaijin.net/storefront.php?skin_lang=en&amp;amp;category=StarConflict Game Store] sets-additions [[DLC]]. Same [[Bonuses|bonuses]] from [[DLC]] are added together.&lt;br /&gt;
&lt;br /&gt;
In the tasks window you can see several tabs. Tasks are sorted by these tabs for easy reference.&lt;br /&gt;
&lt;br /&gt;
=[[Campaign]]=&lt;br /&gt;
Campaign - special tasks that tell the story of the Star Conflict universe. Performing these tasks will give you many very valuable rewards (for example, valuable rare parts for manufactured ships, {{I}}, {{CR}}), and will also raise the pilot's clearance level above 15.&lt;br /&gt;
&lt;br /&gt;
The plot of the campaign begins right after [[Ellydium]] Corporation managed to force out the aliens from the zone where the Ellydium Theta station is located.&lt;br /&gt;
&lt;br /&gt;
It would seem that ‘Ellydium’ is at the peak of its success. But it is at this moment that the corporation sends a large-scale request to the UMC for urgent and high-paying work.&lt;br /&gt;
&lt;br /&gt;
The [[UMC]] accepts the order and sends base an advanced reconnaissance unit to the ‘Ellydium Theta’ base, while it's assembling the main forces. As part of this reconnaissance unit, you are a high-class mercenary pilot. Adventures begin!&lt;br /&gt;
&lt;br /&gt;
=[[Campaign#Level upping|Level up]]=&lt;br /&gt;
Here are the tasks, after which you will get a new [[Advancement|clearance level]] (starting from 16, up to 15 inclusive, the clearance levels increase automatically). &amp;lt;br/&amp;gt;&lt;br /&gt;
They will be issued only if clearance level 15 is reached, your clearance points scale of the current level is completely filled and the campaign tasks are completed.&lt;br /&gt;
&lt;br /&gt;
=Events=&lt;br /&gt;
Here there are tasks related to the current event in the game.&lt;br /&gt;
&lt;br /&gt;
== 2023 Egg Hunt ==&lt;br /&gt;
In 2023 Easter, there was an Easter Egg Hunt.&lt;br /&gt;
Here is a guide for it.&lt;br /&gt;
&lt;br /&gt;
=[[Contracts]]=&lt;br /&gt;
'''Contracts''' are a good way of earning resources by doing them in [[Open Space|open space]].&amp;lt;br/&amp;gt;&lt;br /&gt;
The progress of the execution of contracts is saved when you exit the game.&lt;br /&gt;
&lt;br /&gt;
Awards are different:&lt;br /&gt;
*[[experience]]&lt;br /&gt;
* [[credits]]&lt;br /&gt;
* details for the workshop&lt;br /&gt;
&lt;br /&gt;
Also here are located the UMC special orders in [[PvE|missions]], for which you can get {{I}}.&lt;br /&gt;
&lt;br /&gt;
=Regular tasks=&lt;br /&gt;
&lt;br /&gt;
[[File:Regular tasks.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
A special type of tasks that, once completed, becomes available again the next day with the same conditions and reward. Do not have deadlines. &amp;lt;br/&amp;gt;&lt;br /&gt;
''Exception.'' There are several tasks, one of which can be changed once a day to another, similar in style, but slightly with different conditions.&lt;br /&gt;
&lt;br /&gt;
The rewards are materials and parts for the workshop and corporate {{I}} ('''DOESN'T COME''' at the expense of the pilot). &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Patrol''' - another daily mission, these contracts allow you to send a number of ships on a few-hour patrol. During patrol, the assigned ships will be unavailable for for use until the mission is either cancelled or completed. While any ship can be sent, ships with improved experience will often yield a higher credits reward. Upon completion, the player receives a sum of credits, determined by the patrol time and the ships assigned.&lt;br /&gt;
&lt;br /&gt;
Tasks for [[Sector Conquest]] and for [[Portals]] are also located here.&lt;br /&gt;
&lt;br /&gt;
Here are the '''tasks for enriched monocrystals and xenocrystals''' for victories in [[PvP]], [[PvE]] and [[CO-OP]].&lt;br /&gt;
&lt;br /&gt;
'''Task &amp;quot;Veteran&amp;quot;''' (do 60 regular tasks) gives access to container with all items below:&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
*40 monocrystals&lt;br /&gt;
*10 metal blanks&lt;br /&gt;
*10 pure silicon&lt;br /&gt;
*10 graphite plates&lt;br /&gt;
*10 computing chips&lt;br /&gt;
*10 osmium crystals&lt;br /&gt;
*5 [[Xenon Lamp (premium)|xenon lamps]]&lt;br /&gt;
*5 [[Double Deflector (premium)|double deflectors]]&lt;br /&gt;
*5 [[Explosive Shells (premium)|explosive shells]]&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tasks for '''containers for [[Special Operation]]s''' are also here. The cost of a container is 100 {{I}}. The lifetime of the container in the store is 3 hours.&lt;br /&gt;
&lt;br /&gt;
=Adventures=&lt;br /&gt;
Special tasks, that can be taken from the coordinators of the 3 sides of the conflict in [[Open Space]].&lt;br /&gt;
&lt;br /&gt;
Coordinators are located in [[Station 'Guardian-17']], [[Station 'New Eden']] and [[Station 'Mendes-IX']] locations on special transports:&lt;br /&gt;
&lt;br /&gt;
[[File:Empire coordinator.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
Tasks are often multi-stage and with good rewards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]][[Category:Tasks]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=12515</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=12515"/>
		<updated>2022-04-01T13:38:16Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Main tasks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''Campaign''' - special tasks that tell the story of the Star Conflict universe. Performing these tasks will give you many very valuable rewards (for example, valuable rare parts for manufactured ships, {{I}}, {{CR}}), and will also raise the pilot's clearance level above 15.&lt;br /&gt;
&lt;br /&gt;
The plot of the campaign begins right after [[Ellydium]] Corporation managed to force out the aliens from the zone where the Ellydium-Theta station is located.&lt;br /&gt;
&lt;br /&gt;
It would seem that ‘Ellydium’ is at the peak of its success. But it is at this moment that the corporation sends a large-scale request to the UMC for urgent and high-paying work.&lt;br /&gt;
&lt;br /&gt;
The [[UMC]] accepts the order and sends base an advanced reconnaissance unit to the ‘Ellydium Theta’ base, while it's assembling the main forces. As part of this reconnaissance unit, you are a high-class mercenary pilot. Adventures begin!&lt;br /&gt;
&lt;br /&gt;
== Main tasks ==&lt;br /&gt;
&lt;br /&gt;
#   CHECK THE SHIP'S SYSTEMS!&lt;br /&gt;
#*  Launch into '[[Open Space]]', destroy the target and return to the station.&lt;br /&gt;
#   MAKE YOURSELF AT HOME&lt;br /&gt;
#*  Launch into '[[Open Space]]' and pick up 3 spare parts in the '[['Ellydium Theta' station]]' area.&lt;br /&gt;
#   ON THE AIR&lt;br /&gt;
#*  Take any ship and visit the location [[PB-42]] in '[[Open Space]]'. To do this, press 'Undock' in the accepted task screen.&amp;quot;&lt;br /&gt;
#   CHASING ECHOES&lt;br /&gt;
#*  Play Skirmish (CO-OP). To do this, press '[[Skirmish]]' and wait for matchmaking to complete.&lt;br /&gt;
#   SOUND THE ALARM&lt;br /&gt;
#*  Play in '[[PvP Arena#Domination|Domination]]' mode and capture a beacon. To do this, press '[[Skirmish]]' or '[[PvP Arena]]' and wait for matchmaking to complete.&lt;br /&gt;
#   BY THE BOOK&lt;br /&gt;
#*  Complete any three location assignments in '[[Open Space]]'. To do this, arrive in a location with tasks a blue exclamation mark on the map.&lt;br /&gt;
#   EDUCATION&lt;br /&gt;
#*  Complete the '[[Captured Dreadnought]]' mission in 12 minutes and get 1000 effectiveness points.&lt;br /&gt;
#   KILLING TIME&lt;br /&gt;
#*  Complete any three timed tasks.&lt;br /&gt;
#   LEAP OF FAITH&lt;br /&gt;
#*  Capture the beacon during a '[[PvP Arena#Beacon Hunt|Beacon Hunt]]' mode. Your ship should not be destroyed.&lt;br /&gt;
#   FROM THE SHIP TO THE BALL&lt;br /&gt;
#*  Complete the mission '[[Ariadne's Thread]]' in 10 minutes and destroy 20 opponents. [https://youtu.be/ktni2eDzxk0/ Passing the mission]&lt;br /&gt;
#   HIGH STANDARDS&lt;br /&gt;
#*  Extend your ship collection with an imperial interceptor [[Neutron]]. Press 'SHIPS' in the section 'Ship tree' and select the right ship.&lt;br /&gt;
#   POLITICALLY NEUTRAL&lt;br /&gt;
#*  Complete the mission '[[Defence Contract]]'. Your ship should not be destroyed.&lt;br /&gt;
#   INTELLIGENT SELECTION (lvl 5-&amp;gt;6 mission)&lt;br /&gt;
#*  Win in the mission '[[Blackwood Shipyard]]'. Your ship should not be destroyed.&lt;br /&gt;
#   EXPERTS AT WORK&lt;br /&gt;
#*  Complete any 5 assignments in the location in '[[Open Space]]'.&lt;br /&gt;
#   WRATH OF THE IRONWOMAN&lt;br /&gt;
#*  Destroy or help destroy 30 enemies in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   FEAST DURING THE PLAGUE&lt;br /&gt;
#*  Earn 5 [[Medals#Beacon capture medals|medals for capturing beacons]] in [[PvP Arena]] or [[Skirmish (CO-OP)]]. You can see the descriptions of medals in your [[profile]]: click on the pilot profile or press 'P'.&lt;br /&gt;
#   HOT HEADS&lt;br /&gt;
#*  Earn a [[Medals#Multikill medals|medal for quickly destroying the enemy]] in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   HELPING HAND&lt;br /&gt;
#*  Destroy 5 objects in the PvE mission '[[Processing Rig]]'.&lt;br /&gt;
#   A FINE LINE&lt;br /&gt;
#*  Get 5 [[Medals#Survival medals|medals for survival in combat]].&lt;br /&gt;
#   RICH WORLDS&lt;br /&gt;
#*  Perform any 5 location assignments in [[Open Space]].&lt;br /&gt;
#   CONVINCE AN OLD FRIEND&lt;br /&gt;
#*  Complete any 5 timed contracts.&lt;br /&gt;
#   TO DISPERSE THE DARKNESS (* 8 to 9 lvl up possibly)&lt;br /&gt;
#*  In the mission '[[Operation Crimson Haze]]', destroy or help destroy 50 ships.&lt;br /&gt;
#   EXPLOSIVE HOPE&lt;br /&gt;
#*  Detonate the bomb in '[[PvP Arena#Detonation|Detonation]]' mode in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   SHADY DEEDS&lt;br /&gt;
#*  Destroy 10 smugglers in the '[[Smugglers Hideout]]' location.&lt;br /&gt;
#   OLD STOCKS&lt;br /&gt;
#*  Complete the mission '[[Ellydium Plant Raid]]' in 11 minutes and destroy 15 enemies with missiles. Your ship should not be destroyed.&lt;br /&gt;
#   SCRAP THE BARREL&lt;br /&gt;
#*  Complete any 5 location assignments in '[[Open Space]]'.&lt;br /&gt;
#   CRYSTAL CLEAR&lt;br /&gt;
#*  Destroy 10 Crystallids in the [[Abandoned Beacon]] zone.&lt;br /&gt;
#   DISTRACTION&lt;br /&gt;
#*  Earn 5 [[Medals#Killing spree medals|medals for serial achievements]] in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   AUTHORITY EQUALS POWER&lt;br /&gt;
#*  Earn 3 [[Medals#Competitive achievments medals|medals for competitive achievements]] in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   OUT OF SPITE&lt;br /&gt;
#*  Complete any 10 timed contracts.&lt;br /&gt;
#   FIXED BATTLES&lt;br /&gt;
#*  Earn 5 [[Medals#Special modules and weapons mastery medals|medals for using special modules and weapons]] in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   A NEW HOPE&lt;br /&gt;
#*  Destroy 10 cybers, cyber patrolmen or cyber warriors in the '[[Pallas Border]]' location.&lt;br /&gt;
#   ICY CALM&lt;br /&gt;
#*  Complete the mission '[[Operation Ice Belt]]' in 13 minutes.&lt;br /&gt;
#   SILENT RECON&lt;br /&gt;
#*  Find and take the data container at the '[[Excavation site №6]]'.&lt;br /&gt;
#   RETURN WHAT'S YOURS&lt;br /&gt;
#*  Win in the mission '[[The price of trust]]' having destroyed 30 enemies.&lt;br /&gt;
#   NEW... ALLIES?&lt;br /&gt;
#*  Complete any 10 timed contracts.&lt;br /&gt;
#   MATTERS OF SECURITY&lt;br /&gt;
#*  Earn 5 [[Medals#Special kill medals|medals for destroying the enemy under certain conditions]] in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   INHUMAN LOGIC&lt;br /&gt;
#*  Destroy 10 AI ship-terminators in [[Sorting Facility]].&lt;br /&gt;
#   RETURN TO BUSINESS&lt;br /&gt;
#*  Complete any 10 assignments in the location in '[[Open Space]]'.&lt;br /&gt;
#   BIG GAME HUNTING&lt;br /&gt;
#*  Eliminate 30 [[destroyer]]s in any mode.&lt;br /&gt;
#   STOP THE UNTHINKABLE&lt;br /&gt;
#*  Find and deactivate three portals in the area [[PB-42]].&lt;br /&gt;
#   SWARM QUEEN&lt;br /&gt;
#*  Find the ship of June Lamarr in [[PB-42]] and destroy it.&lt;br /&gt;
#   TIME TO GATHER STONES&lt;br /&gt;
#*  Prepare for the life of a free mercenary by building a rank 11 [[destroyer]].&lt;br /&gt;
&lt;br /&gt;
'''IF YOU HAVE ENOUGH CLEARANCE POINTS AND STILL DIDN'T LEVEL UP IT MEANS THAT YOU HAVE TO PROGRESS IN CAMPAIGN FURTHER.'''&lt;br /&gt;
&lt;br /&gt;
== Level upping ==&lt;br /&gt;
Here are the tasks, after which you will get a new [[Advancement|clearance level]] (starting from 16, up to 15 inclusive, the clearance levels increase automatically). &amp;lt;br/&amp;gt;&lt;br /&gt;
They will be issued only if clearance level 15 is reached, your clearance points scale of the current level is completely filled and the main campaign tasks are completed.&lt;br /&gt;
&lt;br /&gt;
16 - Earn 2500 effectiveness in one [[PvP Arena]] or [[Skirmish (CO-OP)]] battle and win.&amp;lt;br/&amp;gt;&lt;br /&gt;
17 - Take part in a successful [[Conquest|dreadnought battle]] on ships of rank 14 and higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
18 - Complete a [[SPECIAL OPERATIONS|Raid]] on ships of rank 14 and higher and die no more than 3 times.&amp;lt;br/&amp;gt;&lt;br /&gt;
19 - Get 3 medals '[[Medals#Survival medals|Bullet Sponge]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
20 - Get 3 medals '[[Medals#Beacon capture medals|All Mine]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
21 - Get 3 medals '[[Medals#Miscellaneous medals|Maniac]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
22 - Get 3 medals '[[Medals#Interceptor pilot medals|Scorpion Strike]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
23 - Get 3 medals '[[Medals#Kinetic weapon mastery medals|Lead Rain]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
24 - Get 3 medals '[[Medals#Killing spree medals|11th Victim]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
25 - Take the top spot in a successful [[PvP]] battle, having earned 3500 effectiveness points on ship of rank 15 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Missions&amp;diff=12157</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Missions&amp;diff=12157"/>
		<updated>2021-11-24T09:38:18Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:wiki_pve.jpg|560px]]&lt;br /&gt;
&lt;br /&gt;
==Intro==&lt;br /&gt;
As the name suggests, PvE is an acronym for 'Player versus Environment'. This class of gameplay involves human players (also known as 'Mercenaries' by in-game NPC officiers) battling against AI-controlled ships, turrets, accompanied with some other objectives in-game, such as cargo escorting and (to boost rewards) bonus sub-missions including destroying a specified target or retrieving multiple objects in an environment.&lt;br /&gt;
&lt;br /&gt;
*Missions for ranks 1-17 have multiple dynamic difficulty levels from 1 to infinity. Players initially have access only to the first difficulty level. Subsequent levels will become available as you progress through the previous ones. Enemies in the missions become stronger with each level. Mission level is selected by players on the ship selection screen. Players are also able to get stronger as part of the PvE missions, by buying their own special bonuses that only work in PvE.&lt;br /&gt;
*'''A certain mission can only be selected by a commander of squad of 4 pilots. Single pilots can go to one of 2 current random missions.'''&lt;br /&gt;
*Each mission is conventionally divided into several conditional stages and is passed by a team consisting of 4 pilots. &lt;br /&gt;
*If your ally's ship is unfortunately destroyed, you can recover it, assuming he/she hasn't initiated the &amp;quot;Reconstruction&amp;quot; of his/her ship. To respawn him/her manually, you will need to approach the wreck of his ship and interact with it. If you are destroyed, you can also recover your ship, but no more than 5 times [Tip: Premium ships can respawn once for free]. In the worst-case scenario, all players' ships will be destroyed. At this point, the screen will flash red, saying &amp;quot;WARNING: No live players. The mission will end.&amp;quot;. After the timer runs out, the mission will result in a failure.&lt;br /&gt;
*All pilots completing PvE missions get a special valuable resource “Insignia”.&lt;br /&gt;
**The earned Insignia can be used to enhance your [[Power, defence and difficulty levels in PvE missions|defences and power]] in PvE missions. &lt;br /&gt;
**Enhancing is available from 4 [[Advancement|clearance level]].&lt;br /&gt;
&lt;br /&gt;
==Mission List==&lt;br /&gt;
{| style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E; text-align: center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; bgcolor=&amp;quot;#BFBFBF&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Mission&lt;br /&gt;
!Min. [[Advancement|clearance level]]&lt;br /&gt;
!Task&lt;br /&gt;
!Features&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Maps_BlackwoodShipyard.jpg|100px|link=PvE mission «'Blackwood' Shipyard»|'Blackwood' Shipyard]]&lt;br /&gt;
![[PvE mission «'Blackwood' Shipyard»|'Blackwood' Shipyard]]&lt;br /&gt;
|1&lt;br /&gt;
|Repel an attack by Ironside's fighters on a shipyard with a dreadnought.&lt;br /&gt;
|Opponents in the first stages have low strength, but attack in large quantities. &amp;quot;Boss&amp;quot; appears in the final.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire_support_—_loadscreen.jpg|100px|link=PvE mission «Fire support»|Fire support]]&lt;br /&gt;
![[PvE mission «Fire support»|Fire support]]&lt;br /&gt;
|1&lt;br /&gt;
|Destroy the raider forces in the complex &amp;quot;Naberia-392&amp;quot;.&lt;br /&gt;
|A cruiser appears at the end.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hidden maintenance shop — loadscreen.png|100px|link=PvE mission «Captured Dreadnought»|Captured Dreadnought]]&lt;br /&gt;
![[PvE mission «Captured Dreadnought»|Captured Dreadnought]]&lt;br /&gt;
|1&lt;br /&gt;
|Disrupt pirate repairs to a damaged imperial dreadnought.&lt;br /&gt;
|In all stages, opponents appear endlessly.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defense_contract.jpg|100px|link=PvE mission «Defence Contract»|Defence Contract]]&lt;br /&gt;
![[PvE mission «Defence Contract»|Defence Contract]]&lt;br /&gt;
|4&lt;br /&gt;
|Protect the sector, destroy the attacking raider forces.&lt;br /&gt;
|Analogue of the mission 'Fire support', passing on a more open location.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Processing_rig_—_loadscreen.png|100px|link=PvE mission «Processing rig»|Processing rig]]&lt;br /&gt;
![[PvE mission «Processing rig»|Processing rig]]&lt;br /&gt;
|5&lt;br /&gt;
|Raid a mining station captured by the Cartel and remove resources from it.&lt;br /&gt;
|In the final you need to accompany allied transport ships.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pve-Temple of Last Hope.jpg|100px|link=PvE mission «Temple of Last hope»|Temple of Last hope]]&lt;br /&gt;
![[PvE mission «Temple of Last hope»|Temple of Last hope]]&lt;br /&gt;
|5&lt;br /&gt;
|Protect the generator, which is attacked by the constantly arriving waves of enemies.&lt;br /&gt;
|The mission is almost endless. Enemies are getting stronger with each wave. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ellydium_raid.jpg|100px|link=PvE mission «'Ellydium' plant raid»|'Ellydium' plant raid]]&lt;br /&gt;
![[PvE mission «'Ellydium' plant raid»|'Ellydium' plant raid]]&lt;br /&gt;
|6&lt;br /&gt;
|Help Ellydium regain access to the old factory taken over by the Cartel.&lt;br /&gt;
|There is an attack of [[biomorphs]] in the final.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:800px-Operation_Crimson_Haze_—_loadscreen-2.png|100px|link=PvE mission 'Operation «Crimson Haze»'|Operation «Crimson Haze»]]&lt;br /&gt;
![[PvE mission 'Operation «Crimson Haze»'|Operation «Crimson Haze»]]&lt;br /&gt;
|6&lt;br /&gt;
|Raid the Cyber radar station.&lt;br /&gt;
|You need to build heavy turrets in the final .&lt;br /&gt;
|-&lt;br /&gt;
|[[File:800px-Secret_shipyard_raid_—_loadscreen.png|100px|link=PvE mission «Operation 'Ice Belt'»|Operation 'Ice Belt']]&lt;br /&gt;
![[PvE mission «Operation 'Ice Belt'»|Operation 'Ice Belt']]&lt;br /&gt;
|7&lt;br /&gt;
|Disrupt the Cartel's repair of the damaged Federation dreadnought.	&lt;br /&gt;
|&amp;quot;Boss&amp;quot; appears in the final.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ariadne's Thread-pve.jpg|100px|link=PvE mission 'Ariadne's Thread'|Ariadne's Thread]]&lt;br /&gt;
![[PvE mission 'Ariadne's Thread'|Ariadne's Thread]]&lt;br /&gt;
|7&lt;br /&gt;
|Protect the shipyard from Cyber attacks.&lt;br /&gt;
|The choice of enemies occurs randomly. Additional targets appear. Passes on the same location as the 'Blackwood' Shipyard. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Operation 'Monolith'-pve.jpg|100px|link=PvE mission «Operation 'Monolith'»|Operation 'Monolith']]&lt;br /&gt;
![[PvE mission «Operation 'Monolith'»|Operation 'Monolith']]&lt;br /&gt;
|8&lt;br /&gt;
|Maintain fire penetration into the Monolith to prevent capture of valuable artifacts by Cybers.&lt;br /&gt;
|The choice of enemies occurs randomly. Tasks depend on your actions. Additional tasks appear.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:The price of trust-pve.jpg|100px|link=PvE mission 'The price of trust'|The price of trust]]&lt;br /&gt;
![[PvE mission 'The price of trust'|The price of trust]]&lt;br /&gt;
|8&lt;br /&gt;
|Protect the Ellydium dreadnought &amp;quot;Defiant&amp;quot; by repelling the pirates' attack on him.&lt;br /&gt;
|The choice of enemies occurs randomly. Tasks depend on your actions.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:800px-Pirate_complex_—_loadscreen.png|100px|link=PvE mission 'Pirate Fort Raid'|Pirate Fort Raid]]&lt;br /&gt;
![[PvE mission 'Pirate Fort Raid'|Pirate Fort Raid]]&lt;br /&gt;
|12&lt;br /&gt;
|Raid the pirate base.&lt;br /&gt;
|A very powerful pirate boss appears in the final.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
    |-&lt;br /&gt;
    |height=&amp;quot;0&amp;quot;|&lt;br /&gt;
    |-&lt;br /&gt;
    |width=&amp;quot;100&amp;quot;|&lt;br /&gt;
    |align=&amp;quot;center&amp;quot;|[[File:Specops_button_icon.png|link=SPECIAL_OPERATIONS|78px]]&lt;br /&gt;
    |width=&amp;quot;10&amp;quot;|&lt;br /&gt;
    |align=&amp;quot;center&amp;quot;|[[File:Leagues_button_icon.png|link=Portals and Tournaments|78px]]&lt;br /&gt;
    |width=&amp;quot;10&amp;quot;|&lt;br /&gt;
    |align=&amp;quot;center&amp;quot;|[[File:Pvp_button_icon.png|link=PvP Arena|275px]]&lt;br /&gt;
    |width=&amp;quot;10&amp;quot;|&lt;br /&gt;
    |align=&amp;quot;center&amp;quot;|[[File:Coop_button_icon.png|link=Skirmish (CO-OP)|275px]]&lt;br /&gt;
    |width=&amp;quot;10&amp;quot;|&lt;br /&gt;
    |align=&amp;quot;center&amp;quot;|[[File:Open_Space_button_icon.png|link=Open Space|78px]]&lt;br /&gt;
    |width=&amp;quot;10&amp;quot;|&lt;br /&gt;
    |align=&amp;quot;center&amp;quot;|[[File:Sector_conquest_button_icon.png|link=Conquest|Sector Conquest|78px]]&lt;br /&gt;
    |width=&amp;quot;100&amp;quot;|&lt;br /&gt;
    |-&lt;br /&gt;
    |&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Power,_defence_and_difficulty_levels_in_PvE_missions&amp;diff=12156</id>
		<title>Power, defence and difficulty levels in PvE missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Power,_defence_and_difficulty_levels_in_PvE_missions&amp;diff=12156"/>
		<updated>2021-11-24T09:33:53Z</updated>

		<summary type="html">&lt;p&gt;Niripas: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot;  |- style=&amp;quot;font-weight:bold;&amp;quot; ! Level ! Attack boost (percent) ! Attack boost (multiplier) ! Defence boost (percent) ! Defence boost (multiplier) ! style=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Attack boost (percent)&lt;br /&gt;
! Attack boost (multiplier)&lt;br /&gt;
! Defence boost (percent)&lt;br /&gt;
! Defence boost (multiplier)&lt;br /&gt;
! style=&amp;quot;background-color:#fd6864;&amp;quot; | Enemy att/def boost (percent)&lt;br /&gt;
! style=&amp;quot;background-color:#fd6864; color:#333333;&amp;quot; | Enemy att/def boost (multiplier)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.02&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.03&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.04&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.06&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 32&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.32&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.06&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.09&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 52&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.52&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.08&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.13&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 75&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.10&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.16&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 101&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.01&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.13&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.19&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 131&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.31&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.15&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.23&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 166&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.66&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.17&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.27&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 206&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.06&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 252&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.52&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.22&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.34&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 305&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.05&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.24&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 38&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.38&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 365&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.65&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.27&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.43&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 435&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 29&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.29&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 47&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.47&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 515&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 32&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.32&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 51&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.51&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 608&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.08&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.35&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 56&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.56&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 714&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8.14&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 37&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.37&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 60&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.60&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 836&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9.36&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 65&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.65&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 976&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10.76&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.43&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.70&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1138&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12.38&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 46&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.46&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 75&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.75&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1323&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14.23&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.49&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 81&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.81&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1537&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16.37&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 52&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.52&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 86&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.86&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1782&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 18.82&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 55&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.55&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 92&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.92&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2064&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 21.64&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 58&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.58&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 97&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.97&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2389&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 24.89&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 61&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.61&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 103&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.03&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2763&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 28.63&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 26&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 64&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.64&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 109&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.09&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3192&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 32.92&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 67&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.67&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 116&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.16&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3686&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 37.86&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 28&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 71&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.71&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 122&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.22&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4254&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 43.54&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 29&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 74&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.74&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 129&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.29&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4907&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 50.07&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 78&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.78&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 136&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.36&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5658&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 57.58&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 31&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 81&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.81&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 143&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.43&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6521&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 66.21&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 32&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 85&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.85&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7514&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 76.14&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 88&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.88&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 158&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.58&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8657&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 87.57&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 92&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.92&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 165&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.65&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9970&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 100.70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 96&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1.96&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 173&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.73&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11480&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 115.80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 36&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.00&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 181&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.81&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13218&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 133.18&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 37&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 104&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.04&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 190&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.90&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15215&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 153.15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 38&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 108&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.08&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 199&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.99&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17512&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 176.12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 112&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.12&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 207&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.07&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20154&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 202.54&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 116&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.16&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 217&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.17&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 23192&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 232.92&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 121&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.21&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 226&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.26&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 26686&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 267.86&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 125&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 236&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.36&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30704&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 308.04&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 130&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 246&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.46&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35325&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 354.25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 44&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 134&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.34&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 256&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.56&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40639&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 407.39&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 139&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.39&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 267&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.67&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 46750&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 468.50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 46&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.44&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 278&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.78&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 53777&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 538.77&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 47&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 149&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.49&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 290&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.90&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 61858&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 619.58&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 48&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 154&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.54&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 301&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.01&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 71152&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 712.52&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 159&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.59&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 313&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.13&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 81840&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 819.40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 164&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.64&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 326&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.26&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 94131&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 942.31&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 51&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 169&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.69&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 338&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.38&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 108266&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1083.66&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 52&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 175&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.75&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 352&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.52&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 124521&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1246.21&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 53&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 180&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.80&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 365&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.65&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 143214&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1433.14&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 54&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 186&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.86&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 379&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.79&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 164711&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1648.11&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 55&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 191&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.91&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 393&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.93&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 189432&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1895.32&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 56&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 197&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2.97&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 408&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.08&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 217862&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2179.62&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 57&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 203&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.03&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 423&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.23&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 250557&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2506.57&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 58&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 209&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.09&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 439&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.39&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 288155&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2882.55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 59&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 215&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.15&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 455&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.55&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 331393&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3314.93&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 60&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 222&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.22&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.72&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 381117&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3812.17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 61&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 228&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.28&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 489&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.89&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 438300&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4384.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 62&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 235&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.35&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 507&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.07&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 504060&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5041.60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 63&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 241&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.41&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 525&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 579684&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5797.84&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 64&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 248&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.48&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 544&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.44&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 666651&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6667.51&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 65&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 255&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.55&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 563&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.63&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 766664&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7667.64&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 66&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 262&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.62&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 583&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.83&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 881679&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8817.79&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 67&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 269&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.69&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 603&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.03&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1013946&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10140.46&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 68&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 277&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.77&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 625&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1166052&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11661.52&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 284&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.84&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 646&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.46&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1340975&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13410.75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 292&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3.92&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 669&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.69&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1542137&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15422.37&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 71&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.00&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 692&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.92&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1773472&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17735.72&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 72&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 308&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.08&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 716&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8.16&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2039508&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20396.08&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 73&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 316&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.16&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 740&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8.40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2345449&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 23455.49&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 74&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 324&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.24&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 765&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8.65&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2697281&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 26973.81&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 75&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 333&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.33&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 791&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8.91&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3101889&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 31019.89&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 76&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 342&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.42&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 818&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9.18&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3567187&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35672.87&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 77&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 350&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 845&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9.45&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4102280&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 41023.80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 78&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 359&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.59&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 874&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9.74&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4717637&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 47177.37&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 79&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 369&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.69&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 903&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10.03&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5425297&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 54253.97&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 80&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 378&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.78&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 933&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10.33&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6239107&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 62392.07&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 81&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 388&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.88&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 964&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10.64&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7174988&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 71750.88&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 82&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 397&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4.97&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 996&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10.96&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8251251&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 82513.51&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 83&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 407&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.07&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1029&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11.29&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9488954&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 94890.54&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 84&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 417&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.17&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1063&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11.63&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10912312&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 109124.12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 85&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 428&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.28&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1098&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11.98&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12549174&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 125492.74&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 86&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 438&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.38&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1134&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12.34&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14431565&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 144316.65&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 87&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 449&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.49&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1171&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12.71&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16596314&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 165964.14&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 88&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 460&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.60&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1209&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13.09&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 19085777&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 190858.77&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 89&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 471&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.71&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1248&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13.48&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 21948658&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 219487.58&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 483&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.83&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1288&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13.88&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25240972&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 252410.72&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 91&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 494&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5.94&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1330&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14.30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 29027133&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 290272.33&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 92&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 506&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.06&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1373&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14.73&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 33381217&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 333813.17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 93&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 518&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.18&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1417&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15.17&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 38388415&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 383885.15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 94&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 