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	<id>https://wiki.star-conflict.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=XKostyan&amp;setlang=en</id>
	<title>Star Conflict Wiki - User contributions [en]</title>
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	<updated>2026-05-08T17:28:15Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://wiki.star-conflict.com/index.php?title=Cache&amp;diff=5131</id>
		<title>Cache</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Cache&amp;diff=5131"/>
		<updated>2017-03-30T04:24:58Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: /* General info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cache_img.jpg]]&lt;br /&gt;
&lt;br /&gt;
=General info=&lt;br /&gt;
Components for workshop and goods for trade are now available in trophy search after a battle. You do not need to have ships of the maximum synergy level in combat slots&lt;br /&gt;
The player can find lost cargo - containers&lt;br /&gt;
The container appears in the appropriate section.&lt;br /&gt;
The container contains up to 5 items. They will be listed in the contents.&lt;br /&gt;
The container can be redeemed for Iridium over 3 hours.&lt;br /&gt;
&lt;br /&gt;
When buying a container the player always receives one of the specified items. &lt;br /&gt;
The chances of getting particular items are different.&lt;br /&gt;
After purchase, the container disappears.&lt;br /&gt;
The player can continue to get access to purchase of such containers in trophy search after a battle.&lt;br /&gt;
On repeated acquisition of a container, which is already available for purchase, the availability timer is updated to 3 hours.&lt;br /&gt;
&lt;br /&gt;
'''Every week''', a few Caches will be available to pilots in trophy search after the battle. Information about these containers and its content is available in the News section on Forums.&amp;lt;br&amp;gt;&lt;br /&gt;
https://forum.star-conflict.com/index.php?/forum/217-news-read-only/&lt;br /&gt;
&lt;br /&gt;
=Caches content=&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Item rarity&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|Very rare&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|Rare&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|Common&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Alpha==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-5&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-6&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-7&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-8&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beta==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-5&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-6&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Delta==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-5&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-6&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gamma==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Gamma-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Gamma-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Gamma-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Gamma-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Gamma-5&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Zeta==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-5&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-6&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-7&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-8&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-9&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-10&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-11&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-12&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-13&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-14&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-15&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-16&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sigma==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Sigma-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Sigma-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Sigma-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Sigma-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5130</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5130"/>
		<updated>2017-03-30T04:20:56Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;main&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[[About the game]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
									Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td&amp;gt;[[File:Logo.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Factions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-empire.png|link=Empire]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-federation.png|link=Federation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-jericho.png|link=Jericho]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Game modes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal game-modes&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pvp_button_icon.png|link=SKIRMISH(PvP)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Sector_conquest_button_icon.png|x84px|link=Sector Conquest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Leagues_button_icon.png|x84px|link=League]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pve_button_icon.png|link=MISSIONS(PvE)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Specops_button_icon.png|x84px|link=SPECIAL_OPERATIONS]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:custom_battle_button_icon.png|x84px|link=CUSTOM_BATTLE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Coop_button_icon.png|link=CO-OP]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Open_Space_button_icon.png|x84px|link=OPEN SPACE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Missions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal orders&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Pilot&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal pilots&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Rangs.png|link=Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Skills.png|link=Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Achievements_icon.png|link=Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Profile_icon.png|link=Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Community_icon.png|link=Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:medals_icon.png|link=Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ships&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal ships&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Interceptor.png|link=Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Fighter.png|link=Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Frigate.png|link=Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Destroyer_.png|link=Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_construction.png|link=Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ship equipment&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal equipment&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapons.png|link=Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Rockets.png|link=Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapon_mod.png|link=Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Spec ammo.png|link=Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Active_modules.png|link=Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Passive_modules.png|link=Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_mod.png|link=Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Upgrade_mod.png|link=Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[http://star-conflict.com/en/game/gameguide Video tutorials]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;video&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;338x190&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;General information&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal links&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Resistance]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Features]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Open Space]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[History of Game World]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Boosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Objects&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Cache]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Crafting]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Raw Materials and Parts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Containers and Minerals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Progress&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Premium content]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Bundles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Implants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Advancement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Community&amp;lt;/div&amp;gt;&lt;br /&gt;
								&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Corporation|Corporation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Wing|Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Squad|Squad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#SC League team|SC League team]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Star Conflict community&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ Patch Notes]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/192-q-a-section-devs-version/ Questions to the Developers]&amp;lt;/p&amp;gt;&lt;br /&gt;
       						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/202-q-a-section-pilots-version/ Pilots helping Pilots]&amp;lt;/p&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[http://steamcommunity.com/app/212070/discussions/ Steam community hub]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/topic/27755-wiki-upgrade/ Wiki discussions]&amp;lt;/p&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                        &amp;lt;div class=&amp;quot;youtube-block clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;youtube-text pull-left&amp;quot;&amp;gt;Star Conflict on&amp;lt;/div&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;icon youtube pull-left&amp;quot;&amp;gt;[http://www.youtube.com/user/StarConflictOfficial &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&lt;br /&gt;
                                        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;div class=&amp;quot;social-networks clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;div class=&amp;quot;social-text pull-left&amp;quot;&amp;gt;Join us on social networks:&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                            &amp;lt;ul class=&amp;quot;social pull-right&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon fb&amp;quot;&amp;gt;[http://www.facebook.com/starconflict &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon tw&amp;quot;&amp;gt;[http://twitter.com/StarConflictEN &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                            &amp;lt;/ul&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Cache&amp;diff=5129</id>
		<title>Cache</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Cache&amp;diff=5129"/>
		<updated>2017-03-30T04:16:46Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: Created page with &amp;quot;File:Cache_img.jpg  =General info= Components for workshop and goods for trade are now available in trophy search after a battle. You do not need to have ships of the maxi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cache_img.jpg]]&lt;br /&gt;
&lt;br /&gt;
=General info=&lt;br /&gt;
Components for workshop and goods for trade are now available in trophy search after a battle. You do not need to have ships of the maximum synergy level in combat slots&lt;br /&gt;
The player can find lost cargo - containers&lt;br /&gt;
The container appears in the appropriate section.&lt;br /&gt;
The container contains up to 5 items. They will be listed in the contents.&lt;br /&gt;
The container can be redeemed for Iridium over 3 hours.&lt;br /&gt;
&lt;br /&gt;
When buying a container the player always receives one of the specified items. &lt;br /&gt;
The chances of getting particular items are different.&lt;br /&gt;
After purchase, the container disappears.&lt;br /&gt;
The player can continue to get access to purchase of such containers in trophy search after a battle.&lt;br /&gt;
On repeated acquisition of a container, which is already available for purchase, the availability timer is updated to 3 hours.&lt;br /&gt;
&lt;br /&gt;
'''Every week''', a few Caches will be available to pilots in trophy search after the battle. Information about these containers and its content is available in the News section on Forums.&lt;br /&gt;
https://forum.star-conflict.com/index.php?/forum/217-news-read-only/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Caches content=&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Item rarity&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|Very rare&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|Rare&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|Common&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Alpha==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-5&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-6&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-7&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Alpha-8&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beta==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-5&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Beta-6&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Delta==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-5&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Delta-6&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gamma==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Gamma-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Gamma-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Gamma-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Gamma-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Gamma-5&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Zeta==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-5&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-6&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-7&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-8&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-9&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-10&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-11&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-12&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-13&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-14&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-15&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Zeta-16&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sigma==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Sigma-1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Sigma-2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Sigma-3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 15px 5px 5px; display: inline-block; vertical-align: top; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| width = &amp;quot;350px&amp;quot; style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E;bgcolor=#BFBFBF; text-align: left&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Sigma-4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#8f2aac;&amp;quot;|VeryRareLoot1&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot2&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color:#2570e5;&amp;quot;|RareLoot3&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot4&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;width: 70%;color:white; background-color: silver;&amp;quot;|CommonLoot5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Cache_img.jpg&amp;diff=5128</id>
		<title>File:Cache img.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Cache_img.jpg&amp;diff=5128"/>
		<updated>2017-03-30T02:50:24Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5109</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5109"/>
		<updated>2017-01-04T17:16:04Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;main&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[[About the game]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
									Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td&amp;gt;[[File:Logo.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Factions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-empire.png|link=Empire]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-federation.png|link=Federation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-jericho.png|link=Jericho]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Game modes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal game-modes&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pvp_button_icon.png|link=SKIRMISH(PvP)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Sector_conquest_button_icon.png|x84px|link=Sector Conquest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Leagues_button_icon.png|x84px|link=League]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pve_button_icon.png|link=MISSIONS(PvE)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Specops_button_icon.png|x84px|link=SPECIAL_OPERATIONS]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:custom_battle_button_icon.png|x84px|link=CUSTOM_BATTLE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Coop_button_icon.png|link=CO-OP]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Open_Space_button_icon.png|x84px|link=OPEN SPACE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Missions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal orders&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Pilot&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal pilots&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Rangs.png|link=Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Skills.png|link=Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Achievements_icon.png|link=Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Profile_icon.png|link=Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Community_icon.png|link=Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:medals_icon.png|link=Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ships&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal ships&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Interceptor.png|link=Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Fighter.png|link=Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Frigate.png|link=Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Destroyer_.png|link=Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_construction.png|link=Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ship equipment&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal equipment&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapons.png|link=Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Rockets.png|link=Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapon_mod.png|link=Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Spec ammo.png|link=Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Active_modules.png|link=Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Passive_modules.png|link=Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_mod.png|link=Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Upgrade_mod.png|link=Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[http://star-conflict.com/en/game/gameguide Video tutorials]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;video&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;338x190&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;General information&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal links&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Resistance]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Features]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Open Space]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[History of Game World]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Boosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Objects&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Crafting]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Raw Materials and Parts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Containers and Minerals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Progress&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Premium content]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Bundles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Implants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Advancement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Community&amp;lt;/div&amp;gt;&lt;br /&gt;
								&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Corporation|Corporation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Wing|Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Squad|Squad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#SC League team|SC League team]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Star Conflict community&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ Patch Notes]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/192-q-a-section-devs-version/ Questions to the Developers]&amp;lt;/p&amp;gt;&lt;br /&gt;
       						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/202-q-a-section-pilots-version/ Pilots helping Pilots]&amp;lt;/p&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[http://steamcommunity.com/app/212070/discussions/ Steam community hub]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/topic/27755-wiki-upgrade/ Wiki discussions]&amp;lt;/p&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                        &amp;lt;div class=&amp;quot;youtube-block clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;youtube-text pull-left&amp;quot;&amp;gt;Star Conflict on&amp;lt;/div&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;icon youtube pull-left&amp;quot;&amp;gt;[http://www.youtube.com/user/StarConflictOfficial &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&lt;br /&gt;