531&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.31&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1463&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15.63&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 44146692&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 441467.92&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 95&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 543&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.43&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1510&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16.10&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 50768711&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 507688.11&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 96&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 556&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.56&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1558&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16.58&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 58384033&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 583841.33&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 97&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 569&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.69&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1608&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17.08&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 67141653&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 671417.53&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 98&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 583&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.83&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1659&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17.59&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 77212916&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 772130.16&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 99&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 596&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6.96&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1712&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 18.12&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 88794868&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 887949.68&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 610&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.10&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1766&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 18.66&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 102114113&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1021142.13&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 101&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 624&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.24&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1822&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 19.22&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 102&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 639&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.39&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1880&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 19.80&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 103&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 654&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.54&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1939&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20.39&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 104&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 669&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.69&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 21.00&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 105&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 684&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7.84&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2063&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 21.63&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 106&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 700&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8.00&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2128&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 22.28&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 107&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 716&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8.16&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2195&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 22.95&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 108&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 732&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8.32&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2264&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 23.64&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 109&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 749&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8.49&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2335&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 24.35&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 110&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 766&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8.66&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2408&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25.08&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 111&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 783&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8.83&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2483&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25.83&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 112&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 801&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9.01&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2560&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 26.60&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 113&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 819&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9.19&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2640&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 27.40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 114&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 837&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9.37&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2722&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 28.22&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 115&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 856&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9.56&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2807&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 29.07&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 116&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 875&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9.75&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2894&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 29.94&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 117&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 895&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9.95&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2984&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30.84&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 118&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 914&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10.14&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3077&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 31.77&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 119&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 935&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10.35&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3172&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 32.72&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 120&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 955&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10.55&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3270&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 33.70&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 121&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 977&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10.77&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3371&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 34.71&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 122&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 998&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10.98&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3475&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35.75&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 123&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1020&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11.20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3582&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 36.82&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 124&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1042&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11.42&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3693&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 37.93&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 125&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1065&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11.65&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3807&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 39.07&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 126&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1089&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11.89&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3924&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40.24&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 127&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1112&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12.12&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4045&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 41.45&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 128&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1137&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12.37&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4169&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 42.69&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 129&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1161&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12.61&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4297&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 43.97&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 130&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1187&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12.87&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4429&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 45.29&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 131&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1212&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13.12&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4565&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 46.65&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 132&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1239&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13.39&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4705&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 48.05&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 133&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1265&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13.65&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4849&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 49.49&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 134&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1293&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13.93&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4997&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 50.97&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 135&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1320&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14.20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5150&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 52.50&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 136&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1349&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14.49&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5308&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 54.08&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 137&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1378&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14.78&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5470&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 55.70&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 138&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1407&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15.07&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5637&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 57.37&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 139&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1438&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15.38&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5809&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 59.09&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 140&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1468&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15.68&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5987&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 60.87&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 141&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1500&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16.00&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6169&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 62.69&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 142&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1532&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16.32&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6357&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 64.57&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 143&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1564&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16.64&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6551&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 66.51&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1598&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16.98&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6751&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 68.51&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 145&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1632&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17.32&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6956&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 70.56&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 146&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1666&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17.66&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7168&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 72.68&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 147&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1701&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 18.01&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7386&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 74.86&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 148&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1737&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 18.37&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7610&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 77.10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 149&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1774&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 18.74&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7842&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 79.42&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1812&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 19.12&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8080&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 81.80&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 151&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1850&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 19.50&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8325&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 84.25&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 152&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1889&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 19.89&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8578&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 86.78&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 153&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1929&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20.29&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8838&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 89.38&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 154&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1969&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20.69&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9107&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 92.07&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 155&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2011&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 21.11&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9383&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 94.83&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 156&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2053&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 21.53&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9667&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 97.67&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 157&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2096&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 21.96&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9960&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 100.60&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 158&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2140&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 22.40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10262&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 103.62&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 159&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2185&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 22.85&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10573&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 106.73&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 160&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2230&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 23.30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10893&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 109.93&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 161&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2277&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 23.77&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11223&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 113.23&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 162&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2325&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 24.25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11563&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 116.63&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 163&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2373&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 24.73&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11912&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 120.12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 164&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2422&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25.22&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12273&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 123.73&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 165&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2473&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25.73&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12644&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 127.44&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 166&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2524&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 26.24&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13026&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 131.26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 167&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2577&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 26.77&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13420&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 135.20&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 168&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2630&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 27.30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13826&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 139.26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 169&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2685&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 27.85&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14243&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 143.43&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 170&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2741&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 28.41&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14674&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 147.74&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 171&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2798&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 28.98&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15117&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 152.17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 172&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2855&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 29.55&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15573&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 156.73&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 173&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2915&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30.15&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16044&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 161.44&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 174&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2975&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30.75&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16528&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 166.28&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 175&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3036&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 31.36&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17027&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 171.27&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 176&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3099&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 31.99&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17541&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 176.41&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 177&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3163&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 32.63&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 18070&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 181.70&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 178&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3228&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 33.28&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 18615&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 187.15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 179&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3295&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 33.95&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 19176&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 192.76&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 180&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3363&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 34.63&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 19755&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 198.55&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 181&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3432&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35.32&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20350&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 204.50&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 182&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3503&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 36.03&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20964&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 210.64&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 183&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3575&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 36.75&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 21596&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 216.96&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 184&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3648&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 37.48&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 22247&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 223.47&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 185&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3723&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 38.23&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 22917&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 230.17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 186&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3800&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 39.00&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 23608&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 237.08&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 187&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3878&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 39.78&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 24319&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 244.19&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 188&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3957&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40.57&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25051&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 251.51&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 189&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4038&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 41.38&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25806&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 259.06&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 190&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4121&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 42.21&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 26583&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 266.83&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 191&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4206&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 43.06&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 27384&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 274.84&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 192&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4292&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 43.92&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 28208&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 283.08&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 193&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4380&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 44.80&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 29057&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 291.57&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 194&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4469&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 45.69&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 29932&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 300.32&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 195&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4561&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 46.61&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30833&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 309.33&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 196&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4654&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 47.54&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 31761&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 318.61&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 197&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4749&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 48.49&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 32717&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 328.17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 198&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4846&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 49.46&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 33701&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 338.01&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 199&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4945&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 50.45&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 34715&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 348.15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5046&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 51.46&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35760&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 358.60&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 201&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5148&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 52.48&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 36836&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 369.36&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 202&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5253&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 53.53&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 37944&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 380.44&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 203&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5361&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 54.61&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 39085&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 391.85&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 204&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5470&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 55.70&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40261&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 403.61&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 205&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5581&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 56.81&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 41471&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 415.71&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 206&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5695&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 57.95&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 42718&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 428.18&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 207&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5811&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 59.11&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 44003&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 441.03&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 208&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5929&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 60.29&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 45326&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 454.26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 209&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6049&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 61.49&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 46689&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 467.89&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 210&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6172&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 62.72&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 48093&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 481.93&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 211&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6298&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 63.98&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 49538&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 496.38&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 212&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6426&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 65.26&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 51027&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 511.27&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 213&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6556&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 66.56&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 52561&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 526.61&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 214&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6689&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 67.89&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 54141&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 542.41&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 215&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6825&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 69.25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 55768&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 558.68&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 216&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6964&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 70.64&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 57444&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 575.44&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 217&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7105&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 72.05&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 59171&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 592.71&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 218&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7249&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 73.49&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 60949&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 610.49&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 219&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7396&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 74.96&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 62780&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 628.80&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 220&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7546&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 76.46&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 64667&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 647.67&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 221&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7699&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 77.99&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 66610&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 667.10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 222&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7855&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 79.55&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 68611&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 687.11&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 223&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8014&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 81.14&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 70672&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 707.72&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 224&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8176&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 82.76&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 72796&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 728.96&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 225&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8342&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 84.42&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 74982&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 750.82&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 226&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8511&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 86.11&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 77235&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 773.35&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 227&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8683&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 87.83&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 79555&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 796.55&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 228&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8859&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 89.59&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 81945&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 820.45&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 229&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9038&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 91.38&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 84406&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 845.06&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 230&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9221&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 93.21&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 86941&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 870.41&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 231&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9407&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 95.07&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 89552&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 896.52&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 232&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9597&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 96.97&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 92242&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 923.42&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 233&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9791&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 98.91&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 95012&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 951.12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 234&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 9989&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 100.89&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 97866&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 979.66&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 235&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10191&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 102.91&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 100805&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1009.05&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 236&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10396&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 104.96&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 103832&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1039.32&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 237&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10606&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 107.06&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 106950&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1070.50&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 238&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10820&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 109.20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 110161&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1102.61&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 239&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11039&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 111.39&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 113469&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1135.69&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 240&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11262&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 113.62&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 116876&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1169.76&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 241&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11489&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 115.89&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 120385&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1204.85&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 242&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11721&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 118.21&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 124000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1241.00&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 243&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 11957&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 120.57&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 127723&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1278.23&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 244&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12198&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 122.98&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 131557&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1316.57&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 245&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12444&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 125.44&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 135507&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1356.07&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 246&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12695&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 127.95&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 139575&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1396.75&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 247&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12951&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 130.51&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 143766&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1438.66&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 248&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13212&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 133.12&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 148082&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1481.82&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 249&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13478&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 135.78&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 152527&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1526.27&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 250&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 13750&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 138.50&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 157106&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1572.06&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 251&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14027&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 141.27&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 161822&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1619.22&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 252&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14309&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 144.09&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 166680&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1667.80&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 253&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14597&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 146.97&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 171683&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1717.83&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 254&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 14891&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 149.91&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 176837&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1769.37&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 255&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15191&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 152.91&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 182145&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1822.45&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 256&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15497&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 155.97&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 187612&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1877.12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 257&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15809&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 159.09&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 193243&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1933.43&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 258&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16127&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 162.27&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 199044&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1991.44&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 259&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16452&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 165.52&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 205018&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2051.18&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 260&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 16783&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 168.83&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 211172&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2112.72&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 261&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17120&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 172.20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 217510&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2176.10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 262&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17465&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 175.65&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 224038&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2241.38&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 263&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 17816&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 179.16&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 230762&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2308.62&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 264&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 18174&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 182.74&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 237688&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2377.88&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 265&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 18540&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 186.40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 244822&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2449.22&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 266&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 18913&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 190.13&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 252169&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2522.69&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 267&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 19293&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 193.93&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 259737&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2598.37&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 268&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 19681&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 197.81&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 267533&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2676.33&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 269&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20077&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 201.77&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 275562&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2756.62&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 270&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20480&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 205.80&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 283831&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2839.31&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 271&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20892&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 209.92&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 292349&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2924.49&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 272&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 21311&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 214.11&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 301123&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3012.23&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 273&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 21740&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 218.40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 310160&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3102.60&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 274&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 22176&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 222.76&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 319467&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3195.67&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 275&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 22622&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 227.22&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 329054&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3291.54&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 276&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 23076&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 231.76&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 338929&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3390.29&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 277&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 23540&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 236.40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 349100&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3492.00&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 278&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 24013&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 241.13&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 359576&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3596.76&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 279&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 24495&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 245.95&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 370366&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3704.66&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 280&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 24987&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 250.87&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 381480&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3815.80&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 281&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25489&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 255.89&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 392927&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3930.27&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 282&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 26000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 261.00&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 404718&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4048.18&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 283&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 26522&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 266.22&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 416863&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4169.63&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 284&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 27055&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 271.55&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 429372&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4294.72&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 285&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 27598&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 276.98&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 442256&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4423.56&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 286&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 28152&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 282.52&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 455527&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4556.27&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 287&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 28717&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 288.17&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 469195&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4692.95&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 288&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 29293&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 293.93&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 483274&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4833.74&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 289&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 29881&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 299.81&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 497775&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 4978.75&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 290&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30481&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 305.81&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 512712&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5128.12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 291&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 31092&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 311.92&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 528096&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5281.96&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 292&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 31716&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 318.16&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 543942&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5440.42&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 293&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 32353&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 324.53&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 560263&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5603.63&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 294&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 33002&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 331.02&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 577074&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5771.74&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 295&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 33664&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 337.64&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 594389&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5944.89&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 296&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 34339&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 344.39&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 612224&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6123.24&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 297&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35028&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 351.28&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 630594&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6306.94&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 298&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35730&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 358.30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 649515&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6496.15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 299&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 36447&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 365.47&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 669003&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6691.03&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 37178&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 372.78&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 689076&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6891.76&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=12071</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=12071"/>