                                        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;div class=&amp;quot;social-networks clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;div class=&amp;quot;social-text pull-left&amp;quot;&amp;gt;Join us on social networks:&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                            &amp;lt;ul class=&amp;quot;social pull-right&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon fb&amp;quot;&amp;gt;[http://www.facebook.com/starconflict &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon tw&amp;quot;&amp;gt;[http://twitter.com/StarConflictEN &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                            &amp;lt;/ul&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5108</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5108"/>
		<updated>2017-01-04T17:13:15Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;main&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[[About the game]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
									Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td&amp;gt;[[File:Logo.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Factions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-empire.png|link=Empire]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-federation.png|link=Federation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-jericho.png|link=Jericho]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Game modes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal game-modes&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pvp_button_icon.png|link=SKIRMISH(PvP)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Sector_conquest_button_icon.png|x84px|link=Sector Conquest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Leagues_button_icon.png|x84px|link=League]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pve_button_icon.png|link=MISSIONS(PvE)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Specops_button_icon.png|x84px|link=SPECIAL_OPERATIONS]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:custom_battle_button_icon.png|x84px|link=CUSTOM_BATTLE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Coop_button_icon.png|link=CO-OP]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Open_Space_button_icon.png|x84px|link=OPEN SPACE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Missions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal orders&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Pilot&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal pilots&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Rangs.png|link=Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Skills.png|link=Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Achievements_icon.png|link=Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Profile_icon.png|link=Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Community_icon.png|link=Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:medals_icon.png|link=Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ships&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal ships&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Interceptor.png|link=Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Fighter.png|link=Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Frigate.png|link=Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Destroyer_.png|link=Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_construction.png|link=Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ship equipment&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal equipment&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapons.png|link=Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Rockets.png|link=Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapon_mod.png|link=Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Spec ammo.png|link=Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Active_modules.png|link=Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Passive_modules.png|link=Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_mod.png|link=Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Upgrade_mod.png|link=Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[http://star-conflict.com/en/game/gameguide Video tutorials]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;video&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;338x190&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;General information&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal links&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Resistance]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Features]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Open Space]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[History of Game World]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Boosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Objects&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Raw Materials and Parts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Artifacts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Гаранты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Экспонаты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Containers and materials]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Other]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Ship Roles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Progress&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Premium content]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Bundles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Implants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Advancement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Community&amp;lt;/div&amp;gt;&lt;br /&gt;
								&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Corporation|Corporation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Wing|Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Squad|Squad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#SC League team|SC League team]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Star Conflict community&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ Patch Notes]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/192-q-a-section-devs-version/ Questions to the Developers]&amp;lt;/p&amp;gt;&lt;br /&gt;
       						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/202-q-a-section-pilots-version/ Pilots helping Pilots]&amp;lt;/p&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[http://steamcommunity.com/app/212070/discussions/ Steam community hub]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/topic/27755-wiki-upgrade/ Wiki discussions]&amp;lt;/p&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                        &amp;lt;div class=&amp;quot;youtube-block clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;youtube-text pull-left&amp;quot;&amp;gt;Star Conflict on&amp;lt;/div&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;icon youtube pull-left&amp;quot;&amp;gt;[http://www.youtube.com/user/StarConflictOfficial &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&lt;br /&gt;
                                        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;div class=&amp;quot;social-networks clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;div class=&amp;quot;social-text pull-left&amp;quot;&amp;gt;Join us on social networks:&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                            &amp;lt;ul class=&amp;quot;social pull-right&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon fb&amp;quot;&amp;gt;[http://www.facebook.com/starconflict &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon tw&amp;quot;&amp;gt;[http://twitter.com/StarConflictEN &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                            &amp;lt;/ul&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5107</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5107"/>
		<updated>2016-12-27T19:40:11Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;main&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[[About the game]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
									Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td&amp;gt;[[File:Logo.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Factions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-empire.png|link=Empire]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-federation.png|link=Federation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-jericho.png|link=Jericho]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Game modes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal game-modes&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pvp_button_icon.png|link=SKIRMISH(PvP)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Sector_conquest_button_icon.png|x84px|link=Sector Conquest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Leagues_button_icon.png|x84px|link=League]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pve_button_icon.png|link=MISSIONS(PvE)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Specops_button_icon.png|x84px|link=SPECIAL_OPERATIONS]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:custom_battle_button_icon.png|x84px|link=CUSTOM_BATTLE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Coop_button_icon.png|link=CO-OP]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Open_Space_button_icon.png|x84px|link=OPEN SPACE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Missions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal orders&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Pilot&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal pilots&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Rangs.png|link=Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Skills.png|link=Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Achievements_icon.png|link=Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Profile_icon.png|link=Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Community_icon.png|link=Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:medals_icon.png|link=Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ships&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal ships&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Interceptor.png|link=Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Fighter.png|link=Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Frigate.png|link=Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Destroyer_.png|link=Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_construction.png|link=Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ship equipment&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal equipment&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapons.png|link=Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Rockets.png|link=Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapon_mod.png|link=Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Spec ammo.png|link=Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Active_modules.png|link=Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Passive_modules.png|link=Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_mod.png|link=Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Upgrade_mod.png|link=Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[http://star-conflict.com/en/game/gameguide Video tutorials]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;video&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;338x190&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;General information&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal links&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Resistance]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Features]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Open Space]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[History of Game World]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Boosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Objects&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Raw Materials and Parts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Artifacts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Гаранты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Экспонаты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Containers and materials]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Other]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Ship Roles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Progress&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Premium content]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Bundles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Implants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Community&amp;lt;/div&amp;gt;&lt;br /&gt;
								&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Corporation|Corporation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Wing|Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Squad|Squad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#SC League team|SC League team]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Star Conflict community&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ Patch Notes]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/192-q-a-section-devs-version/ Questions to the Developers]&amp;lt;/p&amp;gt;&lt;br /&gt;
       						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/202-q-a-section-pilots-version/ Pilots helping Pilots]&amp;lt;/p&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[http://steamcommunity.com/app/212070/discussions/ Steam community hub]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/topic/27755-wiki-upgrade/ Wiki discussions]&amp;lt;/p&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                        &amp;lt;div class=&amp;quot;youtube-block clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;youtube-text pull-left&amp;quot;&amp;gt;Star Conflict on&amp;lt;/div&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;icon youtube pull-left&amp;quot;&amp;gt;[http://www.youtube.com/user/StarConflictOfficial &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&lt;br /&gt;
                                        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;div class=&amp;quot;social-networks clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;div class=&amp;quot;social-text pull-left&amp;quot;&amp;gt;Join us on social networks:&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                            &amp;lt;ul class=&amp;quot;social pull-right&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon fb&amp;quot;&amp;gt;[http://www.facebook.com/starconflict &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon tw&amp;quot;&amp;gt;[http://twitter.com/StarConflictEN &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                            &amp;lt;/ul&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5106</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5106"/>
		<updated>2016-12-27T19:39:18Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;main&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[[About the game]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
									Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td&amp;gt;[[File:Logo.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Factions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-empire.png|link=Empire]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-federation.png|link=Federation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-jericho.png|link=Jericho]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Game modes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal game-modes&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pvp_button_icon.png|link=SKIRMISH(PvP)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Sector_conquest_button_icon.png|x84px|link=Sector Conquest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Leagues_button_icon.png|x84px|link=League]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pve_button_icon.png|link=MISSIONS(PvE)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Specops_button_icon.png|x84px|link=SPECIAL_OPERATIONS]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:custom_battle_button_icon.png|x84px|link=CUSTOM_BATTLE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Coop_button_icon.png|link=CO-OP]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Open_Space_button_icon.png|x84px|link=OPEN SPACE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Missions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal orders&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Pilot&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal pilots&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Rangs.png|link=Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Skills.png|link=Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Achievements_icon.png|link=Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Profile_icon.png|link=Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Community_icon.png|link=Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:medals_icon.png|link=Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ships&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal ships&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Interceptor.png|link=Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Fighter.png|link=Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Frigate.png|link=Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Destroyer_.png|link=Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_construction.png|link=Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ship equipment&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal equipment&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapons.png|link=Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Rockets.png|link=Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapon_mod.png|link=Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Spec ammo.png|link=Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Active_modules.png|link=Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Passive_modules.png|link=Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_mod.png|link=Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Upgrade_mod.png|link=Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[http://star-conflict.com/en/game/gameguide Video tutorials]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;video&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;338x190&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;General information&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal links&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Resistance]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Features]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Open Space]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[History of Game World]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Boosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Objects&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Raw Materials and Parts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Artifacts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Гаранты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Экспонаты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Containers and materials]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Other]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Ship Roles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Progress&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Premium content]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Bundles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Implants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Community&amp;lt;/div&amp;gt;&lt;br /&gt;
								&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Corporation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#Squad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Community#SC League team]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Star Conflict community&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ Patch Notes]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/192-q-a-section-devs-version/ Questions to the Developers]&amp;lt;/p&amp;gt;&lt;br /&gt;
       						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/202-q-a-section-pilots-version/ Pilots helping Pilots]&amp;lt;/p&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[http://steamcommunity.com/app/212070/discussions/ Steam community hub]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/topic/27755-wiki-upgrade/ Wiki discussions]&amp;lt;/p&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                        &amp;lt;div class=&amp;quot;youtube-block clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;youtube-text pull-left&amp;quot;&amp;gt;Star Conflict on&amp;lt;/div&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;icon youtube pull-left&amp;quot;&amp;gt;[http://www.youtube.com/user/StarConflictOfficial &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&lt;br /&gt;
                                        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;div class=&amp;quot;social-networks clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;div class=&amp;quot;social-text pull-left&amp;quot;&amp;gt;Join us on social networks:&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                            &amp;lt;ul class=&amp;quot;social pull-right&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon fb&amp;quot;&amp;gt;[http://www.facebook.com/starconflict &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon tw&amp;quot;&amp;gt;[http://twitter.com/StarConflictEN &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                            &amp;lt;/ul&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5105</id>
		<title>Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5105"/>
		<updated>2016-12-27T19:37:59Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: /* Wing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Community=&lt;br /&gt;
The community is made up of all the players of Star Conflict.&lt;br /&gt;
&lt;br /&gt;
Players have the opportunity to: &lt;br /&gt;
*Create and manage temporary or permanent groups of players&lt;br /&gt;
*Create and manage lists of friends and other contacts&lt;br /&gt;
*Go into battle with your friends and other contacts&lt;br /&gt;
&lt;br /&gt;
=Social Menu=&lt;br /&gt;
Through the use of the social menu players can:&lt;br /&gt;
* Manage their own social circle or group of contacts&lt;br /&gt;
* See who in your contacts is currently playing&lt;br /&gt;
* See the statistics of friends and other players&lt;br /&gt;
&lt;br /&gt;
Players can create the following lists:&lt;br /&gt;
*'''Friends'''. The friends of the player are listed in the friends list. Becoming a friend of another player requires the other players' consent.&lt;br /&gt;
*'''Followed'''. The players that a player wants to keep track of are listed in the followed list. Consent is not required to put a player in this list.&lt;br /&gt;
*'''Ignored'''. This list keeps track of all the players that a player doesn't want to communicate with. The player doesn't see messages from players in this list.&lt;br /&gt;
*'''New'''. A temporary list which tracks requests for friendship from other players.&lt;br /&gt;
&lt;br /&gt;
For each player, there are a number of actions that allow you to communicate with them directly. By right clicking on a players name, you can bring up the list of actions.&lt;br /&gt;
&lt;br /&gt;
=Corporation=&lt;br /&gt;
*A corporation is a group of players that play together regularly.&lt;br /&gt;
*To create a corporation, it costs 3000 galactic standards..&lt;br /&gt;
*Each corporation has a different rating.&lt;br /&gt;
*Corporations can participate in sector conquest on the galactic map.&lt;br /&gt;
&lt;br /&gt;
A corporation has 8 levels. Each level increases its pilot capacity.&lt;br /&gt;
To level up a corporation, the corporation must pay a certain amount of galactic standards.&lt;br /&gt;
*Level 1: 20 (3000GS)&lt;br /&gt;
*Level 2: 30 (1500GS)&lt;br /&gt;
*Level 3: 40 (1500GS)&lt;br /&gt;
*Level 4: 50 (1500GS)&lt;br /&gt;
*Level 5: 100 (7500GS)&lt;br /&gt;
*Level 6: 150 (7500GS)&lt;br /&gt;
*Level 7: 200 (7500GS)&lt;br /&gt;
*Level 8: 250 (7500GS)&lt;br /&gt;
&lt;br /&gt;
=Squad=&lt;br /&gt;
*A Squad is a temporary group of players flying into battle together.&lt;br /&gt;
*The number of people allowed in a Squad is one (1) to four (4).&lt;br /&gt;
*A Squad is created when an invite is sent to at least one player.&lt;br /&gt;
&lt;br /&gt;
=Wing=&lt;br /&gt;
*A wing is a temporary group of players flying into battle together.&lt;br /&gt;
*There may be up to eight (12) players in a wing.&lt;br /&gt;
*Wings can only be used in sector conquest.&lt;br /&gt;
&lt;br /&gt;
=SC League team=&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5104</id>
		<title>Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5104"/>
		<updated>2016-12-27T19:37:46Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: /* Squad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Community=&lt;br /&gt;
The community is made up of all the players of Star Conflict.&lt;br /&gt;
&lt;br /&gt;
Players have the opportunity to: &lt;br /&gt;
*Create and manage temporary or permanent groups of players&lt;br /&gt;
*Create and manage lists of friends and other contacts&lt;br /&gt;
*Go into battle with your friends and other contacts&lt;br /&gt;
&lt;br /&gt;
=Social Menu=&lt;br /&gt;
Through the use of the social menu players can:&lt;br /&gt;
* Manage their own social circle or group of contacts&lt;br /&gt;
* See who in your contacts is currently playing&lt;br /&gt;
* See the statistics of friends and other players&lt;br /&gt;
&lt;br /&gt;
Players can create the following lists:&lt;br /&gt;
*'''Friends'''. The friends of the player are listed in the friends list. Becoming a friend of another player requires the other players' consent.&lt;br /&gt;
*'''Followed'''. The players that a player wants to keep track of are listed in the followed list. Consent is not required to put a player in this list.&lt;br /&gt;
*'''Ignored'''. This list keeps track of all the players that a player doesn't want to communicate with. The player doesn't see messages from players in this list.&lt;br /&gt;
*'''New'''. A temporary list which tracks requests for friendship from other players.&lt;br /&gt;
&lt;br /&gt;
For each player, there are a number of actions that allow you to communicate with them directly. By right clicking on a players name, you can bring up the list of actions.&lt;br /&gt;
&lt;br /&gt;
=Corporation=&lt;br /&gt;
*A corporation is a group of players that play together regularly.&lt;br /&gt;
*To create a corporation, it costs 3000 galactic standards..&lt;br /&gt;
*Each corporation has a different rating.&lt;br /&gt;
*Corporations can participate in sector conquest on the galactic map.&lt;br /&gt;
&lt;br /&gt;
A corporation has 8 levels. Each level increases its pilot capacity.&lt;br /&gt;
To level up a corporation, the corporation must pay a certain amount of galactic standards.&lt;br /&gt;
*Level 1: 20 (3000GS)&lt;br /&gt;
*Level 2: 30 (1500GS)&lt;br /&gt;
*Level 3: 40 (1500GS)&lt;br /&gt;
*Level 4: 50 (1500GS)&lt;br /&gt;
*Level 5: 100 (7500GS)&lt;br /&gt;
*Level 6: 150 (7500GS)&lt;br /&gt;
*Level 7: 200 (7500GS)&lt;br /&gt;
*Level 8: 250 (7500GS)&lt;br /&gt;
&lt;br /&gt;
=Squad=&lt;br /&gt;
*A Squad is a temporary group of players flying into battle together.&lt;br /&gt;
*The number of people allowed in a Squad is one (1) to four (4).&lt;br /&gt;
*A Squad is created when an invite is sent to at least one player.&lt;br /&gt;
&lt;br /&gt;
=Wing=&lt;br /&gt;
*A wing is a temporary group of players flying into battle together.&lt;br /&gt;
*There may be up to eight (8) players in a wing.&lt;br /&gt;
*Wings can only be used in sector conquest.&lt;br /&gt;
&lt;br /&gt;
=SC League team=&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5103</id>
		<title>Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5103"/>
		<updated>2016-12-27T19:37:20Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: /* Corporation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Community=&lt;br /&gt;
The community is made up of all the players of Star Conflict.&lt;br /&gt;
&lt;br /&gt;
Players have the opportunity to: &lt;br /&gt;
*Create and manage temporary or permanent groups of players&lt;br /&gt;
*Create and manage lists of friends and other contacts&lt;br /&gt;
*Go into battle with your friends and other contacts&lt;br /&gt;
&lt;br /&gt;
=Social Menu=&lt;br /&gt;
Through the use of the social menu players can:&lt;br /&gt;
* Manage their own social circle or group of contacts&lt;br /&gt;
* See who in your contacts is currently playing&lt;br /&gt;
* See the statistics of friends and other players&lt;br /&gt;
&lt;br /&gt;
Players can create the following lists:&lt;br /&gt;
*'''Friends'''. The friends of the player are listed in the friends list. Becoming a friend of another player requires the other players' consent.&lt;br /&gt;
*'''Followed'''. The players that a player wants to keep track of are listed in the followed list. Consent is not required to put a player in this list.&lt;br /&gt;
*'''Ignored'''. This list keeps track of all the players that a player doesn't want to communicate with. The player doesn't see messages from players in this list.&lt;br /&gt;
*'''New'''. A temporary list which tracks requests for friendship from other players.&lt;br /&gt;
&lt;br /&gt;
For each player, there are a number of actions that allow you to communicate with them directly. By right clicking on a players name, you can bring up the list of actions.&lt;br /&gt;
&lt;br /&gt;
=Corporation=&lt;br /&gt;
*A corporation is a group of players that play together regularly.&lt;br /&gt;
*To create a corporation, it costs 3000 galactic standards..&lt;br /&gt;
*Each corporation has a different rating.&lt;br /&gt;
*Corporations can participate in sector conquest on the galactic map.&lt;br /&gt;
&lt;br /&gt;
A corporation has 8 levels. Each level increases its pilot capacity.&lt;br /&gt;
To level up a corporation, the corporation must pay a certain amount of galactic standards.&lt;br /&gt;
*Level 1: 20 (3000GS)&lt;br /&gt;
*Level 2: 30 (1500GS)&lt;br /&gt;
*Level 3: 40 (1500GS)&lt;br /&gt;
*Level 4: 50 (1500GS)&lt;br /&gt;
*Level 5: 100 (7500GS)&lt;br /&gt;
*Level 6: 150 (7500GS)&lt;br /&gt;
*Level 7: 200 (7500GS)&lt;br /&gt;
*Level 8: 250 (7500GS)&lt;br /&gt;
&lt;br /&gt;
=Squad=&lt;br /&gt;
*A link is a temporary group of players flying into battle together.&lt;br /&gt;
*The number of people allowed in a link is one (1) to four (4).&lt;br /&gt;
*A link is created when an invite is sent to at least one player.&lt;br /&gt;
&lt;br /&gt;
=Wing=&lt;br /&gt;
*A wing is a temporary group of players flying into battle together.&lt;br /&gt;
*There may be up to eight (8) players in a wing.&lt;br /&gt;
*Wings can only be used in sector conquest.&lt;br /&gt;
&lt;br /&gt;
=SC League team=&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5102</id>
		<title>Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5102"/>
		<updated>2016-12-27T19:34:41Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Community=&lt;br /&gt;
The community is made up of all the players of Star Conflict.&lt;br /&gt;
&lt;br /&gt;
Players have the opportunity to: &lt;br /&gt;
*Create and manage temporary or permanent groups of players&lt;br /&gt;
*Create and manage lists of friends and other contacts&lt;br /&gt;
*Go into battle with your friends and other contacts&lt;br /&gt;
&lt;br /&gt;
=Social Menu=&lt;br /&gt;
Through the use of the social menu players can:&lt;br /&gt;
* Manage their own social circle or group of contacts&lt;br /&gt;
* See who in your contacts is currently playing&lt;br /&gt;
* See the statistics of friends and other players&lt;br /&gt;
&lt;br /&gt;
Players can create the following lists:&lt;br /&gt;
*'''Friends'''. The friends of the player are listed in the friends list. Becoming a friend of another player requires the other players' consent.&lt;br /&gt;
*'''Followed'''. The players that a player wants to keep track of are listed in the followed list. Consent is not required to put a player in this list.&lt;br /&gt;
*'''Ignored'''. This list keeps track of all the players that a player doesn't want to communicate with. The player doesn't see messages from players in this list.&lt;br /&gt;
*'''New'''. A temporary list which tracks requests for friendship from other players.&lt;br /&gt;
&lt;br /&gt;
For each player, there are a number of actions that allow you to communicate with them directly. By right clicking on a players name, you can bring up the list of actions.&lt;br /&gt;
&lt;br /&gt;
=Corporation=&lt;br /&gt;
*A corporation is a group of players that play together regularly.&lt;br /&gt;
*To create a corporation, it costs 3000 galactic standards (equivalent to $10 USD).&lt;br /&gt;
*Each corporation has a different rating.&lt;br /&gt;
*Corporations can participate in sector conquest on the galactic map.&lt;br /&gt;
&lt;br /&gt;
A corporation has 6 levels. Each level increases its pilot capacity.&lt;br /&gt;
To level up a corporation, the corporation must pay a certain amount of galactic standards.&lt;br /&gt;
*Level 1: 20 (3000GS)&lt;br /&gt;
*Level 2: 30 (1500GS)&lt;br /&gt;
*Level 3: 40 (1500GS)&lt;br /&gt;
*Level 4: 50 (1500GS)&lt;br /&gt;
*Level 5: 100 (7500GS)&lt;br /&gt;
*Level 6: 150 (7500GS)&lt;br /&gt;
&lt;br /&gt;
=Squad=&lt;br /&gt;
*A link is a temporary group of players flying into battle together.&lt;br /&gt;
*The number of people allowed in a link is one (1) to four (4).&lt;br /&gt;
*A link is created when an invite is sent to at least one player.&lt;br /&gt;
&lt;br /&gt;
=Wing=&lt;br /&gt;
*A wing is a temporary group of players flying into battle together.&lt;br /&gt;
*There may be up to eight (8) players in a wing.&lt;br /&gt;
*Wings can only be used in sector conquest.&lt;br /&gt;
&lt;br /&gt;
=SC League team=&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5101</id>
		<title>Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5101"/>
		<updated>2016-12-27T19:34:14Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;Community&lt;br /&gt;
:The community is made up of all the players of Star Conflict.&lt;br /&gt;
&lt;br /&gt;
Players have the opportunity to: &lt;br /&gt;
*Create and manage temporary or permanent groups of players&lt;br /&gt;
*Create and manage lists of friends and other contacts&lt;br /&gt;
*Go into battle with your friends and other contacts&lt;br /&gt;
&lt;br /&gt;
=Social Menu=&lt;br /&gt;
Through the use of the social menu players can:&lt;br /&gt;
* Manage their own social circle or group of contacts&lt;br /&gt;
* See who in your contacts is currently playing&lt;br /&gt;
* See the statistics of friends and other players&lt;br /&gt;
&lt;br /&gt;
Players can create the following lists:&lt;br /&gt;
*'''Friends'''. The friends of the player are listed in the friends list. Becoming a friend of another player requires the other players' consent.&lt;br /&gt;
*'''Followed'''. The players that a player wants to keep track of are listed in the followed list. Consent is not required to put a player in this list.&lt;br /&gt;
*'''Ignored'''. This list keeps track of all the players that a player doesn't want to communicate with. The player doesn't see messages from players in this list.&lt;br /&gt;
*'''New'''. A temporary list which tracks requests for friendship from other players.&lt;br /&gt;
&lt;br /&gt;
For each player, there are a number of actions that allow you to communicate with them directly. By right clicking on a players name, you can bring up the list of actions.&lt;br /&gt;
&lt;br /&gt;
=Corporation=&lt;br /&gt;
*A corporation is a group of players that play together regularly.&lt;br /&gt;
*To create a corporation, it costs 3000 galactic standards (equivalent to $10 USD).&lt;br /&gt;
*Each corporation has a different rating.&lt;br /&gt;
*Corporations can participate in sector conquest on the galactic map.&lt;br /&gt;
&lt;br /&gt;
A corporation has 6 levels. Each level increases its pilot capacity.&lt;br /&gt;
To level up a corporation, the corporation must pay a certain amount of galactic standards.&lt;br /&gt;
*Level 1: 20 (3000GS)&lt;br /&gt;
*Level 2: 30 (1500GS)&lt;br /&gt;
*Level 3: 40 (1500GS)&lt;br /&gt;
*Level 4: 50 (1500GS)&lt;br /&gt;
*Level 5: 100 (7500GS)&lt;br /&gt;
*Level 6: 150 (7500GS)&lt;br /&gt;
&lt;br /&gt;
=Squad=&lt;br /&gt;
*A link is a temporary group of players flying into battle together.&lt;br /&gt;
*The number of people allowed in a link is one (1) to four (4).&lt;br /&gt;
*A link is created when an invite is sent to at least one player.&lt;br /&gt;
&lt;br /&gt;
=Wing=&lt;br /&gt;
*A wing is a temporary group of players flying into battle together.&lt;br /&gt;
*There may be up to eight (8) players in a wing.&lt;br /&gt;
*Wings can only be used in sector conquest.&lt;br /&gt;
&lt;br /&gt;
=SC League team=&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5100</id>
		<title>Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Community&amp;diff=5100"/>
		<updated>2016-12-27T19:33:16Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;Community&lt;br /&gt;
:The community is made up of all the players of Star Conflict.&lt;br /&gt;
&lt;br /&gt;
Players have the opportunity to: &lt;br /&gt;
*Create and manage temporary or permanent groups of players&lt;br /&gt;
*Create and manage lists of friends and other contacts&lt;br /&gt;
*Go into battle with your friends and other contacts&lt;br /&gt;
&lt;br /&gt;
=Social Menu=&lt;br /&gt;
Through the use of the social menu players can:&lt;br /&gt;
* Manage their own social circle or group of contacts&lt;br /&gt;
* See who in your contacts is currently playing&lt;br /&gt;
* See the statistics of friends and other players&lt;br /&gt;
&lt;br /&gt;
Players can create the following lists:&lt;br /&gt;
*'''Friends'''. The friends of the player are listed in the friends list. Becoming a friend of another player requires the other players' consent.&lt;br /&gt;
*'''Followed'''. The players that a player wants to keep track of are listed in the followed list. Consent is not required to put a player in this list.&lt;br /&gt;
*'''Ignored'''. This list keeps track of all the players that a player doesn't want to communicate with. The player doesn't see messages from players in this list.&lt;br /&gt;
*'''New'''. A temporary list which tracks requests for friendship from other players.&lt;br /&gt;
&lt;br /&gt;
For each player, there are a number of actions that allow you to communicate with them directly. By right clicking on a players name, you can bring up the list of actions.&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*A link is a temporary group of players flying into battle together.&lt;br /&gt;
*The number of people allowed in a link is one (1) to four (4).&lt;br /&gt;
*A link is created when an invite is sent to at least one player.&lt;br /&gt;
&lt;br /&gt;
=Wings=&lt;br /&gt;
*A wing is a temporary group of players flying into battle together.&lt;br /&gt;
*There may be up to eight (8) players in a wing.&lt;br /&gt;
*Wings can only be used in sector conquest.&lt;br /&gt;
&lt;br /&gt;
=Corporations=&lt;br /&gt;
*A corporation is a group of players that play together regularly.&lt;br /&gt;
*To create a corporation, it costs 3000 galactic standards (equivalent to $10 USD).&lt;br /&gt;
*Each corporation has a different rating.&lt;br /&gt;
*Corporations can participate in sector conquest on the galactic map.&lt;br /&gt;
&lt;br /&gt;
A corporation has 6 levels. Each level increases its pilot capacity.&lt;br /&gt;
To level up a corporation, the corporation must pay a certain amount of galactic standards.&lt;br /&gt;
*Level 1: 20 (3000GS)&lt;br /&gt;
*Level 2: 30 (1500GS)&lt;br /&gt;
*Level 3: 40 (1500GS)&lt;br /&gt;
*Level 4: 50 (1500GS)&lt;br /&gt;
*Level 5: 100 (7500GS)&lt;br /&gt;
*Level 6: 150 (7500GS)&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Portals_and_Tournaments&amp;diff=5099</id>
		<title>Portals and Tournaments</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Portals_and_Tournaments&amp;diff=5099"/>
		<updated>2016-12-27T19:31:25Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:scl.jpg|right|1000px]]&lt;br /&gt;
==Description==&lt;br /&gt;
As the name indicates League - short for Star Conflict League or SCL, is a highly competitive team-like [[SKIRMISH(PvP)|PvP]] mode, this game mode is about elite players forming teams to battle against other elite teams in a 5v5 manner.&lt;br /&gt;
&lt;br /&gt;
Rules of engagement/ how to participate:&lt;br /&gt;
&lt;br /&gt;
*Creating and disbanding a team is free and can be done anytime except in midst of an ongoing SCL event&lt;br /&gt;
&lt;br /&gt;
*A player can't join another team before exiting the one he/she currently is in&lt;br /&gt;
&lt;br /&gt;
*A player can't exit a team and join another one while SCL is ongoing&lt;br /&gt;
&lt;br /&gt;
*Ship rank requirements for SCL is 11 and above&lt;br /&gt;
&lt;br /&gt;
*The SCL event is a daily event starting in these time stamps: 16:00 UTC±0 for 2 hours, 19:00 UTC±0 for 1 hour, 21:00 UTC±0 for 2 hours, 03:00 UTC±0 for 1 hour&lt;br /&gt;
&lt;br /&gt;
*SCL teams consist of 9 members in total, including 4 possible reserve players&lt;br /&gt;
&lt;br /&gt;
*The leader does not have to be present to start the event, any member can form a wing and battle in the name of their SCL team&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Since the event is team based, the rewards are distributed to the whole team equally.&lt;br /&gt;
&lt;br /&gt;
1st place - Grand Champion title&lt;br /&gt;
&lt;br /&gt;
2nd place - Champion title&lt;br /&gt;
&lt;br /&gt;
3rd place - Master title&lt;br /&gt;
&lt;br /&gt;
League finalist title is awarded for making it into top 8.&lt;br /&gt;
&lt;br /&gt;
Pacifist title is awarded for not winning any battle in SCL finals.&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Portals_and_Tournaments&amp;diff=5098</id>
		<title>Portals and Tournaments</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Portals_and_Tournaments&amp;diff=5098"/>
		<updated>2016-12-27T19:29:35Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:scl.jpg|right|1000px]]&lt;br /&gt;
==Description==&lt;br /&gt;
As the name indicates&amp;lt;ref&amp;gt;League - short for Star Conflict League or SCL, is a highly competitive team-like [[SKIRMISH(PvP)|PvP]] mode&amp;lt;/ref&amp;gt;, this game mode is about elite players forming teams to battle against other elite teams in a 5v5 manner.&lt;br /&gt;
&lt;br /&gt;
Rules of engagement/ how to participate:&lt;br /&gt;
&lt;br /&gt;
*Creating and disbanding a team is free and can be done anytime except in midst of an ongoing SCL event&lt;br /&gt;
&lt;br /&gt;
*A player can't join another team before exiting the one he/she currently is in&lt;br /&gt;
&lt;br /&gt;
*A player can't exit a team and join another one while SCL is ongoing&lt;br /&gt;
&lt;br /&gt;
*Ship rank requirements for SCL is 11 and above&lt;br /&gt;
&lt;br /&gt;
*The SCL event is a daily event starting in these time stamps: 16:00 UTC±0 for 2 hours, 19:00 UTC±0 for 1 hour, 21:00 UTC±0 for 2 hours, 03:00 UTC±0 for 1 hour&lt;br /&gt;
&lt;br /&gt;
*SCL teams consist of 9 members in total, including 4 possible reserve players&lt;br /&gt;
&lt;br /&gt;
*The leader does not have to be present to start the event, any member can form a wing and battle in the name of their SCL team&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Since the event is team based, the rewards are distributed to the whole team equally.&lt;br /&gt;
&lt;br /&gt;
1st place - Grand Champion title&lt;br /&gt;