		<updated>2021-11-11T20:06:46Z</updated>

		<summary type="html">&lt;p&gt;Niripas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''Campaign''' - special tasks that tell the story of the Star Conflict universe. Performing these tasks will give you many very valuable rewards (for example, valuable rare parts for manufactured ships, {{I}}, {{CR}}), and will also raise the pilot's clearance level above 15.&lt;br /&gt;
&lt;br /&gt;
The plot of the campaign begins right after [[Ellydium]] Corporation managed to force out the aliens from the zone where the Ellydium-Theta station is located.&lt;br /&gt;
&lt;br /&gt;
It would seem that ‘Ellydium’ is at the peak of its success. But it is at this moment that the corporation sends a large-scale request to the UMC for urgent and high-paying work.&lt;br /&gt;
&lt;br /&gt;
The [[UMC]] accepts the order and sends base an advanced reconnaissance unit to the ‘Ellydium Theta’ base, while it's assembling the main forces. As part of this reconnaissance unit, you are a high-class mercenary pilot. Adventures begin!&lt;br /&gt;
&lt;br /&gt;
== Main tasks ==&lt;br /&gt;
&lt;br /&gt;
#   CHECK THE SHIP'S SYSTEMS!&lt;br /&gt;
#*  Launch into '[[Open Space]]', destroy the target and return to the station.&lt;br /&gt;
#   MAKE YOURSELF AT HOME&lt;br /&gt;
#*  Launch into '[[Open Space]]' and pick up 3 spare parts in the '[['Ellydium Theta' station]]' area.&lt;br /&gt;
#   ON THE AIR&lt;br /&gt;
#*  Take a [[Lynx]] fighter and using invisibility F key visit the location [[PB-42]] in '[[Open Space]]'. To do this, press 'Undock' in the accepted task screen.&lt;br /&gt;
#   CHASING ECHOES&lt;br /&gt;
#*  Play Skirmish (CO-OP). To do this, press '[[Skirmish]]' and wait for matchmaking to complete.&lt;br /&gt;
#   SOUND THE ALARM&lt;br /&gt;
#*  Play in '[[PvP Arena#Domination|Domination]]' mode and capture a beacon. To do this, press '[[Skirmish]]' or '[[PvP Arena]]' and wait for matchmaking to complete.&lt;br /&gt;
#   BY THE BOOK&lt;br /&gt;
#*  Complete any three location assignments in '[[Open Space]]'. To do this, arrive in a location with tasks a blue exclamation mark on the map.&lt;br /&gt;
#   EDUCATION&lt;br /&gt;
#*  Complete the '[[Captured Dreadnought]]' mission in 12 minutes and get 1000 effectiveness points.&lt;br /&gt;
#   KILLING TIME&lt;br /&gt;
#*  Complete any three timed tasks.&lt;br /&gt;
#   LEAP OF FAITH&lt;br /&gt;
#*  Capture the beacon during a '[[PvP Arena#Beacon Hunt|Beacon Hunt]]' mode. Your ship should not be destroyed.&lt;br /&gt;
#   FROM THE SHIP TO THE BALL&lt;br /&gt;
#*  Complete the mission '[[Ariadne's Thread]]' in 10 minutes and destroy 20 opponents. [https://youtu.be/ktni2eDzxk0/ Passing the mission]&lt;br /&gt;
#   HIGH STANDARDS&lt;br /&gt;
#*  Extend your ship collection with an imperial interceptor [[Neutron]]. Press 'SHIPS' in the section 'Ship tree' and select the right ship.&lt;br /&gt;
#   POLITICALLY NEUTRAL&lt;br /&gt;
#*  Complete the mission '[[Defence Contract]]'. Your ship should not be destroyed.&lt;br /&gt;
#   INTELLIGENT SELECTION (lvl 5-&amp;gt;6 mission)&lt;br /&gt;
#*  Win in the mission '[[Blackwood Shipyard]]'. Your ship should not be destroyed.&lt;br /&gt;
#   EXPERTS AT WORK&lt;br /&gt;
#*  Complete any 5 assignments in the location in '[[Open Space]]'.&lt;br /&gt;
#   WRATH OF THE IRONWOMAN&lt;br /&gt;
#*  Destroy or help destroy 30 enemies in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   FEAST DURING THE PLAGUE&lt;br /&gt;
#*  Earn 5 [[Medals#Beacon capture medals|medals for capturing beacons]] in [[PvP Arena]] or [[Skirmish (CO-OP)]]. You can see the descriptions of medals in your [[profile]]: click on the pilot profile or press 'P'.&lt;br /&gt;
#   HOT HEADS&lt;br /&gt;
#*  Earn a [[Medals#Multikill medals|medal for quickly destroying the enemy]] in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   HELPING HAND&lt;br /&gt;
#*  Destroy 5 objects in the PvE mission '[[Processing Rig]]'.&lt;br /&gt;
#   A FINE LINE&lt;br /&gt;
#*  Get 5 [[Medals#Survival medals|medals for survival in combat]].&lt;br /&gt;
#   RICH WORLDS&lt;br /&gt;
#*  Perform any 5 location assignments in [[Open Space]].&lt;br /&gt;
#   CONVINCE AN OLD FRIEND&lt;br /&gt;
#*  Complete any 5 timed contracts.&lt;br /&gt;
#   TO DISPERSE THE DARKNESS (* 8 to 9 lvl up possibly)&lt;br /&gt;
#*  In the mission '[[Operation Crimson Haze]]', destroy or help destroy 50 ships.&lt;br /&gt;
#   EXPLOSIVE HOPE&lt;br /&gt;
#*  Detonate the bomb in '[[PvP Arena#Detonation|Detonation]]' mode in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   SHADY DEEDS&lt;br /&gt;
#*  Destroy 10 smugglers in the '[[Smugglers Hideout]]' location.&lt;br /&gt;
#   OLD STOCKS&lt;br /&gt;
#*  Complete the mission '[[Ellydium Plant Raid]]' in 11 minutes and destroy 15 enemies with missiles. Your ship should not be destroyed.&lt;br /&gt;
#   SCRAP THE BARREL&lt;br /&gt;
#*  Complete any 5 location assignments in '[[Open Space]]'.&lt;br /&gt;
#   CRYSTAL CLEAR&lt;br /&gt;
#*  Destroy 10 Crystallids in the [[Abandoned Beacon]] zone.&lt;br /&gt;
#   DISTRACTION&lt;br /&gt;
#*  Earn 5 [[Medals#Killing spree medals|medals for serial achievements]] in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   AUTHORITY EQUALS POWER&lt;br /&gt;
#*  Earn 3 [[Medals#Competitive achievments medals|medals for competitive achievements]] in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   OUT OF SPITE&lt;br /&gt;
#*  Complete any 10 timed contracts.&lt;br /&gt;
#   FIXED BATTLES&lt;br /&gt;
#*  Earn 5 [[Medals#Special modules and weapons mastery medals|medals for using special modules and weapons]] in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   A NEW HOPE&lt;br /&gt;
#*  Destroy 10 cybers, cyber patrolmen or cyber warriors in the '[[Pallas Border]]' location.&lt;br /&gt;
#   ICY CALM&lt;br /&gt;
#*  Complete the mission '[[Operation Ice Belt]]' in 13 minutes.&lt;br /&gt;
#   SILENT RECON&lt;br /&gt;
#*  Find and take the data container at the '[[Excavation site №6]]'.&lt;br /&gt;
#   RETURN WHAT'S YOURS&lt;br /&gt;
#*  Win in the mission '[[The price of trust]]' having destroyed 30 enemies.&lt;br /&gt;
#   NEW... ALLIES?&lt;br /&gt;
#*  Complete any 10 timed contracts.&lt;br /&gt;
#   MATTERS OF SECURITY&lt;br /&gt;
#*  Earn 5 [[Medals#Special kill medals|medals for destroying the enemy under certain conditions]] in [[PvP Arena]] or [[Skirmish (CO-OP)]].&lt;br /&gt;
#   INHUMAN LOGIC&lt;br /&gt;
#*  Destroy 10 AI ship-terminators in [[Sorting Facility]].&lt;br /&gt;
#   RETURN TO BUSINESS&lt;br /&gt;
#*  Complete any 10 assignments in the location in '[[Open Space]]'.&lt;br /&gt;
#   BIG GAME HUNTING&lt;br /&gt;
#*  Eliminate 30 [[destroyer]]s in any mode.&lt;br /&gt;
#   STOP THE UNTHINKABLE&lt;br /&gt;
#*  Find and deactivate three portals in the area [[PB-42]].&lt;br /&gt;
#   SWARM QUEEN&lt;br /&gt;
#*  Find the ship of June Lamarr in [[PB-42]] and destroy it.&lt;br /&gt;
#   TIME TO GATHER STONES&lt;br /&gt;
#*  Prepare for the life of a free mercenary by building a rank 11 [[destroyer]].&lt;br /&gt;
&lt;br /&gt;
'''IF YOU HAVE ENOUGH CLEARANCE POINTS AND STILL DIDN'T LEVEL UP IT MEANS THAT YOU HAVE TO PROGRESS IN CAMPAIGN FURTHER.'''&lt;br /&gt;
&lt;br /&gt;
== Level upping ==&lt;br /&gt;
Here are the tasks, after which you will get a new [[Advancement|clearance level]] (starting from 16, up to 15 inclusive, the clearance levels increase automatically). &amp;lt;br/&amp;gt;&lt;br /&gt;
They will be issued only if clearance level 15 is reached, your clearance points scale of the current level is completely filled and the main campaign tasks are completed.&lt;br /&gt;
&lt;br /&gt;
16 - Earn 2500 effectiveness in one [[PvP Arena]] or [[Skirmish (CO-OP)]] battle and win.&amp;lt;br/&amp;gt;&lt;br /&gt;
17 - Take part in a successful [[Conquest|dreadnought battle]] on ships of rank 14 and higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
18 - Complete a [[SPECIAL OPERATIONS|Raid]] on ships of rank 14 and higher and die no more than 3 times.&amp;lt;br/&amp;gt;&lt;br /&gt;
19 - Get 3 medals '[[Medals#Survival medals|Bullet Sponge]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
20 - Get 3 medals '[[Medals#Beacon capture medals|All Mine]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
21 - Get 3 medals '[[Medals#Miscellaneous medals|Maniac]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
22 - Get 3 medals '[[Medals#Interceptor pilot medals|Scorpion Strike]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
23 - Get 3 medals '[[Medals#Kinetic weapon mastery medals|Lead Rain]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
24 - Get 3 medals '[[Medals#Killing spree medals|11th Victim]]' on ships of rank 14 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
25 - Take the top spot in a successful [[PvP]] battle, having earned 3500 effectiveness points on ship of rank 15 or higher.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Ship_construction&amp;diff=11874</id>
		<title>Ship construction</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Ship_construction&amp;diff=11874"/>
		<updated>2021-08-08T15:24:05Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Cargo spaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
[[File:SC 7b23.jpg|right]]&lt;br /&gt;
A spaceship is a complex machine and consists of several main parts. The sum of these parts is the totality of the Tactical and Technical Characteristics of the ship (TTC). It is highly recommended to display &amp;quot;Full Ship Information&amp;quot; in the game settings in order to display all the parameters of a selected ship in the hanger.&lt;br /&gt;
&lt;br /&gt;
='''Ship Anatomy'''=&lt;br /&gt;
==Hull==&lt;br /&gt;
The hull is the basis of the ship, on which all the other components, modules and weapons are mounted. The main parameters of the hull are:&lt;br /&gt;
* '''Strength'''. It is expressed by the number characterizing the &amp;quot;life stock&amp;quot; or health of your ship. When you take Hull damage, your Health decreases. If your Hull strength drops to 0, then the ship is destroyed.&lt;br /&gt;
* '''[[Resistance]]'''. The ability of the hull to reduce damage taken. Hulls take the most damage from Kinetic weapons and the least damage from EM weapons by default, although this can be modified by installing modules that affect the Hull.&lt;br /&gt;
* '''Regeneration'''. A number indicating how much the Hull regenerates every second. Normally, your Hull does not &amp;quot;heal&amp;quot; and needs to be repaired with a friendly Engineer frigate or by using repair modules. You can install [[Regenerative Coating]] and other modules to restore Hull strength otherwise.&lt;br /&gt;
&lt;br /&gt;
==Shield==&lt;br /&gt;
The ship's Shield is an energy barrier that protects your Hull from damage. The enemy’s weapons primarily cause damage to the Shield (except for certain weapons and modules that ignore Shields), and the Shield must be destroyed first before damage to the Hull can occur. If the &amp;quot;charge level&amp;quot; of the Shield reaches 0, then any further damage is applied to the Hull. The Shield is also able to resist damage, like the Hull, and the charge level of the Shield is able to automatically recover (regenerate). Regeneration is constant, but can slow down or accelerate under different influences.&lt;br /&gt;
The main parameters of the shield are:&lt;br /&gt;
* '''Maximum Charge'''. It is expressed by a number characterizing your Shield's total health (separate from Hull health).&lt;br /&gt;
* '''[[Resistance]]'''. Shield's ability to reduce damage taken. Shields are the opposite of the Hull: they take the most damage from EM weapons and the least damage from Kinetic weapons. Like the Hull, this can be modified with modules and upgrades.&lt;br /&gt;
* '''Regeneration'''. A number indicating by how much health the Shield regenerates every second. Can be boosted through modules and upgrades.&lt;br /&gt;
&lt;br /&gt;
==Engine==&lt;br /&gt;
The engine is a complex system that allows the ship to move in space and maneuver. The engine is divided into several parts:&lt;br /&gt;
* '''Drive Engine(s)'''. Used in normal motion. Defines the ship's &amp;quot;speed&amp;quot;, &amp;quot;reverse speed&amp;quot;, and &amp;quot;acceleration&amp;quot; (how quickly the ship is able to start and stop).&lt;br /&gt;
* '''Afterburners'''. Determines the ship's &amp;quot;afterburner&amp;quot; speed. When using the afterburner, the ship's energy reserves are consumed. Ideally, Afterburner Energy Consumption should be less than the rate of Energy Regeneration (see Capacitor below). ''Used to move faster than normal at the cost of using your ship's energy reserves''.&lt;br /&gt;
* '''Shunting Engines'''. Used for lateral displacement of the ship. Determines the ship's ability to &amp;quot;strafe&amp;quot; side to side / up and down, and how quickly. ''Useful for dodging and advanced maneuverability''.&lt;br /&gt;
* '''Rotary Engines'''. Used to rotate the ship. Determines the ship's &amp;quot;roll&amp;quot; (rotating left/right on it's axis) and &amp;quot;pitch / yaw&amp;quot; (pointing the nose up-down / left-right). ''Useful for turning quickly and general maneuverability''.&lt;br /&gt;
&lt;br /&gt;
==Capacitor==&lt;br /&gt;
The ship's Capacitor is designed to store energy, which can later be spent on the needs of the ship. The capacitor has two main characteristics:&lt;br /&gt;
* '''Capacity'''. This is how much energy your ship has at any one time when not being used. The more energy you have stored up, the more modules and afterburner you can use.&lt;br /&gt;
* '''[[Energy regeneration]]'''. How fast your Capacitor generates more energy after you've used it. It is useful to attempt getting your Energy Regeneration higher than your Afterburner Energy Use, so that you can afterburn endlessly when wanted.&lt;br /&gt;
&lt;br /&gt;
==CPU==&lt;br /&gt;
The ship's computer is responsible for finding and tracking targets - enemy ships, drones and other objects. The computer has the following main characteristics:&lt;br /&gt;
* '''Sensor Range'''. This is the maximum line-of-sight distance at which you can identify ships, drones and {{Tooltip|stationary objects|Autonomous charging/repair stations,warp gates, enemy's EM-bombs}} without a teammate spotting it for you.&lt;br /&gt;
* '''Target Lock Time'''. How fast you can achieve a lock on an enemy ship within sensor range. Normally about 3 seconds, this can be reduced with modules and upgrades. Locking onto an enemy is required for guided missiles and for certain modules and abilities.&lt;br /&gt;
&lt;br /&gt;
='''Ship classes'''=&lt;br /&gt;
''Main article: '''[[Ships]]''' ''&lt;br /&gt;
&lt;br /&gt;
The class of the ship determines the size of the ship, its speed and maneuverability, the number of slots for modules and weapons.&lt;br /&gt;
The game features the following classes of ships:&lt;br /&gt;
* '''[[Interceptor]]'''. Small, light, and fast ships - designed for reconnaissance and precision attacks. Armed with two weapons and have the lowest number of cargo spaces (3). These ships are quick and very maneuverable at the cost of health and hitting power.&lt;br /&gt;
* '''[[Fighter]]'''. Well-rounded, medium-sized ships. Designed to gain dominance in space and take on most other ships. They are armed with four weapons and have a modest accommodation for cargo (5). They have balanced handling characteristics and are &amp;quot;good enough&amp;quot; in most situations.&lt;br /&gt;
* '''[[Frigate]]'''. Large, heavy ships designed for firepower and support. Armed with four or six weapons, depending on the type of frigate. Frigates are very slow with poor maneuverability, but they are very tough ships with significant firepower. They have 6 cargo spaces.&lt;br /&gt;
* '''[[Destroyer]]'''. The largest ship class, these battleships are specialized fire support vessels. These ships are very large, extremely tough, and have special weapons, shields, and modules available. They are the slowest ship class, however, and use a different control scheme to fly. They have 12 cargo spaces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tech levels (old) and ship ranks==&lt;br /&gt;
All ships in the game are divided into ranks. The rank determines the relative strength of the ship. As you play, the player gains reputation as a reward for fights and completing objectives. When a certain reputation level is reached, a player gets to the next rank and can access the ships of that rank.&lt;br /&gt;
&lt;br /&gt;
Ranks were previously grouped into threes. Three ranks were one technological level - a tech - T (except T5: ranks 13-17). Ships of different ranks within the same tech have fairly close performance data. The difference in the performance characteristics of the ships of two different techs is much more significant. Until now, the [[The Alien Destroyer|special operation]] was divided into 3 techs.&lt;br /&gt;
&lt;br /&gt;
==[[Ship role]]s==&lt;br /&gt;
&lt;br /&gt;
The role system is designed not only to make it easier for players to play the game in their favorite style, but also to make it easier for them to choose the ship that best suits them. Each role is associated with a specific set of unique role-playing modules and weapons, supported by specially selected parameters of the ship. Each ship class except for Destroyers have 3 roles.&lt;br /&gt;
&lt;br /&gt;
==Cargo spaces==&lt;br /&gt;
Interceptors - 3 cargo spaces&lt;br /&gt;
&lt;br /&gt;
Fighters - 5 cargo spaces&lt;br /&gt;
&lt;br /&gt;
Frigates - 6 cargo spaces&lt;br /&gt;
&lt;br /&gt;
Destroyers - 12 cargo spaces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exception is the Mole which has 14 cargo spaces.&lt;br /&gt;
&lt;br /&gt;
Premium ships have two additional spaces.&lt;br /&gt;
Cargo space can be increased by adding Extended Hull modifier. Each piece adds 3 cargo spaces. &lt;br /&gt;
&lt;br /&gt;
Maximum is 16 cargo spaces.&lt;br /&gt;
&lt;br /&gt;
='''Ship equipment'''=&lt;br /&gt;
An important stage in preparing a ship is equipping it with weapons and modules. When you buy a new ship, you get a pre-set with it, which includes weapons, modifiers, active and passive modules, as well as missiles and / or mines.&lt;br /&gt;
&lt;br /&gt;
Each element of the ship's equipment is installed in a special slot suitable for this type of equipment. The number of slots available on a particular ship is determined by its rank.&lt;br /&gt;
The characteristics of any equipment item are determined by:&lt;br /&gt;
* Available ranks. It is denoted as [Module Name] [digit of max. available rank]. Only modules of the corresponding ranks can be installed on the ship. The display of all available ranks for the equipment can be turned on and off in the settings (Game / Module availability display ).&lt;br /&gt;
* Version. It is denoted as {{Mk.1}} .. {{Mk.5}}.&lt;br /&gt;
&lt;br /&gt;
==[[Weapons|Main weapons]]==&lt;br /&gt;
:The main armament of the ship are it's weapons. The weapons are mounted in rotating mounts that are attached to the hull of the ship. The number of weapons on the ship depends on its class and role. Weapon are divided into three different damage types. See the main page on weapons for details.&lt;br /&gt;
&lt;br /&gt;
==[[Munitions]]==&lt;br /&gt;
:Ammunition can improve any characteristics of the weapon, sometimes providing a large bonus to one aspect of a weapon by weakening another characteristic.&lt;br /&gt;
&lt;br /&gt;
==[[Missiles|Missile weapon]]==&lt;br /&gt;
:The Missile Slot is for additional ship weapons. Self-guided missiles, unguided missiles, combat drones, mines, bombs and stationary barrier fields (for Destroyers) can be equipped here. The weapons or items in this slot is activated, by default, with the right mouse button. Some weapons, such as guided missiles, require a target lock.&lt;br /&gt;
&lt;br /&gt;
==[[Active module]]s==&lt;br /&gt;
: Active modules are abilities that the player must activate manually, and must be equipped in a module slot.&lt;br /&gt;
: Active modules are divided into two major parts: role-playing and universal. Role modules are divided into groups corresponding to the roles of ships, and are designed to be installed on ships of the corresponding role.&lt;br /&gt;
: Universal modules are suitable for all ships (except destroyers, who have their own).&lt;br /&gt;
: According to the activation method, the modules are divided into {{Tooltip | automatic | after switching on for an unlimited time, constantly consuming energy - for example, a massive generator of shields and a cloud of nano-drones of the engineer, target painter of tackler}}, {{Tooltip | semi-automatic | after switching on once consume energy, activated for some time, recharging begins after they are turned off - for example, a guard's pulsar, a scout shield absorber}} and {{Tooltip | instantaneous | immediately after activation, consume power once, start work and reloading - for example, universal repair kit and shield booster, covert ops plasma arc}}&lt;br /&gt;
&lt;br /&gt;
==[[Special module]]s==&lt;br /&gt;
: The main difference between a special role module and an active module is that a special module is a permanent part of the ship and cannot be dismantled or replaced (the special modules on crafted ships can be customized by re-equipping). Role modules are divided into three types:&lt;br /&gt;
* Improving the parameters of your ship (and/or nearby allies), such as the Gunship Fighter's ''Overdrive''.&lt;br /&gt;
* Deterioration of the parameters of enemy ships, such as the Covert-Ops Interceptor's ''Plasma Web''.&lt;br /&gt;
* A special weapon, such as a Long-Range Frigate's ''Disintegrator Laser''.&lt;br /&gt;
&lt;br /&gt;
==[[Ship modifiers]]==&lt;br /&gt;
: Modifiers of the ship are passive modules designed to improve one of the main characteristics of a ship: the Hull, Shield, Capacitor, Computer, or Engine. Ship modifiers are installed in their own special slots.&lt;br /&gt;
&lt;br /&gt;
='''Ship repairing'''=&lt;br /&gt;
In battle, your ship may be shot down (destroyed). In this case, it receives an amount of &amp;quot;damage&amp;quot;. If the damage level exceeds a certain point, then you will not be able to take this ship back into battle.&lt;br /&gt;
Between battles, while in hangar, you can repair your ships. To do this, you need to click the [Repair] button. The cost of repairing the ship is displayed directly on the button.&lt;br /&gt;
You can enable the auto-repair option. To do this, you need to check the box below the [Repair] button. In this case, the ship will be automatically repaired immediately after returning from combat or Open Space.&lt;br /&gt;
&lt;br /&gt;
= '''Ammo refilling'''&amp;lt;ref&amp;gt; Under the ammunition are understood as &amp;quot;Missiles&amp;quot; and &amp;quot;Munitions&amp;quot; &amp;lt;/ref&amp;gt; =&lt;br /&gt;
The ship returns from combat with used ammunition&amp;lt;ref&amp;gt;Provided that the ship was flown into combat and the ammunition was used at least once &amp;lt;/ref&amp;gt;.&lt;br /&gt;
To refill the ammunition, you need to go to the hanger and click the [Ammo refill] button.&lt;br /&gt;
Similar to repairing a ship, you can set up automatic-refilling of the ammunition.&lt;br /&gt;
&lt;br /&gt;
='''Notes'''=&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Ship_construction&amp;diff=11873</id>
		<title>Ship construction</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Ship_construction&amp;diff=11873"/>
		<updated>2021-08-08T15:23:16Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ship classes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
[[File:SC 7b23.jpg|right]]&lt;br /&gt;
A spaceship is a complex machine and consists of several main parts. The sum of these parts is the totality of the Tactical and Technical Characteristics of the ship (TTC). It is highly recommended to display &amp;quot;Full Ship Information&amp;quot; in the game settings in order to display all the parameters of a selected ship in the hanger.&lt;br /&gt;
&lt;br /&gt;
='''Ship Anatomy'''=&lt;br /&gt;
==Hull==&lt;br /&gt;
The hull is the basis of the ship, on which all the other components, modules and weapons are mounted. The main parameters of the hull are:&lt;br /&gt;
* '''Strength'''. It is expressed by the number characterizing the &amp;quot;life stock&amp;quot; or health of your ship. When you take Hull damage, your Health decreases. If your Hull strength drops to 0, then the ship is destroyed.&lt;br /&gt;
* '''[[Resistance]]'''. The ability of the hull to reduce damage taken. Hulls take the most damage from Kinetic weapons and the least damage from EM weapons by default, although this can be modified by installing modules that affect the Hull.&lt;br /&gt;
* '''Regeneration'''. A number indicating how much the Hull regenerates every second. Normally, your Hull does not &amp;quot;heal&amp;quot; and needs to be repaired with a friendly Engineer frigate or by using repair modules. You can install [[Regenerative Coating]] and other modules to restore Hull strength otherwise.&lt;br /&gt;
&lt;br /&gt;
==Shield==&lt;br /&gt;
The ship's Shield is an energy barrier that protects your Hull from damage. The enemy’s weapons primarily cause damage to the Shield (except for certain weapons and modules that ignore Shields), and the Shield must be destroyed first before damage to the Hull can occur. If the &amp;quot;charge level&amp;quot; of the Shield reaches 0, then any further damage is applied to the Hull. The Shield is also able to resist damage, like the Hull, and the charge level of the Shield is able to automatically recover (regenerate). Regeneration is constant, but can slow down or accelerate under different influences.&lt;br /&gt;
The main parameters of the shield are:&lt;br /&gt;
* '''Maximum Charge'''. It is expressed by a number characterizing your Shield's total health (separate from Hull health).&lt;br /&gt;
* '''[[Resistance]]'''. Shield's ability to reduce damage taken. Shields are the opposite of the Hull: they take the most damage from EM weapons and the least damage from Kinetic weapons. Like the Hull, this can be modified with modules and upgrades.&lt;br /&gt;
* '''Regeneration'''. A number indicating by how much health the Shield regenerates every second. Can be boosted through modules and upgrades.&lt;br /&gt;
&lt;br /&gt;
==Engine==&lt;br /&gt;
The engine is a complex system that allows the ship to move in space and maneuver. The engine is divided into several parts:&lt;br /&gt;
* '''Drive Engine(s)'''. Used in normal motion. Defines the ship's &amp;quot;speed&amp;quot;, &amp;quot;reverse speed&amp;quot;, and &amp;quot;acceleration&amp;quot; (how quickly the ship is able to start and stop).&lt;br /&gt;
* '''Afterburners'''. Determines the ship's &amp;quot;afterburner&amp;quot; speed. When using the afterburner, the ship's energy reserves are consumed. Ideally, Afterburner Energy Consumption should be less than the rate of Energy Regeneration (see Capacitor below). ''Used to move faster than normal at the cost of using your ship's energy reserves''.&lt;br /&gt;
* '''Shunting Engines'''. Used for lateral displacement of the ship. Determines the ship's ability to &amp;quot;strafe&amp;quot; side to side / up and down, and how quickly. ''Useful for dodging and advanced maneuverability''.&lt;br /&gt;
* '''Rotary Engines'''. Used to rotate the ship. Determines the ship's &amp;quot;roll&amp;quot; (rotating left/right on it's axis) and &amp;quot;pitch / yaw&amp;quot; (pointing the nose up-down / left-right). ''Useful for turning quickly and general maneuverability''.&lt;br /&gt;
&lt;br /&gt;
==Capacitor==&lt;br /&gt;
The ship's Capacitor is designed to store energy, which can later be spent on the needs of the ship. The capacitor has two main characteristics:&lt;br /&gt;
* '''Capacity'''. This is how much energy your ship has at any one time when not being used. The more energy you have stored up, the more modules and afterburner you can use.&lt;br /&gt;
* '''[[Energy regeneration]]'''. How fast your Capacitor generates more energy after you've used it. It is useful to attempt getting your Energy Regeneration higher than your Afterburner Energy Use, so that you can afterburn endlessly when wanted.&lt;br /&gt;
&lt;br /&gt;
==CPU==&lt;br /&gt;
The ship's computer is responsible for finding and tracking targets - enemy ships, drones and other objects. The computer has the following main characteristics:&lt;br /&gt;
* '''Sensor Range'''. This is the maximum line-of-sight distance at which you can identify ships, drones and {{Tooltip|stationary objects|Autonomous charging/repair stations,warp gates, enemy's EM-bombs}} without a teammate spotting it for you.&lt;br /&gt;
* '''Target Lock Time'''. How fast you can achieve a lock on an enemy ship within sensor range. Normally about 3 seconds, this can be reduced with modules and upgrades. Locking onto an enemy is required for guided missiles and for certain modules and abilities.&lt;br /&gt;
&lt;br /&gt;
='''Ship classes'''=&lt;br /&gt;
''Main article: '''[[Ships]]''' ''&lt;br /&gt;
&lt;br /&gt;
The class of the ship determines the size of the ship, its speed and maneuverability, the number of slots for modules and weapons.&lt;br /&gt;
The game features the following classes of ships:&lt;br /&gt;
* '''[[Interceptor]]'''. Small, light, and fast ships - designed for reconnaissance and precision attacks. Armed with two weapons and have the lowest number of cargo spaces (3). These ships are quick and very maneuverable at the cost of health and hitting power.&lt;br /&gt;
* '''[[Fighter]]'''. Well-rounded, medium-sized ships. Designed to gain dominance in space and take on most other ships. They are armed with four weapons and have a modest accommodation for cargo (5). They have balanced handling characteristics and are &amp;quot;good enough&amp;quot; in most situations.&lt;br /&gt;
* '''[[Frigate]]'''. Large, heavy ships designed for firepower and support. Armed with four or six weapons, depending on the type of frigate. Frigates are very slow with poor maneuverability, but they are very tough ships with significant firepower. They have 6 cargo spaces.&lt;br /&gt;
* '''[[Destroyer]]'''. The largest ship class, these battleships are specialized fire support vessels. These ships are very large, extremely tough, and have special weapons, shields, and modules available. They are the slowest ship class, however, and use a different control scheme to fly. They have 12 cargo spaces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tech levels (old) and ship ranks==&lt;br /&gt;
All ships in the game are divided into ranks. The rank determines the relative strength of the ship. As you play, the player gains reputation as a reward for fights and completing objectives. When a certain reputation level is reached, a player gets to the next rank and can access the ships of that rank.&lt;br /&gt;
&lt;br /&gt;
Ranks were previously grouped into threes. Three ranks were one technological level - a tech - T (except T5: ranks 13-17). Ships of different ranks within the same tech have fairly close performance data. The difference in the performance characteristics of the ships of two different techs is much more significant. Until now, the [[The Alien Destroyer|special operation]] was divided into 3 techs.&lt;br /&gt;
&lt;br /&gt;
==[[Ship role]]s==&lt;br /&gt;
&lt;br /&gt;
The role system is designed not only to make it easier for players to play the game in their favorite style, but also to make it easier for them to choose the ship that best suits them. Each role is associated with a specific set of unique role-playing modules and weapons, supported by specially selected parameters of the ship. Each ship class except for Destroyers have 3 roles.&lt;br /&gt;
&lt;br /&gt;
==[[Cargo spaces]]==&lt;br /&gt;
Interceptors - 3 cargo spaces&lt;br /&gt;
Fighters - 5 cargo spaces&lt;br /&gt;
Frigates - 6 cargo spaces&lt;br /&gt;
Destroyers - 12 cargo spaces&lt;br /&gt;
&lt;br /&gt;
Exception is the Mole which has 14 cargo spaces.&lt;br /&gt;
Premium ships have two additional spaces.&lt;br /&gt;
Cargo space can be increased by adding Extended Hull modifier. Each piece adds 3 cargo spaces. &lt;br /&gt;
Maximum is 16 cargo spaces.&lt;br /&gt;
&lt;br /&gt;
='''Ship equipment'''=&lt;br /&gt;
An important stage in preparing a ship is equipping it with weapons and modules. When you buy a new ship, you get a pre-set with it, which includes weapons, modifiers, active and passive modules, as well as missiles and / or mines.&lt;br /&gt;
&lt;br /&gt;
Each element of the ship's equipment is installed in a special slot suitable for this type of equipment. The number of slots available on a particular ship is determined by its rank.&lt;br /&gt;
The characteristics of any equipment item are determined by:&lt;br /&gt;
* Available ranks. It is denoted as [Module Name] [digit of max. available rank]. Only modules of the corresponding ranks can be installed on the ship. The display of all available ranks for the equipment can be turned on and off in the settings (Game / Module availability display ).&lt;br /&gt;
* Version. It is denoted as {{Mk.1}} .. {{Mk.5}}.&lt;br /&gt;
&lt;br /&gt;
==[[Weapons|Main weapons]]==&lt;br /&gt;
:The main armament of the ship are it's weapons. The weapons are mounted in rotating mounts that are attached to the hull of the ship. The number of weapons on the ship depends on its class and role. Weapon are divided into three different damage types. See the main page on weapons for details.&lt;br /&gt;
&lt;br /&gt;
==[[Munitions]]==&lt;br /&gt;
:Ammunition can improve any characteristics of the weapon, sometimes providing a large bonus to one aspect of a weapon by weakening another characteristic.&lt;br /&gt;
&lt;br /&gt;
==[[Missiles|Missile weapon]]==&lt;br /&gt;
:The Missile Slot is for additional ship weapons. Self-guided missiles, unguided missiles, combat drones, mines, bombs and stationary barrier fields (for Destroyers) can be equipped here. The weapons or items in this slot is activated, by default, with the right mouse button. Some weapons, such as guided missiles, require a target lock.&lt;br /&gt;
&lt;br /&gt;
==[[Active module]]s==&lt;br /&gt;
: Active modules are abilities that the player must activate manually, and must be equipped in a module slot.&lt;br /&gt;
: Active modules are divided into two major parts: role-playing and universal. Role modules are divided into groups corresponding to the roles of ships, and are designed to be installed on ships of the corresponding role.&lt;br /&gt;
: Universal modules are suitable for all ships (except destroyers, who have their own).&lt;br /&gt;
: According to the activation method, the modules are divided into {{Tooltip | automatic | after switching on for an unlimited time, constantly consuming energy - for example, a massive generator of shields and a cloud of nano-drones of the engineer, target painter of tackler}}, {{Tooltip | semi-automatic | after switching on once consume energy, activated for some time, recharging begins after they are turned off - for example, a guard's pulsar, a scout shield absorber}} and {{Tooltip | instantaneous | immediately after activation, consume power once, start work and reloading - for example, universal repair kit and shield booster, covert ops plasma arc}}&lt;br /&gt;
&lt;br /&gt;
==[[Special module]]s==&lt;br /&gt;
: The main difference between a special role module and an active module is that a special module is a permanent part of the ship and cannot be dismantled or replaced (the special modules on crafted ships can be customized by re-equipping). Role modules are divided into three types:&lt;br /&gt;
* Improving the parameters of your ship (and/or nearby allies), such as the Gunship Fighter's ''Overdrive''.&lt;br /&gt;
* Deterioration of the parameters of enemy ships, such as the Covert-Ops Interceptor's ''Plasma Web''.&lt;br /&gt;
* A special weapon, such as a Long-Range Frigate's ''Disintegrator Laser''.&lt;br /&gt;
&lt;br /&gt;
==[[Ship modifiers]]==&lt;br /&gt;
: Modifiers of the ship are passive modules designed to improve one of the main characteristics of a ship: the Hull, Shield, Capacitor, Computer, or Engine. Ship modifiers are installed in their own special slots.&lt;br /&gt;
&lt;br /&gt;
='''Ship repairing'''=&lt;br /&gt;
In battle, your ship may be shot down (destroyed). In this case, it receives an amount of &amp;quot;damage&amp;quot;. If the damage level exceeds a certain point, then you will not be able to take this ship back into battle.&lt;br /&gt;
Between battles, while in hangar, you can repair your ships. To do this, you need to click the [Repair] button. The cost of repairing the ship is displayed directly on the button.&lt;br /&gt;
You can enable the auto-repair option. To do this, you need to check the box below the [Repair] button. In this case, the ship will be automatically repaired immediately after returning from combat or Open Space.&lt;br /&gt;
&lt;br /&gt;
= '''Ammo refilling'''&amp;lt;ref&amp;gt; Under the ammunition are understood as &amp;quot;Missiles&amp;quot; and &amp;quot;Munitions&amp;quot; &amp;lt;/ref&amp;gt; =&lt;br /&gt;
The ship returns from combat with used ammunition&amp;lt;ref&amp;gt;Provided that the ship was flown into combat and the ammunition was used at least once &amp;lt;/ref&amp;gt;.&lt;br /&gt;
To refill the ammunition, you need to go to the hanger and click the [Ammo refill] button.&lt;br /&gt;
Similar to repairing a ship, you can set up automatic-refilling of the ammunition.&lt;br /&gt;
&lt;br /&gt;
='''Notes'''=&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Seed-chips&amp;diff=11749</id>
		<title>Seed-chips</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Seed-chips&amp;diff=11749"/>
		<updated>2021-05-04T17:48:41Z</updated>

		<summary type="html">&lt;p&gt;Niripas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
[[File:Seed-chip.jpg|600px|right|link=]]&lt;br /&gt;
:'''Seed-chips''' are new modules with random parameters and random characteristics that improve weapons and damage abilities of the ship.&lt;br /&gt;
:The first Seed-chips appeared when access to the [[Artuga]] system was opened. Enclave pirates distribute their products to mercenaries using covert delivery routes.&lt;br /&gt;
:Studies in [[UMC]] laboratories have shown that Seed-chips change the key characteristics of ship modules in a special way. Each Seed-chip is unique and influences changes in its own way. The special technology of merging Seed-chips allows pilots to obtain Seed-chips with better characteristics.&lt;br /&gt;
:Sources and production technologies of Seed-chips are still not clear, therefore their use is allowed only in [[Skirmish (CO-OP)|battles against AI]], in [[Missions|PvE missions]] and [[Open Space]]. Pilots should install pirate technology at their own risk!&lt;br /&gt;
&lt;br /&gt;
====Features====&lt;br /&gt;
*Seed-chips can be found in Open Space in containers, after the destruction of Pirate and Alien Destroyers and in trophy search after battles.&lt;br /&gt;
*Seed-chips have 4 classes, indicated both both the chip's icon background colour, and also the colour of the bullet points stating the effects of the chip in its tooltip.&lt;br /&gt;
** “Common” - grey background, 4 grey bullet points. Can be dismantled from a ship for {{CR}}&lt;br /&gt;
** “Balanced” - blue background, 1 blue and 3 grey bullet points. Can be dismantled from a ship for {{CR}}&lt;br /&gt;
** “Special” - gold background, 1 yellow and 3 grey bullet points. Can be dismantled from a ship for {{GS}}&lt;br /&gt;
** “Exceptional” - red background, 2 yellow and 3 grey bullet points. Can be dismantled from a ship for {{GS}}&lt;br /&gt;
*Each chip has a rank, and may only be installed on ships of the same or higher rank.&lt;br /&gt;
*All seed-chips give 4 random positive effects (5 for Exceptional class chips) to the ship on which they are installed, and all Balanced chips also give 1 negative effect, these will be shown in the chip's tooltip. The magnitudes of the effects are random, but the average magnitude increases with the rank of the chip.&lt;br /&gt;
*Seed-chips can be upgraded by combining them with other chips to get chips with better effects. This results in a chip of the same class but higher Mk, which is indicated by the coloured bar below the chip's icon: Mk. 1 (white), Mk. 2 (green), Mk. 3 (blue), Mk. 4 (purple).&lt;br /&gt;
*Up to five Seed-chips can be installed on a ship. The maximum number of chips that a ship can take depends on the ship's rank, starting with 1 slot in rank 4 ships.&lt;br /&gt;
*When removing a chip from a ship you may either destroy the chip for free or &amp;quot;dismantle&amp;quot; it if you want to receive the chip back in your storage. Dismantling costs an amount of {{CR}} or {{GS}} (shown in the tooltip of the chip and increases with the class of the chip).&lt;br /&gt;
&lt;br /&gt;
====Storage====&lt;br /&gt;
Seed-chips are stored in a storage separate to all other items. Initially a player has room for 10 chips, but upgrade the storage capacity in batches of 10 slots with an increasing cost:&lt;br /&gt;
* 10 slots total: starting number of slots&lt;br /&gt;
* 20 slots total: 1m {{CR}}&lt;br /&gt;
* 30 slots total: 2m {{CR}}&lt;br /&gt;
* 40 slots total: 4m {{CR}}&lt;br /&gt;
* 50 slots total: 8m {{CR}}&lt;br /&gt;
* 60 slots total: 10m {{CR}}&lt;br /&gt;
* 70 slots total: 15m {{CR}}&lt;br /&gt;
* 80 slots total: 20m {{CR}}&lt;br /&gt;
* 90 slots total: 30m {{CR}}&lt;br /&gt;
* 100 slots total: 40m {{CR}}&lt;br /&gt;
* more slots: TBC&lt;br /&gt;
====Effects====&lt;br /&gt;
Range - changes the range of the main gun. Effect is calculated from the base range and is additive with ship modifiers and crew effects. &lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Combat_control&amp;diff=11066</id>
		<title>Combat control</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Combat_control&amp;diff=11066"/>
		<updated>2020-07-11T14:03:29Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Characteristics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Combat control.jpg              |Combat control|100px|left]]&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Ship modifier.&lt;br /&gt;
&lt;br /&gt;
'''Group:''' CPU modifiers.&lt;br /&gt;
&lt;br /&gt;
'''For ranks:''' 12-17.&lt;br /&gt;
&lt;br /&gt;
'''For ship:''' [[Ze'Ta|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Ze'Ta&amp;lt;/span&amp;gt;]] {{Suppressor}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
:You can shoot single drones of the crystalline swarm when you [[Swarm control|control]] it. With each shot the swarm loses '''8'''% of its hull durability.&lt;br /&gt;
:Additionally increases main weapon damage.&lt;br /&gt;
:You can place only one modifier.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;20%&amp;quot;|Parameters&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot; |Combat control 17&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Mk.1}}&lt;br /&gt;
|{{Mk.2}}&lt;br /&gt;
|{{Mk.3}}&lt;br /&gt;
|{{Mk.4}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Damage (kinetic)&lt;br /&gt;
| 3750 dmg.&lt;br /&gt;
| +113 dmg.&lt;br /&gt;
| +112 dmg.&lt;br /&gt;
| +113 dmg.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Range&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| 4000 m.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Rate of fire&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| 18 rounds/min&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Projectile speed&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| 4000 m/s&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Main weapon damage&lt;br /&gt;
| 3%&lt;br /&gt;
| +0,3%&lt;br /&gt;
| +0,3%&lt;br /&gt;
| +0,3%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Cost&lt;br /&gt;
|[[Workshop#CPU|Manufacturing]]&lt;br /&gt;
|570000{{CR}}&lt;br /&gt;
|1140000{{CR}}&lt;br /&gt;
|2660000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Manufacturing cost:&lt;br /&gt;
&lt;br /&gt;
[[File:Combat_Control_17.png]]&lt;br /&gt;
&lt;br /&gt;
{{Eqbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Combat_Control_17.png&amp;diff=11065</id>
		<title>File:Combat Control 17.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Combat_Control_17.png&amp;diff=11065"/>
		<updated>2020-07-11T14:02:39Z</updated>

		<summary type="html">&lt;p&gt;Niripas: Combat Control Manufacturing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Combat Control Manufacturing&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7484</id>
		<title>Ze'Ta</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7484"/>
		<updated>2019-04-23T01:40:18Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Prices of ordinary nodes: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ze'Ta_1.jpg|900px|center]]&lt;br /&gt;
&lt;br /&gt;
==General information==&lt;br /&gt;
&lt;br /&gt;
'''Faction:''' [[Ellydium]]&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Destroyer]]&lt;br /&gt;
&lt;br /&gt;
'''Role:''' [[Suppressor]]&lt;br /&gt;
&lt;br /&gt;
'''Ranks:''' 9 - 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Cabin of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Cabin Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Progress tree of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Progress tree of Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development history==&lt;br /&gt;
&lt;br /&gt;
Corporation “Ellydium” proudly presents its main achievement — the latest destroyer, built by scientists at the station “Ellydium Theta”. The ship was designed using the latest advances in the development of crystalline technology. Incredible offensive and defensive power make the destroyer any team's trump card in any battle. The vessel can provide fire support in both offensive and defensive operations.&lt;br /&gt;
&lt;br /&gt;
The ship's unique feature is a remotely controlled special crystalline swarm, created under the personal guidance of doctors Matthew Gilmore and Conrad Dimeni. This is a true weapon of retribution! Mankind's sword of vengeance, forged by employees of the corporation “Ellydium”!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Crystalline swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Crystalline swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Crystalline swarm.jpg|485px|link=Crystalline swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (hull resistance increases, the swarm attacks nearby enemies);&lt;br /&gt;
*Protection mode (the swarm forms a shield and guards the ship against damage, additinally increases maneuverability);&lt;br /&gt;
*Turret mode (the swarm forms a turret that attacks the target you lock, additinally increases speed).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Balanced swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Balanced swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Balanced swarm.jpg|485px|link=Balanced swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (the swarm surrounds the destroyer and boosts its damage resistance and hull regeneration);&lt;br /&gt;
*Attack mode (the swarm pursues a target captured by the destroyer and deals damage to it, additinally increases speed and maneuverability);&lt;br /&gt;
*Hunt mode (the swarm scatters into several groups that attack nearby enemies, additinally increases speed and maneuverability).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Manufacturing==&lt;br /&gt;
&lt;br /&gt;
The cabin is the most important component of the ship. To build the ship, pilots first need to manufacture a ship cabin and obtain Xenocrystals. After construction ‘Ellydium’ ships can be developed from rank 5 to rank 15. &lt;br /&gt;
&lt;br /&gt;
[[Credits]] {{CR}}, [[Experience]] {{SYN}}, [[Enriched monocrystal]]s, [[Xenocrystal]]s and [[Alien composite block]]s are required for the ship's upgrades. Also you need such resources as [[Entangled shards]], [[Crystal storage]], [[Unstable crystal]] and [[Crystal cascade]]. &lt;br /&gt;
&lt;br /&gt;
To build Ze'Ta you need:&lt;br /&gt;
&lt;br /&gt;
*1 [[Destroyer cabin]]&lt;br /&gt;
&lt;br /&gt;
*666 [[Xenocrystal]]s&lt;br /&gt;
&lt;br /&gt;
*Additinally 15'000'000 {{CR}} on study of blueprint and 10'000'000 {{CR}} on cabin production.&lt;br /&gt;
&lt;br /&gt;
==Nodes==&lt;br /&gt;
&lt;br /&gt;
*Ships made by ‘Ellydium’ scientists with Alien technology may evolve under the influence of ‘xenocrystals’.&lt;br /&gt;
::Ship rank changes.&lt;br /&gt;
::Ship appearance changes.&lt;br /&gt;
::Available modules, weapons and special modules change.&lt;br /&gt;
*All changes to the ships are made by pilots themselves when they choose the appropriate nodes in the ship tree.&lt;br /&gt;
*All development nodes in the new ship tree can be divided into several classes:&lt;br /&gt;
::‘Special module’ node class. Allows to equip the ship with various special modules, depending on ship rank and its objectives. '''The opening of the special module gives extra points for the ship.'''&lt;br /&gt;
::‘Blueprint research’ node class for modules, modifiers and weapons. Required for production of special modules, modifiers and weapons from ‘Ellydium’ corporation. After research the nodes will not be visible in the ship tree.&lt;br /&gt;
::‘Basic ship characteristics’ node class. Improves guidance. Increases maximum energy reserves and its recovery speed. Increases maximum ship speed. Increases maximum hull durability. Increases maximum shield volume. Improves weapon parameters.&lt;br /&gt;
::‘Auxiliary ship slot’ node class. Adds slots for hull, capacitor, active modules, shield modifiers, engine and CPU.&lt;br /&gt;
::‘Additional bonuses’ node class. Adds bonuses to defence and attack. You can only activate one module at a time.&lt;br /&gt;
*The pilot must first research his desired node, and then activate it or a group of research nodes. Only after pressing the ‘Apply’ button the selected changes will be activated on your ship.&lt;br /&gt;
*Each node can be deactivated, thus changing the configuration and capabilities of the ship to fit the specific challenges the pilot faces.&lt;br /&gt;
*The number of slots on the ship is limited! Carefully review all the possible nodes and activate only the ones that you need.&lt;br /&gt;
&lt;br /&gt;
===List of nodes===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Engine socket, the second (85 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Engine socket, the third (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +20% (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +7.5% (45 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Energy reserve and speed of its regeneration +20% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shield socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Maximum shield strength  +15000 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
Shield regeneration +75% (60 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hull socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Regeneration of the hull +1200 pts/s. (50 points)&lt;br /&gt;
&lt;br /&gt;
Maximum hull strength +20% (90 points)&lt;br /&gt;
&lt;br /&gt;
Hull resistance to thermal damage +45 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CPU socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
CPU socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Visibility range +50% (5 points)&lt;br /&gt;
&lt;br /&gt;
Overheating of main weapons -20% (35 points)&lt;br /&gt;
&lt;br /&gt;
Power of active modules +7.5% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Swarm damage +15% (45 points)&lt;br /&gt;
&lt;br /&gt;