&lt;br /&gt;
2nd place - Champion title&lt;br /&gt;
&lt;br /&gt;
3rd place - Master title&lt;br /&gt;
&lt;br /&gt;
League finalist title is awarded for making it into top 8.&lt;br /&gt;
&lt;br /&gt;
Pacifist title is awarded for not wining any battle in SCL finals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|height=&amp;quot;5&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot; background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5097</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5097"/>
		<updated>2016-12-27T19:27:55Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;main&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[[About the game]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
									Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td&amp;gt;[[File:Logo.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Factions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-empire.png|link=Empire]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-federation.png|link=Federation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-jericho.png|link=Jericho]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Game modes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal game-modes&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pvp_button_icon.png|link=SKIRMISH(PvP)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Sector_conquest_button_icon.png|x84px|link=Sector Conquest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Leagues_button_icon.png|x84px|link=League]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pve_button_icon.png|link=MISSIONS(PvE)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Specops_button_icon.png|x84px|link=SPECIAL_OPERATIONS]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:custom_battle_button_icon.png|x84px|link=CUSTOM_BATTLE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Coop_button_icon.png|link=CO-OP]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Open_Space_button_icon.png|x84px|link=OPEN SPACE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Missions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal orders&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Pilot&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal pilots&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Rangs.png|link=Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Skills.png|link=Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Achievements_icon.png|link=Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Profile_icon.png|link=Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Community_icon.png|link=Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:medals_icon.png|link=Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ships&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal ships&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Interceptor.png|link=Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Fighter.png|link=Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Frigate.png|link=Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Destroyer_.png|link=Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_construction.png|link=Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ship equipment&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal equipment&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapons.png|link=Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Rockets.png|link=Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapon_mod.png|link=Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Spec ammo.png|link=Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Active_modules.png|link=Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Passive_modules.png|link=Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_mod.png|link=Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Upgrade_mod.png|link=Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[http://star-conflict.com/en/game/gameguide Video tutorials]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;video&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;338x190&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;General information&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal links&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Resistance]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Features]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Open Space]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[History of Game World]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Boosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Objects&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Raw Materials and Parts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Artifacts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Гаранты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Экспонаты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Containers and materials]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Other]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Ship Roles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Progress&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Premium content]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Bundles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Implants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Community&amp;lt;/div&amp;gt;&lt;br /&gt;
								&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Corporation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Squad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[SC League team]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Star Conflict community&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ Patch Notes]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/192-q-a-section-devs-version/ Questions to the Developers]&amp;lt;/p&amp;gt;&lt;br /&gt;
       						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/202-q-a-section-pilots-version/ Pilots helping Pilots]&amp;lt;/p&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[http://steamcommunity.com/app/212070/discussions/ Steam community hub]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/topic/27755-wiki-upgrade/ Wiki discussions]&amp;lt;/p&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                        &amp;lt;div class=&amp;quot;youtube-block clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;youtube-text pull-left&amp;quot;&amp;gt;Star Conflict on&amp;lt;/div&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;icon youtube pull-left&amp;quot;&amp;gt;[http://www.youtube.com/user/StarConflictOfficial &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&lt;br /&gt;
                                        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;div class=&amp;quot;social-networks clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;div class=&amp;quot;social-text pull-left&amp;quot;&amp;gt;Join us on social networks:&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                            &amp;lt;ul class=&amp;quot;social pull-right&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon fb&amp;quot;&amp;gt;[http://www.facebook.com/starconflict &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon tw&amp;quot;&amp;gt;[http://twitter.com/StarConflictEN &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                            &amp;lt;/ul&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5096</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5096"/>
		<updated>2016-12-27T19:25:20Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: /* Weapon Turrets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
There are 4 damage types player can receive in the game:&lt;br /&gt;
*Kinetic - highlighted in yellow&lt;br /&gt;
*Electro Magnetic (EM) - highlighted in light blue&lt;br /&gt;
*Thermal - highlighted in red&lt;br /&gt;
*Raw - highlighted in white&lt;br /&gt;
&lt;br /&gt;
Kinetic, EM and Thermal types of damage are subject to all damage reduction mechanics like [[Resistance]], by default all ships in the game have vulnerabilities to damage types achieved via lower amount of resistances granted by default and through the difficulty of obtaining such type&lt;br /&gt;
* Hull have lower Kinetic resistance, and it is harder to increase that value through fitting comparing to EM resistances&lt;br /&gt;
* Shield is the opposite of hull, high default resistance to kinetic, higher volume of kinetic resistance on appropriate shield passive modules and considerably lower EM resistances&lt;br /&gt;
* Thermal is a middle ground, both shield and hull have some what a middle ground withstanding fire damage. &lt;br /&gt;
Keep in mind that there is a common term &amp;quot;hull is vulnerable to kinetic and shield vulnerable to EM&amp;quot;, this is only references to amount of resistances, and if one to have 100 kinetic resistance and 100 of EM resistance on a hull, both kinetic and EM damage would behave in same way, and will be reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
Raw or White damage bypasses resistance values, and takes away as much HP points as it says it would. White damage can be received via collisions and as a Destroyer, when Active modules are destroyed. Amount of collision damage can be reduced via special engine modifiers.&lt;br /&gt;
&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
Damage can come in a form of:&lt;br /&gt;
*Standard (not explosive)&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
Main difference is that there are certain modifiers affecting explosive damage:&lt;br /&gt;
*Target size - Currently there are 4 different ship sizes in the game which are corresponding to ship classes:&lt;br /&gt;
** Interceptors - only take 66% from explosion damage sources (x0.66)&lt;br /&gt;
** Fighters - have nothing special in this regards (x1.0)&lt;br /&gt;
** Frigates - take extra 25% damage (x1.25)&lt;br /&gt;
** Destroyers - take extra 100% damage (x2.0) &lt;br /&gt;
&lt;br /&gt;
Almost all explosion type weapons do an AOE (Area of Effect) splash damage in small radius, and triggered by a proximity, meaning that valley not necessary have to directly hit the target, but will be triggered by coming into a close proximity of the target. Another treat of the Explosion weapons is that they do not have a damage fall-off at maximum range, like most of standard weapons do (most of the standard weapons have optimal and maximum range, &amp;quot;Max=0.7 x Opt&amp;quot;, where damage is greatly falls off beyond optimal range). &lt;br /&gt;
Explosion weapons usually have slower projectile speed and low fire rate, making them mostly suited versus heavy slow targets or for close range encounters. Weapons like Coil Mortars, Singularity Canon, Halo launcher are all of Explosive types, while Beam Cannon, Gauss, Assault Rail gun are all standard type.&lt;br /&gt;
&lt;br /&gt;
All Missiles and Rockets do explosive type of damage.&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
Each ship class has own number of turret slots for weapons:&lt;br /&gt;
* [[Interceptors]] - 2&lt;br /&gt;
* [[Fighter]] - 4&lt;br /&gt;
* [[Frigates]] &lt;br /&gt;
** [[Engineering]] and [[Guard]] Frigates - 4&lt;br /&gt;
** [[Long_Range]] Frigates - 6&lt;br /&gt;
* [[Destroyers]] - 8 (technically Destroyers do have 12 slots, but only up to 8 can shoot simultaneously and only at certain angles)&lt;br /&gt;
Player still pay same amount of credits regardless of how many turrets weapon is going to be installed into. Most of the weapons will increase their damage per shot with increased amount of turrets (like Positron cannon will do more damage per shot if installed on Long Range frigate than, for example on a Guard, since LRFs have +2 turrets over Guard), but there are couple of weapons that will increase their fire rate instead of damage per shot with higher number of turrets, like a Frigate weapon Coil Mortar and Engineers specific Eclipse, if you equip Coil Mortar on an LRF with 6 turrets you will notice increased fire rate over 4 turret frigates.&lt;br /&gt;
Since all of the classes have their own class-role specific weapons,&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
In order to understand how damage calculations work in Star Conflict it is important to understand that there is '''Base''' dmg and it is different from a '''Total''' dmg.&lt;br /&gt;
===Base Damage===&lt;br /&gt;
Base damage is equal to a damage of a single valley of a weapon (including all turrets) before any modifiers. Base damage is a core of damage output, it is a 1st layer in calculation of a total damage, there are plenty of modifiers in the game that directly affecting Base damage, like implant 6-1, or a capacitor module &amp;quot;Impulse Discharger&amp;quot; or even in game Active Buff of being a Captain in a Combat Recon game mode (+75%) or Guards aura &amp;quot;Signature Masking&amp;quot;, all of these affect Base damage &amp;quot;additively&amp;quot;. &lt;br /&gt;
So as example, you have a 1000 base damage weapon (let's assume a Fighter with 4 turrets, that have 250 dmg per single shot), and then we install it on an Empire Gunship [[Spark]] that has +25% weapon Damage (which refers to a base damage), than you install 1x Impulse Discharger (+10%) into a capacitor slot, and you are a captain in Combat Recon, so + another 75%&lt;br /&gt;
Your base damage will be modified like this 1000 + 1000*0.25 + 1000*0.1 + 1000*0.75 = 1000*(1+0.25+0.1+0.75) = 2100.&lt;br /&gt;
Keep in mind that this is not your Total dmg, '''there is a common misconception that X weapon damage bonuses increase your total damage by X amount, it does not - it only affects Base damage.'''&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
Each weapon has a chance to strike a critical hit, in game critical hits appears as larger damage numbers over the target, plus there is a specific visual animation when critical hit strike an enemy ship's hull (each weapon type, thermal, Em, Kinetic have own animations).&lt;br /&gt;
===Critical chance===&lt;br /&gt;
Critical Hits occur by a random chance and this chance can be modified in various ways - some ships have it as native passive bonus, like [[Covert Ops]] and [[Recon]], others have own Active Buff to temporarily increase critical chance [[Gunship]], there are even ways to increase it through implants, ammo and ship's passive CPU slots.&lt;br /&gt;
&lt;br /&gt;
===Critical damage===&lt;br /&gt;
Critical damage refers to an amount of bonus damage dealt at a critical hit, this stat can as well be increased through implants and equipment.&lt;br /&gt;
Critical hit damage can be calculated as &lt;br /&gt;
BaseDamage + BaseDamage*CriticalDamage&lt;br /&gt;
&lt;br /&gt;
Lets use our previous BaseDamage example, Spark that haev calculated Damage after modifiers as 2100 per shot, assume it has 120% critical damage bonus and let's see how much damage critical hit would do in this case.&lt;br /&gt;
2100 + 2100*1.20 = 2100*(1+1.20) = 4620&lt;br /&gt;
&lt;br /&gt;
Critical hits are a second layer of damage calculations and they affect a '''Total''' damage output of a weapon, because their calculations are applied after all the base damage modifiers.&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5095</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5095"/>
		<updated>2016-12-27T19:23:43Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
There are 4 damage types player can receive in the game:&lt;br /&gt;
*Kinetic - highlighted in yellow&lt;br /&gt;
*Electro Magnetic (EM) - highlighted in light blue&lt;br /&gt;
*Thermal - highlighted in red&lt;br /&gt;
*Raw - highlighted in white&lt;br /&gt;
&lt;br /&gt;
Kinetic, EM and Thermal types of damage are subject to all damage reduction mechanics like [[Resistance]], by default all ships in the game have vulnerabilities to damage types achieved via lower amount of resistances granted by default and through the difficulty of obtaining such type&lt;br /&gt;
* Hull have lower Kinetic resistance, and it is harder to increase that value through fitting comparing to EM resistances&lt;br /&gt;
* Shield is the opposite of hull, high default resistance to kinetic, higher volume of kinetic resistance on appropriate shield passive modules and considerably lower EM resistances&lt;br /&gt;
* Thermal is a middle ground, both shield and hull have some what a middle ground withstanding fire damage. &lt;br /&gt;
Keep in mind that there is a common term &amp;quot;hull is vulnerable to kinetic and shield vulnerable to EM&amp;quot;, this is only references to amount of resistances, and if one to have 100 kinetic resistance and 100 of EM resistance on a hull, both kinetic and EM damage would behave in same way, and will be reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
Raw or White damage bypasses resistance values, and takes away as much HP points as it says it would. White damage can be received via collisions and as a Destroyer, when Active modules are destroyed. Amount of collision damage can be reduced via special engine modifiers.&lt;br /&gt;
&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
Damage can come in a form of:&lt;br /&gt;
*Standard (not explosive)&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
Main difference is that there are certain modifiers affecting explosive damage:&lt;br /&gt;
*Target size - Currently there are 4 different ship sizes in the game which are corresponding to ship classes:&lt;br /&gt;
** Interceptors - only take 66% from explosion damage sources (x0.66)&lt;br /&gt;
** Fighters - have nothing special in this regards (x1.0)&lt;br /&gt;
** Frigates - take extra 25% damage (x1.25)&lt;br /&gt;
** Destroyers - take extra 100% damage (x2.0) &lt;br /&gt;
&lt;br /&gt;
Almost all explosion type weapons do an AOE (Area of Effect) splash damage in small radius, and triggered by a proximity, meaning that valley not necessary have to directly hit the target, but will be triggered by coming into a close proximity of the target. Another treat of the Explosion weapons is that they do not have a damage fall-off at maximum range, like most of standard weapons do (most of the standard weapons have optimal and maximum range, &amp;quot;Max=0.7 x Opt&amp;quot;, where damage is greatly falls off beyond optimal range). &lt;br /&gt;
Explosion weapons usually have slower projectile speed and low fire rate, making them mostly suited versus heavy slow targets or for close range encounters. Weapons like Coil Mortars, Singularity Canon, Halo launcher are all of Explosive types, while Beam Cannon, Gauss, Assault Rail gun are all standard type.&lt;br /&gt;
&lt;br /&gt;
All Missiles and Rockets do explosive type of damage.&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
Each ship class has own number of turret slots for weapons:&lt;br /&gt;
* Interceptors - 2&lt;br /&gt;
* Fighter - 4&lt;br /&gt;
* Frigates &lt;br /&gt;
** Engineers and Guards - 4&lt;br /&gt;
** Long Range Frigates - 6&lt;br /&gt;
* Destroyers - 8 (technically Destroyers do have 12 slots, but only up to 8 can shoot simultaneously and only at certain angles)&lt;br /&gt;
Player still pay same amount of credits regardless of how many turrets weapon is going to be installed into. Most of the weapons will increase their damage per shot with increased amount of turrets (like Positron cannon will do more damage per shot if installed on Long Range frigate than, for example on a Guard, since LRFs have +2 turrets over Guard), but there are couple of weapons that will increase their fire rate instead of damage per shot with higher number of turrets, like a Frigate weapon Coil Mortar and Engineers specific Eclipse, if you equip Coil Mortar on an LRF with 6 turrets you will notice increased fire rate over 4 turret frigates.&lt;br /&gt;
Since all of the classes have their own class-role specific weapons,&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
In order to understand how damage calculations work in Star Conflict it is important to understand that there is '''Base''' dmg and it is different from a '''Total''' dmg.&lt;br /&gt;
===Base Damage===&lt;br /&gt;
Base damage is equal to a damage of a single valley of a weapon (including all turrets) before any modifiers. Base damage is a core of damage output, it is a 1st layer in calculation of a total damage, there are plenty of modifiers in the game that directly affecting Base damage, like implant 6-1, or a capacitor module &amp;quot;Impulse Discharger&amp;quot; or even in game Active Buff of being a Captain in a Combat Recon game mode (+75%) or Guards aura &amp;quot;Signature Masking&amp;quot;, all of these affect Base damage &amp;quot;additively&amp;quot;. &lt;br /&gt;
So as example, you have a 1000 base damage weapon (let's assume a Fighter with 4 turrets, that have 250 dmg per single shot), and then we install it on an Empire Gunship [[Spark]] that has +25% weapon Damage (which refers to a base damage), than you install 1x Impulse Discharger (+10%) into a capacitor slot, and you are a captain in Combat Recon, so + another 75%&lt;br /&gt;
Your base damage will be modified like this 1000 + 1000*0.25 + 1000*0.1 + 1000*0.75 = 1000*(1+0.25+0.1+0.75) = 2100.&lt;br /&gt;
Keep in mind that this is not your Total dmg, '''there is a common misconception that X weapon damage bonuses increase your total damage by X amount, it does not - it only affects Base damage.'''&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
Each weapon has a chance to strike a critical hit, in game critical hits appears as larger damage numbers over the target, plus there is a specific visual animation when critical hit strike an enemy ship's hull (each weapon type, thermal, Em, Kinetic have own animations).&lt;br /&gt;
===Critical chance===&lt;br /&gt;
Critical Hits occur by a random chance and this chance can be modified in various ways - some ships have it as native passive bonus, like [[Covert Ops]] and [[Recon]], others have own Active Buff to temporarily increase critical chance [[Gunship]], there are even ways to increase it through implants, ammo and ship's passive CPU slots.&lt;br /&gt;
&lt;br /&gt;
===Critical damage===&lt;br /&gt;
Critical damage refers to an amount of bonus damage dealt at a critical hit, this stat can as well be increased through implants and equipment.&lt;br /&gt;
Critical hit damage can be calculated as &lt;br /&gt;
BaseDamage + BaseDamage*CriticalDamage&lt;br /&gt;
&lt;br /&gt;
Lets use our previous BaseDamage example, Spark that haev calculated Damage after modifiers as 2100 per shot, assume it has 120% critical damage bonus and let's see how much damage critical hit would do in this case.&lt;br /&gt;
2100 + 2100*1.20 = 2100*(1+1.20) = 4620&lt;br /&gt;
&lt;br /&gt;
Critical hits are a second layer of damage calculations and they affect a '''Total''' damage output of a weapon, because their calculations are applied after all the base damage modifiers.&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5094</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5094"/>
		<updated>2016-12-27T19:21:54Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: /* Critical damage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
There are 4 damage types player can receive in the game:&lt;br /&gt;
*Kinetic - highlighted in yellow&lt;br /&gt;
*Electro Magnetic (EM) - highlighted in light blue&lt;br /&gt;
*Thermal - highlighted in red&lt;br /&gt;
*Raw - highlighted in white&lt;br /&gt;
&lt;br /&gt;
Kinetic, EM and Thermal types of damage are subject to all damage reduction mechanics like [[Resistance]], by default all ships in the game have vulnerabilities to damage types achieved via lower amount of resistances granted by default and through the difficulty of obtaining such type&lt;br /&gt;
* Hull have lower Kinetic resistance, and it is harder to increase that value through fitting comparing to EM resistances&lt;br /&gt;
* Shield is the opposite of hull, high default resistance to kinetic, higher volume of kinetic resistance on appropriate shield passive modules and considerably lower EM resistances&lt;br /&gt;
* Thermal is a middle ground, both shield and hull have some what a middle ground withstanding fire damage. &lt;br /&gt;
Keep in mind that there is a common term &amp;quot;hull is vulnerable to kinetic and shield vulnerable to EM&amp;quot;, this is only references to amount of resistances, and if one to have 100 kinetic resistance and 100 of EM resistance on a hull, both kinetic and EM damage would behave in same way, and will be reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
Raw or White damage bypasses resistance values, and takes away as much HP points as it says it would. White damage can be received via collisions and as a Destroyer, when Active modules are destroyed. Amount of collision damage can be reduced via special engine modifiers.&lt;br /&gt;
&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
Damage can come in a form of:&lt;br /&gt;
*Standard (not explosive)&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
Main difference is that there are certain modifiers affecting explosive damage:&lt;br /&gt;
*Target size - Currently there are 4 different ship sizes in the game which are corresponding to ship classes:&lt;br /&gt;
** Interceptors - only take 66% from explosion damage sources (x0.66)&lt;br /&gt;
** Fighters - have nothing special in this regards (x1.0)&lt;br /&gt;
** Frigates - take extra 25% damage (x1.25)&lt;br /&gt;
** Destroyers - take extra 100% damage (x2.0) &lt;br /&gt;
&lt;br /&gt;
Almost all explosion type weapons do an AOE (Area of Effect) splash damage in small radius, and triggered by a proximity, meaning that valley not necessary have to directly hit the target, but will be triggered by coming into a close proximity of the target. Another treat of the Explosion weapons is that they do not have a damage fall-off at maximum range, like most of standard weapons do (most of the standard weapons have optimal and maximum range, &amp;quot;Max=0.7 x Opt&amp;quot;, where damage is greatly falls off beyond optimal range). &lt;br /&gt;
Explosion weapons usually have slower projectile speed and low fire rate, making them mostly suited versus heavy slow targets or for close range encounters. Weapons like Coil Mortars, Singularity Canon, Halo launcher are all of Explosive types, while Beam Cannon, Gauss, Assault Rail gun are all standard type.&lt;br /&gt;
&lt;br /&gt;
All Missiles and Rockets do explosive type of damage.&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
Each ship class has own number of turret slots for weapons:&lt;br /&gt;
* Interceptors - 2&lt;br /&gt;
* Fighter - 4&lt;br /&gt;
* Frigates &lt;br /&gt;
** Engineers and Guards - 4&lt;br /&gt;
** Long Range Frigates - 6&lt;br /&gt;
* Destroyers - 8 (technically Destroyers do have 12 slots, but only up to 8 can shoot simultaneously and only at certain angles)&lt;br /&gt;
Player still pay same amount of credits regardless of how many turrets weapon is going to be installed into. Most of the weapons will increase their damage per shot with increased amount of turrets (like Positron cannon will do more damage per shot if installed on Long Range frigate than, for example on a Guard, since LRFs have +2 turrets over Guard), but there are couple of weapons that will increase their fire rate instead of damage per shot with higher number of turrets, like a Frigate weapon Coil Mortar and Engineers specific Eclipse, if you equip Coil Mortar on an LRF with 6 turrets you will notice increased fire rate over 4 turret frigates.&lt;br /&gt;
Since all of the classes have their own class-role specific weapons,&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
In order to understand how damage calculations work in Star Conflict it is important to understand that there is '''Base''' dmg and it is different from a '''Total''' dmg.&lt;br /&gt;
===Base Damage===&lt;br /&gt;
Base damage is equal to a damage of a single valley of a weapon (including all turrets) before any modifiers. Base damage is a core of damage output, it is a 1st layer in calculation of a total damage, there are plenty of modifiers in the game that directly affecting Base damage, like implant 6-1, or a capacitor module &amp;quot;Impulse Discharger&amp;quot; or even in game Active Buff of being a Captain in a Combat Recon game mode (+75%) or Guards aura &amp;quot;Signature Masking&amp;quot;, all of these affect Base damage &amp;quot;additively&amp;quot;. &lt;br /&gt;
So as example, you have a 1000 base damage weapon (let's assume a Fighter with 4 turrets, that have 250 dmg per single shot), and then we install it on an Empire Gunship [[Spark]] that has +25% weapon Damage (which refers to a base damage), than you install 1x Impulse Discharger (+10%) into a capacitor slot, and you are a captain in Combat Recon, so + another 75%&lt;br /&gt;
Your base damage will be modified like this 1000 + 1000*0.25 + 1000*0.1 + 1000*0.75 = 1000*(1+0.25+0.1+0.75) = 2100.&lt;br /&gt;
Keep in mind that this is not your Total dmg, '''there is a common misconception that X weapon damage bonuses increase your total damage by X amount, it does not - it only affects Base damage.'''&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
Each weapon has a chance to strike a critical hit, in game critical hits appears as larger damage numbers over the target, plus there is a specific visual animation when critical hit strike an enemy ship's hull (each weapon type, thermal, Em, Kinetic have own animations).&lt;br /&gt;
===Critical chance===&lt;br /&gt;
Critical Hits occur by a random chance and this chance can be modified in various ways - some ships have it as native passive bonus, like [[Covert Ops]] and [[Recon]], others have own Active Buff to temporarily increase critical chance [[Gunship]], there are even ways to increase it through implants, ammo and ship's passive CPU slots.&lt;br /&gt;
&lt;br /&gt;
===Critical damage===&lt;br /&gt;
Critical damage refers to an amount of bonus damage dealt at a critical hit, this stat can as well be increased through implants and equipment.&lt;br /&gt;
Critical hit damage can be calculated as &lt;br /&gt;
BaseDamage + BaseDamage*CriticalDamage&lt;br /&gt;
&lt;br /&gt;
Lets use our previous BaseDamage example, Spark that haev calculated Damage after modifiers as 2100 per shot, assume it has 120% critical damage bonus and let's see how much damage critical hit would do in this case.&lt;br /&gt;
2100 + 2100*1.20 = 2100*(1+1.20) = 4620&lt;br /&gt;
&lt;br /&gt;
Critical hits are a second layer of damage calculations and they affect a '''Total''' damage output of a weapon, because their calculations are applied after all the base damage modifiers.&lt;br /&gt;
&lt;br /&gt;
==Charging weapons==&lt;br /&gt;
&lt;br /&gt;
=Damage modifiers=&lt;br /&gt;
==Damage increase==&lt;br /&gt;
==Damage reduction==&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5093</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5093"/>
		<updated>2016-12-27T19:13:57Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
There are 4 damage types player can receive in the game:&lt;br /&gt;
*Kinetic - highlighted in yellow&lt;br /&gt;
*Electro Magnetic (EM) - highlighted in light blue&lt;br /&gt;
*Thermal - highlighted in red&lt;br /&gt;
*Raw - highlighted in white&lt;br /&gt;
&lt;br /&gt;
Kinetic, EM and Thermal types of damage are subject to all damage reduction mechanics like [[Resistance]], by default all ships in the game have vulnerabilities to damage types achieved via lower amount of resistances granted by default and through the difficulty of obtaining such type&lt;br /&gt;
* Hull have lower Kinetic resistance, and it is harder to increase that value through fitting comparing to EM resistances&lt;br /&gt;
* Shield is the opposite of hull, high default resistance to kinetic, higher volume of kinetic resistance on appropriate shield passive modules and considerably lower EM resistances&lt;br /&gt;
* Thermal is a middle ground, both shield and hull have some what a middle ground withstanding fire damage. &lt;br /&gt;
Keep in mind that there is a common term &amp;quot;hull is vulnerable to kinetic and shield vulnerable to EM&amp;quot;, this is only references to amount of resistances, and if one to have 100 kinetic resistance and 100 of EM resistance on a hull, both kinetic and EM damage would behave in same way, and will be reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
Raw or White damage bypasses resistance values, and takes away as much HP points as it says it would. White damage can be received via collisions and as a Destroyer, when Active modules are destroyed. Amount of collision damage can be reduced via special engine modifiers.&lt;br /&gt;
&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
Damage can come in a form of:&lt;br /&gt;
*Standard (not explosive)&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
Main difference is that there are certain modifiers affecting explosive damage:&lt;br /&gt;
*Target size - Currently there are 4 different ship sizes in the game which are corresponding to ship classes:&lt;br /&gt;
** Interceptors - only take 66% from explosion damage sources (x0.66)&lt;br /&gt;
** Fighters - have nothing special in this regards (x1.0)&lt;br /&gt;
** Frigates - take extra 25% damage (x1.25)&lt;br /&gt;
** Destroyers - take extra 100% damage (x2.0) &lt;br /&gt;
&lt;br /&gt;
Almost all explosion type weapons do an AOE (Area of Effect) splash damage in small radius, and triggered by a proximity, meaning that valley not necessary have to directly hit the target, but will be triggered by coming into a close proximity of the target. Another treat of the Explosion weapons is that they do not have a damage fall-off at maximum range, like most of standard weapons do (most of the standard weapons have optimal and maximum range, &amp;quot;Max=0.7 x Opt&amp;quot;, where damage is greatly falls off beyond optimal range). &lt;br /&gt;
Explosion weapons usually have slower projectile speed and low fire rate, making them mostly suited versus heavy slow targets or for close range encounters. Weapons like Coil Mortars, Singularity Canon, Halo launcher are all of Explosive types, while Beam Cannon, Gauss, Assault Rail gun are all standard type.&lt;br /&gt;
&lt;br /&gt;
All Missiles and Rockets do explosive type of damage.&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
Each ship class has own number of turret slots for weapons:&lt;br /&gt;
* Interceptors - 2&lt;br /&gt;
* Fighter - 4&lt;br /&gt;
* Frigates &lt;br /&gt;
** Engineers and Guards - 4&lt;br /&gt;
** Long Range Frigates - 6&lt;br /&gt;
* Destroyers - 8 (technically Destroyers do have 12 slots, but only up to 8 can shoot simultaneously and only at certain angles)&lt;br /&gt;
Player still pay same amount of credits regardless of how many turrets weapon is going to be installed into. Most of the weapons will increase their damage per shot with increased amount of turrets (like Positron cannon will do more damage per shot if installed on Long Range frigate than, for example on a Guard, since LRFs have +2 turrets over Guard), but there are couple of weapons that will increase their fire rate instead of damage per shot with higher number of turrets, like a Frigate weapon Coil Mortar and Engineers specific Eclipse, if you equip Coil Mortar on an LRF with 6 turrets you will notice increased fire rate over 4 turret frigates.&lt;br /&gt;
Since all of the classes have their own class-role specific weapons,&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
In order to understand how damage calculations work in Star Conflict it is important to understand that there is '''Base''' dmg and it is different from a '''Total''' dmg.&lt;br /&gt;
===Base Damage===&lt;br /&gt;
Base damage is equal to a damage of a single valley of a weapon (including all turrets) before any modifiers. Base damage is a core of damage output, it is a 1st layer in calculation of a total damage, there are plenty of modifiers in the game that directly affecting Base damage, like implant 6-1, or a capacitor module &amp;quot;Impulse Discharger&amp;quot; or even in game Active Buff of being a Captain in a Combat Recon game mode (+75%) or Guards aura &amp;quot;Signature Masking&amp;quot;, all of these affect Base damage &amp;quot;additively&amp;quot;. &lt;br /&gt;
So as example, you have a 1000 base damage weapon (let's assume a Fighter with 4 turrets, that have 250 dmg per single shot), and then we install it on an Empire Gunship [[Spark]] that has +25% weapon Damage (which refers to a base damage), than you install 1x Impulse Discharger (+10%) into a capacitor slot, and you are a captain in Combat Recon, so + another 75%&lt;br /&gt;
Your base damage will be modified like this 1000 + 1000*0.25 + 1000*0.1 + 1000*0.75 = 1000*(1+0.25+0.1+0.75) = 2100.&lt;br /&gt;
Keep in mind that this is not your Total dmg, '''there is a common misconception that X weapon damage bonuses increase your total damage by X amount, it does not - it only affects Base damage.'''&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
Each weapon has a chance to strike a critical hit, in game critical hits appears as larger damage numbers over the target, plus there is a specific visual animation when critical hit strike an enemy ship's hull (each weapon type, thermal, Em, Kinetic have own animations).&lt;br /&gt;
===Critical chance===&lt;br /&gt;
Critical Hits occur by a random chance and this chance can be modified in various ways - some ships have it as native passive bonus, like [[Covert Ops]] and [[Recon]], others have own Active Buff to temporarily increase critical chance [[Gunship]], there are even ways to increase it through implants, ammo and ship's passive CPU slots.&lt;br /&gt;
&lt;br /&gt;
===Critical damage===&lt;br /&gt;
&lt;br /&gt;
==Charging weapons==&lt;br /&gt;
&lt;br /&gt;
=Damage modifiers=&lt;br /&gt;
==Damage increase==&lt;br /&gt;
==Damage reduction==&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5092</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5092"/>
		<updated>2016-12-27T19:13:23Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
There are 4 damage types player can receive in the game:&lt;br /&gt;
*Kinetic - highlighted in yellow&lt;br /&gt;
*Electro Magnetic (EM) - highlighted in light blue&lt;br /&gt;
*Thermal - highlighted in red&lt;br /&gt;
*Raw - highlighted in white&lt;br /&gt;
&lt;br /&gt;
Kinetic, EM and Thermal types of damage are subject to all damage reduction mechanics like [[Resistance]], by default all ships in the game have vulnerabilities to damage types achieved via lower amount of resistances granted by default and through the difficulty of obtaining such type&lt;br /&gt;
* Hull have lower Kinetic resistance, and it is harder to increase that value through fitting comparing to EM resistances&lt;br /&gt;
* Shield is the opposite of hull, high default resistance to kinetic, higher volume of kinetic resistance on appropriate shield passive modules and considerably lower EM resistances&lt;br /&gt;
* Thermal is a middle ground, both shield and hull have some what a middle ground withstanding fire damage. &lt;br /&gt;
Keep in mind that there is a common term &amp;quot;hull is vulnerable to kinetic and shield vulnerable to EM&amp;quot;, this is only references to amount of resistances, and if one to have 100 kinetic resistance and 100 of EM resistance on a hull, both kinetic and EM damage would behave in same way, and will be reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
Raw or White damage bypasses resistance values, and takes away as much HP points as it says it would. White damage can be received via collisions and as a Destroyer, when Active modules are destroyed. Amount of collision damage can be reduced via special engine modifiers.&lt;br /&gt;
&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
Damage can come in a form of:&lt;br /&gt;
*Standard (not explosive)&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
Main difference is that there are certain modifiers affecting explosive damage:&lt;br /&gt;
*Target size - Currently there are 4 different ship sizes in the game which are corresponding to ship classes:&lt;br /&gt;
** Interceptors - only take 66% from explosion damage sources (x0.66)&lt;br /&gt;
** Fighters - have nothing special in this regards (x1.0)&lt;br /&gt;
** Frigates - take extra 25% damage (x1.25)&lt;br /&gt;
** Destroyers - take extra 100% damage (x2.0) &lt;br /&gt;
&lt;br /&gt;
Almost all explosion type weapons do an AOE (Area of Effect) splash damage in small radius, and triggered by a proximity, meaning that valley not necessary have to directly hit the target, but will be triggered by coming into a close proximity of the target. Another treat of the Explosion weapons is that they do not have a damage fall-off at maximum range, like most of standard weapons do (most of the standard weapons have optimal and maximum range, &amp;quot;Max=0.7 x Opt&amp;quot;, where damage is greatly falls off beyond optimal range). &lt;br /&gt;
Explosion weapons usually have slower projectile speed and low fire rate, making them mostly suited versus heavy slow targets or for close range encounters. Weapons like Coil Mortars, Singularity Canon, Halo launcher are all of Explosive types, while Beam Cannon, Gauss, Assault Rail gun are all standard type.&lt;br /&gt;
&lt;br /&gt;
All Missiles and Rockets do explosive type of damage.&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
Each ship class has own number of turret slots for weapons:&lt;br /&gt;
* Interceptors - 2&lt;br /&gt;
* Fighter - 4&lt;br /&gt;
* Frigates &lt;br /&gt;
** Engineers and Guards - 4&lt;br /&gt;
** Long Range Frigates - 6&lt;br /&gt;
* Destroyers - 8 (technically Destroyers do have 12 slots, but only up to 8 can shoot simultaneously and only at certain angles)&lt;br /&gt;
Player still pay same amount of credits regardless of how many turrets weapon is going to be installed into. Most of the weapons will increase their damage per shot with increased amount of turrets (like Positron cannon will do more damage per shot if installed on Long Range frigate than, for example on a Guard, since LRFs have +2 turrets over Guard), but there are couple of weapons that will increase their fire rate instead of damage per shot with higher number of turrets, like a Frigate weapon Coil Mortar and Engineers specific Eclipse, if you equip Coil Mortar on an LRF with 6 turrets you will notice increased fire rate over 4 turret frigates.&lt;br /&gt;
Since all of the classes have their own class-role specific weapons,&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
In order to understand how damage calculations work in Star Conflict it is important to understand that there is '''Base''' dmg and it is different from a '''Total''' dmg.&lt;br /&gt;
===Base Damage===&lt;br /&gt;
Base damage is equal to a damage of a single valley of a weapon (including all turrets) before any modifiers. Base damage is a core of damage output, it is a 1st layer in calculation of a total damage, there are plenty of modifiers in the game that directly affecting Base damage, like implant 6-1, or a capacitor module &amp;quot;Impulse Discharger&amp;quot; or even in game Active Buff of being a Captain in a Combat Recon game mode (+75%) or Guards aura &amp;quot;Signature Masking&amp;quot;, all of these affect Base damage &amp;quot;additively&amp;quot;. &lt;br /&gt;
So as example, you have a 1000 base damage weapon (let's assume a Fighter with 4 turrets, that have 250 dmg per single shot), and then we install it on an Empire Gunship [[Spark]] that has +25% weapon Damage (which refers to a base damage), than you install 1x Impulse Discharger (+10%) into a capacitor slot, and you are a captain in Combat Recon, so + another 75%&lt;br /&gt;
Your base damage will be modified like this 1000 + 1000*0.25 + 1000*0.1 + 1000*0.75 = 1000*(1+0.25+0.1+0.75) = 2100.&lt;br /&gt;
Keep in mind that this is not your Total dmg, '''there is a common misconception that X weapon damage bonuses increase your total damage by X amount, it does not - it only affects Base damage.'''&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
Each weapon has a chance to strike a critical hit, in game critical hits appears as larger damage numbers over the target, plus there is a specific visual animation when critical hit strike an enemy ship's hull (each weapon type, thermal, Em, Kinetic have own animations).&lt;br /&gt;
===Critical chance===&lt;br /&gt;