Swarm speed ​​+33.3% (60 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +30% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm damage +10% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm regeneration +200 pts/s. (10 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +33.3% (25 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Defence bonus. The energy consumption of the [[suppressor module]]s -25% (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Shield resistance to any damage +15 pts. (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Swarm in defence mode: +30 pts. to hull resistance (5 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Optimum and maximum range of weapons +15% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Weapon damage +10% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. The speed of flight of EM charges and projectiles of kinetic weapons +15% (10 points)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Prices of ordinary nodes: ==&lt;br /&gt;
(Blueprints count as ordinary node for pricing purposes)&lt;br /&gt;
Correct as of 19th of April 2019&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node_number&lt;br /&gt;
! Credits&lt;br /&gt;
! Xenocrystals&lt;br /&gt;
! Neurons&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 100000&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 100000&lt;br /&gt;
| 10&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 100000&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 100000&lt;br /&gt;
| 30&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 100000&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 100000&lt;br /&gt;
| 50&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 100000&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 100000&lt;br /&gt;
| 70&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 100000&lt;br /&gt;
| 80&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 100000&lt;br /&gt;
| 90&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 500000&lt;br /&gt;
| 110&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 500000&lt;br /&gt;
| 130&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 500000&lt;br /&gt;
| 150&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 500000&lt;br /&gt;
| 170&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 500000&lt;br /&gt;
| 190&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 500000&lt;br /&gt;
| 210&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| 500000&lt;br /&gt;
| 230&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 500000&lt;br /&gt;
| 250&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| 500000&lt;br /&gt;
| 270&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 1000000&lt;br /&gt;
| 290&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| 1000000&lt;br /&gt;
| 310&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 1000000&lt;br /&gt;
| 330&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| 1000000&lt;br /&gt;
| 350&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 1000000&lt;br /&gt;
| 370&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 1000000&lt;br /&gt;
| 390&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Prices of bonus nodes: ==&lt;br /&gt;
Additional bonus (defence) - The swarm in defence mode additionally increases destroyer cabin damage resistance by 30 pts.&lt;br /&gt;
600 xenocrystals 18 neurons &lt;br /&gt;
&lt;br /&gt;
==Unique weapons==&lt;br /&gt;
&lt;br /&gt;
'''[[&amp;quot;Kai&amp;quot; fission launcher]]'''&lt;br /&gt;
&lt;br /&gt;
Generates a cloud of shards, which destroys everything in its path. Quickly pressing the button launches one small shard. The cloud restores nearby swarms on hit.&lt;br /&gt;
&lt;br /&gt;
Available only for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Plasma burster]]'''&lt;br /&gt;
&lt;br /&gt;
Shoots short bursts of explosive shells, in the place of impact remains highly active gas, dangerous for any matter. Gas does extra damage.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique active modules==&lt;br /&gt;
'''[[Landing platform]]'''&lt;br /&gt;
&lt;br /&gt;
Allows allied ships to land or can be used as a platform for an attack drone. Guest can't use modules but receive weapon boost in damage and range and hull repairing. Host receives shield and energy regeneration.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Swarm control]]'''&lt;br /&gt;
&lt;br /&gt;
Gives the pilot control over the destroyer's crystalline swarm. The damage from the swarm increases during this time, and hull of the ship is repaired.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Devastator beam]]'''&lt;br /&gt;
&lt;br /&gt;
It shoots a beam at a long distance. A destructive zone forms at the place of its entry. Enemies who have been there receive damage, and small objects are destroyed.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
'''[[Jump system &amp;quot;Kapkan&amp;quot;]]'''&lt;br /&gt;
&lt;br /&gt;
The ship jumps forward. All those who were near him find themselves trapped for a few seconds and can't move.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Crystalline suppressor]]'''&lt;br /&gt;
&lt;br /&gt;
Produces large crystalline projectiles that cause damage.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique modifiers==&lt;br /&gt;
'''[[Displacement sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Increases turning speed on afterburners.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
 &lt;br /&gt;
'''[[Synthesis sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Reduces afterburner energy costs. Increases strafe speed and strafe acceleration.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Antifriction sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Significantly increases ship acceleration on afterburners.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Teleportation sphere]]'''&lt;br /&gt;
&lt;br /&gt;
When double-pressing up makes a leap along the ship's course. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Catalyst crystal]]'''&lt;br /&gt;
&lt;br /&gt;
Increases maximum ship speed.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Speed balancer]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship is standing still, projectile speed increases.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Emergency capsule]]'''&lt;br /&gt;
&lt;br /&gt;
An additional shield that activates at low hull integrity. At the same time the ship slows to a crawl. Only one module of this type can be active.&lt;br /&gt;
&lt;br /&gt;
A capacitor modifier, available only to ‘Ellydium’ ships.   &lt;br /&gt;
 &lt;br /&gt;
'''[[Static shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If weapons and active modules are not used for a couple of seconds, shield regeneration speed significantly increases depending on ship size.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Combat shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship received damage, shield regeneration accelerates depending on the number of enemies and the ship size. The more enemies, the more the speed grows.&lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Adaptive Membrane]]'''&lt;br /&gt;
&lt;br /&gt;
When reaching a speed close to the maximum, hull resistance to all types of damage increases.&lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
&lt;br /&gt;
'''[[Emergency stasis system]]'''&lt;br /&gt;
&lt;br /&gt;
Completely blocks collision damage, temporarily immobilizing the ship.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Predator's instinct]]'''&lt;br /&gt;
&lt;br /&gt;
A special crystal containing a coded Predator behaviour pattern. When the ship is flying close to maximum speed, main weapon damage increases. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A CPU modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File:Ze'Ta (art).jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship model==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ellydium ships]]&lt;br /&gt;
[[Category:Destroyer ships]]&lt;br /&gt;
[[Category:Suppressor ships]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=SPECIAL_OPERATIONS&amp;diff=7469</id>
		<title>SPECIAL OPERATIONS</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=SPECIAL_OPERATIONS&amp;diff=7469"/>
		<updated>2019-04-21T17:46:27Z</updated>

		<summary type="html">&lt;p&gt;Niripas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:incV4.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Elite UMC mercenary squad welcomes you! We're blasting Aliens across all the human sectors! We're trusted with the most dangerous, almost impossible missions. And the most profitable of course. We have been watching you. You've got the experience and a certain potential. But to join our ranks, you have to complete a special task. Are you ready to look death in the eye? Then assemble a team of deadly fighters, find the best equipment, devise a strategy and practice the tactics. Then find and destroy the thing that appears out of Alien rifts and threatens to turn humanity's life in space into chaos.&lt;br /&gt;
&lt;br /&gt;
=Information=&lt;br /&gt;
Special PvE tasks, for groups of 10-12 ships. Special operations are available for two hours with two-hour breaks and alternate every other day. With the successful completion of a special operation, one guaranteed rare award is available every day.&lt;br /&gt;
&lt;br /&gt;
At the moment there are 3 special operations: [[The Defiler]], [[Return to Eden]] and [[The Alien Destroyer]]. The last is divided into 3 levels by rank (7-9, 10-12 and 13-17).&lt;br /&gt;
&lt;br /&gt;
Unlike other missions, the Special Operation is only available every 2 hours (for 2 hours). Also, unlike most other [[Missions|PvE missions]], there are no steps, so the ship is given only one (for each pilot). However, you can be reborn with [[Duplicator]]. There are stages. They are not indicated in any way, but they are still there, with their goals and small differences.&lt;br /&gt;
&lt;br /&gt;
To participate in the &amp;quot;Special Operations&amp;quot; requires well-equipped ships, the ideal tactics and interaction between the pilots.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|} &lt;br /&gt;
==List of spec ops==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;6%&amp;quot; | &lt;br /&gt;
!width=&amp;quot;8%&amp;quot; |Mission&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; |Available ranks&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; |Task&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
!Days&lt;br /&gt;
!width=&amp;quot;30%&amp;quot; |Features&lt;br /&gt;
|-&lt;br /&gt;
|[[File:alien_destroyer.jpg|100px|link=The Alien Destroyer]]&lt;br /&gt;
![[The Alien Destroyer]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|7 - 17&lt;br /&gt;
|Destroy The Alien Destroyer and protect the outposts.&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |tues., satur., sund.&lt;br /&gt;
|The most difficult mission, passed only by specially assembled [[wing]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:the_defiler.jpg|100px|link=The Defiler]]&lt;br /&gt;
![[The Defiler]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |10 - 17&lt;br /&gt;
|Destroy all aliens.&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |wedn., frid., sund.&lt;br /&gt;
|Difficult mission, passed only by specially assembled [[wing]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Return to Eden.jpg|100px|link=Return to Eden]]&lt;br /&gt;
![[Return to Eden]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|13 - 17&lt;br /&gt;
|Cover the [[Ellydium]] dreadnought &amp;quot;Defiant&amp;quot; until it collects data on [[The Devourer]].&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |mon., thur., sund.&lt;br /&gt;
|Difficult mission, passed only by specially assembled [[wing]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Schedule of Special Operation ==&lt;br /&gt;
(all times UTC) &lt;br /&gt;
&lt;br /&gt;
Sunday: &lt;br /&gt;
*00:00-01:00 Destroyer,&lt;br /&gt;
*01:00-03:00 Defiler,&lt;br /&gt;
*03:00-05:00 Return to Eden,&lt;br /&gt;
*05:00-07:00 Defiler,&lt;br /&gt;
*07:00-09:00 Destroyer,&lt;br /&gt;
*09:00-11:00 Return to Eden,&lt;br /&gt;
*11:00-13:00 Destroyer,&lt;br /&gt;
*13:00-15:00 Defiler,&lt;br /&gt;
*15:00-17:00 Return to Eden,&lt;br /&gt;
*17:00-19:00 Defiler,&lt;br /&gt;
*19:00-21:00 Destroyer,&lt;br /&gt;
*21:00-23:00 Return to Eden,&lt;br /&gt;
*23:00-0:00 Destroyer&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7390</id>
		<title>Ze'Ta</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7390"/>
		<updated>2019-04-19T10:52:00Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Prices of ordinary nodes: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ze'Ta_1.jpg|900px|center]]&lt;br /&gt;
&lt;br /&gt;
==General information==&lt;br /&gt;
&lt;br /&gt;
'''Faction:''' [[Ellydium]]&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Destroyer]]&lt;br /&gt;
&lt;br /&gt;
'''Role:''' [[Suppressor]]&lt;br /&gt;
&lt;br /&gt;
'''Ranks:''' 9 - 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Cabin of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Cabin Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Progress tree of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Progress tree of Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development history==&lt;br /&gt;
&lt;br /&gt;
Corporation “Ellydium” proudly presents its main achievement — the latest destroyer, built by scientists at the station “Ellydium Theta”. The ship was designed using the latest advances in the development of crystalline technology. Incredible offensive and defensive power make the destroyer any team's trump card in any battle. The vessel can provide fire support in both offensive and defensive operations.&lt;br /&gt;
&lt;br /&gt;
The ship's unique feature is a remotely controlled special crystalline swarm, created under the personal guidance of doctors Matthew Gilmore and Conrad Dimeni. This is a true weapon of retribution! Mankind's sword of vengeance, forged by employees of the corporation “Ellydium”!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Crystalline swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Crystalline swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Crystalline swarm.jpg|485px|link=Crystalline swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (hull resistance increases, the swarm attacks nearby enemies);&lt;br /&gt;
*Protection mode (the swarm forms a shield and guards the ship against damage, additinally increases maneuverability);&lt;br /&gt;
*Turret mode (the swarm forms a turret that attacks the target you lock, additinally increases speed).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Balanced swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Balanced swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Balanced swarm.jpg|485px|link=Balanced swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (the swarm surrounds the destroyer and boosts its damage resistance and hull regeneration);&lt;br /&gt;
*Attack mode (the swarm pursues a target captured by the destroyer and deals damage to it, additinally increases speed and maneuverability);&lt;br /&gt;
*Hunt mode (the swarm scatters into several groups that attack nearby enemies, additinally increases speed and maneuverability).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Manufacturing==&lt;br /&gt;
&lt;br /&gt;
The cabin is the most important component of the ship. To build the ship, pilots first need to manufacture a ship cabin and obtain Xenocrystals. After construction ‘Ellydium’ ships can be developed from rank 5 to rank 15. &lt;br /&gt;
&lt;br /&gt;
[[Credits]] {{CR}}, [[Experience]] {{SYN}}, [[Enriched monocrystal]]s, [[Xenocrystal]]s and [[Alien composite block]]s are required for the ship's upgrades. Also you need such resources as [[Entangled shards]], [[Crystal storage]], [[Unstable crystal]] and [[Crystal cascade]]. &lt;br /&gt;
&lt;br /&gt;
To build Ze'Ta you need:&lt;br /&gt;
&lt;br /&gt;
*1 [[Destroyer cabin]]&lt;br /&gt;
&lt;br /&gt;
*666 [[Xenocrystal]]s&lt;br /&gt;
&lt;br /&gt;
*Additinally 15'000'000 {{CR}} on study of blueprint and 10'000'000 {{CR}} on cabin production.&lt;br /&gt;
&lt;br /&gt;
==Nodes==&lt;br /&gt;
&lt;br /&gt;
*Ships made by ‘Ellydium’ scientists with Alien technology may evolve under the influence of ‘xenocrystals’.&lt;br /&gt;
::Ship rank changes.&lt;br /&gt;
::Ship appearance changes.&lt;br /&gt;
::Available modules, weapons and special modules change.&lt;br /&gt;
*All changes to the ships are made by pilots themselves when they choose the appropriate nodes in the ship tree.&lt;br /&gt;
*All development nodes in the new ship tree can be divided into several classes:&lt;br /&gt;
::‘Special module’ node class. Allows to equip the ship with various special modules, depending on ship rank and its objectives. '''The opening of the special module gives extra points for the ship.'''&lt;br /&gt;
::‘Blueprint research’ node class for modules, modifiers and weapons. Required for production of special modules, modifiers and weapons from ‘Ellydium’ corporation. After research the nodes will not be visible in the ship tree.&lt;br /&gt;
::‘Basic ship characteristics’ node class. Improves guidance. Increases maximum energy reserves and its recovery speed. Increases maximum ship speed. Increases maximum hull durability. Increases maximum shield volume. Improves weapon parameters.&lt;br /&gt;
::‘Auxiliary ship slot’ node class. Adds slots for hull, capacitor, active modules, shield modifiers, engine and CPU.&lt;br /&gt;
::‘Additional bonuses’ node class. Adds bonuses to defence and attack. You can only activate one module at a time.&lt;br /&gt;
*The pilot must first research his desired node, and then activate it or a group of research nodes. Only after pressing the ‘Apply’ button the selected changes will be activated on your ship.&lt;br /&gt;
*Each node can be deactivated, thus changing the configuration and capabilities of the ship to fit the specific challenges the pilot faces.&lt;br /&gt;
*The number of slots on the ship is limited! Carefully review all the possible nodes and activate only the ones that you need.&lt;br /&gt;
&lt;br /&gt;
===List of nodes===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Engine socket, the second (85 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Engine socket, the third (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +20% (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +7.5% (45 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Energy reserve and speed of its regeneration +20% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shield socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Maximum shield strength  +15000 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
Shield regeneration +75% (60 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hull socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Regeneration of the hull +1200 pts/s. (50 points)&lt;br /&gt;
&lt;br /&gt;
Maximum hull strength +20% (90 points)&lt;br /&gt;
&lt;br /&gt;
Hull resistance to thermal damage +45 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CPU socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
CPU socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Visibility range +50% (5 points)&lt;br /&gt;
&lt;br /&gt;
Overheating of main weapons -20% (35 points)&lt;br /&gt;
&lt;br /&gt;
Power of active modules +7.5% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Swarm damage +15% (45 points)&lt;br /&gt;
&lt;br /&gt;
Swarm speed ​​+33.3% (60 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +30% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm damage +10% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm regeneration +200 pts/s. (10 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +33.3% (25 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Defence bonus. The energy consumption of the [[suppressor module]]s -25% (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Shield resistance to any damage +15 pts. (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Swarm in defence mode: +30 pts. to hull resistance (5 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Optimum and maximum range of weapons +15% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Weapon damage +10% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. The speed of flight of EM charges and projectiles of kinetic weapons +15% (10 points)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Prices of ordinary nodes: ==&lt;br /&gt;
(Blueprints count as ordinary node for pricing purposes)&lt;br /&gt;
Correct as of 19th of April 2019&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node_number&lt;br /&gt;
! Credits&lt;br /&gt;
! Xenocrystals&lt;br /&gt;
! Neurons&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 100000&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 100000&lt;br /&gt;
| 10&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 100000&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 100000&lt;br /&gt;
| 30&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 100000&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 100000&lt;br /&gt;
| 50&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 100000&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 100000&lt;br /&gt;
| 70&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 100000&lt;br /&gt;
| 80&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 100000&lt;br /&gt;
| 90&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 500000&lt;br /&gt;
| 110&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 500000&lt;br /&gt;
| 130&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 500000&lt;br /&gt;
| 150&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 500000&lt;br /&gt;
| 170&lt;br /&gt;
| 3&lt;br /&gt;
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| 4&lt;br /&gt;
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| 500000&lt;br /&gt;
| 230&lt;br /&gt;
| 4&lt;br /&gt;
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| 500000&lt;br /&gt;
| 250&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
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| 500000&lt;br /&gt;
| 270&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 1000000&lt;br /&gt;
| 290&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| 1000000&lt;br /&gt;
| 310&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 1000000&lt;br /&gt;
| 330&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| 1000000&lt;br /&gt;
| 350&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Prices of bonus nodes: ==&lt;br /&gt;
Additional bonus (defence) - The swarm in defence mode additionally increases destroyer cabin damage resistance by 30 pts.&lt;br /&gt;
600 xenocrystals 18 neurons &lt;br /&gt;
&lt;br /&gt;
==Unique weapons==&lt;br /&gt;
&lt;br /&gt;
'''[[&amp;quot;Kai&amp;quot; fission launcher]]'''&lt;br /&gt;
&lt;br /&gt;
Generates a cloud of shards, which destroys everything in its path. Quickly pressing the button launches one small shard. The cloud restores nearby swarms on hit.&lt;br /&gt;
&lt;br /&gt;
Available only for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Plasma burster]]'''&lt;br /&gt;
&lt;br /&gt;
Shoots short bursts of explosive shells, in the place of impact remains highly active gas, dangerous for any matter. Gas does extra damage.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique active modules==&lt;br /&gt;
'''[[Landing platform]]'''&lt;br /&gt;
&lt;br /&gt;
Allows allied ships to land or can be used as a platform for an attack drone. Guest can't use modules but receive weapon boost in damage and range and hull repairing. Host receives shield and energy regeneration.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Swarm control]]'''&lt;br /&gt;
&lt;br /&gt;
Gives the pilot control over the destroyer's crystalline swarm. The damage from the swarm increases during this time, and hull of the ship is repaired.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Devastator beam]]'''&lt;br /&gt;
&lt;br /&gt;
It shoots a beam at a long distance. A destructive zone forms at the place of its entry. Enemies who have been there receive damage, and small objects are destroyed.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
'''[[Jump system &amp;quot;Kapkan&amp;quot;]]'''&lt;br /&gt;
&lt;br /&gt;
The ship jumps forward. All those who were near him find themselves trapped for a few seconds and can't move.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Crystalline suppressor]]'''&lt;br /&gt;
&lt;br /&gt;
Produces large crystalline projectiles that cause damage.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique modifiers==&lt;br /&gt;
'''[[Displacement sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Increases turning speed on afterburners.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
 &lt;br /&gt;
'''[[Synthesis sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Reduces afterburner energy costs. Increases strafe speed and strafe acceleration.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Antifriction sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Significantly increases ship acceleration on afterburners.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Teleportation sphere]]'''&lt;br /&gt;
&lt;br /&gt;
When double-pressing up makes a leap along the ship's course. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Catalyst crystal]]'''&lt;br /&gt;
&lt;br /&gt;
Increases maximum ship speed.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Speed balancer]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship is standing still, projectile speed increases.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Emergency capsule]]'''&lt;br /&gt;
&lt;br /&gt;
An additional shield that activates at low hull integrity. At the same time the ship slows to a crawl. Only one module of this type can be active.&lt;br /&gt;
&lt;br /&gt;
A capacitor modifier, available only to ‘Ellydium’ ships.   &lt;br /&gt;
 &lt;br /&gt;
'''[[Static shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If weapons and active modules are not used for a couple of seconds, shield regeneration speed significantly increases depending on ship size.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Combat shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship received damage, shield regeneration accelerates depending on the number of enemies and the ship size. The more enemies, the more the speed grows.&lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Adaptive Membrane]]'''&lt;br /&gt;
&lt;br /&gt;
When reaching a speed close to the maximum, hull resistance to all types of damage increases.&lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
&lt;br /&gt;
'''[[Emergency stasis system]]'''&lt;br /&gt;
&lt;br /&gt;
Completely blocks collision damage, temporarily immobilizing the ship.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Predator's instinct]]'''&lt;br /&gt;
&lt;br /&gt;
A special crystal containing a coded Predator behaviour pattern. When the ship is flying close to maximum speed, main weapon damage increases. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A CPU modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File:Ze'Ta (art).jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship model==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ellydium ships]]&lt;br /&gt;
[[Category:Destroyer ships]]&lt;br /&gt;
[[Category:Suppressor ships]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7389</id>
		<title>Ze'Ta</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7389"/>
		<updated>2019-04-19T10:50:09Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Prices of ordinary nodes: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ze'Ta_1.jpg|900px|center]]&lt;br /&gt;
&lt;br /&gt;
==General information==&lt;br /&gt;
&lt;br /&gt;
'''Faction:''' [[Ellydium]]&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Destroyer]]&lt;br /&gt;
&lt;br /&gt;
'''Role:''' [[Suppressor]]&lt;br /&gt;
&lt;br /&gt;
'''Ranks:''' 9 - 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Cabin of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Cabin Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Progress tree of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Progress tree of Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development history==&lt;br /&gt;
&lt;br /&gt;
Corporation “Ellydium” proudly presents its main achievement — the latest destroyer, built by scientists at the station “Ellydium Theta”. The ship was designed using the latest advances in the development of crystalline technology. Incredible offensive and defensive power make the destroyer any team's trump card in any battle. The vessel can provide fire support in both offensive and defensive operations.&lt;br /&gt;
&lt;br /&gt;
The ship's unique feature is a remotely controlled special crystalline swarm, created under the personal guidance of doctors Matthew Gilmore and Conrad Dimeni. This is a true weapon of retribution! Mankind's sword of vengeance, forged by employees of the corporation “Ellydium”!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Crystalline swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Crystalline swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Crystalline swarm.jpg|485px|link=Crystalline swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (hull resistance increases, the swarm attacks nearby enemies);&lt;br /&gt;
*Protection mode (the swarm forms a shield and guards the ship against damage, additinally increases maneuverability);&lt;br /&gt;
*Turret mode (the swarm forms a turret that attacks the target you lock, additinally increases speed).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Balanced swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Balanced swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Balanced swarm.jpg|485px|link=Balanced swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (the swarm surrounds the destroyer and boosts its damage resistance and hull regeneration);&lt;br /&gt;
*Attack mode (the swarm pursues a target captured by the destroyer and deals damage to it, additinally increases speed and maneuverability);&lt;br /&gt;
*Hunt mode (the swarm scatters into several groups that attack nearby enemies, additinally increases speed and maneuverability).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Manufacturing==&lt;br /&gt;
&lt;br /&gt;
The cabin is the most important component of the ship. To build the ship, pilots first need to manufacture a ship cabin and obtain Xenocrystals. After construction ‘Ellydium’ ships can be developed from rank 5 to rank 15. &lt;br /&gt;
&lt;br /&gt;
[[Credits]] {{CR}}, [[Experience]] {{SYN}}, [[Enriched monocrystal]]s, [[Xenocrystal]]s and [[Alien composite block]]s are required for the ship's upgrades. Also you need such resources as [[Entangled shards]], [[Crystal storage]], [[Unstable crystal]] and [[Crystal cascade]]. &lt;br /&gt;
&lt;br /&gt;
To build Ze'Ta you need:&lt;br /&gt;
&lt;br /&gt;
*1 [[Destroyer cabin]]&lt;br /&gt;
&lt;br /&gt;
*666 [[Xenocrystal]]s&lt;br /&gt;
&lt;br /&gt;
*Additinally 15'000'000 {{CR}} on study of blueprint and 10'000'000 {{CR}} on cabin production.&lt;br /&gt;
&lt;br /&gt;
==Nodes==&lt;br /&gt;
&lt;br /&gt;
*Ships made by ‘Ellydium’ scientists with Alien technology may evolve under the influence of ‘xenocrystals’.&lt;br /&gt;
::Ship rank changes.&lt;br /&gt;
::Ship appearance changes.&lt;br /&gt;
::Available modules, weapons and special modules change.&lt;br /&gt;
*All changes to the ships are made by pilots themselves when they choose the appropriate nodes in the ship tree.&lt;br /&gt;
*All development nodes in the new ship tree can be divided into several classes:&lt;br /&gt;
::‘Special module’ node class. Allows to equip the ship with various special modules, depending on ship rank and its objectives. '''The opening of the special module gives extra points for the ship.'''&lt;br /&gt;
::‘Blueprint research’ node class for modules, modifiers and weapons. Required for production of special modules, modifiers and weapons from ‘Ellydium’ corporation. After research the nodes will not be visible in the ship tree.&lt;br /&gt;
::‘Basic ship characteristics’ node class. Improves guidance. Increases maximum energy reserves and its recovery speed. Increases maximum ship speed. Increases maximum hull durability. Increases maximum shield volume. Improves weapon parameters.&lt;br /&gt;
::‘Auxiliary ship slot’ node class. Adds slots for hull, capacitor, active modules, shield modifiers, engine and CPU.&lt;br /&gt;
::‘Additional bonuses’ node class. Adds bonuses to defence and attack. You can only activate one module at a time.&lt;br /&gt;
*The pilot must first research his desired node, and then activate it or a group of research nodes. Only after pressing the ‘Apply’ button the selected changes will be activated on your ship.&lt;br /&gt;
*Each node can be deactivated, thus changing the configuration and capabilities of the ship to fit the specific challenges the pilot faces.&lt;br /&gt;
*The number of slots on the ship is limited! Carefully review all the possible nodes and activate only the ones that you need.&lt;br /&gt;
&lt;br /&gt;
===List of nodes===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Engine socket, the second (85 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Engine socket, the third (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +20% (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +7.5% (45 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Energy reserve and speed of its regeneration +20% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shield socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Maximum shield strength  +15000 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
Shield regeneration +75% (60 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hull socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Regeneration of the hull +1200 pts/s. (50 points)&lt;br /&gt;
&lt;br /&gt;
Maximum hull strength +20% (90 points)&lt;br /&gt;
&lt;br /&gt;
Hull resistance to thermal damage +45 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CPU socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
CPU socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Visibility range +50% (5 points)&lt;br /&gt;
&lt;br /&gt;
Overheating of main weapons -20% (35 points)&lt;br /&gt;
&lt;br /&gt;
Power of active modules +7.5% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Swarm damage +15% (45 points)&lt;br /&gt;
&lt;br /&gt;
Swarm speed ​​+33.3% (60 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +30% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm damage +10% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm regeneration +200 pts/s. (10 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +33.3% (25 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Defence bonus. The energy consumption of the [[suppressor module]]s -25% (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Shield resistance to any damage +15 pts. (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Swarm in defence mode: +30 pts. to hull resistance (5 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Optimum and maximum range of weapons +15% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Weapon damage +10% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. The speed of flight of EM charges and projectiles of kinetic weapons +15% (10 points)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Prices of ordinary nodes: ==&lt;br /&gt;
(Blueprints count as ordinary node for pricing purposes)&lt;br /&gt;
Correct as of 19th of April 2019&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node_number&lt;br /&gt;
! Credits&lt;br /&gt;
! Xenocrystals&lt;br /&gt;
! Neurons&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 100000&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 100000&lt;br /&gt;
| 10&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 100000&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 100000&lt;br /&gt;
| 30&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 100000&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 100000&lt;br /&gt;
| 50&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 100000&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 100000&lt;br /&gt;
| 70&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 100000&lt;br /&gt;
| 80&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 100000&lt;br /&gt;
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|-&lt;br /&gt;
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| 1000000&lt;br /&gt;
| 370&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Prices of bonus nodes: ==&lt;br /&gt;
Additional bonus (defence) - The swarm in defence mode additionally increases destroyer cabin damage resistance by 30 pts.&lt;br /&gt;
600 xenocrystals 18 neurons &lt;br /&gt;
&lt;br /&gt;
==Unique weapons==&lt;br /&gt;
&lt;br /&gt;
'''[[&amp;quot;Kai&amp;quot; fission launcher]]'''&lt;br /&gt;
&lt;br /&gt;
Generates a cloud of shards, which destroys everything in its path. Quickly pressing the button launches one small shard. The cloud restores nearby swarms on hit.&lt;br /&gt;
&lt;br /&gt;
Available only for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Plasma burster]]'''&lt;br /&gt;
&lt;br /&gt;
Shoots short bursts of explosive shells, in the place of impact remains highly active gas, dangerous for any matter. Gas does extra damage.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique active modules==&lt;br /&gt;
'''[[Landing platform]]'''&lt;br /&gt;
&lt;br /&gt;
Allows allied ships to land or can be used as a platform for an attack drone. Guest can't use modules but receive weapon boost in damage and range and hull repairing. Host receives shield and energy regeneration.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Swarm control]]'''&lt;br /&gt;
&lt;br /&gt;
Gives the pilot control over the destroyer's crystalline swarm. The damage from the swarm increases during this time, and hull of the ship is repaired.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Devastator beam]]'''&lt;br /&gt;
&lt;br /&gt;
It shoots a beam at a long distance. A destructive zone forms at the place of its entry. Enemies who have been there receive damage, and small objects are destroyed.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
'''[[Jump system &amp;quot;Kapkan&amp;quot;]]'''&lt;br /&gt;
&lt;br /&gt;
The ship jumps forward. All those who were near him find themselves trapped for a few seconds and can't move.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Crystalline suppressor]]'''&lt;br /&gt;
&lt;br /&gt;
Produces large crystalline projectiles that cause damage.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique modifiers==&lt;br /&gt;
'''[[Displacement sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Increases turning speed on afterburners.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
 &lt;br /&gt;
'''[[Synthesis sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Reduces afterburner energy costs. Increases strafe speed and strafe acceleration.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Antifriction sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Significantly increases ship acceleration on afterburners.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Teleportation sphere]]'''&lt;br /&gt;
&lt;br /&gt;
When double-pressing up makes a leap along the ship's course. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Catalyst crystal]]'''&lt;br /&gt;
&lt;br /&gt;
Increases maximum ship speed.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Speed balancer]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship is standing still, projectile speed increases.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Emergency capsule]]'''&lt;br /&gt;
&lt;br /&gt;
An additional shield that activates at low hull integrity. At the same time the ship slows to a crawl. Only one module of this type can be active.&lt;br /&gt;
&lt;br /&gt;
A capacitor modifier, available only to ‘Ellydium’ ships.   &lt;br /&gt;
 &lt;br /&gt;
'''[[Static shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If weapons and active modules are not used for a couple of seconds, shield regeneration speed significantly increases depending on ship size.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Combat shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship received damage, shield regeneration accelerates depending on the number of enemies and the ship size. The more enemies, the more the speed grows.&lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Adaptive Membrane]]'''&lt;br /&gt;
&lt;br /&gt;
When reaching a speed close to the maximum, hull resistance to all types of damage increases.&lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
&lt;br /&gt;
'''[[Emergency stasis system]]'''&lt;br /&gt;
&lt;br /&gt;
Completely blocks collision damage, temporarily immobilizing the ship.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Predator's instinct]]'''&lt;br /&gt;
&lt;br /&gt;
A special crystal containing a coded Predator behaviour pattern. When the ship is flying close to maximum speed, main weapon damage increases. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A CPU modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File:Ze'Ta (art).jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship model==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ellydium ships]]&lt;br /&gt;
[[Category:Destroyer ships]]&lt;br /&gt;
[[Category:Suppressor ships]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7388</id>
		<title>Ze'Ta</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7388"/>
		<updated>2019-04-19T10:49:51Z</updated>

		<summary type="html">&lt;p&gt;Niripas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ze'Ta_1.jpg|900px|center]]&lt;br /&gt;
&lt;br /&gt;
==General information==&lt;br /&gt;
&lt;br /&gt;
'''Faction:''' [[Ellydium]]&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Destroyer]]&lt;br /&gt;
&lt;br /&gt;
'''Role:''' [[Suppressor]]&lt;br /&gt;
&lt;br /&gt;
'''Ranks:''' 9 - 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Cabin of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Cabin Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Progress tree of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Progress tree of Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development history==&lt;br /&gt;
&lt;br /&gt;
Corporation “Ellydium” proudly presents its main achievement — the latest destroyer, built by scientists at the station “Ellydium Theta”. The ship was designed using the latest advances in the development of crystalline technology. Incredible offensive and defensive power make the destroyer any team's trump card in any battle. The vessel can provide fire support in both offensive and defensive operations.&lt;br /&gt;
&lt;br /&gt;
The ship's unique feature is a remotely controlled special crystalline swarm, created under the personal guidance of doctors Matthew Gilmore and Conrad Dimeni. This is a true weapon of retribution! Mankind's sword of vengeance, forged by employees of the corporation “Ellydium”!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Crystalline swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Crystalline swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Crystalline swarm.jpg|485px|link=Crystalline swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (hull resistance increases, the swarm attacks nearby enemies);&lt;br /&gt;
*Protection mode (the swarm forms a shield and guards the ship against damage, additinally increases maneuverability);&lt;br /&gt;
*Turret mode (the swarm forms a turret that attacks the target you lock, additinally increases speed).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Balanced swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Balanced swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Balanced swarm.jpg|485px|link=Balanced swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (the swarm surrounds the destroyer and boosts its damage resistance and hull regeneration);&lt;br /&gt;
*Attack mode (the swarm pursues a target captured by the destroyer and deals damage to it, additinally increases speed and maneuverability);&lt;br /&gt;
*Hunt mode (the swarm scatters into several groups that attack nearby enemies, additinally increases speed and maneuverability).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Manufacturing==&lt;br /&gt;
&lt;br /&gt;
The cabin is the most important component of the ship. To build the ship, pilots first need to manufacture a ship cabin and obtain Xenocrystals. After construction ‘Ellydium’ ships can be developed from rank 5 to rank 15. &lt;br /&gt;
&lt;br /&gt;
[[Credits]] {{CR}}, [[Experience]] {{SYN}}, [[Enriched monocrystal]]s, [[Xenocrystal]]s and [[Alien composite block]]s are required for the ship's upgrades. Also you need such resources as [[Entangled shards]], [[Crystal storage]], [[Unstable crystal]] and [[Crystal cascade]]. &lt;br /&gt;
&lt;br /&gt;
To build Ze'Ta you need:&lt;br /&gt;
&lt;br /&gt;
*1 [[Destroyer cabin]]&lt;br /&gt;
&lt;br /&gt;
*666 [[Xenocrystal]]s&lt;br /&gt;
&lt;br /&gt;
*Additinally 15'000'000 {{CR}} on study of blueprint and 10'000'000 {{CR}} on cabin production.&lt;br /&gt;
&lt;br /&gt;
==Nodes==&lt;br /&gt;
&lt;br /&gt;
*Ships made by ‘Ellydium’ scientists with Alien technology may evolve under the influence of ‘xenocrystals’.&lt;br /&gt;
::Ship rank changes.&lt;br /&gt;
::Ship appearance changes.&lt;br /&gt;
::Available modules, weapons and special modules change.&lt;br /&gt;
*All changes to the ships are made by pilots themselves when they choose the appropriate nodes in the ship tree.&lt;br /&gt;
*All development nodes in the new ship tree can be divided into several classes:&lt;br /&gt;
::‘Special module’ node class. Allows to equip the ship with various special modules, depending on ship rank and its objectives. '''The opening of the special module gives extra points for the ship.'''&lt;br /&gt;
::‘Blueprint research’ node class for modules, modifiers and weapons. Required for production of special modules, modifiers and weapons from ‘Ellydium’ corporation. After research the nodes will not be visible in the ship tree.&lt;br /&gt;
::‘Basic ship characteristics’ node class. Improves guidance. Increases maximum energy reserves and its recovery speed. Increases maximum ship speed. Increases maximum hull durability. Increases maximum shield volume. Improves weapon parameters.&lt;br /&gt;
::‘Auxiliary ship slot’ node class. Adds slots for hull, capacitor, active modules, shield modifiers, engine and CPU.&lt;br /&gt;
::‘Additional bonuses’ node class. Adds bonuses to defence and attack. You can only activate one module at a time.&lt;br /&gt;
*The pilot must first research his desired node, and then activate it or a group of research nodes. Only after pressing the ‘Apply’ button the selected changes will be activated on your ship.&lt;br /&gt;
*Each node can be deactivated, thus changing the configuration and capabilities of the ship to fit the specific challenges the pilot faces.&lt;br /&gt;
*The number of slots on the ship is limited! Carefully review all the possible nodes and activate only the ones that you need.&lt;br /&gt;
&lt;br /&gt;
===List of nodes===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Engine socket, the second (85 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Engine socket, the third (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +20% (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +7.5% (45 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Energy reserve and speed of its regeneration +20% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shield socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Maximum shield strength  +15000 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
Shield regeneration +75% (60 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hull socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Regeneration of the hull +1200 pts/s. (50 points)&lt;br /&gt;
&lt;br /&gt;
Maximum hull strength +20% (90 points)&lt;br /&gt;
&lt;br /&gt;
Hull resistance to thermal damage +45 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CPU socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
CPU socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Visibility range +50% (5 points)&lt;br /&gt;
&lt;br /&gt;
Overheating of main weapons -20% (35 points)&lt;br /&gt;
&lt;br /&gt;
Power of active modules +7.5% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Swarm damage +15% (45 points)&lt;br /&gt;
&lt;br /&gt;
Swarm speed ​​+33.3% (60 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +30% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm damage +10% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm regeneration +200 pts/s. (10 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +33.3% (25 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Defence bonus. The energy consumption of the [[suppressor module]]s -25% (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Shield resistance to any damage +15 pts. (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Swarm in defence mode: +30 pts. to hull resistance (5 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Optimum and maximum range of weapons +15% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Weapon damage +10% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. The speed of flight of EM charges and projectiles of kinetic weapons +15% (10 points)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Prices of ordinary nodes: ==&lt;br /&gt;
(Blueprints count as ordinary node for pricing purposes)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node_number&lt;br /&gt;
! Credits&lt;br /&gt;
! Xenocrystals&lt;br /&gt;
! Neurons&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 100000&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 100000&lt;br /&gt;
| 10&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 100000&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 100000&lt;br /&gt;
| 30&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 100000&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 100000&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
== Prices of bonus nodes: ==&lt;br /&gt;
Additional bonus (defence) - The swarm in defence mode additionally increases destroyer cabin damage resistance by 30 pts.&lt;br /&gt;
600 xenocrystals 18 neurons &lt;br /&gt;
&lt;br /&gt;
==Unique weapons==&lt;br /&gt;
&lt;br /&gt;
'''[[&amp;quot;Kai&amp;quot; fission launcher]]'''&lt;br /&gt;
&lt;br /&gt;
Generates a cloud of shards, which destroys everything in its path. Quickly pressing the button launches one small shard. The cloud restores nearby swarms on hit.&lt;br /&gt;
&lt;br /&gt;
Available only for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Plasma burster]]'''&lt;br /&gt;
&lt;br /&gt;
Shoots short bursts of explosive shells, in the place of impact remains highly active gas, dangerous for any matter. Gas does extra damage.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique active modules==&lt;br /&gt;
'''[[Landing platform]]'''&lt;br /&gt;
&lt;br /&gt;
Allows allied ships to land or can be used as a platform for an attack drone. Guest can't use modules but receive weapon boost in damage and range and hull repairing. Host receives shield and energy regeneration.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Swarm control]]'''&lt;br /&gt;
&lt;br /&gt;
Gives the pilot control over the destroyer's crystalline swarm. The damage from the swarm increases during this time, and hull of the ship is repaired.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Devastator beam]]'''&lt;br /&gt;
&lt;br /&gt;
It shoots a beam at a long distance. A destructive zone forms at the place of its entry. Enemies who have been there receive damage, and small objects are destroyed.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
'''[[Jump system &amp;quot;Kapkan&amp;quot;]]'''&lt;br /&gt;
&lt;br /&gt;
The ship jumps forward. All those who were near him find themselves trapped for a few seconds and can't move.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Crystalline suppressor]]'''&lt;br /&gt;
&lt;br /&gt;
Produces large crystalline projectiles that cause damage.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique modifiers==&lt;br /&gt;
'''[[Displacement sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Increases turning speed on afterburners.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
 &lt;br /&gt;
'''[[Synthesis sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Reduces afterburner energy costs. Increases strafe speed and strafe acceleration.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Antifriction sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Significantly increases ship acceleration on afterburners.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Teleportation sphere]]'''&lt;br /&gt;
&lt;br /&gt;
When double-pressing up makes a leap along the ship's course. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Catalyst crystal]]'''&lt;br /&gt;
&lt;br /&gt;
Increases maximum ship speed.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Speed balancer]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship is standing still, projectile speed increases.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Emergency capsule]]'''&lt;br /&gt;
&lt;br /&gt;
An additional shield that activates at low hull integrity. At the same time the ship slows to a crawl. Only one module of this type can be active.&lt;br /&gt;
&lt;br /&gt;
A capacitor modifier, available only to ‘Ellydium’ ships.   &lt;br /&gt;
 &lt;br /&gt;
'''[[Static shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If weapons and active modules are not used for a couple of seconds, shield regeneration speed significantly increases depending on ship size.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Combat shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship received damage, shield regeneration accelerates depending on the number of enemies and the ship size. The more enemies, the more the speed grows.&lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Adaptive Membrane]]'''&lt;br /&gt;
&lt;br /&gt;
When reaching a speed close to the maximum, hull resistance to all types of damage increases.&lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
&lt;br /&gt;
'''[[Emergency stasis system]]'''&lt;br /&gt;
&lt;br /&gt;
Completely blocks collision damage, temporarily immobilizing the ship.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Predator's instinct]]'''&lt;br /&gt;
&lt;br /&gt;
A special crystal containing a coded Predator behaviour pattern. When the ship is flying close to maximum speed, main weapon damage increases. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A CPU modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File:Ze'Ta (art).jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship model==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ellydium ships]]&lt;br /&gt;
[[Category:Destroyer ships]]&lt;br /&gt;
[[Category:Suppressor ships]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7387</id>
		<title>Ze'Ta</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7387"/>
		<updated>2019-04-19T10:44:45Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* List of nodes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ze'Ta_1.jpg|900px|center]]&lt;br /&gt;
&lt;br /&gt;
==General information==&lt;br /&gt;
&lt;br /&gt;
'''Faction:''' [[Ellydium]]&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Destroyer]]&lt;br /&gt;
&lt;br /&gt;
'''Role:''' [[Suppressor]]&lt;br /&gt;
&lt;br /&gt;
'''Ranks:''' 9 - 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Cabin of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Cabin Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Progress tree of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Progress tree of Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development history==&lt;br /&gt;
&lt;br /&gt;
Corporation “Ellydium” proudly presents its main achievement — the latest destroyer, built by scientists at the station “Ellydium Theta”. The ship was designed using the latest advances in the development of crystalline technology. Incredible offensive and defensive power make the destroyer any team's trump card in any battle. The vessel can provide fire support in both offensive and defensive operations.&lt;br /&gt;