Critical Hits occur by a random chance and this chance can be modified in various ways - some ships have it as native passive bonus, like [[Cover Op]] and [[Recon]], others have own Active Buff to temporarily increase critical chance [[Gunship]], there are even ways to increase it through implants, ammo and ship's passive CPU slots.&lt;br /&gt;
&lt;br /&gt;
===Critical damage===&lt;br /&gt;
&lt;br /&gt;
==Charging weapons==&lt;br /&gt;
&lt;br /&gt;
=Damage modifiers=&lt;br /&gt;
==Damage increase==&lt;br /&gt;
==Damage reduction==&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5091</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=5091"/>
		<updated>2016-12-27T18:53:02Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: /* Weapon Turrets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
There are 4 damage types player can receive in the game:&lt;br /&gt;
*Kinetic - highlighted in yellow&lt;br /&gt;
*Electro Magnetic (EM) - highlighted in light blue&lt;br /&gt;
*Thermal - highlighted in red&lt;br /&gt;
*Raw - highlighted in white&lt;br /&gt;
&lt;br /&gt;
Kinetic, EM and Thermal types of damage are subject to all damage reduction mechanics like [[Resistance]], by default all ships in the game have vulnerabilities to damage types achieved via lower amount of resistances granted by default and through the difficulty of obtaining such type&lt;br /&gt;
* Hull have lower Kinetic resistance, and it is harder to increase that value through fitting comparing to EM resistances&lt;br /&gt;
* Shield is the opposite of hull, high default resistance to kinetic, higher volume of kinetic resistance on appropriate shield passive modules and considerably lower EM resistances&lt;br /&gt;
* Thermal is a middle ground, both shield and hull have some what a middle ground withstanding fire damage. &lt;br /&gt;
Keep in mind that there is a common term &amp;quot;hull is vulnerable to kinetic and shield vulnerable to EM&amp;quot;, this is only references to amount of resistances, and if one to have 100 kinetic resistance and 100 of EM resistance on a hull, both kinetic and EM damage would behave in same way, and will be reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
Raw or White damage bypasses resistance values, and takes away as much HP points as it says it would. White damage can be received via collisions and as a Destroyer, when Active modules are destroyed. Amount of collision damage can be reduced via special engine modifiers.&lt;br /&gt;
&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
Damage can come in a form of:&lt;br /&gt;
*Standard (not explosive)&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
Main difference is that there are certain modifiers affecting explosive damage:&lt;br /&gt;
*Target size - Currently there are 4 different ship sizes in the game which are corresponding to ship classes:&lt;br /&gt;
** Interceptors - only take 66% from explosion damage sources (x0.66)&lt;br /&gt;
** Fighters - have nothing special in this regards (x1.0)&lt;br /&gt;
** Frigates - take extra 25% damage (x1.25)&lt;br /&gt;
** Destroyers - take extra 100% damage (x2.0) &lt;br /&gt;
&lt;br /&gt;
Almost all explosion type weapons do an AOE (Area of Effect) splash damage in small radius, and triggered by a proximity, meaning that valley not necessary have to directly hit the target, but will be triggered by coming into a close proximity of the target. Another treat of the Explosion weapons is that they do not have a damage fall-off at maximum range, like most of standard weapons do (most of the standard weapons have optimal and maximum range, &amp;quot;Max=0.7 x Opt&amp;quot;, where damage is greatly falls off beyond optimal range). &lt;br /&gt;
Explosion weapons usually have slower projectile speed and low fire rate, making them mostly suited versus heavy slow targets or for close range encounters. Weapons like Coil Mortars, Singularity Canon, Halo launcher are all of Explosive types, while Beam Cannon, Gauss, Assault Rail gun are all standard type.&lt;br /&gt;
&lt;br /&gt;
All Missiles and Rockets do explosive type of damage.&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
Each ship class has own number of turret slots for weapons:&lt;br /&gt;
* Interceptors - 2&lt;br /&gt;
* Fighter - 4&lt;br /&gt;
* Frigates &lt;br /&gt;
** Engineers and Guards - 4&lt;br /&gt;
** Long Range Frigates - 6&lt;br /&gt;
* Destroyers - 8 (technically Destroyers do have 12 slots, but only up to 8 can shoot simultaneously and only at certain angles)&lt;br /&gt;
Player still pay same amount of credits regardless of how many turrets weapon is going to be installed into. Most of the weapons will increase their damage per shot with increased amount of turrets (like Positron cannon will do more damage per shot if installed on Long Range frigate than, for example on a Guard, since LRFs have +2 turrets over Guard), but there are couple of weapons that will increase their fire rate instead of damage per shot with higher number of turrets, like a Frigate weapon Coil Mortar and Engineers specific Eclipse, if you equip Coil Mortar on an LRF with 6 turrets you will notice increased fire rate over 4 turret frigates.&lt;br /&gt;
Since all of the classes have their own class-role specific weapons,&lt;br /&gt;
&lt;br /&gt;
==Calculation==&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
===Critical chance===&lt;br /&gt;
===Critical damage===&lt;br /&gt;
&lt;br /&gt;
==Charging weapons==&lt;br /&gt;
&lt;br /&gt;
=Damage modifiers=&lt;br /&gt;
==Damage increase==&lt;br /&gt;
==Damage reduction==&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Premium_content&amp;diff=5081</id>
		<title>Premium content</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Premium_content&amp;diff=5081"/>
		<updated>2016-12-19T15:52:45Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Premium content=&lt;br /&gt;
&lt;br /&gt;
Premium content includes DLC's in it's main part, in-game store bundles, premium ships, modules, license, customization and several other small features that can be only bought via Gold Standards or real money directly from either the Gaijin or Steam store.&lt;br /&gt;
With this said, players should not participate in any act of buying anything with real money before learning at least the basics of the game or consulting more experienced players or staff.&lt;br /&gt;
&lt;br /&gt;
==The Spatial scanner &amp;amp; Extended hull &amp;amp; More==&lt;br /&gt;
&lt;br /&gt;
The Spatial scanners and the Extended hulls modules are the very basic premium content and a wise investment for your future gameplays. The Spatial scanner is a CPU modifier that grants additional critical chance while the Extended hull is a hull modifier that grants additional hull strength. Other than the modifier part, they have other features for Open Space. The scanner shows hidden treasures while the Extended hull offers more cargo space for collecting those treasures.&lt;br /&gt;
&lt;br /&gt;
The Spatial Scanner is the absolute lowest option and first option for buying anything in Star Conflict with real money because it grants you access to blueprints, high amount of credits, vouchers, some parts and some very rare parts which are very hard to obtain without the scanner or very costly to obtain with money.&lt;br /&gt;
&lt;br /&gt;
Duplicators are a very basic premium feature which allows you to instantly repair your destroyed ship in a PvE match or in Open Space but can be manufactured with specific materials as well.&lt;br /&gt;
&lt;br /&gt;
[[File:module.jpg|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Premium License==&lt;br /&gt;
&lt;br /&gt;
The Premium license is a powerful tool if you plan on playing each day of its duration, it doubles your overall gains, gain limits (like synergy gain per OS session) and much more. The 2 extra loot searches for PvP and PvE (and other modes with loot searches) can mean the world of a difference if you want to farm rare loots, even if you don't have any other bonuses present, the license itself grants you the chance of higher gains as in higher chance of getting something very rare. The other important thing is the higher limit of synergy gain in every mode because synergy is a must-have at all times. Premium license doubles the Open Space synergy overall gains as well as the gain limit which varies with each rank.&lt;br /&gt;
&lt;br /&gt;
[[File:license.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
==Additional devices &amp;amp; Customization==&lt;br /&gt;
&lt;br /&gt;
Additional devices ([[Boosters]]) can be found on the right side of the mod slots in hangar, left option is GS based and the right one is credit based. They are a good thing to use every now and then but are expensive in a long term use.&lt;br /&gt;
&lt;br /&gt;
GS can also be used to buy credits if you happen to fall short on them. Customization is also a feature that uses GS, so if you feel like customizing your ship, you will need GS to do so.&lt;br /&gt;
[[File:devices.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Bundle Store==&lt;br /&gt;
&lt;br /&gt;
The [[Bundles]] Store is an in-game store that features bundles that offer specific few possible yet random drops. Every bundle offers a guaranteed drop if you buy the x5 option PLUS the drops you would get by individually buying each of the bundles (5 total). Focus on buying the x5 option rather than 1 by 1 bundle is advised. Also buying the x5 option is cheaper and offers more with the guaranteed part aside from the common random drops.&lt;br /&gt;
&lt;br /&gt;
Purchasing bundles should occur when a player does not have the time to play and/or when he/she lacks a specific part or two for something specific. Purchasing something from scratch is not advised unless the buyer doesn't mind spending that much at all, or just supporting the games development.&lt;br /&gt;
[[File:bundle.jpg|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Premium Ships==&lt;br /&gt;
&lt;br /&gt;
The Premium ships are special powerful ships (in the right hands) that can be only bought or (as of lately) assembled via special parts.&lt;br /&gt;
&lt;br /&gt;
The non-collectible and non-DLC premium ships offer the same kind of setup (more or less) as their non-premium counterparts but with an extra buff equaling one or half a mod stat (in rare occasions more) i.e. extra damage, critical chance or similar.&lt;br /&gt;
&lt;br /&gt;
The collectible premium ships are a different story, they have a unique design and unique purpose. They often come with special modules available only to them. The good and the bad about them is that they are a one-trick-pony, when they do their one trick/fulfill their purpose, then that's pretty much it, although keep in mind that THAT one &amp;quot;trick&amp;quot; is a very good &amp;quot;trick&amp;quot;. They can be played outside of their main purpose but that's mainly wasting a good potential in battle.&lt;br /&gt;
&lt;br /&gt;
Premium ships do not have an upper hand versus standard ships in stats that could make them extremely unbalanced as some would like to think. Premium ships have a specific role to fulfill and that's being able to provide that specific playstyle an experienced player needs in a whole different level. For instance a player wanting to be the best support for his team would do his best gathering (and/or buying) Brokk parts since Brokk is the only specialized engineer ship aside from Octopus (which is a special project ship), it's only natural for a good player perfecting himself in what he does best.&lt;br /&gt;
&lt;br /&gt;
There are 200+ ships in the game and there's probably more to come, standard ships offer everything except leisure bonuses like premiums have, premiums offer a lesser modularity in builds and plays and standard premium bonuses written in each description. For those lucky enough to perfect their skill in something, there will always be a ship that will just come perfect afterwards, may it be a standard, premium or special project, the choice is yours.&lt;br /&gt;
&lt;br /&gt;
==Gaijin Store==&lt;br /&gt;
[[File:dlc.jpg|Gaijin Store|link=https://store.gaijin.net/storefront.php?category=StarConflict]]&lt;br /&gt;
&lt;br /&gt;
The [https://store.gaijin.net/storefront.php?category=StarConflict Gaijin.Net Store] is the main store that offers numerous features for purchase like bundles/packs (also referred to as DLC's), GS, individual premium ships, premium license and a gift option. [http://store.steampowered.com/app/212070 Steam] also offers the same features as the Gaijin store.&lt;br /&gt;
&lt;br /&gt;
Most of the aforementioned features can be accessed directly in the game which redirects the player to the Gaijin store. The main feature of the Gaijin store are the DLC packs which offer unique ships, customization options and permanent bonuses on all kinds of gains that stack with each individual DLC purchase. Each DLC can be bought only once.&lt;br /&gt;
&lt;br /&gt;
The other unique feature are the gift codes. Anyone can buy a gift code and send it to their friend for a nice surprise on holidays, birthdays and similar. The remaining features such as GS packs, license and individual premium ships are pretty straightforward and if a player feels like buying anything in the store, there are frequent sales on special occasions, weekends and similar that will ease the price on whatever the player is interested in.&lt;br /&gt;
&lt;br /&gt;
==DLC packs==&lt;br /&gt;
===1===&lt;br /&gt;
===2===&lt;br /&gt;
===3===&lt;br /&gt;
===4===&lt;br /&gt;
===5===&lt;br /&gt;
===6===&lt;br /&gt;
===7===&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Premium_content&amp;diff=5080</id>
		<title>Premium content</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Premium_content&amp;diff=5080"/>
		<updated>2016-12-19T15:49:15Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Premium content=&lt;br /&gt;
&lt;br /&gt;
Premium content includes DLC's in it's main part, in-game store bundles, premium ships, modules, license, customization and several other small features that can be only bought via Gold Standards or real money directly from either the Gaijin or Steam store.&lt;br /&gt;
With this said, players should not participate in any act of buying anything with real money before learning at least the basics of the game or consulting more experienced players or staff.&lt;br /&gt;
&lt;br /&gt;
==The Spatial scanner &amp;amp; Extended hull &amp;amp; More==&lt;br /&gt;
&lt;br /&gt;
The Spatial scanners and the Extended hulls modules are the very basic premium content and a wise investment for your future gameplays. The Spatial scanner is a CPU modifier that grants additional critical chance while the Extended hull is a hull modifier that grants additional hull strength. Other than the modifier part, they have other features for Open Space. The scanner shows hidden treasures while the Extended hull offers more cargo space for collecting those treasures.&lt;br /&gt;
&lt;br /&gt;
The Spatial Scanner is the absolute lowest option and first option for buying anything in Star Conflict with real money because it grants you access to blueprints, high amount of credits, vouchers, some parts and some very rare parts which are very hard to obtain without the scanner or very costly to obtain with money.&lt;br /&gt;
&lt;br /&gt;
Duplicators are a very basic premium feature which allows you to instantly repair your destroyed ship in a PvE match or in Open Space but can be manufactured with specific materials as well.&lt;br /&gt;
&lt;br /&gt;
[[File:module.jpg|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Premium License==&lt;br /&gt;
&lt;br /&gt;
The Premium license is a powerful tool if you plan on playing each day of its duration, it doubles your overall gains, gain limits (like synergy gain per OS session) and much more. The 2 extra loot searches for PvP and PvE (and other modes with loot searches) can mean the world of a difference if you want to farm rare loots, even if you don't have any other bonuses present, the license itself grants you the chance of higher gains as in higher chance of getting something very rare. The other important thing is the higher limit of synergy gain in every mode because synergy is a must-have at all times. Premium license doubles the Open Space synergy overall gains as well as the gain limit which varies with each rank.&lt;br /&gt;
&lt;br /&gt;
[[File:license.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
==Additional devices &amp;amp; Customization==&lt;br /&gt;
&lt;br /&gt;
Additional devices ([[Boosters]]) can be found on the right side of the mod slots in hangar, left option is GS based and the right one is credit based. They are a good thing to use every now and then but are expensive in a long term use.&lt;br /&gt;
&lt;br /&gt;
GS can also be used to buy credits if you happen to fall short on them. Customization is also a feature that uses GS, so if you feel like customizing your ship, you will need GS to do so.&lt;br /&gt;
[[File:devices.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Bundle Store==&lt;br /&gt;
&lt;br /&gt;
The [[Bundles]] Store is an in-game store that features bundles that offer specific few possible yet random drops. Every bundle offers a guaranteed drop if you buy the x5 option PLUS the drops you would get by individually buying each of the bundles (5 total). Focus on buying the x5 option rather than 1 by 1 bundle is advised. Also buying the x5 option is cheaper and offers more with the guaranteed part aside from the common random drops.&lt;br /&gt;
&lt;br /&gt;
Purchasing bundles should occur when a player does not have the time to play and/or when he/she lacks a specific part or two for something specific. Purchasing something from scratch is not advised unless the buyer doesn't mind spending that much at all, or just supporting the games development.&lt;br /&gt;
[[File:bundle.jpg|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Premium Ships==&lt;br /&gt;
&lt;br /&gt;
The Premium ships are special powerful ships (in the right hands) that can be only bought or (as of lately) assembled via special parts.&lt;br /&gt;
&lt;br /&gt;
The non-collectible and non-DLC premium ships offer the same kind of setup (more or less) as their non-premium counterparts but with an extra buff equaling one or half a mod stat (in rare occasions more) i.e. extra damage, critical chance or similar.&lt;br /&gt;
&lt;br /&gt;
The collectible premium ships are a different story, they have a unique design and unique purpose. They often come with special modules available only to them. The good and the bad about them is that they are a one-trick-pony, when they do their one trick/fulfill their purpose, then that's pretty much it, although keep in mind that THAT one &amp;quot;trick&amp;quot; is a very good &amp;quot;trick&amp;quot;. They can be played outside of their main purpose but that's mainly wasting a good potential in battle.&lt;br /&gt;
&lt;br /&gt;
Premium ships do not have an upper hand versus standard ships in stats that could make them extremely unbalanced as some would like to think. Premium ships have a specific role to fulfill and that's being able to provide that specific playstyle an experienced player needs in a whole different level. For instance a player wanting to be the best support for his team would do his best gathering (and/or buying) Brokk parts since Brokk is the only specialized engineer ship aside from Octopus (which is a special project ship), it's only natural for a good player perfecting himself in what he does best.&lt;br /&gt;
&lt;br /&gt;
There are 200+ ships in the game and there's probably more to come, standard ships offer everything except leisure bonuses like premiums have, premiums offer a lesser modularity in builds and plays and standard premium bonuses written in each description. For those lucky enough to perfect their skill in something, there will always be a ship that will just come perfect afterwards, may it be a standard, premium or special project, the choice is yours.&lt;br /&gt;
&lt;br /&gt;
==[[File:dlc.jpg|Gaijin Store|link=https://store.gaijin.net/storefront.php?category=StarConflict]]==&lt;br /&gt;
&lt;br /&gt;
The [https://store.gaijin.net/storefront.php?category=StarConflict Gaijin.Net Store] is the main store that offers numerous features for purchase like bundles/packs (also referred to as DLC's), GS, individual premium ships, premium license and a gift option. [http://store.steampowered.com/app/212070 Steam] also offers the same features as the Gaijin store.&lt;br /&gt;
&lt;br /&gt;
Most of the aforementioned features can be accessed directly in the game which redirects the player to the Gaijin store. The main feature of the Gaijin store are the DLC packs which offer unique ships, customization options and permanent bonuses on all kinds of gains that stack with each individual DLC purchase. Each DLC can be bought only once.&lt;br /&gt;
&lt;br /&gt;
The other unique feature are the gift codes. Anyone can buy a gift code and send it to their friend for a nice surprise on holidays, birthdays and similar. The remaining features such as GS packs, license and individual premium ships are pretty straightforward and if a player feels like buying anything in the store, there are frequent sales on special occasions, weekends and similar that will ease the price on whatever the player is interested in.&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5079</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=5079"/>
		<updated>2016-12-19T15:48:12Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;main&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[[About the game]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
									Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td&amp;gt;[[File:Logo.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Factions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-empire.png|link=Empire]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-federation.png|link=Federation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-jericho.png|link=Jericho]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Game modes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal game-modes&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pvp_button_icon.png|link=SKIRMISH(PvP)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Sector_conquest_button_icon.png|x84px|link=Sector Conquest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Leagues_button_icon.png|x84px|link=League]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pve_button_icon.png|link=MISSIONS(PvE)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Specops_button_icon.png|x84px|link=SPECIAL_OPERATIONS]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:custom_battle_button_icon.png|x84px|link=CUSTOM_BATTLE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Coop_button_icon.png|link=CO-OP]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Open_Space_button_icon.png|x84px|link=OPEN SPACE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Missions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal orders&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Pilot&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal pilots&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Rangs.png|link=Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Skills.png|link=Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Achievements_icon.png|link=Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Profile_icon.png|link=Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Community_icon.png|link=Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:medals_icon.png|link=Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ships&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal ships&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Interceptor.png|link=Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Fighter.png|link=Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Frigate.png|link=Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Destroyer_.png|link=Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_construction.png|link=Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ship equipment&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal equipment&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapons.png|link=Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Rockets.png|link=Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapon_mod.png|link=Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Spec ammo.png|link=Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Active_modules.png|link=Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Passive_modules.png|link=Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_mod.png|link=Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Upgrade_mod.png|link=Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[http://star-conflict.com/en/game/gameguide Video tutorials]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;video&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;338x190&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;General information&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal links&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Resistance]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Features]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Open Space]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[History of Game World]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Boosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Objects&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Raw Materials and Parts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Artifacts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Гаранты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Экспонаты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Containers and materials]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Other]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Ship Roles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Progress&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Premium content]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Bundles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Implants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Community&amp;lt;/div&amp;gt;&lt;br /&gt;
								&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[General Principles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Rosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Звено]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Corporations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Star Conflict community&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ Patch Notes]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/192-q-a-section-devs-version/ Questions to the Developers]&amp;lt;/p&amp;gt;&lt;br /&gt;
       						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/202-q-a-section-pilots-version/ Pilots helping Pilots]&amp;lt;/p&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[http://steamcommunity.com/app/212070/discussions/ Steam community hub]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/topic/27755-wiki-upgrade/ Wiki discussions]&amp;lt;/p&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                        &amp;lt;div class=&amp;quot;youtube-block clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;youtube-text pull-left&amp;quot;&amp;gt;Star Conflict on&amp;lt;/div&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;icon youtube pull-left&amp;quot;&amp;gt;[http://www.youtube.com/user/StarConflictOfficial &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&lt;br /&gt;
                                        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;div class=&amp;quot;social-networks clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;div class=&amp;quot;social-text pull-left&amp;quot;&amp;gt;Join us on social networks:&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                            &amp;lt;ul class=&amp;quot;social pull-right&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon fb&amp;quot;&amp;gt;[http://www.facebook.com/starconflict &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon tw&amp;quot;&amp;gt;[http://twitter.com/StarConflictEN &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                            &amp;lt;/ul&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Premium_content&amp;diff=5078</id>
		<title>Premium content</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Premium_content&amp;diff=5078"/>
		<updated>2016-12-19T15:44:13Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Premium content=&lt;br /&gt;
&lt;br /&gt;
Premium content includes DLC's in it's main part, in-game store bundles, premium ships, modules, license, customization and several other small features that can be only bought via Gold Standards or real money directly from either the Gaijin or Steam store.&lt;br /&gt;
With this said, players should not participate in any act of buying anything with real money before learning at least the basics of the game or consulting more experienced players or staff.&lt;br /&gt;
&lt;br /&gt;
==The Spatial scanner &amp;amp; Extended hull &amp;amp; More==&lt;br /&gt;
&lt;br /&gt;
The Spatial scanners and the Extended hulls modules are the very basic premium content and a wise investment for your future gameplays. The Spatial scanner is a CPU modifier that grants additional critical chance while the Extended hull is a hull modifier that grants additional hull strength. Other than the modifier part, they have other features for Open Space. The scanner shows hidden treasures while the Extended hull offers more cargo space for collecting those treasures.&lt;br /&gt;
&lt;br /&gt;
The Spatial Scanner is the absolute lowest option and first option for buying anything in Star Conflict with real money because it grants you access to blueprints, high amount of credits, vouchers, some parts and some very rare parts which are very hard to obtain without the scanner or very costly to obtain with money.&lt;br /&gt;
&lt;br /&gt;
Duplicators are a very basic premium feature which allows you to instantly repair your destroyed ship in a PvE match or in Open Space but can be manufactured with specific materials as well.&lt;br /&gt;
&lt;br /&gt;
[[File:module.jpg|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Premium License==&lt;br /&gt;
&lt;br /&gt;
The Premium license is a powerful tool if you plan on playing each day of its duration, it doubles your overall gains, gain limits (like synergy gain per OS session) and much more. The 2 extra loot searches for PvP and PvE (and other modes with loot searches) can mean the world of a difference if you want to farm rare loots, even if you don't have any other bonuses present, the license itself grants you the chance of higher gains as in higher chance of getting something very rare. The other important thing is the higher limit of synergy gain in every mode because synergy is a must-have at all times. Premium license doubles the Open Space synergy overall gains as well as the gain limit which varies with each rank.&lt;br /&gt;
&lt;br /&gt;
[[File:license.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
==Additional devices &amp;amp; Customization==&lt;br /&gt;
&lt;br /&gt;
Additional devices can be found on the right side of the mod slots in hangar, left option is GS based and the right one is credit based. They are a good thing to use every now and then but are expensive in a long term use.&lt;br /&gt;
&lt;br /&gt;
GS can also be used to buy credits if you happen to fall short on them. Customization is also a feature that uses GS, so if you feel like customizing your ship, you will need GS to do so.&lt;br /&gt;
[[File:devices.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Bundle Store==&lt;br /&gt;
&lt;br /&gt;
The Bundle Store is an in-game store that features bundles that offer specific few possible yet random drops. Every bundle offers a guaranteed drop if you buy the x5 option PLUS the drops you would get by individually buying each of the bundles (5 total). Focus on buying the x5 option rather than 1 by 1 bundle is advised. Also buying the x5 option is cheaper and offers more with the guaranteed part aside from the common random drops.&lt;br /&gt;
&lt;br /&gt;
Purchasing bundles should occur when a player does not have the time to play and/or when he/she lacks a specific part or two for something specific. Purchasing something from scratch is not advised unless the buyer doesn't mind spending that much at all, or just supporting the games development.&lt;br /&gt;
[[File:bundle.jpg|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Premium Ships==&lt;br /&gt;
&lt;br /&gt;
The Premium ships are special powerful ships (in the right hands) that can be only bought or (as of lately) assembled via special parts.&lt;br /&gt;
&lt;br /&gt;
The non-collectible and non-DLC premium ships offer the same kind of setup (more or less) as their non-premium counterparts but with an extra buff equaling one or half a mod stat (in rare occasions more) i.e. extra damage, critical chance or similar.&lt;br /&gt;
&lt;br /&gt;
The collectible premium ships are a different story, they have a unique design and unique purpose. They often come with special modules available only to them. The good and the bad about them is that they are a one-trick-pony, when they do their one trick/fulfill their purpose, then that's pretty much it, although keep in mind that THAT one &amp;quot;trick&amp;quot; is a very good &amp;quot;trick&amp;quot;. They can be played outside of their main purpose but that's mainly wasting a good potential in battle.&lt;br /&gt;
&lt;br /&gt;
Premium ships do not have an upper hand versus standard ships in stats that could make them extremely unbalanced as some would like to think. Premium ships have a specific role to fulfill and that's being able to provide that specific playstyle an experienced player needs in a whole different level. For instance a player wanting to be the best support for his team would do his best gathering (and/or buying) Brokk parts since Brokk is the only specialized engineer ship aside from Octopus (which is a special project ship), it's only natural for a good player perfecting himself in what he does best.&lt;br /&gt;
&lt;br /&gt;
There are 200+ ships in the game and there's probably more to come, standard ships offer everything except leisure bonuses like premiums have, premiums offer a lesser modularity in builds and plays and standard premium bonuses written in each description. For those lucky enough to perfect their skill in something, there will always be a ship that will just come perfect afterwards, may it be a standard, premium or special project, the choice is yours.&lt;br /&gt;
&lt;br /&gt;
==[[File:dlc.jpg|Gaijin Store|link=https://store.gaijin.net/storefront.php?category=StarConflict]]==&lt;br /&gt;
&lt;br /&gt;
The [https://store.gaijin.net/storefront.php?category=StarConflict Gaijin.Net Store] is the main store that offers numerous features for purchase like bundles/packs (also referred to as DLC's), GS, individual premium ships, premium license and a gift option. [http://store.steampowered.com/app/212070 Steam] also offers the same features as the Gaijin store.&lt;br /&gt;
&lt;br /&gt;
Most of the aforementioned features can be accessed directly in the game which redirects the player to the Gaijin store. The main feature of the Gaijin store are the DLC packs which offer unique ships, customization options and permanent bonuses on all kinds of gains that stack with each individual DLC purchase. Each DLC can be bought only once.&lt;br /&gt;
&lt;br /&gt;
The other unique feature are the gift codes. Anyone can buy a gift code and send it to their friend for a nice surprise on holidays, birthdays and similar. The remaining features such as GS packs, license and individual premium ships are pretty straightforward and if a player feels like buying anything in the store, there are frequent sales on special occasions, weekends and similar that will ease the price on whatever the player is interested in.&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4989</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4989"/>
		<updated>2016-12-14T21:44:23Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
There are 4 damage types player can receive in the game:&lt;br /&gt;
*Kinetic - highlighted in yellow&lt;br /&gt;
*Electro Magnetic (EM) - highlighted in light blue&lt;br /&gt;
*Thermal - highlighted in red&lt;br /&gt;
*Raw - highlighted in white&lt;br /&gt;
&lt;br /&gt;
Kinetic, EM and Thermal types of damage are subject to all damage reduction mechanics like [[Resistance]], by default all ships in the game have vulnerabilities to damage types achieved via lower amount of resistances granted by default and through the difficulty of obtaining such type&lt;br /&gt;
* Hull have lower Kinetic resistance, and it is harder to increase that value through fitting comparing to EM resistances&lt;br /&gt;
* Shield is the opposite of hull, high default resistance to kinetic, higher volume of kinetic resistance on appropriate shield passive modules and considerably lower EM resistances&lt;br /&gt;
* Thermal is a middle ground, both shield and hull have some what a middle ground withstanding fire damage. &lt;br /&gt;
Keep in mind that there is a common term &amp;quot;hull is vulnerable to kinetic and shield vulnerable to EM&amp;quot;, this is only references to amount of resistances, and if one to have 100 kinetic resistance and 100 of EM resistance on a hull, both kinetic and EM damage would behave in same way, and will be reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
Raw or White damage bypasses resistance values, and takes away as much HP points as it says it would. White damage can be received via collisions and as a Destroyer, when Active modules are destroyed. Amount of collision damage can be reduced via special engine modifiers.&lt;br /&gt;
&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
Damage can come in a form of:&lt;br /&gt;
*Standard (not explosive)&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
Main difference is that there are certain modifiers affecting explosive damage:&lt;br /&gt;
*Target size - Currently there are 4 different ship sizes in the game which are corresponding to ship classes:&lt;br /&gt;
** Interceptors - only take 66% from explosion damage sources (x0.66)&lt;br /&gt;
** Fighters - have nothing special in this regards (x1.0)&lt;br /&gt;
** Frigates - take extra 25% damage (x1.25)&lt;br /&gt;
** Destroyers - take extra 100% damage (x2.0) &lt;br /&gt;
&lt;br /&gt;
Almost all explosion type weapons do an AOE (Area of Effect) splash damage in small radius, and triggered by a proximity, meaning that valley not necessary have to directly hit the target, but will be triggered by coming into a close proximity of the target. Another treat of the Explosion weapons is that they do not have a damage fall-off at maximum range, like most of standard weapons do (most of the standard weapons have optimal and maximum range, &amp;quot;Max=0.7 x Opt&amp;quot;, where damage is greatly falls off beyond optimal range). &lt;br /&gt;
Explosion weapons usually have slower projectile speed and low fire rate, making them mostly suited versus heavy slow targets or for close range encounters. Weapons like Coil Mortars, Singularity Canon, Halo launcher are all of Explosive types, while Beam Cannon, Gauss, Assault Rail gun are all standard type.&lt;br /&gt;
&lt;br /&gt;
All Missiles and Rockets do explosive type of damage.&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
===Increase in Valley damage===&lt;br /&gt;
===Increase in Fire rate===&lt;br /&gt;
&lt;br /&gt;
==Calculation==&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
===Critical chance===&lt;br /&gt;
===Critical damage===&lt;br /&gt;
&lt;br /&gt;
==Charging weapons==&lt;br /&gt;
&lt;br /&gt;
=Damage modifiers=&lt;br /&gt;
==Damage increase==&lt;br /&gt;
==Damage reduction==&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4988</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4988"/>
		<updated>2016-12-14T21:43:31Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: /* Damage Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
There are 4 damage types player can receive in the game:&lt;br /&gt;
*Kinetic - highlighted in yellow&lt;br /&gt;
*Electro Magnetic (EM) - highlighted in light blue&lt;br /&gt;
*Thermal - highlighted in red&lt;br /&gt;
*Raw - highlighted in white&lt;br /&gt;
&lt;br /&gt;
Kinetic, EM and Thermal types of damage are subject to all damage reduction mechanics like [[Resistance]], by default all ships in the game have vulnerabilities to damage types achieved via lower amount of resistances granted by default and through the difficulty of obtaining such type&lt;br /&gt;
* Hull have lower Kinetic resistance, and it is harder to increase that value through fitting comparing to EM resistances&lt;br /&gt;
* Shield is the opposite of hull, high default resistance to kinetic, higher volume of kinetic resistance on appropriate shield passive modules and considerably lower EM resistances&lt;br /&gt;
* Thermal is a middle ground, both shield and hull have some what a middle ground withstanding fire damage. &lt;br /&gt;
Keep in mind that there is a common term &amp;quot;hull is vulnerable to kinetic and shield vulnerable to EM&amp;quot;, this is only references to amount of resistances, and if one to have 100 kinetic resistance and 100 of EM resistance on a hull, both kinetic and EM damage would behave in same way, and will be reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
Raw or White damage bypasses resistance values, and takes away as much HP points as it says it would. White damage can be received via collisions and as a Destroyer, when Active modules are destroyed. Amount of collision damage can be reduced via special engine modifiers.&lt;br /&gt;
&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
Damage can come in a form of:&lt;br /&gt;
*Standard (not explosive)&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
Main difference is that there are certain modifiers affecting explosive damage:&lt;br /&gt;
*Target size - Currently there are 4 different ship sizes in the game which are corresponding to ship classes:&lt;br /&gt;
** Interceptors - only take 66% from explosion damage sources (x0.66)&lt;br /&gt;
** Fighters - have nothing special in this regards (x1.0)&lt;br /&gt;
** Frigates - take extra 25% damage (x1.25)&lt;br /&gt;
** Destroyers - take extra 100% damage (x2.0) &lt;br /&gt;
&lt;br /&gt;
Almost all explosion type weapons do an AOE (Area of Effect) splash damage in small radius, and triggered by a proximity, meaning that valley not necessary have to directly hit the target, but will be triggered by coming into a close proximity of the target. Another treat of the Explosion weapons is that they do not have a damage fall-off at maximum range, like most of standard weapons do (most of the standard weapons have optimal and maximum range, &amp;quot;Max=0.7 x Opt&amp;quot;, where damage is greatly falls off beyond optimal range). &lt;br /&gt;
Explosion weapons usually have slower projectile speed and low fire rate, making them mostly suited versus heavy slow targets or for close range encounters. Weapons like Coil Mortars, Singularity Canon, Halo launcher are all of Explosive types, while Beam Cannon, Gauss, Assault Rail gun are all standard type.&lt;br /&gt;
&lt;br /&gt;
All Missiles and Rockets do explosive type of damage.&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Calculation==&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
===Increase in Valley damage===&lt;br /&gt;
===Increase in Fire rate===&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
===Critical chance===&lt;br /&gt;
===Critical damage===&lt;br /&gt;
&lt;br /&gt;
==Charging weapons==&lt;br /&gt;
&lt;br /&gt;
=Damage modifiers=&lt;br /&gt;
==Damage increase==&lt;br /&gt;
==Damage reduction==&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4987</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4987"/>
		<updated>2016-12-14T21:42:34Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: /* Damage Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
There are 4 damage types player can receive in the game:&lt;br /&gt;
*Kinetic - highlighted in yellow&lt;br /&gt;