&lt;br /&gt;
The ship's unique feature is a remotely controlled special crystalline swarm, created under the personal guidance of doctors Matthew Gilmore and Conrad Dimeni. This is a true weapon of retribution! Mankind's sword of vengeance, forged by employees of the corporation “Ellydium”!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Crystalline swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Crystalline swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Crystalline swarm.jpg|485px|link=Crystalline swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (hull resistance increases, the swarm attacks nearby enemies);&lt;br /&gt;
*Protection mode (the swarm forms a shield and guards the ship against damage, additinally increases maneuverability);&lt;br /&gt;
*Turret mode (the swarm forms a turret that attacks the target you lock, additinally increases speed).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Balanced swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Balanced swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Balanced swarm.jpg|485px|link=Balanced swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (the swarm surrounds the destroyer and boosts its damage resistance and hull regeneration);&lt;br /&gt;
*Attack mode (the swarm pursues a target captured by the destroyer and deals damage to it, additinally increases speed and maneuverability);&lt;br /&gt;
*Hunt mode (the swarm scatters into several groups that attack nearby enemies, additinally increases speed and maneuverability).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Manufacturing==&lt;br /&gt;
&lt;br /&gt;
The cabin is the most important component of the ship. To build the ship, pilots first need to manufacture a ship cabin and obtain Xenocrystals. After construction ‘Ellydium’ ships can be developed from rank 5 to rank 15. &lt;br /&gt;
&lt;br /&gt;
[[Credits]] {{CR}}, [[Experience]] {{SYN}}, [[Enriched monocrystal]]s, [[Xenocrystal]]s and [[Alien composite block]]s are required for the ship's upgrades. Also you need such resources as [[Entangled shards]], [[Crystal storage]], [[Unstable crystal]] and [[Crystal cascade]]. &lt;br /&gt;
&lt;br /&gt;
To build Ze'Ta you need:&lt;br /&gt;
&lt;br /&gt;
*1 [[Destroyer cabin]]&lt;br /&gt;
&lt;br /&gt;
*666 [[Xenocrystal]]s&lt;br /&gt;
&lt;br /&gt;
*Additinally 15'000'000 {{CR}} on study of blueprint and 10'000'000 {{CR}} on cabin production.&lt;br /&gt;
&lt;br /&gt;
==Nodes==&lt;br /&gt;
&lt;br /&gt;
*Ships made by ‘Ellydium’ scientists with Alien technology may evolve under the influence of ‘xenocrystals’.&lt;br /&gt;
::Ship rank changes.&lt;br /&gt;
::Ship appearance changes.&lt;br /&gt;
::Available modules, weapons and special modules change.&lt;br /&gt;
*All changes to the ships are made by pilots themselves when they choose the appropriate nodes in the ship tree.&lt;br /&gt;
*All development nodes in the new ship tree can be divided into several classes:&lt;br /&gt;
::‘Special module’ node class. Allows to equip the ship with various special modules, depending on ship rank and its objectives. '''The opening of the special module gives extra points for the ship.'''&lt;br /&gt;
::‘Blueprint research’ node class for modules, modifiers and weapons. Required for production of special modules, modifiers and weapons from ‘Ellydium’ corporation. After research the nodes will not be visible in the ship tree.&lt;br /&gt;
::‘Basic ship characteristics’ node class. Improves guidance. Increases maximum energy reserves and its recovery speed. Increases maximum ship speed. Increases maximum hull durability. Increases maximum shield volume. Improves weapon parameters.&lt;br /&gt;
::‘Auxiliary ship slot’ node class. Adds slots for hull, capacitor, active modules, shield modifiers, engine and CPU.&lt;br /&gt;
::‘Additional bonuses’ node class. Adds bonuses to defence and attack. You can only activate one module at a time.&lt;br /&gt;
*The pilot must first research his desired node, and then activate it or a group of research nodes. Only after pressing the ‘Apply’ button the selected changes will be activated on your ship.&lt;br /&gt;
*Each node can be deactivated, thus changing the configuration and capabilities of the ship to fit the specific challenges the pilot faces.&lt;br /&gt;
*The number of slots on the ship is limited! Carefully review all the possible nodes and activate only the ones that you need.&lt;br /&gt;
&lt;br /&gt;
===List of nodes===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Engine socket, the second (85 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Engine socket, the third (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +20% (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +7.5% (45 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Energy reserve and speed of its regeneration +20% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shield socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Maximum shield strength  +15000 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
Shield regeneration +75% (60 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hull socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Regeneration of the hull +1200 pts/s. (50 points)&lt;br /&gt;
&lt;br /&gt;
Maximum hull strength +20% (90 points)&lt;br /&gt;
&lt;br /&gt;
Hull resistance to thermal damage +45 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CPU socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
CPU socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Visibility range +50% (5 points)&lt;br /&gt;
&lt;br /&gt;
Overheating of main weapons -20% (35 points)&lt;br /&gt;
&lt;br /&gt;
Power of active modules +7.5% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Swarm damage +15% (45 points)&lt;br /&gt;
&lt;br /&gt;
Swarm speed ​​+33.3% (60 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +30% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm damage +10% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm regeneration +200 pts/s. (10 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +33.3% (25 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Defence bonus. The energy consumption of the [[suppressor module]]s -25% (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Shield resistance to any damage +15 pts. (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Swarm in defence mode: +30 pts. to hull resistance (5 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Optimum and maximum range of weapons +15% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Weapon damage +10% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. The speed of flight of EM charges and projectiles of kinetic weapons +15% (10 points)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Prices of ordinary nodes: ==&lt;br /&gt;
(Blueprints count as ordinary node for pricing purposes)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node_number&lt;br /&gt;
! Credits&lt;br /&gt;
! Xenocrystals&lt;br /&gt;
! Neurons&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 100000&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 100000&lt;br /&gt;
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&lt;br /&gt;
==Unique weapons==&lt;br /&gt;
&lt;br /&gt;
'''[[&amp;quot;Kai&amp;quot; fission launcher]]'''&lt;br /&gt;
&lt;br /&gt;
Generates a cloud of shards, which destroys everything in its path. Quickly pressing the button launches one small shard. The cloud restores nearby swarms on hit.&lt;br /&gt;
&lt;br /&gt;
Available only for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Plasma burster]]'''&lt;br /&gt;
&lt;br /&gt;
Shoots short bursts of explosive shells, in the place of impact remains highly active gas, dangerous for any matter. Gas does extra damage.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique active modules==&lt;br /&gt;
'''[[Landing platform]]'''&lt;br /&gt;
&lt;br /&gt;
Allows allied ships to land or can be used as a platform for an attack drone. Guest can't use modules but receive weapon boost in damage and range and hull repairing. Host receives shield and energy regeneration.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Swarm control]]'''&lt;br /&gt;
&lt;br /&gt;
Gives the pilot control over the destroyer's crystalline swarm. The damage from the swarm increases during this time, and hull of the ship is repaired.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Devastator beam]]'''&lt;br /&gt;
&lt;br /&gt;
It shoots a beam at a long distance. A destructive zone forms at the place of its entry. Enemies who have been there receive damage, and small objects are destroyed.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
'''[[Jump system &amp;quot;Kapkan&amp;quot;]]'''&lt;br /&gt;
&lt;br /&gt;
The ship jumps forward. All those who were near him find themselves trapped for a few seconds and can't move.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Crystalline suppressor]]'''&lt;br /&gt;
&lt;br /&gt;
Produces large crystalline projectiles that cause damage.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique modifiers==&lt;br /&gt;
'''[[Displacement sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Increases turning speed on afterburners.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
 &lt;br /&gt;
'''[[Synthesis sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Reduces afterburner energy costs. Increases strafe speed and strafe acceleration.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Antifriction sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Significantly increases ship acceleration on afterburners.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Teleportation sphere]]'''&lt;br /&gt;
&lt;br /&gt;
When double-pressing up makes a leap along the ship's course. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Catalyst crystal]]'''&lt;br /&gt;
&lt;br /&gt;
Increases maximum ship speed.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Speed balancer]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship is standing still, projectile speed increases.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Emergency capsule]]'''&lt;br /&gt;
&lt;br /&gt;
An additional shield that activates at low hull integrity. At the same time the ship slows to a crawl. Only one module of this type can be active.&lt;br /&gt;
&lt;br /&gt;
A capacitor modifier, available only to ‘Ellydium’ ships.   &lt;br /&gt;
 &lt;br /&gt;
'''[[Static shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If weapons and active modules are not used for a couple of seconds, shield regeneration speed significantly increases depending on ship size.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Combat shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship received damage, shield regeneration accelerates depending on the number of enemies and the ship size. The more enemies, the more the speed grows.&lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Adaptive Membrane]]'''&lt;br /&gt;
&lt;br /&gt;
When reaching a speed close to the maximum, hull resistance to all types of damage increases.&lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
&lt;br /&gt;
'''[[Emergency stasis system]]'''&lt;br /&gt;
&lt;br /&gt;
Completely blocks collision damage, temporarily immobilizing the ship.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Predator's instinct]]'''&lt;br /&gt;
&lt;br /&gt;
A special crystal containing a coded Predator behaviour pattern. When the ship is flying close to maximum speed, main weapon damage increases. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A CPU modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File:Ze'Ta (art).jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship model==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ellydium ships]]&lt;br /&gt;
[[Category:Destroyer ships]]&lt;br /&gt;
[[Category:Suppressor ships]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7386</id>
		<title>Ze'Ta</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Ze%27Ta&amp;diff=7386"/>
		<updated>2019-04-19T10:43:35Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* List of nodes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ze'Ta_1.jpg|900px|center]]&lt;br /&gt;
&lt;br /&gt;
==General information==&lt;br /&gt;
&lt;br /&gt;
'''Faction:''' [[Ellydium]]&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Destroyer]]&lt;br /&gt;
&lt;br /&gt;
'''Role:''' [[Suppressor]]&lt;br /&gt;
&lt;br /&gt;
'''Ranks:''' 9 - 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Cabin of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Cabin Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Progress tree of Ze'Ta&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:Progress tree of Ze'Ta.jpg|490px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development history==&lt;br /&gt;
&lt;br /&gt;
Corporation “Ellydium” proudly presents its main achievement — the latest destroyer, built by scientists at the station “Ellydium Theta”. The ship was designed using the latest advances in the development of crystalline technology. Incredible offensive and defensive power make the destroyer any team's trump card in any battle. The vessel can provide fire support in both offensive and defensive operations.&lt;br /&gt;
&lt;br /&gt;
The ship's unique feature is a remotely controlled special crystalline swarm, created under the personal guidance of doctors Matthew Gilmore and Conrad Dimeni. This is a true weapon of retribution! Mankind's sword of vengeance, forged by employees of the corporation “Ellydium”!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Crystalline swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Crystalline swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Crystalline swarm.jpg|485px|link=Crystalline swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (hull resistance increases, the swarm attacks nearby enemies);&lt;br /&gt;
*Protection mode (the swarm forms a shield and guards the ship against damage, additinally increases maneuverability);&lt;br /&gt;
*Turret mode (the swarm forms a turret that attacks the target you lock, additinally increases speed).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px&amp;quot;&amp;gt;&amp;lt;font color=#FFFFFF&amp;gt;Appearance of the ship with special module [[Balanced swarm|&amp;lt;span style=&amp;quot;color: #228B22;&amp;quot;&amp;gt;Balanced swarm&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;padding: 4px;background: #000000;&amp;quot;&amp;gt;[[File:SM Balanced swarm.jpg|485px|link=Balanced swarm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Launches a crystalline swarm, which operates in several modes:&lt;br /&gt;
*Defence mode (the swarm surrounds the destroyer and boosts its damage resistance and hull regeneration);&lt;br /&gt;
*Attack mode (the swarm pursues a target captured by the destroyer and deals damage to it, additinally increases speed and maneuverability);&lt;br /&gt;
*Hunt mode (the swarm scatters into several groups that attack nearby enemies, additinally increases speed and maneuverability).&lt;br /&gt;
&lt;br /&gt;
When the enemy destroys the swarm, the ship’s resistance to damage increases.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Manufacturing==&lt;br /&gt;
&lt;br /&gt;
The cabin is the most important component of the ship. To build the ship, pilots first need to manufacture a ship cabin and obtain Xenocrystals. After construction ‘Ellydium’ ships can be developed from rank 5 to rank 15. &lt;br /&gt;
&lt;br /&gt;
[[Credits]] {{CR}}, [[Experience]] {{SYN}}, [[Enriched monocrystal]]s, [[Xenocrystal]]s and [[Alien composite block]]s are required for the ship's upgrades. Also you need such resources as [[Entangled shards]], [[Crystal storage]], [[Unstable crystal]] and [[Crystal cascade]]. &lt;br /&gt;
&lt;br /&gt;
To build Ze'Ta you need:&lt;br /&gt;
&lt;br /&gt;
*1 [[Destroyer cabin]]&lt;br /&gt;
&lt;br /&gt;
*666 [[Xenocrystal]]s&lt;br /&gt;
&lt;br /&gt;
*Additinally 15'000'000 {{CR}} on study of blueprint and 10'000'000 {{CR}} on cabin production.&lt;br /&gt;
&lt;br /&gt;
==Nodes==&lt;br /&gt;
&lt;br /&gt;
*Ships made by ‘Ellydium’ scientists with Alien technology may evolve under the influence of ‘xenocrystals’.&lt;br /&gt;
::Ship rank changes.&lt;br /&gt;
::Ship appearance changes.&lt;br /&gt;
::Available modules, weapons and special modules change.&lt;br /&gt;
*All changes to the ships are made by pilots themselves when they choose the appropriate nodes in the ship tree.&lt;br /&gt;
*All development nodes in the new ship tree can be divided into several classes:&lt;br /&gt;
::‘Special module’ node class. Allows to equip the ship with various special modules, depending on ship rank and its objectives. '''The opening of the special module gives extra points for the ship.'''&lt;br /&gt;
::‘Blueprint research’ node class for modules, modifiers and weapons. Required for production of special modules, modifiers and weapons from ‘Ellydium’ corporation. After research the nodes will not be visible in the ship tree.&lt;br /&gt;
::‘Basic ship characteristics’ node class. Improves guidance. Increases maximum energy reserves and its recovery speed. Increases maximum ship speed. Increases maximum hull durability. Increases maximum shield volume. Improves weapon parameters.&lt;br /&gt;
::‘Auxiliary ship slot’ node class. Adds slots for hull, capacitor, active modules, shield modifiers, engine and CPU.&lt;br /&gt;
::‘Additional bonuses’ node class. Adds bonuses to defence and attack. You can only activate one module at a time.&lt;br /&gt;
*The pilot must first research his desired node, and then activate it or a group of research nodes. Only after pressing the ‘Apply’ button the selected changes will be activated on your ship.&lt;br /&gt;
*Each node can be deactivated, thus changing the configuration and capabilities of the ship to fit the specific challenges the pilot faces.&lt;br /&gt;
*The number of slots on the ship is limited! Carefully review all the possible nodes and activate only the ones that you need.&lt;br /&gt;
&lt;br /&gt;
===List of nodes===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Engine socket, the second (85 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Engine socket, the third (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +20% (120 points)&lt;br /&gt;
&lt;br /&gt;
Maximum speed and turn speed +7.5% (45 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
Capacitor socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Energy reserve and speed of its regeneration +20% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shield socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Maximum shield strength  +15000 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
Shield regeneration +75% (60 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hull socket, the third (130 points). The first two are given immediately&lt;br /&gt;
&lt;br /&gt;
Regeneration of the hull +1200 pts/s. (50 points)&lt;br /&gt;
&lt;br /&gt;
Maximum hull strength +20% (90 points)&lt;br /&gt;
&lt;br /&gt;
Hull resistance to thermal damage +45 pts. (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CPU socket, the second (90 points). The first is given immediately&lt;br /&gt;
&lt;br /&gt;
CPU socket, the third (140 points)&lt;br /&gt;
&lt;br /&gt;
Visibility range +50% (5 points)&lt;br /&gt;
&lt;br /&gt;
Overheating of main weapons -20% (35 points)&lt;br /&gt;
&lt;br /&gt;
Power of active modules +7.5% (40 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Swarm damage +15% (45 points)&lt;br /&gt;
&lt;br /&gt;
Swarm speed ​​+33.3% (60 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +30% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm damage +10% (30 points)&lt;br /&gt;
&lt;br /&gt;
Swarm regeneration +200 pts/s. (10 points)&lt;br /&gt;
&lt;br /&gt;
Swarm durability +33.3% (25 points)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Defence bonus. The energy consumption of the [[suppressor module]]s -25% (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Shield resistance to any damage +15 pts. (15 points)&lt;br /&gt;
&lt;br /&gt;
Defence bonus. Swarm in defence mode: +30 pts. to hull resistance (5 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Optimum and maximum range of weapons +15% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. Weapon damage +10% (15 points)&lt;br /&gt;
&lt;br /&gt;
Offence bonus. The speed of flight of EM charges and projectiles of kinetic weapons +15% (10 points)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Prices of ordinary nodes:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node_number&lt;br /&gt;
! Credits&lt;br /&gt;
! Xenocrystals&lt;br /&gt;
! Neurons&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 100000&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
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| 1&lt;br /&gt;
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| 1&lt;br /&gt;
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| 30&lt;br /&gt;
| 1&lt;br /&gt;
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| 5&lt;br /&gt;
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| 40&lt;br /&gt;
| 1&lt;br /&gt;
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|-&lt;br /&gt;
| 8&lt;br /&gt;
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| 2&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 100000&lt;br /&gt;
| 80&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 100000&lt;br /&gt;
| 90&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 500000&lt;br /&gt;
| 110&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
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| 500000&lt;br /&gt;
| 130&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
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| 500000&lt;br /&gt;
| 150&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 500000&lt;br /&gt;
| 170&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 500000&lt;br /&gt;
| 190&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 500000&lt;br /&gt;
| 210&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| 500000&lt;br /&gt;
| 230&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 500000&lt;br /&gt;
| 250&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| 500000&lt;br /&gt;
| 270&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 1000000&lt;br /&gt;
| 290&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| 1000000&lt;br /&gt;
| 310&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 1000000&lt;br /&gt;
| 330&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| 1000000&lt;br /&gt;
| 350&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 1000000&lt;br /&gt;
| 370&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique weapons==&lt;br /&gt;
&lt;br /&gt;
'''[[&amp;quot;Kai&amp;quot; fission launcher]]'''&lt;br /&gt;
&lt;br /&gt;
Generates a cloud of shards, which destroys everything in its path. Quickly pressing the button launches one small shard. The cloud restores nearby swarms on hit.&lt;br /&gt;
&lt;br /&gt;
Available only for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Plasma burster]]'''&lt;br /&gt;
&lt;br /&gt;
Shoots short bursts of explosive shells, in the place of impact remains highly active gas, dangerous for any matter. Gas does extra damage.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique active modules==&lt;br /&gt;
'''[[Landing platform]]'''&lt;br /&gt;
&lt;br /&gt;
Allows allied ships to land or can be used as a platform for an attack drone. Guest can't use modules but receive weapon boost in damage and range and hull repairing. Host receives shield and energy regeneration.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Swarm control]]'''&lt;br /&gt;
&lt;br /&gt;
Gives the pilot control over the destroyer's crystalline swarm. The damage from the swarm increases during this time, and hull of the ship is repaired.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Devastator beam]]'''&lt;br /&gt;
&lt;br /&gt;
It shoots a beam at a long distance. A destructive zone forms at the place of its entry. Enemies who have been there receive damage, and small objects are destroyed.&lt;br /&gt;
&lt;br /&gt;
For destroyers.&lt;br /&gt;
&lt;br /&gt;
'''[[Jump system &amp;quot;Kapkan&amp;quot;]]'''&lt;br /&gt;
&lt;br /&gt;
The ship jumps forward. All those who were near him find themselves trapped for a few seconds and can't move.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
'''[[Crystalline suppressor]]'''&lt;br /&gt;
&lt;br /&gt;
Produces large crystalline projectiles that cause damage.&lt;br /&gt;
&lt;br /&gt;
An active module only available for ‘Ellydium’ destroyer ‘Ze'Ta’.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unique modifiers==&lt;br /&gt;
'''[[Displacement sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Increases turning speed on afterburners.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
 &lt;br /&gt;
'''[[Synthesis sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Reduces afterburner energy costs. Increases strafe speed and strafe acceleration.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Antifriction sphere]]'''&lt;br /&gt;
&lt;br /&gt;
Significantly increases ship acceleration on afterburners.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Teleportation sphere]]'''&lt;br /&gt;
&lt;br /&gt;
When double-pressing up makes a leap along the ship's course. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Catalyst crystal]]'''&lt;br /&gt;
&lt;br /&gt;
Increases maximum ship speed.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
'''[[Speed balancer]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship is standing still, projectile speed increases.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type.&lt;br /&gt;
&lt;br /&gt;
An engine modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
 &lt;br /&gt;
'''[[Emergency capsule]]'''&lt;br /&gt;
&lt;br /&gt;
An additional shield that activates at low hull integrity. At the same time the ship slows to a crawl. Only one module of this type can be active.&lt;br /&gt;
&lt;br /&gt;
A capacitor modifier, available only to ‘Ellydium’ ships.   &lt;br /&gt;
 &lt;br /&gt;
'''[[Static shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If weapons and active modules are not used for a couple of seconds, shield regeneration speed significantly increases depending on ship size.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Combat shield regenerator]]'''&lt;br /&gt;
&lt;br /&gt;
If the ship received damage, shield regeneration accelerates depending on the number of enemies and the ship size. The more enemies, the more the speed grows.&lt;br /&gt;
&lt;br /&gt;
A shield modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Adaptive Membrane]]'''&lt;br /&gt;
&lt;br /&gt;
When reaching a speed close to the maximum, hull resistance to all types of damage increases.&lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships. &lt;br /&gt;
&lt;br /&gt;
'''[[Emergency stasis system]]'''&lt;br /&gt;
&lt;br /&gt;
Completely blocks collision damage, temporarily immobilizing the ship.&lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A hull modifier, available only to ‘Ellydium’ ships.  &lt;br /&gt;
 &lt;br /&gt;
'''[[Predator's instinct]]'''&lt;br /&gt;
&lt;br /&gt;
A special crystal containing a coded Predator behaviour pattern. When the ship is flying close to maximum speed, main weapon damage increases. &lt;br /&gt;
&lt;br /&gt;
You can mount only one modifier of this type. &lt;br /&gt;
&lt;br /&gt;
A CPU modifier, available only to ‘Ellydium’ ships.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File:Ze'Ta (art).jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship model==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ellydium ships]]&lt;br /&gt;
[[Category:Destroyer ships]]&lt;br /&gt;
[[Category:Suppressor ships]]&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=6303</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=6303"/>
		<updated>2019-02-12T08:38:40Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Prestige/Clearance level required for different unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prestige/Clearance level required for different unlocks ==&lt;br /&gt;
&lt;br /&gt;
3: Open Space&lt;br /&gt;
&lt;br /&gt;
5: PvP Arena, Custom Battle, Brawl PvP modes&lt;br /&gt;
&lt;br /&gt;
6: Trade&lt;br /&gt;
&lt;br /&gt;
7: Tournament, Spec Ops, Conquest (dreadnought battles)&lt;br /&gt;
&lt;br /&gt;
11: Star Conflict League battles&lt;br /&gt;
&lt;br /&gt;
== How to get a higher clearance level ==&lt;br /&gt;
&lt;br /&gt;
Clearance level is the player's progress in the game unlocking new opportunities. To increase your level you need to earn experience points and complete tasks in the 'Campaign' section.&lt;br /&gt;
[[File:Campaign_Tab.png]]&lt;br /&gt;
&lt;br /&gt;
You can earn experience points for:&lt;br /&gt;
#  Increasing ship level: 20 for ship levels and for Ellydium nodes;&lt;br /&gt;
#  Upgrading modules and weapons (5 — Мk1, 10 — Мk2, 15 — Мk3, 20 — Мk4, 25 — Мk5)&lt;br /&gt;
#  Unlocking achievements (experience points for every achievement can be found in your personal profile, 'Achievements' section).&lt;br /&gt;
You can get experience for each module or weapon type only once. The progress can be tracked in your personal profile, 'Atlas' section.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''IF YOU HAVE ENOUGH XP POINTS AND STILL DIDN'T LEVEL UP IT MEANS THAT YOU HAVE TO PROGRESS IN CAMPAIGN FURTHER.'''&lt;br /&gt;
&lt;br /&gt;
== Mission list ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#   CHECK THE SHIP'S SYSTEMS!&lt;br /&gt;
#*  Launch into 'Open Space', destroy the target and return to the station.&lt;br /&gt;
#   MAKE YOURSELF AT HOME&lt;br /&gt;
#*  Launch into 'Open Space' and pick up 3 spare parts in the 'Ellydium Theta station' area.&lt;br /&gt;
#   ON THE AIR&lt;br /&gt;
#*  Take a Lynx fighter and using invisibility F key visit the location PB-42 in 'Open Space'. To do this, press 'Undock' in the accepted task screen.&lt;br /&gt;
#   CHASING ECHOES&lt;br /&gt;
#*  Complete any mission. To do this, press the 'Missions' button.&lt;br /&gt;
#   SOUND THE ALARM&lt;br /&gt;
#*  Play Skirmish in 'Domination' mode and capture a beacon. To do this, press 'Skirmish' and wait for matchmaking to complete.&lt;br /&gt;
#   BY THE BOOK&lt;br /&gt;
#*  Complete any three location assignments in 'Open Space'. To do this, arrive in a location with tasks a blue exclamation mark on the map.&lt;br /&gt;
#   EDUCATION&lt;br /&gt;
#*  Complete the 'Captured Dreadnought' mission in 12 minutes and get 1000 effectiveness points.&amp;lt;li&amp;gt;[[MISSIONS#Selecting_desired_scenario|How to select desired scenario]]&amp;lt;/li&amp;gt;&lt;br /&gt;
#   KILLING TIME&lt;br /&gt;
#*  Complete any three timed tasks.&lt;br /&gt;
#   LEAP OF FAITH&lt;br /&gt;
#*  Capture the beacon during a Skirmish 'Beacon Hunt' mode. Your ship should not be destroyed.&lt;br /&gt;
#   FROM THE SHIP TO THE BALL&lt;br /&gt;
#*  Complete the mission 'Ariadne's Thread' in 10 minutes and destroy 20 opponents.&lt;br /&gt;
#   HIGH STANDARDS&lt;br /&gt;
#*  Extend your ship collection with an imperial interceptop Neutron. Press 'SHIPS' in the section 'Ship tree' and select the right ship.&lt;br /&gt;
#   POLITICALLY NEUTRAL&lt;br /&gt;
#*  Complete the mission 'Defence Contract'. Your ship should not be destroyed.&lt;br /&gt;
#   INTELLIGENT SELECTION (lvl 5-&amp;gt;6 mission)&lt;br /&gt;
#*  Win in the mission 'Blackwood shipyard. Your ship should not be destroyed.&lt;br /&gt;
#   EXPERTS AT WORK&lt;br /&gt;
#*  Complete any 5 assignments in the location in 'Open Space'.&lt;br /&gt;
#   WRATH OF THE IRONWOMAN&lt;br /&gt;
#*  Destroy or help destroy 30 enemies in Skirmish or battles versus AI.&lt;br /&gt;
#   FEAST DURING THE PLAGUE&lt;br /&gt;
#*  Earn 5 medals for capturing beacons in Skirmish or battles versus AI. You can see the descriptions of medals in your profile Click on the pilot profile or press 'P'.&lt;br /&gt;
#   HOT HEADS&lt;br /&gt;
#*  Earn a medal for quickly destroying the enemy in PvP or CO-OP modes.&lt;br /&gt;
#   HELPING HAND&lt;br /&gt;
#*  Destroy 5 objects in the PvE mission 'Processing Rig'.&lt;br /&gt;
#   A FINE LINE&lt;br /&gt;
#*  Get 5 medals for survival in combat.&lt;br /&gt;
#   RICH WORLDS&lt;br /&gt;
#*  Perform any 5 location assignments in Open Space.&lt;br /&gt;
#   CONVINCE AN OLD FRIEND&lt;br /&gt;
#*  Complete any 5 timed contracts.&lt;br /&gt;
#   TO DISPERSE THE DARKNESS (* 8 to 9 lvl up possibly)&lt;br /&gt;
#*  In the mission 'Scarlet Haze', destroy or help destroy 50 ships.&lt;br /&gt;
#   EXPLOSIVE HOPE&lt;br /&gt;
#*  Detonate the bomb in 'Detonation' mode in Skirmish or battles versus AI.&lt;br /&gt;
#   SHADY DEEDS&lt;br /&gt;
#*  Destroy 10 smugglers in the 'Smugglers Hideout' location.&lt;br /&gt;
#   OLD STOCKS&lt;br /&gt;
#*  Complete the mission 'Ellydium plant raid' in 11 minutes and destroy 15 enemies with missiles. Your ship should not be destroyed.&lt;br /&gt;
#   SCRAP THE BARREL&lt;br /&gt;
#*  Complete any 5 location assignments in 'Open Space'.&lt;br /&gt;
#   CRYSTAL CLEAR&lt;br /&gt;
#*  Destroy 10 Crystallids in the Abandoned Beacon zone.&lt;br /&gt;
#   DISTRACTION&lt;br /&gt;
#*  Earn 5 medals for serial achievements in Skirmish or battles versus AI.&lt;br /&gt;
#   AUTHORITY EQUALS POWER&lt;br /&gt;
#*  Earn 3 medals for competitive achievements in Skirmish or battles versus AI.&lt;br /&gt;
#   OUT OF SPITE&lt;br /&gt;
#*  Complete any 10 timed contracts.&lt;br /&gt;
#   FIXED BATTLES&lt;br /&gt;
#*  Earn 5 medals for using special modules and weapons in skirmish or battles versus AI.&lt;br /&gt;
#   A NEW HOPE&lt;br /&gt;
#*  Destroy 10 cybers, cyber patrolmen or cyber warriors in the 'Pallas Frontier' location.&lt;br /&gt;
#   ICY CALM&lt;br /&gt;
#*  Complete the mission 'Ice belt' in 13 minutes.&lt;br /&gt;
#   SILENT RECON&lt;br /&gt;
#*  Find and take the data container at the 'Excavation Site 6'.&lt;br /&gt;
#   RETURN WHAT'S YOURS&lt;br /&gt;
#*  Win in the mission 'Pirate fort raid' having destroyed 30 enemies.&lt;br /&gt;
#   NEW... ALLIES?&lt;br /&gt;
#*  Complete any $need$ timed contracts.&lt;br /&gt;
#   MATTERS OF SECURITY&lt;br /&gt;
#*  Earn 5 medals for destroying the enemy under certain conditions in Skirmish or battles versus AI.&lt;br /&gt;
#   INHUMAN LOGIC&lt;br /&gt;
#*  Destroy 10 AI ship-terminators in Sorting Facility.&lt;br /&gt;
#   RETURN TO BUSINESS&lt;br /&gt;
#*  Complete any 10 assignments in the location in 'Open Space'.&lt;br /&gt;
#   BIG GAME HUNTING&lt;br /&gt;
#*  Eliminate 30 destroyers in any mode.&lt;br /&gt;
#   STOP THE UNTHINKABLE&lt;br /&gt;
#*  Find and deactivate three portals in the area PB-42.&lt;br /&gt;
#   SWARM QUEEN&lt;br /&gt;
#*  Find the ship of June Lamarr in PB-42 and destroy it.&lt;br /&gt;
#   TIME TO GATHER STONES&lt;br /&gt;
#*  Prepare for the life of a free mercenary by building a rank 11 destroyer.&lt;br /&gt;
&lt;br /&gt;
== Prestige Rank Challenges ==&lt;br /&gt;
&lt;br /&gt;
# Rank 1 is a starting rank.&lt;br /&gt;
# Deal 15000 damage in total in any mode.&lt;br /&gt;
# Earn 10000 effectiveness in total in any mode.&lt;br /&gt;
# Complete 5 contracts in open space.&lt;br /&gt;
# Earn 1000 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Restore 15000 hull or shield points in any mode.&lt;br /&gt;
# Earn 8 medals for capturing 2 beacons or more.&lt;br /&gt;
# Earn 1500 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Destroy 50 enemies in any mission.&lt;br /&gt;
# Win 10 battles in PvP or Versus AI battles.&lt;br /&gt;
# Earn 2000 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Pick up 40 items in open space.&lt;br /&gt;
# Earn 50000 effectiveness points in total.&lt;br /&gt;
# Get any 100 medals.&lt;br /&gt;
# Eliminate 15 destroyers.&lt;br /&gt;
# Earn 2500 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Take part in a successful dreadnought battle on ships of rank 14 and higher.&lt;br /&gt;
# Complete a Raid on ships of rank 14 and higher and die no more than 3 times.&lt;br /&gt;
# Get 3 medals 'Bullet Sponge' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'All mine!' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Maniac' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Scorpion Strike' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Lead Rain' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals '11th Victim' on ships of rank 14 or higher.&lt;br /&gt;
# Take the top spot in a successful PvP battle, having earned 3500 effectiveness points on ship of rank 15 or higher.&lt;br /&gt;
&lt;br /&gt;
== XP required to lvl up  ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! XP required  for  the next lvl&lt;br /&gt;
! XP Required (total)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 600&lt;br /&gt;
| 1200&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 800&lt;br /&gt;
| 2000&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 1000&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 1200&lt;br /&gt;
| 4200&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 1400&lt;br /&gt;
| 5600&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 1600&lt;br /&gt;
| 7200&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 1800&lt;br /&gt;
| 9000&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 2000&lt;br /&gt;
| 11000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 2200&lt;br /&gt;
| 13200&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 2500&lt;br /&gt;
| 15700&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 3000&lt;br /&gt;
| 18700&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 3500&lt;br /&gt;
| 22200&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 4000&lt;br /&gt;
| 26200&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| 4500&lt;br /&gt;
| 30700&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 5000&lt;br /&gt;
| 35700&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| 5500&lt;br /&gt;
| 41200&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 6000&lt;br /&gt;
| 47200&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| 6500&lt;br /&gt;
| 53700&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 8000&lt;br /&gt;
| 61700&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| 9000&lt;br /&gt;
| 70700&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 10000&lt;br /&gt;
| 80700&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 12500&lt;br /&gt;
| 93200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== XP from leveling up non-premium ships ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number of ships&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Synergy levels&lt;br /&gt;
| Empire&lt;br /&gt;
| Federation&lt;br /&gt;
| Jericho&lt;br /&gt;
| Total number of ships&lt;br /&gt;
| Total synergy levels&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 7&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 19&lt;br /&gt;
| 152&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 13&lt;br /&gt;
| 35&lt;br /&gt;
| 315&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 28&lt;br /&gt;
| 28&lt;br /&gt;
| 25&lt;br /&gt;
| 81&lt;br /&gt;
| 810&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Total synergy levels:&lt;br /&gt;
| 1418&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Total XP points from synergy levels:&lt;br /&gt;
| 28360&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&lt;br /&gt;
Mission 10:&lt;br /&gt;
FROM THE SHIP TO THE BALL&lt;br /&gt;
https://youtu.be/ktni2eDzxk0&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=6302</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=6302"/>
		<updated>2019-02-12T08:38:07Z</updated>

		<summary type="html">&lt;p&gt;Niripas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prestige/Clearance level required for different unlocks ==&lt;br /&gt;
3: Open Space&lt;br /&gt;
5: PvP Arena, Custom Battle, Brawl PvP modes&lt;br /&gt;
6: Trade&lt;br /&gt;
7: Tournament, Spec Ops, Conquest (dreadnought battles)&lt;br /&gt;
11: Star Conflict League battles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to get a higher clearance level ==&lt;br /&gt;
&lt;br /&gt;
Clearance level is the player's progress in the game unlocking new opportunities. To increase your level you need to earn experience points and complete tasks in the 'Campaign' section.&lt;br /&gt;
[[File:Campaign_Tab.png]]&lt;br /&gt;
&lt;br /&gt;
You can earn experience points for:&lt;br /&gt;
#  Increasing ship level: 20 for ship levels and for Ellydium nodes;&lt;br /&gt;
#  Upgrading modules and weapons (5 — Мk1, 10 — Мk2, 15 — Мk3, 20 — Мk4, 25 — Мk5)&lt;br /&gt;
#  Unlocking achievements (experience points for every achievement can be found in your personal profile, 'Achievements' section).&lt;br /&gt;
You can get experience for each module or weapon type only once. The progress can be tracked in your personal profile, 'Atlas' section.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''IF YOU HAVE ENOUGH XP POINTS AND STILL DIDN'T LEVEL UP IT MEANS THAT YOU HAVE TO PROGRESS IN CAMPAIGN FURTHER.'''&lt;br /&gt;
&lt;br /&gt;
== Mission list ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#   CHECK THE SHIP'S SYSTEMS!&lt;br /&gt;
#*  Launch into 'Open Space', destroy the target and return to the station.&lt;br /&gt;
#   MAKE YOURSELF AT HOME&lt;br /&gt;
#*  Launch into 'Open Space' and pick up 3 spare parts in the 'Ellydium Theta station' area.&lt;br /&gt;
#   ON THE AIR&lt;br /&gt;
#*  Take a Lynx fighter and using invisibility F key visit the location PB-42 in 'Open Space'. To do this, press 'Undock' in the accepted task screen.&lt;br /&gt;
#   CHASING ECHOES&lt;br /&gt;
#*  Complete any mission. To do this, press the 'Missions' button.&lt;br /&gt;
#   SOUND THE ALARM&lt;br /&gt;
#*  Play Skirmish in 'Domination' mode and capture a beacon. To do this, press 'Skirmish' and wait for matchmaking to complete.&lt;br /&gt;
#   BY THE BOOK&lt;br /&gt;
#*  Complete any three location assignments in 'Open Space'. To do this, arrive in a location with tasks a blue exclamation mark on the map.&lt;br /&gt;
#   EDUCATION&lt;br /&gt;
#*  Complete the 'Captured Dreadnought' mission in 12 minutes and get 1000 effectiveness points.&amp;lt;li&amp;gt;[[MISSIONS#Selecting_desired_scenario|How to select desired scenario]]&amp;lt;/li&amp;gt;&lt;br /&gt;
#   KILLING TIME&lt;br /&gt;
#*  Complete any three timed tasks.&lt;br /&gt;
#   LEAP OF FAITH&lt;br /&gt;
#*  Capture the beacon during a Skirmish 'Beacon Hunt' mode. Your ship should not be destroyed.&lt;br /&gt;
#   FROM THE SHIP TO THE BALL&lt;br /&gt;
#*  Complete the mission 'Ariadne's Thread' in 10 minutes and destroy 20 opponents.&lt;br /&gt;
#   HIGH STANDARDS&lt;br /&gt;
#*  Extend your ship collection with an imperial interceptop Neutron. Press 'SHIPS' in the section 'Ship tree' and select the right ship.&lt;br /&gt;
#   POLITICALLY NEUTRAL&lt;br /&gt;
#*  Complete the mission 'Defence Contract'. Your ship should not be destroyed.&lt;br /&gt;
#   INTELLIGENT SELECTION (lvl 5-&amp;gt;6 mission)&lt;br /&gt;
#*  Win in the mission 'Blackwood shipyard. Your ship should not be destroyed.&lt;br /&gt;
#   EXPERTS AT WORK&lt;br /&gt;
#*  Complete any 5 assignments in the location in 'Open Space'.&lt;br /&gt;
#   WRATH OF THE IRONWOMAN&lt;br /&gt;
#*  Destroy or help destroy 30 enemies in Skirmish or battles versus AI.&lt;br /&gt;
#   FEAST DURING THE PLAGUE&lt;br /&gt;
#*  Earn 5 medals for capturing beacons in Skirmish or battles versus AI. You can see the descriptions of medals in your profile Click on the pilot profile or press 'P'.&lt;br /&gt;
#   HOT HEADS&lt;br /&gt;
#*  Earn a medal for quickly destroying the enemy in PvP or CO-OP modes.&lt;br /&gt;
#   HELPING HAND&lt;br /&gt;
#*  Destroy 5 objects in the PvE mission 'Processing Rig'.&lt;br /&gt;
#   A FINE LINE&lt;br /&gt;
#*  Get 5 medals for survival in combat.&lt;br /&gt;
#   RICH WORLDS&lt;br /&gt;
#*  Perform any 5 location assignments in Open Space.&lt;br /&gt;
#   CONVINCE AN OLD FRIEND&lt;br /&gt;
#*  Complete any 5 timed contracts.&lt;br /&gt;
#   TO DISPERSE THE DARKNESS (* 8 to 9 lvl up possibly)&lt;br /&gt;
#*  In the mission 'Scarlet Haze', destroy or help destroy 50 ships.&lt;br /&gt;
#   EXPLOSIVE HOPE&lt;br /&gt;
#*  Detonate the bomb in 'Detonation' mode in Skirmish or battles versus AI.&lt;br /&gt;
#   SHADY DEEDS&lt;br /&gt;
#*  Destroy 10 smugglers in the 'Smugglers Hideout' location.&lt;br /&gt;
#   OLD STOCKS&lt;br /&gt;
#*  Complete the mission 'Ellydium plant raid' in 11 minutes and destroy 15 enemies with missiles. Your ship should not be destroyed.&lt;br /&gt;
#   SCRAP THE BARREL&lt;br /&gt;
#*  Complete any 5 location assignments in 'Open Space'.&lt;br /&gt;
#   CRYSTAL CLEAR&lt;br /&gt;
#*  Destroy 10 Crystallids in the Abandoned Beacon zone.&lt;br /&gt;
#   DISTRACTION&lt;br /&gt;
#*  Earn 5 medals for serial achievements in Skirmish or battles versus AI.&lt;br /&gt;
#   AUTHORITY EQUALS POWER&lt;br /&gt;
#*  Earn 3 medals for competitive achievements in Skirmish or battles versus AI.&lt;br /&gt;
#   OUT OF SPITE&lt;br /&gt;
#*  Complete any 10 timed contracts.&lt;br /&gt;
#   FIXED BATTLES&lt;br /&gt;
#*  Earn 5 medals for using special modules and weapons in skirmish or battles versus AI.&lt;br /&gt;
#   A NEW HOPE&lt;br /&gt;
#*  Destroy 10 cybers, cyber patrolmen or cyber warriors in the 'Pallas Frontier' location.&lt;br /&gt;
#   ICY CALM&lt;br /&gt;
#*  Complete the mission 'Ice belt' in 13 minutes.&lt;br /&gt;
#   SILENT RECON&lt;br /&gt;
#*  Find and take the data container at the 'Excavation Site 6'.&lt;br /&gt;
#   RETURN WHAT'S YOURS&lt;br /&gt;
#*  Win in the mission 'Pirate fort raid' having destroyed 30 enemies.&lt;br /&gt;
#   NEW... ALLIES?&lt;br /&gt;
#*  Complete any $need$ timed contracts.&lt;br /&gt;
#   MATTERS OF SECURITY&lt;br /&gt;
#*  Earn 5 medals for destroying the enemy under certain conditions in Skirmish or battles versus AI.&lt;br /&gt;
#   INHUMAN LOGIC&lt;br /&gt;
#*  Destroy 10 AI ship-terminators in Sorting Facility.&lt;br /&gt;
#   RETURN TO BUSINESS&lt;br /&gt;
#*  Complete any 10 assignments in the location in 'Open Space'.&lt;br /&gt;
#   BIG GAME HUNTING&lt;br /&gt;
#*  Eliminate 30 destroyers in any mode.&lt;br /&gt;
#   STOP THE UNTHINKABLE&lt;br /&gt;
#*  Find and deactivate three portals in the area PB-42.&lt;br /&gt;
#   SWARM QUEEN&lt;br /&gt;
#*  Find the ship of June Lamarr in PB-42 and destroy it.&lt;br /&gt;
#   TIME TO GATHER STONES&lt;br /&gt;
#*  Prepare for the life of a free mercenary by building a rank 11 destroyer.&lt;br /&gt;
&lt;br /&gt;
== Prestige Rank Challenges ==&lt;br /&gt;
&lt;br /&gt;
# Rank 1 is a starting rank.&lt;br /&gt;
# Deal 15000 damage in total in any mode.&lt;br /&gt;
# Earn 10000 effectiveness in total in any mode.&lt;br /&gt;
# Complete 5 contracts in open space.&lt;br /&gt;
# Earn 1000 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Restore 15000 hull or shield points in any mode.&lt;br /&gt;
# Earn 8 medals for capturing 2 beacons or more.&lt;br /&gt;
# Earn 1500 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Destroy 50 enemies in any mission.&lt;br /&gt;
# Win 10 battles in PvP or Versus AI battles.&lt;br /&gt;
# Earn 2000 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Pick up 40 items in open space.&lt;br /&gt;
# Earn 50000 effectiveness points in total.&lt;br /&gt;
# Get any 100 medals.&lt;br /&gt;
# Eliminate 15 destroyers.&lt;br /&gt;
# Earn 2500 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Take part in a successful dreadnought battle on ships of rank 14 and higher.&lt;br /&gt;
# Complete a Raid on ships of rank 14 and higher and die no more than 3 times.&lt;br /&gt;
# Get 3 medals 'Bullet Sponge' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'All mine!' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Maniac' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Scorpion Strike' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Lead Rain' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals '11th Victim' on ships of rank 14 or higher.&lt;br /&gt;
# Take the top spot in a successful PvP battle, having earned 3500 effectiveness points on ship of rank 15 or higher.&lt;br /&gt;
&lt;br /&gt;
== XP required to lvl up  ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! XP required  for  the next lvl&lt;br /&gt;
! XP Required (total)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 600&lt;br /&gt;
| 1200&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 800&lt;br /&gt;
| 2000&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 1000&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 1200&lt;br /&gt;
| 4200&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 1400&lt;br /&gt;
| 5600&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 1600&lt;br /&gt;
| 7200&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 1800&lt;br /&gt;
| 9000&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 2000&lt;br /&gt;
| 11000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 2200&lt;br /&gt;
| 13200&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 2500&lt;br /&gt;
| 15700&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 3000&lt;br /&gt;
| 18700&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 3500&lt;br /&gt;
| 22200&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 4000&lt;br /&gt;
| 26200&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| 4500&lt;br /&gt;
| 30700&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 5000&lt;br /&gt;
| 35700&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| 5500&lt;br /&gt;
| 41200&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 6000&lt;br /&gt;
| 47200&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| 6500&lt;br /&gt;
| 53700&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 8000&lt;br /&gt;
| 61700&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| 9000&lt;br /&gt;
| 70700&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 10000&lt;br /&gt;
| 80700&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 12500&lt;br /&gt;
| 93200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== XP from leveling up non-premium ships ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number of ships&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Synergy levels&lt;br /&gt;
| Empire&lt;br /&gt;
| Federation&lt;br /&gt;
| Jericho&lt;br /&gt;
| Total number of ships&lt;br /&gt;
| Total synergy levels&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 7&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 19&lt;br /&gt;
| 152&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 13&lt;br /&gt;
| 35&lt;br /&gt;
| 315&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 28&lt;br /&gt;
| 28&lt;br /&gt;
| 25&lt;br /&gt;
| 81&lt;br /&gt;
| 810&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Total synergy levels:&lt;br /&gt;
| 1418&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Total XP points from synergy levels:&lt;br /&gt;
| 28360&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&lt;br /&gt;
Mission 10:&lt;br /&gt;
FROM THE SHIP TO THE BALL&lt;br /&gt;
https://youtu.be/ktni2eDzxk0&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=6301</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=6301"/>
		<updated>2018-11-29T16:39:20Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Rank Challenges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How to get a higher clearance level ==&lt;br /&gt;
&lt;br /&gt;
Clearance level is the player's progress in the game unlocking new opportunities. To increase your level you need to earn experience points and complete tasks in the 'Campaign' section.&lt;br /&gt;
[[File:Campaign_Tab.png]]&lt;br /&gt;
&lt;br /&gt;
You can earn experience points for:&lt;br /&gt;
#  Increasing ship level: 20 for ship levels and for Ellydium nodes;&lt;br /&gt;
#  Upgrading modules and weapons (5 — Мk1, 10 — Мk2, 15 — Мk3, 20 — Мk4, 25 — Мk5)&lt;br /&gt;
#  Unlocking achievements (experience points for every achievement can be found in your personal profile, 'Achievements' section).&lt;br /&gt;
You can get experience for each module or weapon type only once. The progress can be tracked in your personal profile, 'Atlas' section.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''IF YOU HAVE ENOUGH XP POINTS AND STILL DIDN'T LEVEL UP IT MEANS THAT YOU HAVE TO PROGRESS IN CAMPAIGN FURTHER.'''&lt;br /&gt;
&lt;br /&gt;
== Mission list ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#   CHECK THE SHIP'S SYSTEMS!&lt;br /&gt;
#*  Launch into 'Open Space', destroy the target and return to the station.&lt;br /&gt;
#   MAKE YOURSELF AT HOME&lt;br /&gt;
#*  Launch into 'Open Space' and pick up 3 spare parts in the 'Ellydium Theta station' area.&lt;br /&gt;
#   ON THE AIR&lt;br /&gt;
#*  Take a Lynx fighter and using invisibility F key visit the location PB-42 in 'Open Space'. To do this, press 'Undock' in the accepted task screen.&lt;br /&gt;
#   CHASING ECHOES&lt;br /&gt;
#*  Complete any mission. To do this, press the 'Missions' button.&lt;br /&gt;
#   SOUND THE ALARM&lt;br /&gt;
#*  Play Skirmish in 'Domination' mode and capture a beacon. To do this, press 'Skirmish' and wait for matchmaking to complete.&lt;br /&gt;
#   BY THE BOOK&lt;br /&gt;
#*  Complete any three location assignments in 'Open Space'. To do this, arrive in a location with tasks a blue exclamation mark on the map.&lt;br /&gt;
#   EDUCATION&lt;br /&gt;
#*  Complete the 'Captured Dreadnought' mission in 12 minutes and get 1000 effectiveness points.&amp;lt;li&amp;gt;[[MISSIONS#Selecting_desired_scenario|How to select desired scenario]]&amp;lt;/li&amp;gt;&lt;br /&gt;
#   KILLING TIME&lt;br /&gt;
#*  Complete any three timed tasks.&lt;br /&gt;
#   LEAP OF FAITH&lt;br /&gt;
#*  Capture the beacon during a Skirmish 'Beacon Hunt' mode. Your ship should not be destroyed.&lt;br /&gt;
#   FROM THE SHIP TO THE BALL&lt;br /&gt;
#*  Complete the mission 'Ariadne's Thread' in 10 minutes and destroy 20 opponents.&lt;br /&gt;
#   HIGH STANDARDS&lt;br /&gt;
#*  Extend your ship collection with an imperial interceptop Neutron. Press 'SHIPS' in the section 'Ship tree' and select the right ship.&lt;br /&gt;
#   POLITICALLY NEUTRAL&lt;br /&gt;
#*  Complete the mission 'Defence Contract'. Your ship should not be destroyed.&lt;br /&gt;
#   INTELLIGENT SELECTION (lvl 5-&amp;gt;6 mission)&lt;br /&gt;
#*  Win in the mission 'Blackwood shipyard. Your ship should not be destroyed.&lt;br /&gt;
#   EXPERTS AT WORK&lt;br /&gt;
#*  Complete any 5 assignments in the location in 'Open Space'.&lt;br /&gt;
#   WRATH OF THE IRONWOMAN&lt;br /&gt;
#*  Destroy or help destroy 30 enemies in Skirmish or battles versus AI.&lt;br /&gt;
#   FEAST DURING THE PLAGUE&lt;br /&gt;
#*  Earn 5 medals for capturing beacons in Skirmish or battles versus AI. You can see the descriptions of medals in your profile Click on the pilot profile or press 'P'.&lt;br /&gt;
#   HOT HEADS&lt;br /&gt;
#*  Earn a medal for quickly destroying the enemy in PvP or CO-OP modes.&lt;br /&gt;
#   HELPING HAND&lt;br /&gt;
#*  Destroy 5 objects in the PvE mission 'Processing Rig'.&lt;br /&gt;
#   A FINE LINE&lt;br /&gt;
#*  Get 5 medals for survival in combat.&lt;br /&gt;
#   RICH WORLDS&lt;br /&gt;
#*  Perform any 5 location assignments in Open Space.&lt;br /&gt;
#   CONVINCE AN OLD FRIEND&lt;br /&gt;
#*  Complete any 5 timed contracts.&lt;br /&gt;
#   TO DISPERSE THE DARKNESS (* 8 to 9 lvl up possibly)&lt;br /&gt;
#*  In the mission 'Scarlet Haze', destroy or help destroy 50 ships.&lt;br /&gt;
#   EXPLOSIVE HOPE&lt;br /&gt;
#*  Detonate the bomb in 'Detonation' mode in Skirmish or battles versus AI.&lt;br /&gt;
#   SHADY DEEDS&lt;br /&gt;
#*  Destroy 10 smugglers in the 'Smugglers Hideout' location.&lt;br /&gt;
#   OLD STOCKS&lt;br /&gt;
#*  Complete the mission 'Ellydium plant raid' in 11 minutes and destroy 15 enemies with missiles. Your ship should not be destroyed.&lt;br /&gt;
#   SCRAP THE BARREL&lt;br /&gt;
#*  Complete any 5 location assignments in 'Open Space'.&lt;br /&gt;
#   CRYSTAL CLEAR&lt;br /&gt;
#*  Destroy 10 Crystallids in the Abandoned Beacon zone.&lt;br /&gt;
#   DISTRACTION&lt;br /&gt;
#*  Earn 5 medals for serial achievements in Skirmish or battles versus AI.&lt;br /&gt;
#   AUTHORITY EQUALS POWER&lt;br /&gt;
#*  Earn 3 medals for competitive achievements in Skirmish or battles versus AI.&lt;br /&gt;
#   OUT OF SPITE&lt;br /&gt;
#*  Complete any 10 timed contracts.&lt;br /&gt;
#   FIXED BATTLES&lt;br /&gt;
#*  Earn 5 medals for using special modules and weapons in skirmish or battles versus AI.&lt;br /&gt;
#   A NEW HOPE&lt;br /&gt;
#*  Destroy 10 cybers, cyber patrolmen or cyber warriors in the 'Pallas Frontier' location.&lt;br /&gt;
#   ICY CALM&lt;br /&gt;
#*  Complete the mission 'Ice belt' in 13 minutes.&lt;br /&gt;
#   SILENT RECON&lt;br /&gt;
#*  Find and take the data container at the 'Excavation Site 6'.&lt;br /&gt;
#   RETURN WHAT'S YOURS&lt;br /&gt;
#*  Win in the mission 'Pirate fort raid' having destroyed 30 enemies.&lt;br /&gt;
#   NEW... ALLIES?&lt;br /&gt;
#*  Complete any $need$ timed contracts.&lt;br /&gt;
#   MATTERS OF SECURITY&lt;br /&gt;
#*  Earn 5 medals for destroying the enemy under certain conditions in Skirmish or battles versus AI.&lt;br /&gt;
#   INHUMAN LOGIC&lt;br /&gt;
#*  Destroy 10 AI ship-terminators in Sorting Facility.&lt;br /&gt;
#   RETURN TO BUSINESS&lt;br /&gt;
#*  Complete any 10 assignments in the location in 'Open Space'.&lt;br /&gt;
#   BIG GAME HUNTING&lt;br /&gt;
#*  Eliminate 30 destroyers in any mode.&lt;br /&gt;
#   STOP THE UNTHINKABLE&lt;br /&gt;
#*  Find and deactivate three portals in the area PB-42.&lt;br /&gt;
#   SWARM QUEEN&lt;br /&gt;
#*  Find the ship of June Lamarr in PB-42 and destroy it.&lt;br /&gt;
#   TIME TO GATHER STONES&lt;br /&gt;
#*  Prepare for the life of a free mercenary by building a rank 11 destroyer.&lt;br /&gt;
&lt;br /&gt;
== Prestige Rank Challenges ==&lt;br /&gt;
&lt;br /&gt;
# Rank 1 is a starting rank.&lt;br /&gt;
# Deal 15000 damage in total in any mode.&lt;br /&gt;
# Earn 10000 effectiveness in total in any mode.&lt;br /&gt;
# Complete 5 contracts in open space.&lt;br /&gt;
# Earn 1000 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Restore 15000 hull or shield points in any mode.&lt;br /&gt;
# Earn 8 medals for capturing 2 beacons or more.&lt;br /&gt;
# Earn 1500 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Destroy 50 enemies in any mission.&lt;br /&gt;
# Win 10 battles in PvP or Versus AI battles.&lt;br /&gt;
# Earn 2000 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Pick up 40 items in open space.&lt;br /&gt;
# Earn 50000 effectiveness points in total.&lt;br /&gt;
# Get any 100 medals.&lt;br /&gt;
# Eliminate 15 destroyers.&lt;br /&gt;
# Earn 2500 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Take part in a successful dreadnought battle on ships of rank 14 and higher.&lt;br /&gt;
# Complete a Raid on ships of rank 14 and higher and die no more than 3 times.&lt;br /&gt;
# Get 3 medals 'Bullet Sponge' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'All mine!' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Maniac' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Scorpion Strike' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Lead Rain' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals '11th Victim' on ships of rank 14 or higher.&lt;br /&gt;
# Take the top spot in a successful PvP battle, having earned 3500 effectiveness points on ship of rank 15 or higher.&lt;br /&gt;
&lt;br /&gt;
== XP required to lvl up  ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! XP required  for  the next lvl&lt;br /&gt;
! XP Required (total)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 600&lt;br /&gt;
| 1200&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 800&lt;br /&gt;
| 2000&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 1000&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 1200&lt;br /&gt;
| 4200&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 1400&lt;br /&gt;
| 5600&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 1600&lt;br /&gt;
| 7200&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 1800&lt;br /&gt;
| 9000&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 2000&lt;br /&gt;
| 11000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 2200&lt;br /&gt;
| 13200&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 2500&lt;br /&gt;
| 15700&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 3000&lt;br /&gt;
| 18700&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 3500&lt;br /&gt;
| 22200&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 4000&lt;br /&gt;
| 26200&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| 4500&lt;br /&gt;
| 30700&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 5000&lt;br /&gt;
| 35700&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| 5500&lt;br /&gt;
| 41200&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 6000&lt;br /&gt;
| 47200&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| 6500&lt;br /&gt;
| 53700&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 8000&lt;br /&gt;
| 61700&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| 9000&lt;br /&gt;
| 70700&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 10000&lt;br /&gt;
| 80700&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 12500&lt;br /&gt;
| 93200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== XP from leveling up non-premium ships ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number of ships&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Synergy levels&lt;br /&gt;
| Empire&lt;br /&gt;
| Federation&lt;br /&gt;
| Jericho&lt;br /&gt;
| Total number of ships&lt;br /&gt;
| Total synergy levels&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 7&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 19&lt;br /&gt;
| 152&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 13&lt;br /&gt;
| 35&lt;br /&gt;
| 315&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 28&lt;br /&gt;
| 28&lt;br /&gt;
| 25&lt;br /&gt;
| 81&lt;br /&gt;
| 810&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Total synergy levels:&lt;br /&gt;
| 1418&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Total XP points from synergy levels:&lt;br /&gt;
| 28360&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&lt;br /&gt;
Mission 10:&lt;br /&gt;
FROM THE SHIP TO THE BALL&lt;br /&gt;
https://youtu.be/ktni2eDzxk0&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=6300</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Campaign&amp;diff=6300"/>
		<updated>2018-11-29T16:38:57Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Rank Challenges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How to get a higher clearance level ==&lt;br /&gt;
&lt;br /&gt;
Clearance level is the player's progress in the game unlocking new opportunities. To increase your level you need to earn experience points and complete tasks in the 'Campaign' section.&lt;br /&gt;
[[File:Campaign_Tab.png]]&lt;br /&gt;
&lt;br /&gt;
You can earn experience points for:&lt;br /&gt;
#  Increasing ship level: 20 for ship levels and for Ellydium nodes;&lt;br /&gt;
#  Upgrading modules and weapons (5 — Мk1, 10 — Мk2, 15 — Мk3, 20 — Мk4, 25 — Мk5)&lt;br /&gt;
#  Unlocking achievements (experience points for every achievement can be found in your personal profile, 'Achievements' section).&lt;br /&gt;
You can get experience for each module or weapon type only once. The progress can be tracked in your personal profile, 'Atlas' section.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''IF YOU HAVE ENOUGH XP POINTS AND STILL DIDN'T LEVEL UP IT MEANS THAT YOU HAVE TO PROGRESS IN CAMPAIGN FURTHER.'''&lt;br /&gt;
&lt;br /&gt;
== Mission list ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#   CHECK THE SHIP'S SYSTEMS!&lt;br /&gt;
#*  Launch into 'Open Space', destroy the target and return to the station.&lt;br /&gt;
#   MAKE YOURSELF AT HOME&lt;br /&gt;
#*  Launch into 'Open Space' and pick up 3 spare parts in the 'Ellydium Theta station' area.&lt;br /&gt;
#   ON THE AIR&lt;br /&gt;
#*  Take a Lynx fighter and using invisibility F key visit the location PB-42 in 'Open Space'. To do this, press 'Undock' in the accepted task screen.&lt;br /&gt;
#   CHASING ECHOES&lt;br /&gt;
#*  Complete any mission. To do this, press the 'Missions' button.&lt;br /&gt;
#   SOUND THE ALARM&lt;br /&gt;
#*  Play Skirmish in 'Domination' mode and capture a beacon. To do this, press 'Skirmish' and wait for matchmaking to complete.&lt;br /&gt;
#   BY THE BOOK&lt;br /&gt;
#*  Complete any three location assignments in 'Open Space'. To do this, arrive in a location with tasks a blue exclamation mark on the map.&lt;br /&gt;
#   EDUCATION&lt;br /&gt;
#*  Complete the 'Captured Dreadnought' mission in 12 minutes and get 1000 effectiveness points.&amp;lt;li&amp;gt;[[MISSIONS#Selecting_desired_scenario|How to select desired scenario]]&amp;lt;/li&amp;gt;&lt;br /&gt;
#   KILLING TIME&lt;br /&gt;
#*  Complete any three timed tasks.&lt;br /&gt;
#   LEAP OF FAITH&lt;br /&gt;
#*  Capture the beacon during a Skirmish 'Beacon Hunt' mode. Your ship should not be destroyed.&lt;br /&gt;
#   FROM THE SHIP TO THE BALL&lt;br /&gt;
#*  Complete the mission 'Ariadne's Thread' in 10 minutes and destroy 20 opponents.&lt;br /&gt;
#   HIGH STANDARDS&lt;br /&gt;
#*  Extend your ship collection with an imperial interceptop Neutron. Press 'SHIPS' in the section 'Ship tree' and select the right ship.&lt;br /&gt;
#   POLITICALLY NEUTRAL&lt;br /&gt;
#*  Complete the mission 'Defence Contract'. Your ship should not be destroyed.&lt;br /&gt;
#   INTELLIGENT SELECTION (lvl 5-&amp;gt;6 mission)&lt;br /&gt;
#*  Win in the mission 'Blackwood shipyard. Your ship should not be destroyed.&lt;br /&gt;
#   EXPERTS AT WORK&lt;br /&gt;
#*  Complete any 5 assignments in the location in 'Open Space'.&lt;br /&gt;
#   WRATH OF THE IRONWOMAN&lt;br /&gt;
#*  Destroy or help destroy 30 enemies in Skirmish or battles versus AI.&lt;br /&gt;
#   FEAST DURING THE PLAGUE&lt;br /&gt;
#*  Earn 5 medals for capturing beacons in Skirmish or battles versus AI. You can see the descriptions of medals in your profile Click on the pilot profile or press 'P'.&lt;br /&gt;
#   HOT HEADS&lt;br /&gt;
#*  Earn a medal for quickly destroying the enemy in PvP or CO-OP modes.&lt;br /&gt;
#   HELPING HAND&lt;br /&gt;
#*  Destroy 5 objects in the PvE mission 'Processing Rig'.&lt;br /&gt;
#   A FINE LINE&lt;br /&gt;
#*  Get 5 medals for survival in combat.&lt;br /&gt;
#   RICH WORLDS&lt;br /&gt;
#*  Perform any 5 location assignments in Open Space.&lt;br /&gt;
#   CONVINCE AN OLD FRIEND&lt;br /&gt;
#*  Complete any 5 timed contracts.&lt;br /&gt;
#   TO DISPERSE THE DARKNESS (* 8 to 9 lvl up possibly)&lt;br /&gt;
#*  In the mission 'Scarlet Haze', destroy or help destroy 50 ships.&lt;br /&gt;
#   EXPLOSIVE HOPE&lt;br /&gt;
#*  Detonate the bomb in 'Detonation' mode in Skirmish or battles versus AI.&lt;br /&gt;
#   SHADY DEEDS&lt;br /&gt;
#*  Destroy 10 smugglers in the 'Smugglers Hideout' location.&lt;br /&gt;
#   OLD STOCKS&lt;br /&gt;
#*  Complete the mission 'Ellydium plant raid' in 11 minutes and destroy 15 enemies with missiles. Your ship should not be destroyed.&lt;br /&gt;
#   SCRAP THE BARREL&lt;br /&gt;
#*  Complete any 5 location assignments in 'Open Space'.&lt;br /&gt;
#   CRYSTAL CLEAR&lt;br /&gt;
#*  Destroy 10 Crystallids in the Abandoned Beacon zone.&lt;br /&gt;
#   DISTRACTION&lt;br /&gt;
#*  Earn 5 medals for serial achievements in Skirmish or battles versus AI.&lt;br /&gt;
#   AUTHORITY EQUALS POWER&lt;br /&gt;
#*  Earn 3 medals for competitive achievements in Skirmish or battles versus AI.&lt;br /&gt;
#   OUT OF SPITE&lt;br /&gt;
#*  Complete any 10 timed contracts.&lt;br /&gt;
#   FIXED BATTLES&lt;br /&gt;
#*  Earn 5 medals for using special modules and weapons in skirmish or battles versus AI.&lt;br /&gt;
#   A NEW HOPE&lt;br /&gt;
#*  Destroy 10 cybers, cyber patrolmen or cyber warriors in the 'Pallas Frontier' location.&lt;br /&gt;
#   ICY CALM&lt;br /&gt;
#*  Complete the mission 'Ice belt' in 13 minutes.&lt;br /&gt;
#   SILENT RECON&lt;br /&gt;
#*  Find and take the data container at the 'Excavation Site 6'.&lt;br /&gt;
#   RETURN WHAT'S YOURS&lt;br /&gt;
#*  Win in the mission 'Pirate fort raid' having destroyed 30 enemies.&lt;br /&gt;
#   NEW... ALLIES?&lt;br /&gt;
#*  Complete any $need$ timed contracts.&lt;br /&gt;
#   MATTERS OF SECURITY&lt;br /&gt;
#*  Earn 5 medals for destroying the enemy under certain conditions in Skirmish or battles versus AI.&lt;br /&gt;
#   INHUMAN LOGIC&lt;br /&gt;
#*  Destroy 10 AI ship-terminators in Sorting Facility.&lt;br /&gt;
#   RETURN TO BUSINESS&lt;br /&gt;
#*  Complete any 10 assignments in the location in 'Open Space'.&lt;br /&gt;
#   BIG GAME HUNTING&lt;br /&gt;
#*  Eliminate 30 destroyers in any mode.&lt;br /&gt;
#   STOP THE UNTHINKABLE&lt;br /&gt;
#*  Find and deactivate three portals in the area PB-42.&lt;br /&gt;
#   SWARM QUEEN&lt;br /&gt;
#*  Find the ship of June Lamarr in PB-42 and destroy it.&lt;br /&gt;
#   TIME TO GATHER STONES&lt;br /&gt;
#*  Prepare for the life of a free mercenary by building a rank 11 destroyer.&lt;br /&gt;
&lt;br /&gt;
== Rank Challenges ==&lt;br /&gt;
&lt;br /&gt;
# Rank 1 is a starting rank.&lt;br /&gt;
# Deal 15000 damage in total in any mode.&lt;br /&gt;
# Earn 10000 effectiveness in total in any mode.&lt;br /&gt;
# Complete 5 contracts in open space.&lt;br /&gt;
# Earn 1000 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Restore 15000 hull or shield points in any mode.&lt;br /&gt;
# Earn 8 medals for capturing 2 beacons or more.&lt;br /&gt;
# Earn 1500 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Destroy 50 enemies in any mission.&lt;br /&gt;
# Win 10 battles in PvP or Versus AI battles.&lt;br /&gt;
# Earn 2000 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Pick up 40 items in open space.&lt;br /&gt;
# Earn 50000 effectiveness points in total.&lt;br /&gt;
# Get any 100 medals.&lt;br /&gt;
# Eliminate 15 destroyers.&lt;br /&gt;
# Earn 2500 effectiveness in one PvP or Versus AI battle and win.&lt;br /&gt;
# Take part in a successful dreadnought battle on ships of rank 14 and higher.&lt;br /&gt;
# Complete a Raid on ships of rank 14 and higher and die no more than 3 times.&lt;br /&gt;
# Get 3 medals 'Bullet Sponge' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'All mine!' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Maniac' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Scorpion Strike' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals 'Lead Rain' on ships of rank 14 or higher.&lt;br /&gt;
# Get 3 medals '11th Victim' on ships of rank 14 or higher.&lt;br /&gt;
# Take the top spot in a successful PvP battle, having earned 3500 effectiveness points on ship of rank 15 or higher.&lt;br /&gt;
&lt;br /&gt;
== XP required to lvl up  ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! XP required  for  the next lvl&lt;br /&gt;
! XP Required (total)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 200&lt;br /&gt;
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| 7&lt;br /&gt;
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|-&lt;br /&gt;
| 8&lt;br /&gt;
| 1400&lt;br /&gt;
| 5600&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 1600&lt;br /&gt;
| 7200&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
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| 9000&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
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| 11000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 2200&lt;br /&gt;
| 13200&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 2500&lt;br /&gt;
| 15700&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 3000&lt;br /&gt;
| 18700&lt;br /&gt;
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| 15&lt;br /&gt;
| 3500&lt;br /&gt;
| 22200&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 4000&lt;br /&gt;
| 26200&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| 4500&lt;br /&gt;
| 30700&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 5000&lt;br /&gt;
| 35700&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| 5500&lt;br /&gt;
| 41200&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 6000&lt;br /&gt;
| 47200&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| 6500&lt;br /&gt;
| 53700&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 8000&lt;br /&gt;
| 61700&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| 9000&lt;br /&gt;
| 70700&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 10000&lt;br /&gt;
| 80700&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 12500&lt;br /&gt;
| 93200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== XP from leveling up non-premium ships ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number of ships&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Synergy levels&lt;br /&gt;
| Empire&lt;br /&gt;
| Federation&lt;br /&gt;
| Jericho&lt;br /&gt;
| Total number of ships&lt;br /&gt;
| Total synergy levels&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 7&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 19&lt;br /&gt;
| 152&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 13&lt;br /&gt;
| 35&lt;br /&gt;
| 315&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 28&lt;br /&gt;
| 28&lt;br /&gt;
| 25&lt;br /&gt;
| 81&lt;br /&gt;
| 810&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Total synergy levels:&lt;br /&gt;
| 1418&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Total XP points from synergy levels:&lt;br /&gt;
| 28360&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&lt;br /&gt;
Mission 10:&lt;br /&gt;
FROM THE SHIP TO THE BALL&lt;br /&gt;
https://youtu.be/ktni2eDzxk0&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6299</id>
		<title>Open Space</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6299"/>
		<updated>2018-11-20T09:52:22Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
:'''You can warp to any of the sectors directly from the map view if you unlocked them. However - only to faction home sectors it is free. To any other sectors it costs 2 iridium.'''&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection (PVE Mode)==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
;'Loot'&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Some enemies drop weapons/modules when they are destroyed.&lt;br /&gt;
Loot containers can be looted within a 300m radius for interceptor and fighters. For frigates the range is 400m and for Destroyers 900m.&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
;'Cargo Bay'&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
Premium ships have two additional slots in comparison to their non-premium versions. Also you can add cargo slots using Extended Hull module, that adds three additional slots. The maximum number of slots is 16. &lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse cursor''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;'Cargo drone'&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6298</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6298"/>
		<updated>2018-11-09T19:43:12Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
&lt;br /&gt;
New table:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  7,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 450,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 400,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 650,000&lt;br /&gt;
|-                                 &lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 545,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 700,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 25,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 65,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 498,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,460,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,020,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,470,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,942,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''OLD TABLE''' (for comparison)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15-17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6297</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6297"/>
		<updated>2018-11-09T19:41:42Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
&lt;br /&gt;
New table:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,3000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,8000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  7,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 450,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 400,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 650,000&lt;br /&gt;
|-                                 &lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 545,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 700,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 25,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 65,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 498,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,460,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,020,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,470,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,942,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''OLD TABLE''' (for comparison)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15-17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6296</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6296"/>
		<updated>2018-11-09T19:41:27Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Specialized Vessels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
&lt;br /&gt;
New table (to be verified):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,3000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,8000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  7,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 450,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 400,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 650,000&lt;br /&gt;
|-                                 &lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 545,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 700,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 25,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 65,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 498,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,460,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,020,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,470,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,942,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''OLD TABLE''' (for comparison)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15-17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6295</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6295"/>
		<updated>2018-11-05T16:53:29Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
&lt;br /&gt;
New table (to be verified):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,3000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,8000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,0000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  5,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  7,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  8,000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 450,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 400,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 650,000&lt;br /&gt;
|-                                 &lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 545,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 700,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 25,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 65,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 498,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,460,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,020,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,470,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2,942,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''OLD TABLE''' (for comparison)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15-17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
XP table - work in progress&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3 (tbv)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 400000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 545000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 700000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6294</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6294"/>
		<updated>2018-11-05T16:47:24Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
&lt;br /&gt;
New table (to be verified):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 450000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 400000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 650000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 545000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 700000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 25500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 65500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 498000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1050000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1460000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2020000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2470000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2942000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''OLD TABLE''' (for comparison)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15-17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
XP table - work in progress&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3 (tbv)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 400000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 545000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 700000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6293</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6293"/>
		<updated>2018-11-05T16:43:52Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
Warning: those are old values. They are showing the ballpark for each rank, though&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15-17&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
New table (to be verified):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8000	&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 450000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 400000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 650000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 545000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 700000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 25500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 65500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 498000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1050000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1460000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2020000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2470000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 2942000&lt;br /&gt;
|}&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
XP table - work in progress&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3 (tbv)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 400000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 545000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 700000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6292</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6292"/>
		<updated>2018-11-05T10:36:13Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
Warning: those are old values. They are showing the ballpark for each rank, though&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
New table (to be finished):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3 (tbv)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 400000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 545000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 700000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6291</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6291"/>
		<updated>2018-11-05T10:12:32Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
Warning: those are old values. They are showing the ballpark for each rank, though&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
New table (to be finished):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 400000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 545000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 700000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6290</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6290"/>
		<updated>2018-11-05T02:26:16Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
Warning: those are old values. They are showing the ballpark for each rank, though&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
New table (to be finished):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
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| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
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| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
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| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
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| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
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| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6289</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6289"/>
		<updated>2018-11-05T02:18:04Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
Warning: those are old values. They are showing the ballpark for each rank, though&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
New table (to be finished):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6288</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6288"/>
		<updated>2018-11-05T00:45:00Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
Warning: those are old values. They are showing the ballpark for each rank, though&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
New table (to be finished):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 43,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6287</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6287"/>
		<updated>2018-11-03T23:21:57Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 16&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 250,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 350,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 550,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 850,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 950,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6285</id>
		<title>Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Advancement&amp;diff=6285"/>
		<updated>2018-08-21T10:04:14Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Ships and Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear:right;margin:5px 5px 5px 5px;float:right;padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;640x480&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Advancement (progression) through the game is incredibly simple and is actually somewhat unorthodox in comparison to other games. You as a mercenary pilot rank yourself up simply buy buying the next best ship in a faction. Your rank is dictated by the highest tier ship you own from 1 to 15. Each of the 3 factions have a different hierarchy of vessels to choose from. Each tier will become increasingly harder to get both in Synergy costs and in credits. You gain ranks by indirect experience known as Synergy. Apart from this kind of main advancement, you can better your ships of choice via upgrades to components. Essentially; upgrade your ship to the next one in a tree while at the same time, having the highest ranked equipment.&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
[[file:JerichoTier1.png|thumb|The Axe, Jericho's Tier 1 ship given to new players. This one is synergy maxed.]]&lt;br /&gt;
Each new player in the game is given each faction's tier 1 vessel. From then on, the player can choose which hierarchy to follow or all of them and better themselves. Recognition is obtained from each faction after you progress to a new rank.&lt;br /&gt;
&lt;br /&gt;
===The First Steps===&lt;br /&gt;
Newcomers to the game will be faced against bots (otherwise known as Co-Op Mode) and is given the option to fight alongside a more experienced player in an effort to learn more about the game's mechanics. At this time, the player is a &amp;quot;recruit&amp;quot; and will remain so until they reach rank 4 and mentor status is over. After that, the placer is put up against other players (PvP Mode) instead of AI. Rank 5 will unlock the player's Workshop. The Workshop is where the player can manufacture ship components, materials, and modules. Rank 7 will unlock the Undock option, allowing the player to engage Open Space.&lt;br /&gt;
* Even though it is written &amp;quot;PvP&amp;quot;, the mode will still be Co-Op until the player is ready, after which, the player unlocks true PvP mode and Co-Op is only available in it's designated mode.&lt;br /&gt;
&lt;br /&gt;
===Getting Familiar===&lt;br /&gt;
*Once the essentials are complete and all of the main modes of play are unlocked, the player can progress in the game to unlock further modes.&lt;br /&gt;
*Ship trees were designed not to let the player directly follow a specific branch. Before ranking up, the player must fit a set of requirements which are shown on the vessel to be unlocked.&lt;br /&gt;
*Crew settings and implants are unlocked with each new rank given in a faction. There are 4 crews, the first one will not be completely unlocked until rank 15 in a certain faction, upon that unlock, an extra crew will be given from that faction. The other 2 crews can be unlocked by reaching rank 15 with the remaining factions.&lt;br /&gt;
*Implants are only usable on a correlating vessel's rank. Rank 8 ships cannot use a rank 9 implant; only rank 8 implants and lower. This applies to all ships in the game.&lt;br /&gt;
*Only rank 15 implants work on all ship ranks.&lt;br /&gt;
*Crews can be assigned to all ship slots of a player's choosing.&lt;br /&gt;
*Apon reaching rank 12, crews, implants, of any given faction, the player will unlock the 4th ship slot; enabling them to utilize one more ship in battle.&lt;br /&gt;
*The tasks assignments will change based on the player's progress in the game.&lt;br /&gt;
*Maps in the game are unlocked as the player progresses.&lt;br /&gt;
*Open Space sectors are rank locked at 1, 7, and 10. Owning a ship of the corresponding ranks will unlock the ability to travel to these sectors.&lt;br /&gt;
*Star Conflict Leagues are unlocked at rank 11 along with the full range of Special Ops. missions.&lt;br /&gt;
*Tournament mode is available to players rank 7-9, and Sector Conquest is available to tiers in these sets: 7-9, 10-12, and 13-15.&lt;br /&gt;
*After unlocking everything, the player may notice some game mechanics become more important, the crews and ship builds become incredibly important.&lt;br /&gt;
*After reaching rank 14 in a faction, that faction's Special Project ship's become accessible. These vessels are meant to suit the player's every possible need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank===&lt;br /&gt;
Rank is gained with factions by buying their ships. Your rank with each faction is simply the highest rank ship you own in a faction. The higher your rank with a faction, the more contracts their subfactions will offer you. Gaining ranks also unlocks new [[implants]].&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
There are several currencies in the game that can be used to purchase ships and equipment including: Credits, Galactic Standards, Loyalty Vouchers and Artifacts.&lt;br /&gt;
[[file:economyZone.png|thumb|The far upper-right of the hangar screen shows the player's amount of currency. This player has several million credits and a Basic license.]]&lt;br /&gt;
===Credits===&lt;br /&gt;
Credits are the main in-game currency, and are earned through combat and completing missions. PvP will give some credits, and PvE will give much more. Credits are used to buy non-Premium ships and to manufacture various materials in the Workshop. Credits can also be purchased with Galactic Standards through the Exchange.&lt;br /&gt;
&lt;br /&gt;
===Galactic Standards===&lt;br /&gt;
Galactic Standards (GS) are the premium currency in the game and is purchased with real life money. They are used to buy Premium ships and upgrade equipment to Mk. III. A small number of Galactic Standards can be obtained by completing in-game polls and special events; earning achievements will also award the player with 10GS.&lt;br /&gt;
&lt;br /&gt;
===Loyalty Vouchers===&lt;br /&gt;
Loyalty vouchers are earned by completing [[contracts]] for your chosen subfaction. Loyalty vouchers are used to [[Upgrade_System|upgrade equipment]] to the next Mk., but the vouchers must be of the right subfaction for the piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
Artifacts are earned by looting. When you find a purple upgrade kit, you can choose to salvage it for artifacts (you receive a small number if you salvage it yourself, or more if you pay GS). You can also sometimes find artifacts themselves as loot. Artifacts are used to: A)upgrade equipment to the most powerful level - Mk. IV or B)donate to your Corporation to be refined into Iridium.&lt;br /&gt;
&lt;br /&gt;
==Ships and Synergy==&lt;br /&gt;
[[File:Synergy_Progression.png|thumb|Synergy progression bar, shows the amount of synergy a ship has.]]&lt;br /&gt;
The main type of advancement through the game is buying and upgrading ships. Non-Premium ships (or &amp;quot;Credit ships&amp;quot;) are bought with Credits and are upgraded via Synergy. Before you can buy a ship you must earn enough synergy with one of its prerequisite ships to unlock it. Premium ships are bought with Galactic Standards and do not require a specific prerequisite, though you can only buy Premium ships up to 3 ranks higher than the highest rank ship you currently own. Premium Ships also come with maxed-out Synergy, meaning that when you fly the ship you gain +20% free synergy for all ships to use.&lt;br /&gt;
&lt;br /&gt;
Once you own a ship, you can upgrade it by earning Synergy. Synergy is a measure of your proficiency in a particular ship. By flying a ship you will earn synergy points for that ship. When you gain enough synergy points, you can spend it in the ship fitting screen to level up that ship. In addition to synergy with a particular ship you will also earn a small amount of &amp;quot;free&amp;quot; synergy, that can be used to level up any ship.&lt;br /&gt;
&lt;br /&gt;
The higher your level in a ship, the better it will perform, gaining a small increase in statistics across the board and some bonuses. Once you gain maximum synergy level in a ship the spare synergy can be transferred to another ship by paying Galactic Standards. Gaining maximum synergy with a ship will also add one to your &amp;quot;Fleet Strength&amp;quot;, which will increase all future synergy gain by 1%.&lt;br /&gt;
&lt;br /&gt;
Here is the synergy values needed to progress to the next level for each rank of the ship:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level/Rank&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 1&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 2&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 3&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 4&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 5&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 6&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 7&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 8&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 9&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 10&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 11&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 12&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 13&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 14&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Rank 15-17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 1-2 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 2-3 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 31,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 3-4 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 41,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 44,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 94,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 4-5 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 43,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 126,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 5-6 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 33,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 54,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 6-7 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 23,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 53,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 83,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 105,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 125,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 190,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 7-8 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 42,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 86,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 95,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 108,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 145,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 165,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 230,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 8-9 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 107,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 171,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 187,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 115,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 133,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 185,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 270,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | Level 9-10 XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 205,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 225,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 243,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 345,000&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 410,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight:bold; background-color:#00d2cb;&amp;quot; | Total XP Per Rank&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 12,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 17,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 48,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 71,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 127,500&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 226,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 356,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 509,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 586,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 635,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 705,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 787,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,050,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,165,000&lt;br /&gt;
| style=&amp;quot;background-color:#38fff8;&amp;quot; | 1,570,000&lt;br /&gt;
|}&lt;br /&gt;
===Specialized Vessels===&lt;br /&gt;
Special Project ships are vessels that become available once the player reaches rank 14 with a faction. They are meant to be able to fill various different roles all in one ship, conforming to a player's needs. Destroyers are similar to these ships except they are more for group play versus individual. These too must be manufactured. On the other hand, the player can purchase Premium Ships which are vessels that have bonus stats and special modules. Premium Ships also are already Synergy maxed, giving +20% free synergy when used in battle. Components for Premium Ships can be obtained in battle from playing in PvP and PvE modes.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[File:equipmentBar.png|thumb|Equipment bar of a ship, allows the player to edit and upgrade the ship's equipment and modules.]]&lt;br /&gt;
Equipment are materials and components used on ships that can be upgrade for better stats. Each piece of equipment is rank as a &amp;quot;Mark (Mk)&amp;quot; and in order to upgrade it to the next Mk, the player requires loyalty vouchers. All Mk upgrades for equipment require vouchers (Iridium is no longer used to upgrade certain equipment). If the player has not already, some equipment will need to be researched before the upgrade can be purchased. To research, the player must select the component to be research and confirm the decision and play through some battles in order to progress the research.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Modules are ship systems that can be upgraded. Modules share the same game mechanic of progression as each module requires a specific voucher type to be upgraded. Mk. IV modules can only be upgraded to Mk. V after the upgrade is manufactured in the Workshop.&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6280</id>
		<title>Open Space</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6280"/>
		<updated>2018-08-02T15:43:28Z</updated>

		<summary type="html">&lt;p&gt;Niripas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
:'''You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.'''&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection (PVE Mode)==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
;'Loot'&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Some enemies drop weapons/modules when they are destroyed.&lt;br /&gt;
Loot containers can be looted within a 300m radius for interceptor and fighters. For frigates the range is 400m and for Destroyers 900m.&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
;'Cargo Bay'&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
Premium ships have two additional slots in comparison to their non-premium versions. Also you can add cargo slots using Extended Hull module, that adds three additional slots. The maximum number of slots is 16. &lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse cursor''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;'Cargo drone'&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=6279</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=6279"/>
		<updated>2018-08-02T15:42:37Z</updated>

		<summary type="html">&lt;p&gt;Niripas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AmboxSimple|This page is a duplicate of [[Open Space]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
:'''You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.'''&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot may consist of a small credit reward container, weapon or module.&lt;br /&gt;
:Loot containers can be looted within a 300m radius for interceptor and fighters (Default C). For frigates the range is 400m and for Destroyers 900.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AmboxSimple|This page is a duplicate of [[OPEN SPACE]]}}&lt;br /&gt;
&lt;br /&gt;
''Open Space is scheduled for a rework! More information will be available soon.''&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Open Space Basics==&lt;br /&gt;
''&amp;quot;Listen up Mercs, these are the basics you need to know! Otherwise, you won't get far.&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Systems and Sectors'''&lt;br /&gt;
&lt;br /&gt;
Open Space is divided into several systems... these are the boxes on the map. In each system, there are multiple sectors (or &amp;quot;maps&amp;quot;) where you fly around and interact with the Open World. You go to different sectors through ''Jump Gates'', more on those soon.&lt;br /&gt;
&lt;br /&gt;
'''Loot'''&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Most enemies drop loot when they are destroyed, so don't be afraid to fight AI enemies if you are not having much luck with finding resources. &lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
'''Cargo Bay'''&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse curser''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
'''Fuel'''&lt;br /&gt;
&lt;br /&gt;
Your ship has a fuel tank... without fuel, your engines won't work. You consume fuel for almost everything you do in Open Space, from using afterburners to active modules. You always start with 100 fuel (a full tank). You can find Fuel Cells (glowing blue cans of goodness) in nearly every sector, usually around destroyed cargo ships. But be careful, enemies often guard these Fuel caches...&lt;br /&gt;
&lt;br /&gt;
When you pick up a Fuel Cell, it will automatically be used to fill your fuel tank. Any extra fuel goes into your cargo bay. You can use fuel in your cargo bay to refill your fuel tank by pressing ['''O''']. This is extremely important: you can fill your cargo bay with fuel cells to keep yourself topped-off for long trips! As stated above, you can jettison any fuel you don't need.&lt;br /&gt;
&lt;br /&gt;
'''Jump Gates'''&lt;br /&gt;
 &lt;br /&gt;
Jump Gates look like giant blue portals... which is exactly what they are. Jump Gates allow travel between different sectors and systems. However, warping vast distances use up a LOT of fuel... around 25 fuel each jump (your ship carries 100 fuel at full tank)! Make sure to carry some fuel with you, especially if you will be making several jumps.&lt;br /&gt;
&lt;br /&gt;
Blue gates are Jumps that are available to you. When you jump into a sector, you are invincible for a short time, or until you fire your weapons.&lt;br /&gt;
&lt;br /&gt;
Red gates are Jumps that your ship cannot use because the ship your flying doesn't have a jump drive that's powerful enough. Flying up to a red Gate will display a message that tells you what rank ship you need to use that specific Jump Gate. Mouseing-over a sector on the map will also display what ship rank you need to access that sector.&lt;br /&gt;
&lt;br /&gt;
There are huge, green portals with rocks floating around them. These are not ours... they are alien portals! jumping through one of these will send you to alien-controlled space. BE CAREFUL! Alien sectors are very dangerous, and are swarming with aliens! There is usually some good loot and lucrative missions in these sectors, though.&lt;br /&gt;
&lt;br /&gt;
'''Station Protection'''&lt;br /&gt;
&lt;br /&gt;
Automatically turned on by default, Station Protection prevents you from damaging yourself through collisions, and prevents other players from damaging you. This is meant to allow newer players to become accustomed to the game without being dominated by veteran players. This is also for long-time players who do not care for PvP, or do not wish to be attacked by random mercs in Open Space.&lt;br /&gt;
&lt;br /&gt;
In certain sectors, Station Protection will be forced off, and such sectors are usually labeled &amp;quot;Dangerous Sector&amp;quot; or &amp;quot;PVP Sector&amp;quot; to warn you. Players can damage each other and you can take damage from collisions. ALSO, in PvP zones, there is less of a reputation penalty for attacking other players, and you do not obtain &amp;quot;criminal&amp;quot; status unless you attack friendly AI (more on Reputation later).&lt;br /&gt;
&lt;br /&gt;
'''Changing Stations'''&lt;br /&gt;
&lt;br /&gt;
If you don't want to pay the fine for instant transfer, you can fly directly to another faction's station to change faction/stations. Doing so will also open that faction's missions for you to play. You will need a rank 7 ship to go between the Federation and the Empire. The Jericho, with their self-imposed isolation, are currently only available to fly to if you have a rank 10 ship. Until then, you will have to pay credits.&lt;br /&gt;
&lt;br /&gt;
==Missions and Quests==&lt;br /&gt;
''&amp;quot;Time to do some work for your faction! Your loyalty will be rewarded.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
Missions are special assignments that members of a faction give you. Completing a mission earns you credits and synergy. This is explained more in-depth on another page, but the basics apply here:&lt;br /&gt;
&lt;br /&gt;
You accept missions in the hanger of your faction's station. Once you have done this, a yellow '''!''' appears over the sector where the mission takes place on the map. When you launch into Open Space, the yellow '''!''' will float over Jump Gates that you need to go through to reach the mission area. A tally of the mission status is on the right side of the HUD.&lt;br /&gt;
&lt;br /&gt;
When you have completed the mission, you must return to the station to receive your reward. If you happen to die after completing a mission, you will still get the reward!&lt;br /&gt;
&lt;br /&gt;
'''Quests'''&lt;br /&gt;
&lt;br /&gt;
Quests (AKA: &amp;quot;Jobs&amp;quot;, &amp;quot;Errands&amp;quot;) are much the same as Missions, but you can have multiple Quests at the same time (up to 4) Quests are visible on the map as blue '''!''', but they do not appear over Jump Gates. You must use the map to route to a quest sector. Upon entering the quest sector, you will be given a brief prompt informing you of what you need to accomplish.&lt;br /&gt;
&lt;br /&gt;
When you complete a quest, the reward is given to you '''immediately''', unlike Missions. After completing all available quests, return to your faction's station to generate more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*For both Missions and Quests, most of them are progressive. This means that, aside from assassination and escort missions, you can do some of the mission, die or log out, and come back to finish it later.&lt;br /&gt;
&lt;br /&gt;
For example: You must collect 5 minerals in a sector. You fly there and collect 3 of them, but then you are ambushed by aliens and are killed! Your mission progress was saved, and next time you arrive to that sector, you will still only need to collect 2 more minerals!&lt;br /&gt;
&lt;br /&gt;
==AI NPCs==&lt;br /&gt;
''&amp;quot;Open Space is much more than loot and players. There is a whole universe out there!&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
&lt;br /&gt;
There are many enemies you will encounter in Open Space. They get more powerful and dangerous the further away from the stations you go, and the higher ranked the sector is. &lt;br /&gt;
All enemies except certain aliens will attack you if you get too close (around 3000m for most enemies) or if you attack them. Here are the basic enemies:&lt;br /&gt;
&lt;br /&gt;
* Pirates&lt;br /&gt;
Exactly what they sound like, down to the nasty radio messages they send when they attack. In higher-ranked sectors, they will shoot missiles and use active modules on you!&lt;br /&gt;
* Cartel Pilots&lt;br /&gt;
Black Market dealers and thugs... pretty much like the Pirates, they will shoot missiles and use modules in higher-ranked sectors.&lt;br /&gt;
* Cybers&lt;br /&gt;
Jericho renegades and various rebels, these pilots generally fly Jericho ships, and act much like pirates/Cartel above.&lt;br /&gt;
* Cargo Ships (usually Cybers)&lt;br /&gt;
See Cargo Ships / Escorts below.&lt;br /&gt;
* Biomorphs (aliens)&lt;br /&gt;
Glowing-green rocklike creatures. Some look like human ships, others look totally bizarre. They mostly use EM weapons and make odd sounds when they are angry. There are different types of aliens.&lt;br /&gt;
&lt;br /&gt;
'''Allies'''&lt;br /&gt;
&lt;br /&gt;
There are a number of allied NCPs you will come across as well. These will be on your team as long as you don't shoot at them. If you damage them, your reputation will decrease, and they will likely fire back. Guards/Police units and Cargo Escorts will radio all players in the sector for help if they are attacked by AI enemies or hostile players, and helping the allied AI when they call for help will increase your reputation (more on this later). Here are most of them:&lt;br /&gt;
&lt;br /&gt;
* Imperial Guardsmen, Military Police, Federal Sheriffs, and Family Guard.&lt;br /&gt;
These AI come in squads of four, and will roam about a sector and engage any enemies they come across. Think twice about getting on their bad side... they are more powerful versions of player-flown ships, and are often considered &amp;quot;OP&amp;quot;! ''They will radio for assistance when fighting difficult hostile AI, or when fighting a hostile player'', and helping them do so will increase your reputation.&lt;br /&gt;
* Miners, Explorers, Treasure Hunters, and Scavengers.&lt;br /&gt;
NPCs flying small ships, they come in groups of 3 or may be alone. They are weak, and often attacked by hostile AI. They do not call for help when attacked.&lt;br /&gt;
* Cargo Ships and their Escorts.&lt;br /&gt;
Cargo ships are large, slow vessels that placidly cruise through sectors carrying cargo from one Jump Gate to another by the various factions (there are friendly and hostile cargo ships). They are escorted by 2-4 Escort ships what will fire upon enemy ships that attack or get too close. Sometimes, you may be called upon to help escort the cargo ship... stay within about 500m of the ship and help fight off any attackers! ''They will call out for help when attacked'' (you can turn off AI radio in the settings if wanted), and successfully fending off enemies from an attacked cargo ship will increase your reputation.&lt;br /&gt;
&lt;br /&gt;
'''Neutral'''&lt;br /&gt;
&lt;br /&gt;
There is only one &amp;quot;neutral&amp;quot; NPC: Bounty Hunters. Sometimes they are friendly, sometimes hostile. They are very tough tank-like ships that can take a lot of damage and will fire long-range missiles and EM cannons at you if hostile.&lt;br /&gt;
&lt;br /&gt;
==Karma (reputation)==&lt;br /&gt;
''&amp;quot;You make a name for yourself, either a good one or otherwise&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
There is a reputation system in Star Conflict, referred to as &amp;quot;Karma&amp;quot;. Doing &amp;quot;good&amp;quot; actions such as destroying hostile NPCs and helping allied NPCs that have called for help, will increase your Karma rating (shown at the top of the HUD). Getting enough Karma will allow you to gain Karma levels, which other players can see when they lock onto you. In this way, another player can assess whether you are a friendly player or a dangerous one.&lt;br /&gt;
&lt;br /&gt;
Doing &amp;quot;bad&amp;quot; actions, such as attacking friendly NPCs and players will earn you negative Karma. If you get enough negative reputation, you will be labeled as &amp;quot;wanted&amp;quot; or a &amp;quot;criminal&amp;quot;. If you are labeled in this way, you will be attacked by friendly NPCs as well as enemy NCPs! It is also very difficult to return to the station without dying in this state, since the missile batteries surrounding each station, along with the local guard units, will attack you on sight.&lt;br /&gt;
&lt;br /&gt;
Attacking other players and friendly NPCs while you are not a &amp;quot;criminal&amp;quot; will simple result in you gaining &amp;quot;aggressor&amp;quot; status for a period of time. The effects are similar to &amp;quot;Criminal&amp;quot; status, but the effects will go away after a short time.&lt;br /&gt;
&lt;br /&gt;
==Color Coding==&lt;br /&gt;
''&amp;quot;Your scanner system will automatically identify friend from foe&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
When another ship lights up on your HUD, it will be highlighted by a specific color, denoting it's disposition towards you / your faction:&lt;br /&gt;
&lt;br /&gt;
* Blue&lt;br /&gt;
Friendly. Blue AI will not attack you and Blue players have &amp;quot;good&amp;quot; Karma.&lt;br /&gt;
* Green&lt;br /&gt;
Players who are in your squad. ''You cannot damage squad members''.&lt;br /&gt;
* Red&lt;br /&gt;
Enemies. Red AI will attack you, and Red players have either &amp;quot;Aggressor&amp;quot; or &amp;quot;Criminal&amp;quot; status, and can attack you if you have Station Protection off.&lt;br /&gt;
* Purple&lt;br /&gt;
Aliens and Cybers. Will attack you on sight or within a certain distance.&lt;br /&gt;
* Yellow&lt;br /&gt;
Players who have bad Karma but are not an &amp;quot;Aggressor&amp;quot; or &amp;quot;criminal&amp;quot;... be cautious around these mercs! In PvP zones, all players (except squad members) are labeled Yellow by default since Station Protection is turned off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6278</id>
		<title>Open Space</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6278"/>
		<updated>2018-08-02T15:42:16Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
:'''You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.'''&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection (PVE Mode)==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
;'Loot'&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Some enemies drop weapons/modules when they are destroyed.&lt;br /&gt;
Loot containers can be looted within a 300m radius for interceptor and fighters. For frigates the range is 400m and for Destroyers 900m.&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
;'Cargo Bay'&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
Premium ships have two additional slots in comparison to their non-premium versions. Also you can add cargo slots using Extended Hull module, that adds three additional slots. The maximum number of slots is 16. &lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse cursor''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;'Cargo drone'&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Open Space Basics==&lt;br /&gt;
''&amp;quot;Listen up Mercs, these are the basics you need to know! Otherwise, you won't get far.&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Systems and Sectors'''&lt;br /&gt;
&lt;br /&gt;
Open Space is divided into several systems... these are the boxes on the map. In each system, there are multiple sectors (or &amp;quot;maps&amp;quot;) where you fly around and interact with the Open World. You go to different sectors through ''Jump Gates'', more on those soon.&lt;br /&gt;
&lt;br /&gt;
'''Loot'''&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Most enemies drop loot when they are destroyed, so don't be afraid to fight AI enemies if you are not having much luck with finding resources. &lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
'''Cargo Bay'''&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse curser''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
'''Fuel'''&lt;br /&gt;
&lt;br /&gt;
Your ship has a fuel tank... without fuel, your engines won't work. You consume fuel for almost everything you do in Open Space, from using afterburners to active modules. You always start with 100 fuel (a full tank). You can find Fuel Cells (glowing blue cans of goodness) in nearly every sector, usually around destroyed cargo ships. But be careful, enemies often guard these Fuel caches...&lt;br /&gt;
&lt;br /&gt;
When you pick up a Fuel Cell, it will automatically be used to fill your fuel tank. Any extra fuel goes into your cargo bay. You can use fuel in your cargo bay to refill your fuel tank by pressing ['''O''']. This is extremely important: you can fill your cargo bay with fuel cells to keep yourself topped-off for long trips! As stated above, you can jettison any fuel you don't need.&lt;br /&gt;
&lt;br /&gt;
'''Jump Gates'''&lt;br /&gt;
 &lt;br /&gt;
Jump Gates look like giant blue portals... which is exactly what they are. Jump Gates allow travel between different sectors and systems. However, warping vast distances use up a LOT of fuel... around 25 fuel each jump (your ship carries 100 fuel at full tank)! Make sure to carry some fuel with you, especially if you will be making several jumps.&lt;br /&gt;
&lt;br /&gt;
Blue gates are Jumps that are available to you. When you jump into a sector, you are invincible for a short time, or until you fire your weapons.&lt;br /&gt;
&lt;br /&gt;
Red gates are Jumps that your ship cannot use because the ship your flying doesn't have a jump drive that's powerful enough. Flying up to a red Gate will display a message that tells you what rank ship you need to use that specific Jump Gate. Mouseing-over a sector on the map will also display what ship rank you need to access that sector.&lt;br /&gt;
&lt;br /&gt;
There are huge, green portals with rocks floating around them. These are not ours... they are alien portals! jumping through one of these will send you to alien-controlled space. BE CAREFUL! Alien sectors are very dangerous, and are swarming with aliens! There is usually some good loot and lucrative missions in these sectors, though.&lt;br /&gt;
&lt;br /&gt;
'''Station Protection'''&lt;br /&gt;
&lt;br /&gt;
Automatically turned on by default, Station Protection prevents you from damaging yourself through collisions, and prevents other players from damaging you. This is meant to allow newer players to become accustomed to the game without being dominated by veteran players. This is also for long-time players who do not care for PvP, or do not wish to be attacked by random mercs in Open Space.&lt;br /&gt;
&lt;br /&gt;
In certain sectors, Station Protection will be forced off, and such sectors are usually labeled &amp;quot;Dangerous Sector&amp;quot; or &amp;quot;PVP Sector&amp;quot; to warn you. Players can damage each other and you can take damage from collisions. ALSO, in PvP zones, there is less of a reputation penalty for attacking other players, and you do not obtain &amp;quot;criminal&amp;quot; status unless you attack friendly AI (more on Reputation later).&lt;br /&gt;
&lt;br /&gt;
'''Changing Stations'''&lt;br /&gt;
&lt;br /&gt;
If you don't want to pay the fine for instant transfer, you can fly directly to another faction's station to change faction/stations. Doing so will also open that faction's missions for you to play. You will need a rank 7 ship to go between the Federation and the Empire. The Jericho, with their self-imposed isolation, are currently only available to fly to if you have a rank 10 ship. Until then, you will have to pay credits.&lt;br /&gt;
&lt;br /&gt;
==Missions and Quests==&lt;br /&gt;
''&amp;quot;Time to do some work for your faction! Your loyalty will be rewarded.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
Missions are special assignments that members of a faction give you. Completing a mission earns you credits and synergy. This is explained more in-depth on another page, but the basics apply here:&lt;br /&gt;
&lt;br /&gt;
You accept missions in the hanger of your faction's station. Once you have done this, a yellow '''!''' appears over the sector where the mission takes place on the map. When you launch into Open Space, the yellow '''!''' will float over Jump Gates that you need to go through to reach the mission area. A tally of the mission status is on the right side of the HUD.&lt;br /&gt;
&lt;br /&gt;
When you have completed the mission, you must return to the station to receive your reward. If you happen to die after completing a mission, you will still get the reward!&lt;br /&gt;
&lt;br /&gt;
'''Quests'''&lt;br /&gt;
&lt;br /&gt;
Quests (AKA: &amp;quot;Jobs&amp;quot;, &amp;quot;Errands&amp;quot;) are much the same as Missions, but you can have multiple Quests at the same time (up to 4) Quests are visible on the map as blue '''!''', but they do not appear over Jump Gates. You must use the map to route to a quest sector. Upon entering the quest sector, you will be given a brief prompt informing you of what you need to accomplish.&lt;br /&gt;
&lt;br /&gt;
When you complete a quest, the reward is given to you '''immediately''', unlike Missions. After completing all available quests, return to your faction's station to generate more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*For both Missions and Quests, most of them are progressive. This means that, aside from assassination and escort missions, you can do some of the mission, die or log out, and come back to finish it later.&lt;br /&gt;
&lt;br /&gt;
For example: You must collect 5 minerals in a sector. You fly there and collect 3 of them, but then you are ambushed by aliens and are killed! Your mission progress was saved, and next time you arrive to that sector, you will still only need to collect 2 more minerals!&lt;br /&gt;
&lt;br /&gt;
==AI NPCs==&lt;br /&gt;
''&amp;quot;Open Space is much more than loot and players. There is a whole universe out there!&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
&lt;br /&gt;
There are many enemies you will encounter in Open Space. They get more powerful and dangerous the further away from the stations you go, and the higher ranked the sector is. &lt;br /&gt;
All enemies except certain aliens will attack you if you get too close (around 3000m for most enemies) or if you attack them. Here are the basic enemies:&lt;br /&gt;
&lt;br /&gt;
* Pirates&lt;br /&gt;
Exactly what they sound like, down to the nasty radio messages they send when they attack. In higher-ranked sectors, they will shoot missiles and use active modules on you!&lt;br /&gt;
* Cartel Pilots&lt;br /&gt;
Black Market dealers and thugs... pretty much like the Pirates, they will shoot missiles and use modules in higher-ranked sectors.&lt;br /&gt;
* Cybers&lt;br /&gt;
Jericho renegades and various rebels, these pilots generally fly Jericho ships, and act much like pirates/Cartel above.&lt;br /&gt;
* Cargo Ships (usually Cybers)&lt;br /&gt;
See Cargo Ships / Escorts below.&lt;br /&gt;
* Biomorphs (aliens)&lt;br /&gt;
Glowing-green rocklike creatures. Some look like human ships, others look totally bizarre. They mostly use EM weapons and make odd sounds when they are angry. There are different types of aliens.&lt;br /&gt;
&lt;br /&gt;
'''Allies'''&lt;br /&gt;
&lt;br /&gt;
There are a number of allied NCPs you will come across as well. These will be on your team as long as you don't shoot at them. If you damage them, your reputation will decrease, and they will likely fire back. Guards/Police units and Cargo Escorts will radio all players in the sector for help if they are attacked by AI enemies or hostile players, and helping the allied AI when they call for help will increase your reputation (more on this later). Here are most of them:&lt;br /&gt;
&lt;br /&gt;
* Imperial Guardsmen, Military Police, Federal Sheriffs, and Family Guard.&lt;br /&gt;
These AI come in squads of four, and will roam about a sector and engage any enemies they come across. Think twice about getting on their bad side... they are more powerful versions of player-flown ships, and are often considered &amp;quot;OP&amp;quot;! ''They will radio for assistance when fighting difficult hostile AI, or when fighting a hostile player'', and helping them do so will increase your reputation.&lt;br /&gt;
* Miners, Explorers, Treasure Hunters, and Scavengers.&lt;br /&gt;
NPCs flying small ships, they come in groups of 3 or may be alone. They are weak, and often attacked by hostile AI. They do not call for help when attacked.&lt;br /&gt;
* Cargo Ships and their Escorts.&lt;br /&gt;
Cargo ships are large, slow vessels that placidly cruise through sectors carrying cargo from one Jump Gate to another by the various factions (there are friendly and hostile cargo ships). They are escorted by 2-4 Escort ships what will fire upon enemy ships that attack or get too close. Sometimes, you may be called upon to help escort the cargo ship... stay within about 500m of the ship and help fight off any attackers! ''They will call out for help when attacked'' (you can turn off AI radio in the settings if wanted), and successfully fending off enemies from an attacked cargo ship will increase your reputation.&lt;br /&gt;
&lt;br /&gt;
'''Neutral'''&lt;br /&gt;
&lt;br /&gt;
There is only one &amp;quot;neutral&amp;quot; NPC: Bounty Hunters. Sometimes they are friendly, sometimes hostile. They are very tough tank-like ships that can take a lot of damage and will fire long-range missiles and EM cannons at you if hostile.&lt;br /&gt;
&lt;br /&gt;
==Karma (reputation)==&lt;br /&gt;
''&amp;quot;You make a name for yourself, either a good one or otherwise&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
There is a reputation system in Star Conflict, referred to as &amp;quot;Karma&amp;quot;. Doing &amp;quot;good&amp;quot; actions such as destroying hostile NPCs and helping allied NPCs that have called for help, will increase your Karma rating (shown at the top of the HUD). Getting enough Karma will allow you to gain Karma levels, which other players can see when they lock onto you. In this way, another player can assess whether you are a friendly player or a dangerous one.&lt;br /&gt;
&lt;br /&gt;
Doing &amp;quot;bad&amp;quot; actions, such as attacking friendly NPCs and players will earn you negative Karma. If you get enough negative reputation, you will be labeled as &amp;quot;wanted&amp;quot; or a &amp;quot;criminal&amp;quot;. If you are labeled in this way, you will be attacked by friendly NPCs as well as enemy NCPs! It is also very difficult to return to the station without dying in this state, since the missile batteries surrounding each station, along with the local guard units, will attack you on sight.&lt;br /&gt;
&lt;br /&gt;
Attacking other players and friendly NPCs while you are not a &amp;quot;criminal&amp;quot; will simple result in you gaining &amp;quot;aggressor&amp;quot; status for a period of time. The effects are similar to &amp;quot;Criminal&amp;quot; status, but the effects will go away after a short time.&lt;br /&gt;
&lt;br /&gt;
==Color Coding==&lt;br /&gt;
''&amp;quot;Your scanner system will automatically identify friend from foe&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
When another ship lights up on your HUD, it will be highlighted by a specific color, denoting it's disposition towards you / your faction:&lt;br /&gt;
&lt;br /&gt;
* Blue&lt;br /&gt;
Friendly. Blue AI will not attack you and Blue players have &amp;quot;good&amp;quot; Karma.&lt;br /&gt;
* Green&lt;br /&gt;
Players who are in your squad. ''You cannot damage squad members''.&lt;br /&gt;
* Red&lt;br /&gt;
Enemies. Red AI will attack you, and Red players have either &amp;quot;Aggressor&amp;quot; or &amp;quot;Criminal&amp;quot; status, and can attack you if you have Station Protection off.&lt;br /&gt;
* Purple&lt;br /&gt;
Aliens and Cybers. Will attack you on sight or within a certain distance.&lt;br /&gt;
* Yellow&lt;br /&gt;
Players who have bad Karma but are not an &amp;quot;Aggressor&amp;quot; or &amp;quot;criminal&amp;quot;... be cautious around these mercs! In PvP zones, all players (except squad members) are labeled Yellow by default since Station Protection is turned off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6277</id>
		<title>Open Space</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6277"/>
		<updated>2018-08-02T15:40:53Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
:'''You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.'''&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection (PVE Mode)==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
;'Loot'&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Some enemies drop loot when they are destroyed.&lt;br /&gt;
Loot containers can be looted within a 300m radius for interceptor and fighters. For frigates the range is 400m and for Destroyers 900m.&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
;'Cargo Bay'&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
Premium ships have two additional slots in comparison to their non-premium versions. Also you can add cargo slots using Extended Hull module, that adds three additional slots. The maximum number of slots is 16. &lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse cursor''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot may consist of a small credit reward container, weapon or module.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;'Cargo drone'&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Open Space Basics==&lt;br /&gt;
''&amp;quot;Listen up Mercs, these are the basics you need to know! Otherwise, you won't get far.&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Systems and Sectors'''&lt;br /&gt;
&lt;br /&gt;
Open Space is divided into several systems... these are the boxes on the map. In each system, there are multiple sectors (or &amp;quot;maps&amp;quot;) where you fly around and interact with the Open World. You go to different sectors through ''Jump Gates'', more on those soon.&lt;br /&gt;
&lt;br /&gt;
'''Loot'''&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Most enemies drop loot when they are destroyed, so don't be afraid to fight AI enemies if you are not having much luck with finding resources. &lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
'''Cargo Bay'''&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse curser''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
'''Fuel'''&lt;br /&gt;
&lt;br /&gt;
Your ship has a fuel tank... without fuel, your engines won't work. You consume fuel for almost everything you do in Open Space, from using afterburners to active modules. You always start with 100 fuel (a full tank). You can find Fuel Cells (glowing blue cans of goodness) in nearly every sector, usually around destroyed cargo ships. But be careful, enemies often guard these Fuel caches...&lt;br /&gt;
&lt;br /&gt;
When you pick up a Fuel Cell, it will automatically be used to fill your fuel tank. Any extra fuel goes into your cargo bay. You can use fuel in your cargo bay to refill your fuel tank by pressing ['''O''']. This is extremely important: you can fill your cargo bay with fuel cells to keep yourself topped-off for long trips! As stated above, you can jettison any fuel you don't need.&lt;br /&gt;
&lt;br /&gt;
'''Jump Gates'''&lt;br /&gt;
 &lt;br /&gt;
Jump Gates look like giant blue portals... which is exactly what they are. Jump Gates allow travel between different sectors and systems. However, warping vast distances use up a LOT of fuel... around 25 fuel each jump (your ship carries 100 fuel at full tank)! Make sure to carry some fuel with you, especially if you will be making several jumps.&lt;br /&gt;
&lt;br /&gt;
Blue gates are Jumps that are available to you. When you jump into a sector, you are invincible for a short time, or until you fire your weapons.&lt;br /&gt;
&lt;br /&gt;
Red gates are Jumps that your ship cannot use because the ship your flying doesn't have a jump drive that's powerful enough. Flying up to a red Gate will display a message that tells you what rank ship you need to use that specific Jump Gate. Mouseing-over a sector on the map will also display what ship rank you need to access that sector.&lt;br /&gt;
&lt;br /&gt;
There are huge, green portals with rocks floating around them. These are not ours... they are alien portals! jumping through one of these will send you to alien-controlled space. BE CAREFUL! Alien sectors are very dangerous, and are swarming with aliens! There is usually some good loot and lucrative missions in these sectors, though.&lt;br /&gt;
&lt;br /&gt;
'''Station Protection'''&lt;br /&gt;
&lt;br /&gt;
Automatically turned on by default, Station Protection prevents you from damaging yourself through collisions, and prevents other players from damaging you. This is meant to allow newer players to become accustomed to the game without being dominated by veteran players. This is also for long-time players who do not care for PvP, or do not wish to be attacked by random mercs in Open Space.&lt;br /&gt;
&lt;br /&gt;
In certain sectors, Station Protection will be forced off, and such sectors are usually labeled &amp;quot;Dangerous Sector&amp;quot; or &amp;quot;PVP Sector&amp;quot; to warn you. Players can damage each other and you can take damage from collisions. ALSO, in PvP zones, there is less of a reputation penalty for attacking other players, and you do not obtain &amp;quot;criminal&amp;quot; status unless you attack friendly AI (more on Reputation later).&lt;br /&gt;
&lt;br /&gt;
'''Changing Stations'''&lt;br /&gt;
&lt;br /&gt;
If you don't want to pay the fine for instant transfer, you can fly directly to another faction's station to change faction/stations. Doing so will also open that faction's missions for you to play. You will need a rank 7 ship to go between the Federation and the Empire. The Jericho, with their self-imposed isolation, are currently only available to fly to if you have a rank 10 ship. Until then, you will have to pay credits.&lt;br /&gt;
&lt;br /&gt;
==Missions and Quests==&lt;br /&gt;
''&amp;quot;Time to do some work for your faction! Your loyalty will be rewarded.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
Missions are special assignments that members of a faction give you. Completing a mission earns you credits and synergy. This is explained more in-depth on another page, but the basics apply here:&lt;br /&gt;
&lt;br /&gt;
You accept missions in the hanger of your faction's station. Once you have done this, a yellow '''!''' appears over the sector where the mission takes place on the map. When you launch into Open Space, the yellow '''!''' will float over Jump Gates that you need to go through to reach the mission area. A tally of the mission status is on the right side of the HUD.&lt;br /&gt;
&lt;br /&gt;
When you have completed the mission, you must return to the station to receive your reward. If you happen to die after completing a mission, you will still get the reward!&lt;br /&gt;
&lt;br /&gt;
'''Quests'''&lt;br /&gt;
&lt;br /&gt;
Quests (AKA: &amp;quot;Jobs&amp;quot;, &amp;quot;Errands&amp;quot;) are much the same as Missions, but you can have multiple Quests at the same time (up to 4) Quests are visible on the map as blue '''!''', but they do not appear over Jump Gates. You must use the map to route to a quest sector. Upon entering the quest sector, you will be given a brief prompt informing you of what you need to accomplish.&lt;br /&gt;
&lt;br /&gt;
When you complete a quest, the reward is given to you '''immediately''', unlike Missions. After completing all available quests, return to your faction's station to generate more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*For both Missions and Quests, most of them are progressive. This means that, aside from assassination and escort missions, you can do some of the mission, die or log out, and come back to finish it later.&lt;br /&gt;
&lt;br /&gt;
For example: You must collect 5 minerals in a sector. You fly there and collect 3 of them, but then you are ambushed by aliens and are killed! Your mission progress was saved, and next time you arrive to that sector, you will still only need to collect 2 more minerals!&lt;br /&gt;
&lt;br /&gt;
==AI NPCs==&lt;br /&gt;
''&amp;quot;Open Space is much more than loot and players. There is a whole universe out there!&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
&lt;br /&gt;
There are many enemies you will encounter in Open Space. They get more powerful and dangerous the further away from the stations you go, and the higher ranked the sector is. &lt;br /&gt;
All enemies except certain aliens will attack you if you get too close (around 3000m for most enemies) or if you attack them. Here are the basic enemies:&lt;br /&gt;
&lt;br /&gt;
* Pirates&lt;br /&gt;
Exactly what they sound like, down to the nasty radio messages they send when they attack. In higher-ranked sectors, they will shoot missiles and use active modules on you!&lt;br /&gt;
* Cartel Pilots&lt;br /&gt;
Black Market dealers and thugs... pretty much like the Pirates, they will shoot missiles and use modules in higher-ranked sectors.&lt;br /&gt;
* Cybers&lt;br /&gt;
Jericho renegades and various rebels, these pilots generally fly Jericho ships, and act much like pirates/Cartel above.&lt;br /&gt;
* Cargo Ships (usually Cybers)&lt;br /&gt;
See Cargo Ships / Escorts below.&lt;br /&gt;
* Biomorphs (aliens)&lt;br /&gt;
Glowing-green rocklike creatures. Some look like human ships, others look totally bizarre. They mostly use EM weapons and make odd sounds when they are angry. There are different types of aliens.&lt;br /&gt;
&lt;br /&gt;
'''Allies'''&lt;br /&gt;
&lt;br /&gt;
There are a number of allied NCPs you will come across as well. These will be on your team as long as you don't shoot at them. If you damage them, your reputation will decrease, and they will likely fire back. Guards/Police units and Cargo Escorts will radio all players in the sector for help if they are attacked by AI enemies or hostile players, and helping the allied AI when they call for help will increase your reputation (more on this later). Here are most of them:&lt;br /&gt;
&lt;br /&gt;
* Imperial Guardsmen, Military Police, Federal Sheriffs, and Family Guard.&lt;br /&gt;
These AI come in squads of four, and will roam about a sector and engage any enemies they come across. Think twice about getting on their bad side... they are more powerful versions of player-flown ships, and are often considered &amp;quot;OP&amp;quot;! ''They will radio for assistance when fighting difficult hostile AI, or when fighting a hostile player'', and helping them do so will increase your reputation.&lt;br /&gt;
* Miners, Explorers, Treasure Hunters, and Scavengers.&lt;br /&gt;
NPCs flying small ships, they come in groups of 3 or may be alone. They are weak, and often attacked by hostile AI. They do not call for help when attacked.&lt;br /&gt;
* Cargo Ships and their Escorts.&lt;br /&gt;
Cargo ships are large, slow vessels that placidly cruise through sectors carrying cargo from one Jump Gate to another by the various factions (there are friendly and hostile cargo ships). They are escorted by 2-4 Escort ships what will fire upon enemy ships that attack or get too close. Sometimes, you may be called upon to help escort the cargo ship... stay within about 500m of the ship and help fight off any attackers! ''They will call out for help when attacked'' (you can turn off AI radio in the settings if wanted), and successfully fending off enemies from an attacked cargo ship will increase your reputation.&lt;br /&gt;
&lt;br /&gt;
'''Neutral'''&lt;br /&gt;
&lt;br /&gt;
There is only one &amp;quot;neutral&amp;quot; NPC: Bounty Hunters. Sometimes they are friendly, sometimes hostile. They are very tough tank-like ships that can take a lot of damage and will fire long-range missiles and EM cannons at you if hostile.&lt;br /&gt;
&lt;br /&gt;
==Karma (reputation)==&lt;br /&gt;
''&amp;quot;You make a name for yourself, either a good one or otherwise&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
There is a reputation system in Star Conflict, referred to as &amp;quot;Karma&amp;quot;. Doing &amp;quot;good&amp;quot; actions such as destroying hostile NPCs and helping allied NPCs that have called for help, will increase your Karma rating (shown at the top of the HUD). Getting enough Karma will allow you to gain Karma levels, which other players can see when they lock onto you. In this way, another player can assess whether you are a friendly player or a dangerous one.&lt;br /&gt;
&lt;br /&gt;
Doing &amp;quot;bad&amp;quot; actions, such as attacking friendly NPCs and players will earn you negative Karma. If you get enough negative reputation, you will be labeled as &amp;quot;wanted&amp;quot; or a &amp;quot;criminal&amp;quot;. If you are labeled in this way, you will be attacked by friendly NPCs as well as enemy NCPs! It is also very difficult to return to the station without dying in this state, since the missile batteries surrounding each station, along with the local guard units, will attack you on sight.&lt;br /&gt;
&lt;br /&gt;
Attacking other players and friendly NPCs while you are not a &amp;quot;criminal&amp;quot; will simple result in you gaining &amp;quot;aggressor&amp;quot; status for a period of time. The effects are similar to &amp;quot;Criminal&amp;quot; status, but the effects will go away after a short time.&lt;br /&gt;
&lt;br /&gt;
==Color Coding==&lt;br /&gt;
''&amp;quot;Your scanner system will automatically identify friend from foe&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
When another ship lights up on your HUD, it will be highlighted by a specific color, denoting it's disposition towards you / your faction:&lt;br /&gt;
&lt;br /&gt;
* Blue&lt;br /&gt;
Friendly. Blue AI will not attack you and Blue players have &amp;quot;good&amp;quot; Karma.&lt;br /&gt;
* Green&lt;br /&gt;
Players who are in your squad. ''You cannot damage squad members''.&lt;br /&gt;
* Red&lt;br /&gt;
Enemies. Red AI will attack you, and Red players have either &amp;quot;Aggressor&amp;quot; or &amp;quot;Criminal&amp;quot; status, and can attack you if you have Station Protection off.&lt;br /&gt;
* Purple&lt;br /&gt;
Aliens and Cybers. Will attack you on sight or within a certain distance.&lt;br /&gt;
* Yellow&lt;br /&gt;
Players who have bad Karma but are not an &amp;quot;Aggressor&amp;quot; or &amp;quot;criminal&amp;quot;... be cautious around these mercs! In PvP zones, all players (except squad members) are labeled Yellow by default since Station Protection is turned off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6276</id>
		<title>Open Space</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6276"/>
		<updated>2018-08-02T15:38:35Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
:'''You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.'''&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection (PVE Mode)==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
;'Loot'&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Some enemies drop loot when they are destroyed.&lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
;'Cargo Bay'&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
Premium ships have two additional slots in comparison to their non-premium versions. Also you can add cargo slots using Extended Hull module, that adds three additional slots. The maximum number of slots is 16. &lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse cursor''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot may consist of a small credit reward container, weapon or module.&lt;br /&gt;
:Loot containers can be looted within a 300m radius for interceptor and fighters (Default C). For frigates the range is 400m and for Destroyers 900.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;'Cargo drone'&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Open Space Basics==&lt;br /&gt;
''&amp;quot;Listen up Mercs, these are the basics you need to know! Otherwise, you won't get far.&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Systems and Sectors'''&lt;br /&gt;
&lt;br /&gt;
Open Space is divided into several systems... these are the boxes on the map. In each system, there are multiple sectors (or &amp;quot;maps&amp;quot;) where you fly around and interact with the Open World. You go to different sectors through ''Jump Gates'', more on those soon.&lt;br /&gt;
&lt;br /&gt;
'''Loot'''&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Most enemies drop loot when they are destroyed, so don't be afraid to fight AI enemies if you are not having much luck with finding resources. &lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
'''Cargo Bay'''&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse curser''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
'''Fuel'''&lt;br /&gt;
&lt;br /&gt;
Your ship has a fuel tank... without fuel, your engines won't work. You consume fuel for almost everything you do in Open Space, from using afterburners to active modules. You always start with 100 fuel (a full tank). You can find Fuel Cells (glowing blue cans of goodness) in nearly every sector, usually around destroyed cargo ships. But be careful, enemies often guard these Fuel caches...&lt;br /&gt;
&lt;br /&gt;
When you pick up a Fuel Cell, it will automatically be used to fill your fuel tank. Any extra fuel goes into your cargo bay. You can use fuel in your cargo bay to refill your fuel tank by pressing ['''O''']. This is extremely important: you can fill your cargo bay with fuel cells to keep yourself topped-off for long trips! As stated above, you can jettison any fuel you don't need.&lt;br /&gt;
&lt;br /&gt;
'''Jump Gates'''&lt;br /&gt;
 &lt;br /&gt;
Jump Gates look like giant blue portals... which is exactly what they are. Jump Gates allow travel between different sectors and systems. However, warping vast distances use up a LOT of fuel... around 25 fuel each jump (your ship carries 100 fuel at full tank)! Make sure to carry some fuel with you, especially if you will be making several jumps.&lt;br /&gt;
&lt;br /&gt;
Blue gates are Jumps that are available to you. When you jump into a sector, you are invincible for a short time, or until you fire your weapons.&lt;br /&gt;
&lt;br /&gt;
Red gates are Jumps that your ship cannot use because the ship your flying doesn't have a jump drive that's powerful enough. Flying up to a red Gate will display a message that tells you what rank ship you need to use that specific Jump Gate. Mouseing-over a sector on the map will also display what ship rank you need to access that sector.&lt;br /&gt;
&lt;br /&gt;
There are huge, green portals with rocks floating around them. These are not ours... they are alien portals! jumping through one of these will send you to alien-controlled space. BE CAREFUL! Alien sectors are very dangerous, and are swarming with aliens! There is usually some good loot and lucrative missions in these sectors, though.&lt;br /&gt;
&lt;br /&gt;
'''Station Protection'''&lt;br /&gt;
&lt;br /&gt;
Automatically turned on by default, Station Protection prevents you from damaging yourself through collisions, and prevents other players from damaging you. This is meant to allow newer players to become accustomed to the game without being dominated by veteran players. This is also for long-time players who do not care for PvP, or do not wish to be attacked by random mercs in Open Space.&lt;br /&gt;
&lt;br /&gt;
In certain sectors, Station Protection will be forced off, and such sectors are usually labeled &amp;quot;Dangerous Sector&amp;quot; or &amp;quot;PVP Sector&amp;quot; to warn you. Players can damage each other and you can take damage from collisions. ALSO, in PvP zones, there is less of a reputation penalty for attacking other players, and you do not obtain &amp;quot;criminal&amp;quot; status unless you attack friendly AI (more on Reputation later).&lt;br /&gt;
&lt;br /&gt;
'''Changing Stations'''&lt;br /&gt;
&lt;br /&gt;
If you don't want to pay the fine for instant transfer, you can fly directly to another faction's station to change faction/stations. Doing so will also open that faction's missions for you to play. You will need a rank 7 ship to go between the Federation and the Empire. The Jericho, with their self-imposed isolation, are currently only available to fly to if you have a rank 10 ship. Until then, you will have to pay credits.&lt;br /&gt;
&lt;br /&gt;
==Missions and Quests==&lt;br /&gt;
''&amp;quot;Time to do some work for your faction! Your loyalty will be rewarded.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
Missions are special assignments that members of a faction give you. Completing a mission earns you credits and synergy. This is explained more in-depth on another page, but the basics apply here:&lt;br /&gt;
&lt;br /&gt;
You accept missions in the hanger of your faction's station. Once you have done this, a yellow '''!''' appears over the sector where the mission takes place on the map. When you launch into Open Space, the yellow '''!''' will float over Jump Gates that you need to go through to reach the mission area. A tally of the mission status is on the right side of the HUD.&lt;br /&gt;
&lt;br /&gt;
When you have completed the mission, you must return to the station to receive your reward. If you happen to die after completing a mission, you will still get the reward!&lt;br /&gt;
&lt;br /&gt;
'''Quests'''&lt;br /&gt;
&lt;br /&gt;
Quests (AKA: &amp;quot;Jobs&amp;quot;, &amp;quot;Errands&amp;quot;) are much the same as Missions, but you can have multiple Quests at the same time (up to 4) Quests are visible on the map as blue '''!''', but they do not appear over Jump Gates. You must use the map to route to a quest sector. Upon entering the quest sector, you will be given a brief prompt informing you of what you need to accomplish.&lt;br /&gt;
&lt;br /&gt;
When you complete a quest, the reward is given to you '''immediately''', unlike Missions. After completing all available quests, return to your faction's station to generate more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*For both Missions and Quests, most of them are progressive. This means that, aside from assassination and escort missions, you can do some of the mission, die or log out, and come back to finish it later.&lt;br /&gt;
&lt;br /&gt;
For example: You must collect 5 minerals in a sector. You fly there and collect 3 of them, but then you are ambushed by aliens and are killed! Your mission progress was saved, and next time you arrive to that sector, you will still only need to collect 2 more minerals!&lt;br /&gt;
&lt;br /&gt;
==AI NPCs==&lt;br /&gt;
''&amp;quot;Open Space is much more than loot and players. There is a whole universe out there!&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
&lt;br /&gt;
There are many enemies you will encounter in Open Space. They get more powerful and dangerous the further away from the stations you go, and the higher ranked the sector is. &lt;br /&gt;
All enemies except certain aliens will attack you if you get too close (around 3000m for most enemies) or if you attack them. Here are the basic enemies:&lt;br /&gt;
&lt;br /&gt;
* Pirates&lt;br /&gt;
Exactly what they sound like, down to the nasty radio messages they send when they attack. In higher-ranked sectors, they will shoot missiles and use active modules on you!&lt;br /&gt;
* Cartel Pilots&lt;br /&gt;
Black Market dealers and thugs... pretty much like the Pirates, they will shoot missiles and use modules in higher-ranked sectors.&lt;br /&gt;
* Cybers&lt;br /&gt;
Jericho renegades and various rebels, these pilots generally fly Jericho ships, and act much like pirates/Cartel above.&lt;br /&gt;
* Cargo Ships (usually Cybers)&lt;br /&gt;
See Cargo Ships / Escorts below.&lt;br /&gt;
* Biomorphs (aliens)&lt;br /&gt;
Glowing-green rocklike creatures. Some look like human ships, others look totally bizarre. They mostly use EM weapons and make odd sounds when they are angry. There are different types of aliens.&lt;br /&gt;
&lt;br /&gt;
'''Allies'''&lt;br /&gt;
&lt;br /&gt;
There are a number of allied NCPs you will come across as well. These will be on your team as long as you don't shoot at them. If you damage them, your reputation will decrease, and they will likely fire back. Guards/Police units and Cargo Escorts will radio all players in the sector for help if they are attacked by AI enemies or hostile players, and helping the allied AI when they call for help will increase your reputation (more on this later). Here are most of them:&lt;br /&gt;
&lt;br /&gt;
* Imperial Guardsmen, Military Police, Federal Sheriffs, and Family Guard.&lt;br /&gt;
These AI come in squads of four, and will roam about a sector and engage any enemies they come across. Think twice about getting on their bad side... they are more powerful versions of player-flown ships, and are often considered &amp;quot;OP&amp;quot;! ''They will radio for assistance when fighting difficult hostile AI, or when fighting a hostile player'', and helping them do so will increase your reputation.&lt;br /&gt;
* Miners, Explorers, Treasure Hunters, and Scavengers.&lt;br /&gt;
NPCs flying small ships, they come in groups of 3 or may be alone. They are weak, and often attacked by hostile AI. They do not call for help when attacked.&lt;br /&gt;
* Cargo Ships and their Escorts.&lt;br /&gt;
Cargo ships are large, slow vessels that placidly cruise through sectors carrying cargo from one Jump Gate to another by the various factions (there are friendly and hostile cargo ships). They are escorted by 2-4 Escort ships what will fire upon enemy ships that attack or get too close. Sometimes, you may be called upon to help escort the cargo ship... stay within about 500m of the ship and help fight off any attackers! ''They will call out for help when attacked'' (you can turn off AI radio in the settings if wanted), and successfully fending off enemies from an attacked cargo ship will increase your reputation.&lt;br /&gt;
&lt;br /&gt;
'''Neutral'''&lt;br /&gt;
&lt;br /&gt;
There is only one &amp;quot;neutral&amp;quot; NPC: Bounty Hunters. Sometimes they are friendly, sometimes hostile. They are very tough tank-like ships that can take a lot of damage and will fire long-range missiles and EM cannons at you if hostile.&lt;br /&gt;
&lt;br /&gt;
==Karma (reputation)==&lt;br /&gt;
''&amp;quot;You make a name for yourself, either a good one or otherwise&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
There is a reputation system in Star Conflict, referred to as &amp;quot;Karma&amp;quot;. Doing &amp;quot;good&amp;quot; actions such as destroying hostile NPCs and helping allied NPCs that have called for help, will increase your Karma rating (shown at the top of the HUD). Getting enough Karma will allow you to gain Karma levels, which other players can see when they lock onto you. In this way, another player can assess whether you are a friendly player or a dangerous one.&lt;br /&gt;
&lt;br /&gt;
Doing &amp;quot;bad&amp;quot; actions, such as attacking friendly NPCs and players will earn you negative Karma. If you get enough negative reputation, you will be labeled as &amp;quot;wanted&amp;quot; or a &amp;quot;criminal&amp;quot;. If you are labeled in this way, you will be attacked by friendly NPCs as well as enemy NCPs! It is also very difficult to return to the station without dying in this state, since the missile batteries surrounding each station, along with the local guard units, will attack you on sight.&lt;br /&gt;
&lt;br /&gt;
Attacking other players and friendly NPCs while you are not a &amp;quot;criminal&amp;quot; will simple result in you gaining &amp;quot;aggressor&amp;quot; status for a period of time. The effects are similar to &amp;quot;Criminal&amp;quot; status, but the effects will go away after a short time.&lt;br /&gt;
&lt;br /&gt;
==Color Coding==&lt;br /&gt;
''&amp;quot;Your scanner system will automatically identify friend from foe&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
When another ship lights up on your HUD, it will be highlighted by a specific color, denoting it's disposition towards you / your faction:&lt;br /&gt;
&lt;br /&gt;
* Blue&lt;br /&gt;
Friendly. Blue AI will not attack you and Blue players have &amp;quot;good&amp;quot; Karma.&lt;br /&gt;
* Green&lt;br /&gt;
Players who are in your squad. ''You cannot damage squad members''.&lt;br /&gt;
* Red&lt;br /&gt;
Enemies. Red AI will attack you, and Red players have either &amp;quot;Aggressor&amp;quot; or &amp;quot;Criminal&amp;quot; status, and can attack you if you have Station Protection off.&lt;br /&gt;
* Purple&lt;br /&gt;
Aliens and Cybers. Will attack you on sight or within a certain distance.&lt;br /&gt;
* Yellow&lt;br /&gt;
Players who have bad Karma but are not an &amp;quot;Aggressor&amp;quot; or &amp;quot;criminal&amp;quot;... be cautious around these mercs! In PvP zones, all players (except squad members) are labeled Yellow by default since Station Protection is turned off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6275</id>
		<title>Open Space</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6275"/>
		<updated>2018-08-02T15:35:42Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
:'''You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.'''&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection (PVE Mode)==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
'''Loot'''&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Some enemies drop loot when they are destroyed.&lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
'''Cargo Bay'''&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse cursor''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot may consist of a small credit reward container, weapon or module.&lt;br /&gt;
:Loot containers can be looted within a 300m radius for interceptor and fighters (Default C). For frigates the range is 400m and for Destroyers 900.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Open Space Basics==&lt;br /&gt;
''&amp;quot;Listen up Mercs, these are the basics you need to know! Otherwise, you won't get far.&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Systems and Sectors'''&lt;br /&gt;
&lt;br /&gt;
Open Space is divided into several systems... these are the boxes on the map. In each system, there are multiple sectors (or &amp;quot;maps&amp;quot;) where you fly around and interact with the Open World. You go to different sectors through ''Jump Gates'', more on those soon.&lt;br /&gt;
&lt;br /&gt;
'''Loot'''&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Most enemies drop loot when they are destroyed, so don't be afraid to fight AI enemies if you are not having much luck with finding resources. &lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
'''Cargo Bay'''&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse curser''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
'''Fuel'''&lt;br /&gt;
&lt;br /&gt;
Your ship has a fuel tank... without fuel, your engines won't work. You consume fuel for almost everything you do in Open Space, from using afterburners to active modules. You always start with 100 fuel (a full tank). You can find Fuel Cells (glowing blue cans of goodness) in nearly every sector, usually around destroyed cargo ships. But be careful, enemies often guard these Fuel caches...&lt;br /&gt;
&lt;br /&gt;
When you pick up a Fuel Cell, it will automatically be used to fill your fuel tank. Any extra fuel goes into your cargo bay. You can use fuel in your cargo bay to refill your fuel tank by pressing ['''O''']. This is extremely important: you can fill your cargo bay with fuel cells to keep yourself topped-off for long trips! As stated above, you can jettison any fuel you don't need.&lt;br /&gt;
&lt;br /&gt;
'''Jump Gates'''&lt;br /&gt;
 &lt;br /&gt;
Jump Gates look like giant blue portals... which is exactly what they are. Jump Gates allow travel between different sectors and systems. However, warping vast distances use up a LOT of fuel... around 25 fuel each jump (your ship carries 100 fuel at full tank)! Make sure to carry some fuel with you, especially if you will be making several jumps.&lt;br /&gt;
&lt;br /&gt;
Blue gates are Jumps that are available to you. When you jump into a sector, you are invincible for a short time, or until you fire your weapons.&lt;br /&gt;
&lt;br /&gt;
Red gates are Jumps that your ship cannot use because the ship your flying doesn't have a jump drive that's powerful enough. Flying up to a red Gate will display a message that tells you what rank ship you need to use that specific Jump Gate. Mouseing-over a sector on the map will also display what ship rank you need to access that sector.&lt;br /&gt;
&lt;br /&gt;
There are huge, green portals with rocks floating around them. These are not ours... they are alien portals! jumping through one of these will send you to alien-controlled space. BE CAREFUL! Alien sectors are very dangerous, and are swarming with aliens! There is usually some good loot and lucrative missions in these sectors, though.&lt;br /&gt;
&lt;br /&gt;
'''Station Protection'''&lt;br /&gt;
&lt;br /&gt;
Automatically turned on by default, Station Protection prevents you from damaging yourself through collisions, and prevents other players from damaging you. This is meant to allow newer players to become accustomed to the game without being dominated by veteran players. This is also for long-time players who do not care for PvP, or do not wish to be attacked by random mercs in Open Space.&lt;br /&gt;
&lt;br /&gt;
In certain sectors, Station Protection will be forced off, and such sectors are usually labeled &amp;quot;Dangerous Sector&amp;quot; or &amp;quot;PVP Sector&amp;quot; to warn you. Players can damage each other and you can take damage from collisions. ALSO, in PvP zones, there is less of a reputation penalty for attacking other players, and you do not obtain &amp;quot;criminal&amp;quot; status unless you attack friendly AI (more on Reputation later).&lt;br /&gt;
&lt;br /&gt;
'''Changing Stations'''&lt;br /&gt;
&lt;br /&gt;
If you don't want to pay the fine for instant transfer, you can fly directly to another faction's station to change faction/stations. Doing so will also open that faction's missions for you to play. You will need a rank 7 ship to go between the Federation and the Empire. The Jericho, with their self-imposed isolation, are currently only available to fly to if you have a rank 10 ship. Until then, you will have to pay credits.&lt;br /&gt;
&lt;br /&gt;
==Missions and Quests==&lt;br /&gt;
''&amp;quot;Time to do some work for your faction! Your loyalty will be rewarded.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
Missions are special assignments that members of a faction give you. Completing a mission earns you credits and synergy. This is explained more in-depth on another page, but the basics apply here:&lt;br /&gt;
&lt;br /&gt;
You accept missions in the hanger of your faction's station. Once you have done this, a yellow '''!''' appears over the sector where the mission takes place on the map. When you launch into Open Space, the yellow '''!''' will float over Jump Gates that you need to go through to reach the mission area. A tally of the mission status is on the right side of the HUD.&lt;br /&gt;
&lt;br /&gt;
When you have completed the mission, you must return to the station to receive your reward. If you happen to die after completing a mission, you will still get the reward!&lt;br /&gt;
&lt;br /&gt;
'''Quests'''&lt;br /&gt;
&lt;br /&gt;
Quests (AKA: &amp;quot;Jobs&amp;quot;, &amp;quot;Errands&amp;quot;) are much the same as Missions, but you can have multiple Quests at the same time (up to 4) Quests are visible on the map as blue '''!''', but they do not appear over Jump Gates. You must use the map to route to a quest sector. Upon entering the quest sector, you will be given a brief prompt informing you of what you need to accomplish.&lt;br /&gt;
&lt;br /&gt;
When you complete a quest, the reward is given to you '''immediately''', unlike Missions. After completing all available quests, return to your faction's station to generate more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*For both Missions and Quests, most of them are progressive. This means that, aside from assassination and escort missions, you can do some of the mission, die or log out, and come back to finish it later.&lt;br /&gt;
&lt;br /&gt;
For example: You must collect 5 minerals in a sector. You fly there and collect 3 of them, but then you are ambushed by aliens and are killed! Your mission progress was saved, and next time you arrive to that sector, you will still only need to collect 2 more minerals!&lt;br /&gt;
&lt;br /&gt;
==AI NPCs==&lt;br /&gt;
''&amp;quot;Open Space is much more than loot and players. There is a whole universe out there!&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
&lt;br /&gt;
There are many enemies you will encounter in Open Space. They get more powerful and dangerous the further away from the stations you go, and the higher ranked the sector is. &lt;br /&gt;
All enemies except certain aliens will attack you if you get too close (around 3000m for most enemies) or if you attack them. Here are the basic enemies:&lt;br /&gt;
&lt;br /&gt;
* Pirates&lt;br /&gt;
Exactly what they sound like, down to the nasty radio messages they send when they attack. In higher-ranked sectors, they will shoot missiles and use active modules on you!&lt;br /&gt;
* Cartel Pilots&lt;br /&gt;
Black Market dealers and thugs... pretty much like the Pirates, they will shoot missiles and use modules in higher-ranked sectors.&lt;br /&gt;
* Cybers&lt;br /&gt;
Jericho renegades and various rebels, these pilots generally fly Jericho ships, and act much like pirates/Cartel above.&lt;br /&gt;
* Cargo Ships (usually Cybers)&lt;br /&gt;
See Cargo Ships / Escorts below.&lt;br /&gt;
* Biomorphs (aliens)&lt;br /&gt;
Glowing-green rocklike creatures. Some look like human ships, others look totally bizarre. They mostly use EM weapons and make odd sounds when they are angry. There are different types of aliens.&lt;br /&gt;
&lt;br /&gt;
'''Allies'''&lt;br /&gt;
&lt;br /&gt;
There are a number of allied NCPs you will come across as well. These will be on your team as long as you don't shoot at them. If you damage them, your reputation will decrease, and they will likely fire back. Guards/Police units and Cargo Escorts will radio all players in the sector for help if they are attacked by AI enemies or hostile players, and helping the allied AI when they call for help will increase your reputation (more on this later). Here are most of them:&lt;br /&gt;
&lt;br /&gt;
* Imperial Guardsmen, Military Police, Federal Sheriffs, and Family Guard.&lt;br /&gt;
These AI come in squads of four, and will roam about a sector and engage any enemies they come across. Think twice about getting on their bad side... they are more powerful versions of player-flown ships, and are often considered &amp;quot;OP&amp;quot;! ''They will radio for assistance when fighting difficult hostile AI, or when fighting a hostile player'', and helping them do so will increase your reputation.&lt;br /&gt;
* Miners, Explorers, Treasure Hunters, and Scavengers.&lt;br /&gt;
NPCs flying small ships, they come in groups of 3 or may be alone. They are weak, and often attacked by hostile AI. They do not call for help when attacked.&lt;br /&gt;
* Cargo Ships and their Escorts.&lt;br /&gt;
Cargo ships are large, slow vessels that placidly cruise through sectors carrying cargo from one Jump Gate to another by the various factions (there are friendly and hostile cargo ships). They are escorted by 2-4 Escort ships what will fire upon enemy ships that attack or get too close. Sometimes, you may be called upon to help escort the cargo ship... stay within about 500m of the ship and help fight off any attackers! ''They will call out for help when attacked'' (you can turn off AI radio in the settings if wanted), and successfully fending off enemies from an attacked cargo ship will increase your reputation.&lt;br /&gt;
&lt;br /&gt;
'''Neutral'''&lt;br /&gt;
&lt;br /&gt;
There is only one &amp;quot;neutral&amp;quot; NPC: Bounty Hunters. Sometimes they are friendly, sometimes hostile. They are very tough tank-like ships that can take a lot of damage and will fire long-range missiles and EM cannons at you if hostile.&lt;br /&gt;
&lt;br /&gt;
==Karma (reputation)==&lt;br /&gt;
''&amp;quot;You make a name for yourself, either a good one or otherwise&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
There is a reputation system in Star Conflict, referred to as &amp;quot;Karma&amp;quot;. Doing &amp;quot;good&amp;quot; actions such as destroying hostile NPCs and helping allied NPCs that have called for help, will increase your Karma rating (shown at the top of the HUD). Getting enough Karma will allow you to gain Karma levels, which other players can see when they lock onto you. In this way, another player can assess whether you are a friendly player or a dangerous one.&lt;br /&gt;
&lt;br /&gt;
Doing &amp;quot;bad&amp;quot; actions, such as attacking friendly NPCs and players will earn you negative Karma. If you get enough negative reputation, you will be labeled as &amp;quot;wanted&amp;quot; or a &amp;quot;criminal&amp;quot;. If you are labeled in this way, you will be attacked by friendly NPCs as well as enemy NCPs! It is also very difficult to return to the station without dying in this state, since the missile batteries surrounding each station, along with the local guard units, will attack you on sight.&lt;br /&gt;
&lt;br /&gt;
Attacking other players and friendly NPCs while you are not a &amp;quot;criminal&amp;quot; will simple result in you gaining &amp;quot;aggressor&amp;quot; status for a period of time. The effects are similar to &amp;quot;Criminal&amp;quot; status, but the effects will go away after a short time.&lt;br /&gt;
&lt;br /&gt;
==Color Coding==&lt;br /&gt;
''&amp;quot;Your scanner system will automatically identify friend from foe&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
When another ship lights up on your HUD, it will be highlighted by a specific color, denoting it's disposition towards you / your faction:&lt;br /&gt;
&lt;br /&gt;
* Blue&lt;br /&gt;
Friendly. Blue AI will not attack you and Blue players have &amp;quot;good&amp;quot; Karma.&lt;br /&gt;
* Green&lt;br /&gt;
Players who are in your squad. ''You cannot damage squad members''.&lt;br /&gt;
* Red&lt;br /&gt;
Enemies. Red AI will attack you, and Red players have either &amp;quot;Aggressor&amp;quot; or &amp;quot;Criminal&amp;quot; status, and can attack you if you have Station Protection off.&lt;br /&gt;
* Purple&lt;br /&gt;
Aliens and Cybers. Will attack you on sight or within a certain distance.&lt;br /&gt;
* Yellow&lt;br /&gt;
Players who have bad Karma but are not an &amp;quot;Aggressor&amp;quot; or &amp;quot;criminal&amp;quot;... be cautious around these mercs! In PvP zones, all players (except squad members) are labeled Yellow by default since Station Protection is turned off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6274</id>
		<title>Open Space</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6274"/>
		<updated>2018-08-02T15:34:56Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Station Protection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
:'''You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.'''&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection (PVE Mode)==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
'''Loot'''&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Most enemies drop loot when they are destroyed, so don't be afraid to fight AI enemies if you are not having much luck with finding resources. &lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
'''Cargo Bay'''&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse cursor''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot may consist of a small credit reward container, weapon or module.&lt;br /&gt;
:Loot containers can be looted within a 300m radius for interceptor and fighters (Default C). For frigates the range is 400m and for Destroyers 900.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Open Space Basics==&lt;br /&gt;
''&amp;quot;Listen up Mercs, these are the basics you need to know! Otherwise, you won't get far.&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Systems and Sectors'''&lt;br /&gt;
&lt;br /&gt;
Open Space is divided into several systems... these are the boxes on the map. In each system, there are multiple sectors (or &amp;quot;maps&amp;quot;) where you fly around and interact with the Open World. You go to different sectors through ''Jump Gates'', more on those soon.&lt;br /&gt;
&lt;br /&gt;
'''Loot'''&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Most enemies drop loot when they are destroyed, so don't be afraid to fight AI enemies if you are not having much luck with finding resources. &lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
'''Cargo Bay'''&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse curser''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
'''Fuel'''&lt;br /&gt;
&lt;br /&gt;
Your ship has a fuel tank... without fuel, your engines won't work. You consume fuel for almost everything you do in Open Space, from using afterburners to active modules. You always start with 100 fuel (a full tank). You can find Fuel Cells (glowing blue cans of goodness) in nearly every sector, usually around destroyed cargo ships. But be careful, enemies often guard these Fuel caches...&lt;br /&gt;
&lt;br /&gt;
When you pick up a Fuel Cell, it will automatically be used to fill your fuel tank. Any extra fuel goes into your cargo bay. You can use fuel in your cargo bay to refill your fuel tank by pressing ['''O''']. This is extremely important: you can fill your cargo bay with fuel cells to keep yourself topped-off for long trips! As stated above, you can jettison any fuel you don't need.&lt;br /&gt;
&lt;br /&gt;
'''Jump Gates'''&lt;br /&gt;
 &lt;br /&gt;
Jump Gates look like giant blue portals... which is exactly what they are. Jump Gates allow travel between different sectors and systems. However, warping vast distances use up a LOT of fuel... around 25 fuel each jump (your ship carries 100 fuel at full tank)! Make sure to carry some fuel with you, especially if you will be making several jumps.&lt;br /&gt;
&lt;br /&gt;
Blue gates are Jumps that are available to you. When you jump into a sector, you are invincible for a short time, or until you fire your weapons.&lt;br /&gt;
&lt;br /&gt;
Red gates are Jumps that your ship cannot use because the ship your flying doesn't have a jump drive that's powerful enough. Flying up to a red Gate will display a message that tells you what rank ship you need to use that specific Jump Gate. Mouseing-over a sector on the map will also display what ship rank you need to access that sector.&lt;br /&gt;
&lt;br /&gt;
There are huge, green portals with rocks floating around them. These are not ours... they are alien portals! jumping through one of these will send you to alien-controlled space. BE CAREFUL! Alien sectors are very dangerous, and are swarming with aliens! There is usually some good loot and lucrative missions in these sectors, though.&lt;br /&gt;
&lt;br /&gt;
'''Station Protection'''&lt;br /&gt;
&lt;br /&gt;
Automatically turned on by default, Station Protection prevents you from damaging yourself through collisions, and prevents other players from damaging you. This is meant to allow newer players to become accustomed to the game without being dominated by veteran players. This is also for long-time players who do not care for PvP, or do not wish to be attacked by random mercs in Open Space.&lt;br /&gt;
&lt;br /&gt;
In certain sectors, Station Protection will be forced off, and such sectors are usually labeled &amp;quot;Dangerous Sector&amp;quot; or &amp;quot;PVP Sector&amp;quot; to warn you. Players can damage each other and you can take damage from collisions. ALSO, in PvP zones, there is less of a reputation penalty for attacking other players, and you do not obtain &amp;quot;criminal&amp;quot; status unless you attack friendly AI (more on Reputation later).&lt;br /&gt;
&lt;br /&gt;
'''Changing Stations'''&lt;br /&gt;
&lt;br /&gt;
If you don't want to pay the fine for instant transfer, you can fly directly to another faction's station to change faction/stations. Doing so will also open that faction's missions for you to play. You will need a rank 7 ship to go between the Federation and the Empire. The Jericho, with their self-imposed isolation, are currently only available to fly to if you have a rank 10 ship. Until then, you will have to pay credits.&lt;br /&gt;
&lt;br /&gt;
==Missions and Quests==&lt;br /&gt;
''&amp;quot;Time to do some work for your faction! Your loyalty will be rewarded.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
Missions are special assignments that members of a faction give you. Completing a mission earns you credits and synergy. This is explained more in-depth on another page, but the basics apply here:&lt;br /&gt;
&lt;br /&gt;
You accept missions in the hanger of your faction's station. Once you have done this, a yellow '''!''' appears over the sector where the mission takes place on the map. When you launch into Open Space, the yellow '''!''' will float over Jump Gates that you need to go through to reach the mission area. A tally of the mission status is on the right side of the HUD.&lt;br /&gt;
&lt;br /&gt;
When you have completed the mission, you must return to the station to receive your reward. If you happen to die after completing a mission, you will still get the reward!&lt;br /&gt;
&lt;br /&gt;
'''Quests'''&lt;br /&gt;
&lt;br /&gt;
Quests (AKA: &amp;quot;Jobs&amp;quot;, &amp;quot;Errands&amp;quot;) are much the same as Missions, but you can have multiple Quests at the same time (up to 4) Quests are visible on the map as blue '''!''', but they do not appear over Jump Gates. You must use the map to route to a quest sector. Upon entering the quest sector, you will be given a brief prompt informing you of what you need to accomplish.&lt;br /&gt;
&lt;br /&gt;
When you complete a quest, the reward is given to you '''immediately''', unlike Missions. After completing all available quests, return to your faction's station to generate more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*For both Missions and Quests, most of them are progressive. This means that, aside from assassination and escort missions, you can do some of the mission, die or log out, and come back to finish it later.&lt;br /&gt;
&lt;br /&gt;
For example: You must collect 5 minerals in a sector. You fly there and collect 3 of them, but then you are ambushed by aliens and are killed! Your mission progress was saved, and next time you arrive to that sector, you will still only need to collect 2 more minerals!&lt;br /&gt;
&lt;br /&gt;
==AI NPCs==&lt;br /&gt;
''&amp;quot;Open Space is much more than loot and players. There is a whole universe out there!&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
&lt;br /&gt;
There are many enemies you will encounter in Open Space. They get more powerful and dangerous the further away from the stations you go, and the higher ranked the sector is. &lt;br /&gt;
All enemies except certain aliens will attack you if you get too close (around 3000m for most enemies) or if you attack them. Here are the basic enemies:&lt;br /&gt;
&lt;br /&gt;
* Pirates&lt;br /&gt;
Exactly what they sound like, down to the nasty radio messages they send when they attack. In higher-ranked sectors, they will shoot missiles and use active modules on you!&lt;br /&gt;
* Cartel Pilots&lt;br /&gt;
Black Market dealers and thugs... pretty much like the Pirates, they will shoot missiles and use modules in higher-ranked sectors.&lt;br /&gt;
* Cybers&lt;br /&gt;
Jericho renegades and various rebels, these pilots generally fly Jericho ships, and act much like pirates/Cartel above.&lt;br /&gt;
* Cargo Ships (usually Cybers)&lt;br /&gt;
See Cargo Ships / Escorts below.&lt;br /&gt;
* Biomorphs (aliens)&lt;br /&gt;
Glowing-green rocklike creatures. Some look like human ships, others look totally bizarre. They mostly use EM weapons and make odd sounds when they are angry. There are different types of aliens.&lt;br /&gt;
&lt;br /&gt;
'''Allies'''&lt;br /&gt;
&lt;br /&gt;
There are a number of allied NCPs you will come across as well. These will be on your team as long as you don't shoot at them. If you damage them, your reputation will decrease, and they will likely fire back. Guards/Police units and Cargo Escorts will radio all players in the sector for help if they are attacked by AI enemies or hostile players, and helping the allied AI when they call for help will increase your reputation (more on this later). Here are most of them:&lt;br /&gt;
&lt;br /&gt;
* Imperial Guardsmen, Military Police, Federal Sheriffs, and Family Guard.&lt;br /&gt;
These AI come in squads of four, and will roam about a sector and engage any enemies they come across. Think twice about getting on their bad side... they are more powerful versions of player-flown ships, and are often considered &amp;quot;OP&amp;quot;! ''They will radio for assistance when fighting difficult hostile AI, or when fighting a hostile player'', and helping them do so will increase your reputation.&lt;br /&gt;
* Miners, Explorers, Treasure Hunters, and Scavengers.&lt;br /&gt;
NPCs flying small ships, they come in groups of 3 or may be alone. They are weak, and often attacked by hostile AI. They do not call for help when attacked.&lt;br /&gt;
* Cargo Ships and their Escorts.&lt;br /&gt;
Cargo ships are large, slow vessels that placidly cruise through sectors carrying cargo from one Jump Gate to another by the various factions (there are friendly and hostile cargo ships). They are escorted by 2-4 Escort ships what will fire upon enemy ships that attack or get too close. Sometimes, you may be called upon to help escort the cargo ship... stay within about 500m of the ship and help fight off any attackers! ''They will call out for help when attacked'' (you can turn off AI radio in the settings if wanted), and successfully fending off enemies from an attacked cargo ship will increase your reputation.&lt;br /&gt;
&lt;br /&gt;
'''Neutral'''&lt;br /&gt;
&lt;br /&gt;
There is only one &amp;quot;neutral&amp;quot; NPC: Bounty Hunters. Sometimes they are friendly, sometimes hostile. They are very tough tank-like ships that can take a lot of damage and will fire long-range missiles and EM cannons at you if hostile.&lt;br /&gt;
&lt;br /&gt;
==Karma (reputation)==&lt;br /&gt;
''&amp;quot;You make a name for yourself, either a good one or otherwise&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
There is a reputation system in Star Conflict, referred to as &amp;quot;Karma&amp;quot;. Doing &amp;quot;good&amp;quot; actions such as destroying hostile NPCs and helping allied NPCs that have called for help, will increase your Karma rating (shown at the top of the HUD). Getting enough Karma will allow you to gain Karma levels, which other players can see when they lock onto you. In this way, another player can assess whether you are a friendly player or a dangerous one.&lt;br /&gt;
&lt;br /&gt;
Doing &amp;quot;bad&amp;quot; actions, such as attacking friendly NPCs and players will earn you negative Karma. If you get enough negative reputation, you will be labeled as &amp;quot;wanted&amp;quot; or a &amp;quot;criminal&amp;quot;. If you are labeled in this way, you will be attacked by friendly NPCs as well as enemy NCPs! It is also very difficult to return to the station without dying in this state, since the missile batteries surrounding each station, along with the local guard units, will attack you on sight.&lt;br /&gt;
&lt;br /&gt;
Attacking other players and friendly NPCs while you are not a &amp;quot;criminal&amp;quot; will simple result in you gaining &amp;quot;aggressor&amp;quot; status for a period of time. The effects are similar to &amp;quot;Criminal&amp;quot; status, but the effects will go away after a short time.&lt;br /&gt;
&lt;br /&gt;
==Color Coding==&lt;br /&gt;
''&amp;quot;Your scanner system will automatically identify friend from foe&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
When another ship lights up on your HUD, it will be highlighted by a specific color, denoting it's disposition towards you / your faction:&lt;br /&gt;
&lt;br /&gt;
* Blue&lt;br /&gt;
Friendly. Blue AI will not attack you and Blue players have &amp;quot;good&amp;quot; Karma.&lt;br /&gt;
* Green&lt;br /&gt;
Players who are in your squad. ''You cannot damage squad members''.&lt;br /&gt;
* Red&lt;br /&gt;
Enemies. Red AI will attack you, and Red players have either &amp;quot;Aggressor&amp;quot; or &amp;quot;Criminal&amp;quot; status, and can attack you if you have Station Protection off.&lt;br /&gt;
* Purple&lt;br /&gt;
Aliens and Cybers. Will attack you on sight or within a certain distance.&lt;br /&gt;
* Yellow&lt;br /&gt;
Players who have bad Karma but are not an &amp;quot;Aggressor&amp;quot; or &amp;quot;criminal&amp;quot;... be cautious around these mercs! In PvP zones, all players (except squad members) are labeled Yellow by default since Station Protection is turned off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6273</id>
		<title>Open Space</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6273"/>
		<updated>2018-08-02T15:33:41Z</updated>

		<summary type="html">&lt;p&gt;Niripas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
:'''You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.'''&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
'''Loot'''&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Most enemies drop loot when they are destroyed, so don't be afraid to fight AI enemies if you are not having much luck with finding resources. &lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
'''Cargo Bay'''&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse cursor''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot may consist of a small credit reward container, weapon or module.&lt;br /&gt;
:Loot containers can be looted within a 300m radius for interceptor and fighters (Default C). For frigates the range is 400m and for Destroyers 900.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Open Space Basics==&lt;br /&gt;
''&amp;quot;Listen up Mercs, these are the basics you need to know! Otherwise, you won't get far.&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Systems and Sectors'''&lt;br /&gt;
&lt;br /&gt;
Open Space is divided into several systems... these are the boxes on the map. In each system, there are multiple sectors (or &amp;quot;maps&amp;quot;) where you fly around and interact with the Open World. You go to different sectors through ''Jump Gates'', more on those soon.&lt;br /&gt;
&lt;br /&gt;
'''Loot'''&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Most enemies drop loot when they are destroyed, so don't be afraid to fight AI enemies if you are not having much luck with finding resources. &lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
'''Cargo Bay'''&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse curser''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
'''Fuel'''&lt;br /&gt;
&lt;br /&gt;
Your ship has a fuel tank... without fuel, your engines won't work. You consume fuel for almost everything you do in Open Space, from using afterburners to active modules. You always start with 100 fuel (a full tank). You can find Fuel Cells (glowing blue cans of goodness) in nearly every sector, usually around destroyed cargo ships. But be careful, enemies often guard these Fuel caches...&lt;br /&gt;
&lt;br /&gt;
When you pick up a Fuel Cell, it will automatically be used to fill your fuel tank. Any extra fuel goes into your cargo bay. You can use fuel in your cargo bay to refill your fuel tank by pressing ['''O''']. This is extremely important: you can fill your cargo bay with fuel cells to keep yourself topped-off for long trips! As stated above, you can jettison any fuel you don't need.&lt;br /&gt;
&lt;br /&gt;
'''Jump Gates'''&lt;br /&gt;
 &lt;br /&gt;
Jump Gates look like giant blue portals... which is exactly what they are. Jump Gates allow travel between different sectors and systems. However, warping vast distances use up a LOT of fuel... around 25 fuel each jump (your ship carries 100 fuel at full tank)! Make sure to carry some fuel with you, especially if you will be making several jumps.&lt;br /&gt;
&lt;br /&gt;
Blue gates are Jumps that are available to you. When you jump into a sector, you are invincible for a short time, or until you fire your weapons.&lt;br /&gt;
&lt;br /&gt;
Red gates are Jumps that your ship cannot use because the ship your flying doesn't have a jump drive that's powerful enough. Flying up to a red Gate will display a message that tells you what rank ship you need to use that specific Jump Gate. Mouseing-over a sector on the map will also display what ship rank you need to access that sector.&lt;br /&gt;
&lt;br /&gt;
There are huge, green portals with rocks floating around them. These are not ours... they are alien portals! jumping through one of these will send you to alien-controlled space. BE CAREFUL! Alien sectors are very dangerous, and are swarming with aliens! There is usually some good loot and lucrative missions in these sectors, though.&lt;br /&gt;
&lt;br /&gt;
'''Station Protection'''&lt;br /&gt;
&lt;br /&gt;
Automatically turned on by default, Station Protection prevents you from damaging yourself through collisions, and prevents other players from damaging you. This is meant to allow newer players to become accustomed to the game without being dominated by veteran players. This is also for long-time players who do not care for PvP, or do not wish to be attacked by random mercs in Open Space.&lt;br /&gt;
&lt;br /&gt;
In certain sectors, Station Protection will be forced off, and such sectors are usually labeled &amp;quot;Dangerous Sector&amp;quot; or &amp;quot;PVP Sector&amp;quot; to warn you. Players can damage each other and you can take damage from collisions. ALSO, in PvP zones, there is less of a reputation penalty for attacking other players, and you do not obtain &amp;quot;criminal&amp;quot; status unless you attack friendly AI (more on Reputation later).&lt;br /&gt;
&lt;br /&gt;
'''Changing Stations'''&lt;br /&gt;
&lt;br /&gt;
If you don't want to pay the fine for instant transfer, you can fly directly to another faction's station to change faction/stations. Doing so will also open that faction's missions for you to play. You will need a rank 7 ship to go between the Federation and the Empire. The Jericho, with their self-imposed isolation, are currently only available to fly to if you have a rank 10 ship. Until then, you will have to pay credits.&lt;br /&gt;
&lt;br /&gt;
==Missions and Quests==&lt;br /&gt;
''&amp;quot;Time to do some work for your faction! Your loyalty will be rewarded.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
Missions are special assignments that members of a faction give you. Completing a mission earns you credits and synergy. This is explained more in-depth on another page, but the basics apply here:&lt;br /&gt;
&lt;br /&gt;
You accept missions in the hanger of your faction's station. Once you have done this, a yellow '''!''' appears over the sector where the mission takes place on the map. When you launch into Open Space, the yellow '''!''' will float over Jump Gates that you need to go through to reach the mission area. A tally of the mission status is on the right side of the HUD.&lt;br /&gt;
&lt;br /&gt;
When you have completed the mission, you must return to the station to receive your reward. If you happen to die after completing a mission, you will still get the reward!&lt;br /&gt;
&lt;br /&gt;
'''Quests'''&lt;br /&gt;
&lt;br /&gt;
Quests (AKA: &amp;quot;Jobs&amp;quot;, &amp;quot;Errands&amp;quot;) are much the same as Missions, but you can have multiple Quests at the same time (up to 4) Quests are visible on the map as blue '''!''', but they do not appear over Jump Gates. You must use the map to route to a quest sector. Upon entering the quest sector, you will be given a brief prompt informing you of what you need to accomplish.&lt;br /&gt;
&lt;br /&gt;
When you complete a quest, the reward is given to you '''immediately''', unlike Missions. After completing all available quests, return to your faction's station to generate more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*For both Missions and Quests, most of them are progressive. This means that, aside from assassination and escort missions, you can do some of the mission, die or log out, and come back to finish it later.&lt;br /&gt;
&lt;br /&gt;
For example: You must collect 5 minerals in a sector. You fly there and collect 3 of them, but then you are ambushed by aliens and are killed! Your mission progress was saved, and next time you arrive to that sector, you will still only need to collect 2 more minerals!&lt;br /&gt;
&lt;br /&gt;
==AI NPCs==&lt;br /&gt;
''&amp;quot;Open Space is much more than loot and players. There is a whole universe out there!&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
&lt;br /&gt;
There are many enemies you will encounter in Open Space. They get more powerful and dangerous the further away from the stations you go, and the higher ranked the sector is. &lt;br /&gt;
All enemies except certain aliens will attack you if you get too close (around 3000m for most enemies) or if you attack them. Here are the basic enemies:&lt;br /&gt;
&lt;br /&gt;
* Pirates&lt;br /&gt;
Exactly what they sound like, down to the nasty radio messages they send when they attack. In higher-ranked sectors, they will shoot missiles and use active modules on you!&lt;br /&gt;
* Cartel Pilots&lt;br /&gt;
Black Market dealers and thugs... pretty much like the Pirates, they will shoot missiles and use modules in higher-ranked sectors.&lt;br /&gt;
* Cybers&lt;br /&gt;
Jericho renegades and various rebels, these pilots generally fly Jericho ships, and act much like pirates/Cartel above.&lt;br /&gt;
* Cargo Ships (usually Cybers)&lt;br /&gt;
See Cargo Ships / Escorts below.&lt;br /&gt;
* Biomorphs (aliens)&lt;br /&gt;
Glowing-green rocklike creatures. Some look like human ships, others look totally bizarre. They mostly use EM weapons and make odd sounds when they are angry. There are different types of aliens.&lt;br /&gt;
&lt;br /&gt;
'''Allies'''&lt;br /&gt;
&lt;br /&gt;
There are a number of allied NCPs you will come across as well. These will be on your team as long as you don't shoot at them. If you damage them, your reputation will decrease, and they will likely fire back. Guards/Police units and Cargo Escorts will radio all players in the sector for help if they are attacked by AI enemies or hostile players, and helping the allied AI when they call for help will increase your reputation (more on this later). Here are most of them:&lt;br /&gt;
&lt;br /&gt;
* Imperial Guardsmen, Military Police, Federal Sheriffs, and Family Guard.&lt;br /&gt;
These AI come in squads of four, and will roam about a sector and engage any enemies they come across. Think twice about getting on their bad side... they are more powerful versions of player-flown ships, and are often considered &amp;quot;OP&amp;quot;! ''They will radio for assistance when fighting difficult hostile AI, or when fighting a hostile player'', and helping them do so will increase your reputation.&lt;br /&gt;
* Miners, Explorers, Treasure Hunters, and Scavengers.&lt;br /&gt;
NPCs flying small ships, they come in groups of 3 or may be alone. They are weak, and often attacked by hostile AI. They do not call for help when attacked.&lt;br /&gt;
* Cargo Ships and their Escorts.&lt;br /&gt;
Cargo ships are large, slow vessels that placidly cruise through sectors carrying cargo from one Jump Gate to another by the various factions (there are friendly and hostile cargo ships). They are escorted by 2-4 Escort ships what will fire upon enemy ships that attack or get too close. Sometimes, you may be called upon to help escort the cargo ship... stay within about 500m of the ship and help fight off any attackers! ''They will call out for help when attacked'' (you can turn off AI radio in the settings if wanted), and successfully fending off enemies from an attacked cargo ship will increase your reputation.&lt;br /&gt;
&lt;br /&gt;
'''Neutral'''&lt;br /&gt;
&lt;br /&gt;
There is only one &amp;quot;neutral&amp;quot; NPC: Bounty Hunters. Sometimes they are friendly, sometimes hostile. They are very tough tank-like ships that can take a lot of damage and will fire long-range missiles and EM cannons at you if hostile.&lt;br /&gt;
&lt;br /&gt;
==Karma (reputation)==&lt;br /&gt;
''&amp;quot;You make a name for yourself, either a good one or otherwise&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
There is a reputation system in Star Conflict, referred to as &amp;quot;Karma&amp;quot;. Doing &amp;quot;good&amp;quot; actions such as destroying hostile NPCs and helping allied NPCs that have called for help, will increase your Karma rating (shown at the top of the HUD). Getting enough Karma will allow you to gain Karma levels, which other players can see when they lock onto you. In this way, another player can assess whether you are a friendly player or a dangerous one.&lt;br /&gt;
&lt;br /&gt;
Doing &amp;quot;bad&amp;quot; actions, such as attacking friendly NPCs and players will earn you negative Karma. If you get enough negative reputation, you will be labeled as &amp;quot;wanted&amp;quot; or a &amp;quot;criminal&amp;quot;. If you are labeled in this way, you will be attacked by friendly NPCs as well as enemy NCPs! It is also very difficult to return to the station without dying in this state, since the missile batteries surrounding each station, along with the local guard units, will attack you on sight.&lt;br /&gt;
&lt;br /&gt;
Attacking other players and friendly NPCs while you are not a &amp;quot;criminal&amp;quot; will simple result in you gaining &amp;quot;aggressor&amp;quot; status for a period of time. The effects are similar to &amp;quot;Criminal&amp;quot; status, but the effects will go away after a short time.&lt;br /&gt;
&lt;br /&gt;
==Color Coding==&lt;br /&gt;
''&amp;quot;Your scanner system will automatically identify friend from foe&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
When another ship lights up on your HUD, it will be highlighted by a specific color, denoting it's disposition towards you / your faction:&lt;br /&gt;
&lt;br /&gt;
* Blue&lt;br /&gt;
Friendly. Blue AI will not attack you and Blue players have &amp;quot;good&amp;quot; Karma.&lt;br /&gt;
* Green&lt;br /&gt;
Players who are in your squad. ''You cannot damage squad members''.&lt;br /&gt;
* Red&lt;br /&gt;
Enemies. Red AI will attack you, and Red players have either &amp;quot;Aggressor&amp;quot; or &amp;quot;Criminal&amp;quot; status, and can attack you if you have Station Protection off.&lt;br /&gt;
* Purple&lt;br /&gt;
Aliens and Cybers. Will attack you on sight or within a certain distance.&lt;br /&gt;
* Yellow&lt;br /&gt;
Players who have bad Karma but are not an &amp;quot;Aggressor&amp;quot; or &amp;quot;criminal&amp;quot;... be cautious around these mercs! In PvP zones, all players (except squad members) are labeled Yellow by default since Station Protection is turned off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6272</id>
		<title>Open Space</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Open_Space&amp;diff=6272"/>
		<updated>2018-08-02T15:30:09Z</updated>

		<summary type="html">&lt;p&gt;Niripas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AmboxSimple|This page is a duplicate of [[Open Space]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
:'''You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.'''&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot may consist of a small credit reward container, weapon or module.&lt;br /&gt;
:Loot containers can be looted within a 300m radius for interceptor and fighters (Default C). For frigates the range is 400m and for Destroyers 900.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AmboxSimple|This page is a duplicate of [[OPEN SPACE]]}}&lt;br /&gt;
&lt;br /&gt;
''Open Space is scheduled for a rework! More information will be available soon.''&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Open Space Basics==&lt;br /&gt;
''&amp;quot;Listen up Mercs, these are the basics you need to know! Otherwise, you won't get far.&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Systems and Sectors'''&lt;br /&gt;
&lt;br /&gt;
Open Space is divided into several systems... these are the boxes on the map. In each system, there are multiple sectors (or &amp;quot;maps&amp;quot;) where you fly around and interact with the Open World. You go to different sectors through ''Jump Gates'', more on those soon.&lt;br /&gt;
&lt;br /&gt;
'''Loot'''&lt;br /&gt;
&lt;br /&gt;
There is a lot of junk floating around in space! Much of it is valuable, though: Loot items are rocks, crystals, spaceship parts, or containers that you can collect and place in your ship's cargo bay. Most enemies drop loot when they are destroyed, so don't be afraid to fight AI enemies if you are not having much luck with finding resources. &lt;br /&gt;
&lt;br /&gt;
To pick up a piece of loot, fly close to it until the prompt appears (&amp;quot;press C to pick up ____&amp;quot;)... and press [C]. You will have to wait a moment while your ship's tractor beam tows the cargo to your ship. When this is done, the loot appears in your Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
'''Cargo Bay'''&lt;br /&gt;
&lt;br /&gt;
Each ship has space used for carrying whatever treasures you discover in Open Space back to base for credits, loyalty, or crafting materials. Each ship class has a limited number of cargo slots:&lt;br /&gt;
* Interceptors have 3 slots&lt;br /&gt;
* Fighters have 5 slots&lt;br /&gt;
* Frigates have 6 slots&lt;br /&gt;
* Destroyers have a whopping 12 slots&lt;br /&gt;
&lt;br /&gt;
If you run out of space, or you don't want a particular piece of space junk, you can jettison it by '''activating the mouse curser''' and clicking on the object in your cargo bay (which can be shown by pressing [ '''i''' ]). You can pick jettisoned cargo back up if you want. If you destroy another player in Open Space, they will drop whatever they were carrying in their Cargo Bay as loot containers. This is the essence of Open Space pirating.&lt;br /&gt;
&lt;br /&gt;
'''Fuel'''&lt;br /&gt;
&lt;br /&gt;
Your ship has a fuel tank... without fuel, your engines won't work. You consume fuel for almost everything you do in Open Space, from using afterburners to active modules. You always start with 100 fuel (a full tank). You can find Fuel Cells (glowing blue cans of goodness) in nearly every sector, usually around destroyed cargo ships. But be careful, enemies often guard these Fuel caches...&lt;br /&gt;
&lt;br /&gt;
When you pick up a Fuel Cell, it will automatically be used to fill your fuel tank. Any extra fuel goes into your cargo bay. You can use fuel in your cargo bay to refill your fuel tank by pressing ['''O''']. This is extremely important: you can fill your cargo bay with fuel cells to keep yourself topped-off for long trips! As stated above, you can jettison any fuel you don't need.&lt;br /&gt;
&lt;br /&gt;
'''Jump Gates'''&lt;br /&gt;
 &lt;br /&gt;
Jump Gates look like giant blue portals... which is exactly what they are. Jump Gates allow travel between different sectors and systems. However, warping vast distances use up a LOT of fuel... around 25 fuel each jump (your ship carries 100 fuel at full tank)! Make sure to carry some fuel with you, especially if you will be making several jumps.&lt;br /&gt;
&lt;br /&gt;
Blue gates are Jumps that are available to you. When you jump into a sector, you are invincible for a short time, or until you fire your weapons.&lt;br /&gt;
&lt;br /&gt;
Red gates are Jumps that your ship cannot use because the ship your flying doesn't have a jump drive that's powerful enough. Flying up to a red Gate will display a message that tells you what rank ship you need to use that specific Jump Gate. Mouseing-over a sector on the map will also display what ship rank you need to access that sector.&lt;br /&gt;
&lt;br /&gt;
There are huge, green portals with rocks floating around them. These are not ours... they are alien portals! jumping through one of these will send you to alien-controlled space. BE CAREFUL! Alien sectors are very dangerous, and are swarming with aliens! There is usually some good loot and lucrative missions in these sectors, though.&lt;br /&gt;
&lt;br /&gt;
'''Station Protection'''&lt;br /&gt;
&lt;br /&gt;
Automatically turned on by default, Station Protection prevents you from damaging yourself through collisions, and prevents other players from damaging you. This is meant to allow newer players to become accustomed to the game without being dominated by veteran players. This is also for long-time players who do not care for PvP, or do not wish to be attacked by random mercs in Open Space.&lt;br /&gt;
&lt;br /&gt;
In certain sectors, Station Protection will be forced off, and such sectors are usually labeled &amp;quot;Dangerous Sector&amp;quot; or &amp;quot;PVP Sector&amp;quot; to warn you. Players can damage each other and you can take damage from collisions. ALSO, in PvP zones, there is less of a reputation penalty for attacking other players, and you do not obtain &amp;quot;criminal&amp;quot; status unless you attack friendly AI (more on Reputation later).&lt;br /&gt;
&lt;br /&gt;
'''Changing Stations'''&lt;br /&gt;
&lt;br /&gt;
If you don't want to pay the fine for instant transfer, you can fly directly to another faction's station to change faction/stations. Doing so will also open that faction's missions for you to play. You will need a rank 7 ship to go between the Federation and the Empire. The Jericho, with their self-imposed isolation, are currently only available to fly to if you have a rank 10 ship. Until then, you will have to pay credits.&lt;br /&gt;
&lt;br /&gt;
==Missions and Quests==&lt;br /&gt;
''&amp;quot;Time to do some work for your faction! Your loyalty will be rewarded.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
Missions are special assignments that members of a faction give you. Completing a mission earns you credits and synergy. This is explained more in-depth on another page, but the basics apply here:&lt;br /&gt;
&lt;br /&gt;
You accept missions in the hanger of your faction's station. Once you have done this, a yellow '''!''' appears over the sector where the mission takes place on the map. When you launch into Open Space, the yellow '''!''' will float over Jump Gates that you need to go through to reach the mission area. A tally of the mission status is on the right side of the HUD.&lt;br /&gt;
&lt;br /&gt;
When you have completed the mission, you must return to the station to receive your reward. If you happen to die after completing a mission, you will still get the reward!&lt;br /&gt;
&lt;br /&gt;
'''Quests'''&lt;br /&gt;
&lt;br /&gt;
Quests (AKA: &amp;quot;Jobs&amp;quot;, &amp;quot;Errands&amp;quot;) are much the same as Missions, but you can have multiple Quests at the same time (up to 4) Quests are visible on the map as blue '''!''', but they do not appear over Jump Gates. You must use the map to route to a quest sector. Upon entering the quest sector, you will be given a brief prompt informing you of what you need to accomplish.&lt;br /&gt;
&lt;br /&gt;
When you complete a quest, the reward is given to you '''immediately''', unlike Missions. After completing all available quests, return to your faction's station to generate more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*For both Missions and Quests, most of them are progressive. This means that, aside from assassination and escort missions, you can do some of the mission, die or log out, and come back to finish it later.&lt;br /&gt;
&lt;br /&gt;
For example: You must collect 5 minerals in a sector. You fly there and collect 3 of them, but then you are ambushed by aliens and are killed! Your mission progress was saved, and next time you arrive to that sector, you will still only need to collect 2 more minerals!&lt;br /&gt;
&lt;br /&gt;
==AI NPCs==&lt;br /&gt;
''&amp;quot;Open Space is much more than loot and players. There is a whole universe out there!&amp;quot;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
&lt;br /&gt;
There are many enemies you will encounter in Open Space. They get more powerful and dangerous the further away from the stations you go, and the higher ranked the sector is. &lt;br /&gt;
All enemies except certain aliens will attack you if you get too close (around 3000m for most enemies) or if you attack them. Here are the basic enemies:&lt;br /&gt;
&lt;br /&gt;
* Pirates&lt;br /&gt;
Exactly what they sound like, down to the nasty radio messages they send when they attack. In higher-ranked sectors, they will shoot missiles and use active modules on you!&lt;br /&gt;
* Cartel Pilots&lt;br /&gt;
Black Market dealers and thugs... pretty much like the Pirates, they will shoot missiles and use modules in higher-ranked sectors.&lt;br /&gt;
* Cybers&lt;br /&gt;
Jericho renegades and various rebels, these pilots generally fly Jericho ships, and act much like pirates/Cartel above.&lt;br /&gt;
* Cargo Ships (usually Cybers)&lt;br /&gt;
See Cargo Ships / Escorts below.&lt;br /&gt;
* Biomorphs (aliens)&lt;br /&gt;
Glowing-green rocklike creatures. Some look like human ships, others look totally bizarre. They mostly use EM weapons and make odd sounds when they are angry. There are different types of aliens.&lt;br /&gt;
&lt;br /&gt;
'''Allies'''&lt;br /&gt;
&lt;br /&gt;
There are a number of allied NCPs you will come across as well. These will be on your team as long as you don't shoot at them. If you damage them, your reputation will decrease, and they will likely fire back. Guards/Police units and Cargo Escorts will radio all players in the sector for help if they are attacked by AI enemies or hostile players, and helping the allied AI when they call for help will increase your reputation (more on this later). Here are most of them:&lt;br /&gt;
&lt;br /&gt;
* Imperial Guardsmen, Military Police, Federal Sheriffs, and Family Guard.&lt;br /&gt;
These AI come in squads of four, and will roam about a sector and engage any enemies they come across. Think twice about getting on their bad side... they are more powerful versions of player-flown ships, and are often considered &amp;quot;OP&amp;quot;! ''They will radio for assistance when fighting difficult hostile AI, or when fighting a hostile player'', and helping them do so will increase your reputation.&lt;br /&gt;
* Miners, Explorers, Treasure Hunters, and Scavengers.&lt;br /&gt;
NPCs flying small ships, they come in groups of 3 or may be alone. They are weak, and often attacked by hostile AI. They do not call for help when attacked.&lt;br /&gt;
* Cargo Ships and their Escorts.&lt;br /&gt;
Cargo ships are large, slow vessels that placidly cruise through sectors carrying cargo from one Jump Gate to another by the various factions (there are friendly and hostile cargo ships). They are escorted by 2-4 Escort ships what will fire upon enemy ships that attack or get too close. Sometimes, you may be called upon to help escort the cargo ship... stay within about 500m of the ship and help fight off any attackers! ''They will call out for help when attacked'' (you can turn off AI radio in the settings if wanted), and successfully fending off enemies from an attacked cargo ship will increase your reputation.&lt;br /&gt;
&lt;br /&gt;
'''Neutral'''&lt;br /&gt;
&lt;br /&gt;
There is only one &amp;quot;neutral&amp;quot; NPC: Bounty Hunters. Sometimes they are friendly, sometimes hostile. They are very tough tank-like ships that can take a lot of damage and will fire long-range missiles and EM cannons at you if hostile.&lt;br /&gt;
&lt;br /&gt;
==Karma (reputation)==&lt;br /&gt;
''&amp;quot;You make a name for yourself, either a good one or otherwise&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
There is a reputation system in Star Conflict, referred to as &amp;quot;Karma&amp;quot;. Doing &amp;quot;good&amp;quot; actions such as destroying hostile NPCs and helping allied NPCs that have called for help, will increase your Karma rating (shown at the top of the HUD). Getting enough Karma will allow you to gain Karma levels, which other players can see when they lock onto you. In this way, another player can assess whether you are a friendly player or a dangerous one.&lt;br /&gt;
&lt;br /&gt;
Doing &amp;quot;bad&amp;quot; actions, such as attacking friendly NPCs and players will earn you negative Karma. If you get enough negative reputation, you will be labeled as &amp;quot;wanted&amp;quot; or a &amp;quot;criminal&amp;quot;. If you are labeled in this way, you will be attacked by friendly NPCs as well as enemy NCPs! It is also very difficult to return to the station without dying in this state, since the missile batteries surrounding each station, along with the local guard units, will attack you on sight.&lt;br /&gt;
&lt;br /&gt;
Attacking other players and friendly NPCs while you are not a &amp;quot;criminal&amp;quot; will simple result in you gaining &amp;quot;aggressor&amp;quot; status for a period of time. The effects are similar to &amp;quot;Criminal&amp;quot; status, but the effects will go away after a short time.&lt;br /&gt;
&lt;br /&gt;
==Color Coding==&lt;br /&gt;
''&amp;quot;Your scanner system will automatically identify friend from foe&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
When another ship lights up on your HUD, it will be highlighted by a specific color, denoting it's disposition towards you / your faction:&lt;br /&gt;
&lt;br /&gt;
* Blue&lt;br /&gt;
Friendly. Blue AI will not attack you and Blue players have &amp;quot;good&amp;quot; Karma.&lt;br /&gt;
* Green&lt;br /&gt;
Players who are in your squad. ''You cannot damage squad members''.&lt;br /&gt;
* Red&lt;br /&gt;
Enemies. Red AI will attack you, and Red players have either &amp;quot;Aggressor&amp;quot; or &amp;quot;Criminal&amp;quot; status, and can attack you if you have Station Protection off.&lt;br /&gt;
* Purple&lt;br /&gt;
Aliens and Cybers. Will attack you on sight or within a certain distance.&lt;br /&gt;
* Yellow&lt;br /&gt;
Players who have bad Karma but are not an &amp;quot;Aggressor&amp;quot; or &amp;quot;criminal&amp;quot;... be cautious around these mercs! In PvP zones, all players (except squad members) are labeled Yellow by default since Station Protection is turned off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=6271</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=6271"/>
		<updated>2018-08-02T15:28:34Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AmboxSimple|This page is a duplicate of [[Open Space]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
:'''You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.'''&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot may consist of a small credit reward container, weapon or module.&lt;br /&gt;
:Loot containers can be looted within a 300m radius for interceptor and fighters (Default C). For frigates the range is 400m and for Destroyers 900.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=6270</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=6270"/>
		<updated>2018-08-02T15:28:07Z</updated>

		<summary type="html">&lt;p&gt;Niripas: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AmboxSimple|This page is a duplicate of [[Open Space]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
;You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot may consist of a small credit reward container, weapon or module.&lt;br /&gt;
:Loot containers can be looted within a 300m radius for interceptor and fighters (Default C). For frigates the range is 400m and for Destroyers 900.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=6269</id>
		<title>OPEN SPACE</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=OPEN_SPACE&amp;diff=6269"/>
		<updated>2018-08-02T15:26:10Z</updated>

		<summary type="html">&lt;p&gt;Niripas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AmboxSimple|This page is a duplicate of [[Open Space]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Undock into open space, full of mercenaries, pirates and loot.&amp;quot;&lt;br /&gt;
==What is Open Space==&lt;br /&gt;
&lt;br /&gt;
Open space is the open world &amp;quot;sandbox mode&amp;quot; of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:&lt;br /&gt;
&lt;br /&gt;
* Completing missions and side errands.&lt;br /&gt;
* Fighting AI enemies, such as Aliens and Pirates.&lt;br /&gt;
* Fighting other players or teaming up.&lt;br /&gt;
* Looking for resources and crafting materials.&lt;br /&gt;
* Moving to another faction's station.&lt;br /&gt;
* Player-to-Player &amp;quot;private trading&amp;quot; (via dropped cargo).&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
;Quests&lt;br /&gt;
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]]. &lt;br /&gt;
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Enemies&lt;br /&gt;
:Player ships will appear in blue if station protection is active, or orange if not. &lt;br /&gt;
:Friendly ships will appear as blue. &lt;br /&gt;
:Unfriendly non-player ships will appear in red. These will engage you if you get too close. &lt;br /&gt;
:Alien ships will appear in purple. Again, these will engage you if you get too close.&lt;br /&gt;
:In certain zones, Alien Incursions occur. The HUD goes fuzzy, Aliens will invade, and a side quest will automatically open. Alien attacks last only a short time before the aliens leave if not destroyed. &lt;br /&gt;
&lt;br /&gt;
;Navigation&lt;br /&gt;
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.&lt;br /&gt;
;You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.&lt;br /&gt;
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. &lt;br /&gt;
:M to view sector map.&lt;br /&gt;
&lt;br /&gt;
;Power-ups&lt;br /&gt;
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.&lt;br /&gt;
&lt;br /&gt;
==Station Protection==&lt;br /&gt;
:All ships enter open space under station protection, unless disabled by the player. &lt;br /&gt;
:Station protection prevents all damage from other players and including collision damage. &lt;br /&gt;
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack &amp;amp; destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.&lt;br /&gt;
:Ships NOT under station protection will appear in orange to others.&lt;br /&gt;
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.&lt;br /&gt;
&lt;br /&gt;
:'''Damaging''' a friendly AI or another player will temporarily make you an &amp;quot;aggressor&amp;quot;. This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.&lt;br /&gt;
&lt;br /&gt;
:'''Destroying''' a friendly AI or another player will mark you as a &amp;quot;Criminal&amp;quot;. Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.&lt;br /&gt;
&lt;br /&gt;
==Aggression System==&lt;br /&gt;
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.&lt;br /&gt;
:Loot may consist of a small credit reward container, weapon or module.&lt;br /&gt;
:Loot containers can be looted within a 300m radius for interceptor and fighters (Default C). For frigates the range is 400m and for Destroyers 900.&lt;br /&gt;
:Loot also randomly spawns in fixed locations in zones.&lt;br /&gt;
&lt;br /&gt;
;'Farming'&lt;br /&gt;
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials. &lt;br /&gt;
&lt;br /&gt;
;'Mining'&lt;br /&gt;
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.&lt;br /&gt;
&lt;br /&gt;
;Cargo drone&lt;br /&gt;
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.&lt;br /&gt;
&lt;br /&gt;
== Cargo Drone Locations ==&lt;br /&gt;
&amp;lt;gallery mode=nolines&amp;gt;&lt;br /&gt;
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant&lt;br /&gt;
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost&lt;br /&gt;
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex&lt;br /&gt;
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard&lt;br /&gt;
File:Captured Dreadnought drone.jpg|Captured Dreadnought&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)&lt;br /&gt;
File:Derelict Stronghold drone.jpg|Derelict Stronghold&lt;br /&gt;
File:Eastern Mining Station drone.jpg|Eastern Mining Station&lt;br /&gt;
File:Excavation Site No6 drone.jpg|Excavation Site No6&lt;br /&gt;
&lt;br /&gt;
File:Gas Harvest Station drone.jpg|Gas Harvest Station&lt;br /&gt;
File:Ice Belt drone.jpg|Ice Belt&lt;br /&gt;
File:Iridium Mines drone.jpg|Iridium Mines&lt;br /&gt;
File:Iridium Strand drone.jpg|Iridium Strand &lt;br /&gt;
File:Mendes IX drone.jpg|Mendes IX&lt;br /&gt;
File:Mining Site drone.jpg|Mining Site &lt;br /&gt;
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex&lt;br /&gt;
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site &lt;br /&gt;
File:PB-42 drone.jpg|PB-42&lt;br /&gt;
File:Processing Rig drone.jpg|Processing Rig &lt;br /&gt;
File:Raider Range drone.jpg|Raider Range &lt;br /&gt;
File:Research Center drone.jpg|Research Center &lt;br /&gt;
File:Service Shop drone.jpg|Service Shop &lt;br /&gt;
File:Smugglers Hideout drone.jpg|Smugglers Hideout &lt;br /&gt;
File:Sorting Facility drone.jpg|Sorting Facility &lt;br /&gt;
File:Station Guardian-17 drone.jpg|Station Guardian-17 &lt;br /&gt;
File:Station New Eden drone.jpg|Station 'New Eden'&lt;br /&gt;
File:Terraforming Station drone.jpg|Terraforming Station &lt;br /&gt;
File:Water Harvest drone.jpg|Water Harvest &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SC Universe map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;&amp;quot; &amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|&lt;br /&gt;
	{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;  style=&amp;quot;font-size:110%&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
	|colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-size:200%&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=&amp;quot;30&amp;quot; bgcolor=&amp;quot;#dddddd&amp;quot;|Game modes&lt;br /&gt;
	|-&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot; height=60 |&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[Sector Conquest|SECTOR CONQUEST]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[CUSTOM BATTLE]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[SKIRMISH(PvP)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|align=&amp;quot;center&amp;quot; width=&amp;quot;20&amp;quot;|&amp;lt;span style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;[[MISSIONS(PvE)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
	|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Niripas</name></author>
	</entry>
</feed>