*Electro Magnetic (EM) - highlighted in light blue&lt;br /&gt;
*Thermal - highlighted in red&lt;br /&gt;
*Raw - highlighted in white&lt;br /&gt;
&lt;br /&gt;
Kinetic, EM and Thermal types of damage are subject to all damage reduction mechanics like [[Resistance]], by default all ships in the game have vulnerabilities to damage types achieved via lower amount of resistances granted by default and through the difficulty of obtaining such type&lt;br /&gt;
* Hull have lower Kinetic resistance, and it is harder to increase that value through fitting comparing to EM resistances&lt;br /&gt;
* Shield is the opposite of hull, high default resistance to kinetic, higher volume of kinetic resistance on appropriate shield passive modules and considerably lower EM resistances&lt;br /&gt;
* Thermal is a middle ground, both shield and hull have some what a middle ground withstanding fire damage. &lt;br /&gt;
Keep in mind that there is a common term &amp;quot;hull is vulnerable to kinetic and shield vulnerable to EM&amp;quot;, this is only references to amount of resistances, and if one to have 100 kinetic resistance and 100 of EM resistance on a hull, both kinetic and EM damage would behave in same way, and will be reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
Raw or White damage bypasses resistance values, and takes away as much HP points as it says it would. White damage can be received via collisions and as a Destroyer, when Active modules are destroyed. Amount of collision damage can be reduced via special engine modifiers.&lt;br /&gt;
&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
Damage can come in a form of:&lt;br /&gt;
*Standard (not explosive)&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
Main difference is that there are certain modifiers affecting explosive damage:&lt;br /&gt;
*Target size - Currently there are 4 different ship sizes in the game which are corresponding to ship classes:&lt;br /&gt;
** Interceptors - only take 66% from explosion damage sources (x0.66)&lt;br /&gt;
** Fighters - have nothing special in this regards (x1.0)&lt;br /&gt;
** Frigates - take extra 25% damage (x1.25)&lt;br /&gt;
** Destroyers - take extra 100% damage (x2.0) &lt;br /&gt;
&lt;br /&gt;
Almost all explosion type weapons do an AOE (Area of Effect) splash damage in small radius, and triggered by a proximity, meaning that valley not necessary have to directly hit the target, but will be triggered by coming into a close proximity of the target. Another treat of the Explosion weapons is that they do not have a damage fall-off at maximum range, like most of standard weapons do (most of the standard weapons have optimal and maximum range, &amp;quot;Max=0.7 x Opt&amp;quot;, where damage is greatly falls off beyond optimal range). &lt;br /&gt;
Explosion weapons usually have slower projectile speed and low fire rate, making them mostly suited versus heavy slow targets or for close range encounters. Weapons like Coil Mortars, Singularity Canon, Halo launcher are all of Explosive types, while Beam Cannon, Gauss, Assault Rail gun are all standard type.&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Calculation==&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
===Increase in Valley damage===&lt;br /&gt;
===Increase in Fire rate===&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
===Critical chance===&lt;br /&gt;
===Critical damage===&lt;br /&gt;
&lt;br /&gt;
==Charging weapons==&lt;br /&gt;
&lt;br /&gt;
=Damage modifiers=&lt;br /&gt;
==Damage increase==&lt;br /&gt;
==Damage reduction==&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4986</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4986"/>
		<updated>2016-12-14T21:27:01Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: /* Damage Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
There are 4 damage types player can receive in the game:&lt;br /&gt;
*Kinetic - highlighted in yellow&lt;br /&gt;
*Electro Magnetic (EM) - highlighted in light blue&lt;br /&gt;
*Thermal - highlighted in red&lt;br /&gt;
*Raw - highlighted in white&lt;br /&gt;
&lt;br /&gt;
Kinetic, EM and Thermal types of damage are subject to all damage reduction mechanics like [[Resistance]], by default all ships in the game have vulnerabilities to damage types achieved via lower amount of resistances granted by default and through the difficulty of obtaining such type&lt;br /&gt;
* Hull have lower Kinetic resistance, and it is harder to increase that value through fitting comparing to EM resistances&lt;br /&gt;
* Shield is the opposite of hull, high default resistance to kinetic, higher volume of kinetic resistance on appropriate shield passive modules and considerably lower EM resistances&lt;br /&gt;
* Thermal is a middle ground, both shield and hull have some what a middle ground withstanding fire damage. &lt;br /&gt;
Keep in mind that there is a common term &amp;quot;hull is vulnerable to kinetic and shield vulnerable to EM&amp;quot;, this is only references to amount of resistances, and if one to have 100 kinetic resistance and 100 of EM resistance on a hull, both kinetic and EM damage would behave in same way, and will be reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
Raw or White damage bypasses resistance values, and takes away as much HP points as it says it would. White damage can be received via collisions and as a Destroyer, when Active modules are destroyed. Amount of collision damage can be reduced via special engine modifiers.&lt;br /&gt;
&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
*Standard&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Calculation==&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
===Increase in Valley damage===&lt;br /&gt;
===Increase in Fire rate===&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
===Critical chance===&lt;br /&gt;
===Critical damage===&lt;br /&gt;
&lt;br /&gt;
==Charging weapons==&lt;br /&gt;
&lt;br /&gt;
=Damage modifiers=&lt;br /&gt;
==Damage increase==&lt;br /&gt;
==Damage reduction==&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4985</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4985"/>
		<updated>2016-12-14T16:38:20Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
*Kinetic&lt;br /&gt;
*Electro Magnetic (EM)&lt;br /&gt;
*Thermal&lt;br /&gt;
*White (Collision or Raw damage)&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
*Standard&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Calculation==&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
===Increase in Valley damage===&lt;br /&gt;
===Increase in Fire rate===&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
===Critical chance===&lt;br /&gt;
===Critical damage===&lt;br /&gt;
&lt;br /&gt;
==Charging weapons==&lt;br /&gt;
&lt;br /&gt;
=Damage modifiers=&lt;br /&gt;
==Damage increase==&lt;br /&gt;
==Damage reduction==&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4984</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4984"/>
		<updated>2016-12-14T16:33:59Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
*Kinetic&lt;br /&gt;
*Electro Magnetic (EM)&lt;br /&gt;
*Thermal&lt;br /&gt;
==Damage Properties==&lt;br /&gt;
*Standard&lt;br /&gt;
*Explosive&lt;br /&gt;
&lt;br /&gt;
=Weapon damage=&lt;br /&gt;
==Calculation==&lt;br /&gt;
==Weapon Turrets==&lt;br /&gt;
===Increase in Valley damage===&lt;br /&gt;
===Increase in Fire rate===&lt;br /&gt;
&lt;br /&gt;
==Base damage==&lt;br /&gt;
&lt;br /&gt;
==Critical hit==&lt;br /&gt;
===Critical chance===&lt;br /&gt;
===Critical damage===&lt;br /&gt;
&lt;br /&gt;
==Charging weapons==&lt;br /&gt;
&lt;br /&gt;
=Damage modifiers=&lt;br /&gt;
==Damage increase==&lt;br /&gt;
==Damage reduction==&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4983</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4983"/>
		<updated>2016-12-14T16:10:50Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4982</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Damage&amp;diff=4982"/>
		<updated>2016-12-14T16:10:46Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: Created page with &amp;quot;1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Resistance&amp;diff=4981</id>
		<title>Resistance</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Resistance&amp;diff=4981"/>
		<updated>2016-12-14T16:10:30Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Resistance&amp;diff=4980</id>
		<title>Resistance</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Resistance&amp;diff=4980"/>
		<updated>2016-12-14T16:10:24Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: Created page with &amp;quot;1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=4979</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=4979"/>
		<updated>2016-12-14T01:18:09Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;main&amp;quot;&amp;gt;&lt;br /&gt;
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		&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[[About the game]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
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								&amp;lt;p&amp;gt;&lt;br /&gt;
									Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
									Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
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							&amp;lt;td&amp;gt;[[File:Logo.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Factions&amp;lt;/div&amp;gt;&lt;br /&gt;
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					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-empire.png|link=Empire]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
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					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-federation.png|link=Federation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
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					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-jericho.png|link=Jericho]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
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			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Game modes&amp;lt;/div&amp;gt;&lt;br /&gt;
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						&amp;lt;td&amp;gt;[[File:Pvp_button_icon.png|link=SKIRMISH(PvP)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Sector_conquest_button_icon.png|x84px|link=Sector Conquest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Leagues_button_icon.png|x84px|link=League]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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						&amp;lt;td&amp;gt;[[File:Pve_button_icon.png|link=MISSIONS(PvE)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Specops_button_icon.png|x84px|link=SPECIAL_OPERATIONS]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:custom_battle_button_icon.png|x84px|link=CUSTOM_BATTLE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
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						&amp;lt;td&amp;gt;[[File:Coop_button_icon.png|link=CO-OP]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Open_Space_button_icon.png|x84px|link=OPEN SPACE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Missions&amp;lt;/div&amp;gt;&lt;br /&gt;
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							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Rangs.png|link=Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Skills.png|link=Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Profile_icon.png|link=Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Community_icon.png|link=Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:medals_icon.png|link=Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ships&amp;lt;/div&amp;gt;&lt;br /&gt;
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						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Interceptor.png|link=Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Fighter.png|link=Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Frigate.png|link=Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Destroyer_.png|link=Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_construction.png|link=Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ship equipment&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal equipment&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapons.png|link=Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Rockets.png|link=Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapon_mod.png|link=Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Spec ammo.png|link=Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Active_modules.png|link=Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Passive_modules.png|link=Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_mod.png|link=Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Upgrade_mod.png|link=Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[http://star-conflict.com/en/game/gameguide Video tutorials]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;video&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;338x190&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;General information&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal links&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Resistance]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Features]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Open Space]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[History of Game World]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Factions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Economy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Biomorphs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Objects&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Raw Materials and Parts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Artifacts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Гаранты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Экспонаты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Containers and materials]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Other]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Ship Roles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Progress&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Premium content]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Bundles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Implants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Community&amp;lt;/div&amp;gt;&lt;br /&gt;
								&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[General Principles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Rosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Звено]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Corporations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Star Conflict community&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ Patch Notes]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/192-q-a-section-devs-version/ Questions to the Developers]&amp;lt;/p&amp;gt;&lt;br /&gt;
       						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/202-q-a-section-pilots-version/ Pilots helping Pilots]&amp;lt;/p&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[http://steamcommunity.com/app/212070/discussions/ Steam community hub]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/topic/27755-wiki-upgrade/ Wiki discussions]&amp;lt;/p&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                        &amp;lt;div class=&amp;quot;youtube-block clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;youtube-text pull-left&amp;quot;&amp;gt;Star Conflict on&amp;lt;/div&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;icon youtube pull-left&amp;quot;&amp;gt;[http://www.youtube.com/user/StarConflictOfficial &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&lt;br /&gt;
                                        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;div class=&amp;quot;social-networks clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;div class=&amp;quot;social-text pull-left&amp;quot;&amp;gt;Join us on social networks:&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                            &amp;lt;ul class=&amp;quot;social pull-right&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon fb&amp;quot;&amp;gt;[http://www.facebook.com/starconflict &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon tw&amp;quot;&amp;gt;[http://twitter.com/StarConflictEN &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                            &amp;lt;/ul&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=4977</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=4977"/>
		<updated>2016-12-14T01:03:58Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;main&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[[About the game]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
									Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td&amp;gt;[[File:Logo.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Factions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-empire.png|link=Empire]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-federation.png|link=Federation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-jericho.png|link=Jericho]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Game modes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal game-modes&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pvp_button_icon.png|link=SKIRMISH(PvP)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Sector_conquest_button_icon.png|x84px|link=Sector Conquest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Leagues_button_icon.png|x84px|link=League]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pve_button_icon.png|link=MISSIONS(PvE)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Specops_button_icon.png|x84px|link=SPECIAL_OPERATIONS]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:custom_battle_button_icon.png|x84px|link=CUSTOM_BATTLE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Coop_button_icon.png|link=CO-OP]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Open_Space_button_icon.png|x84px|link=OPEN SPACE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Missions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal orders&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Pilot&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal pilots&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Rangs.png|link=Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Skills.png|link=Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Achievements_icon.png|link=Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Profile_icon.png|link=Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Community_icon.png|link=Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:medals_icon.png|link=Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ships&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal ships&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Interceptor.png|link=Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Fighter.png|link=Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Frigate.png|link=Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Destroyer_.png|link=Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_construction.png|link=Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ship equipment&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal equipment&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapons.png|link=Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Rockets.png|link=Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapon_mod.png|link=Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Spec ammo.png|link=Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Active_modules.png|link=Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Passive_modules.png|link=Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_mod.png|link=Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Upgrade_mod.png|link=Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[http://star-conflict.com/en/game/gameguide Video tutorials]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;video&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;338x190&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;General information&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal links&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Features]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Open Space]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[History of Game World]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Factions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Economy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Dreadnaughts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Biomorphs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Objects&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Raw Materials and Parts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Artifacts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Гаранты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Экспонаты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Containers and materials]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Other]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Ship Roles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Progress&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Premium content]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Bundles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Implants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Community&amp;lt;/div&amp;gt;&lt;br /&gt;
								&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[General Principles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Rosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Звено]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Corporations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Star Conflict community&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ Patch Notes]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/192-q-a-section-devs-version/ Questions to the Developers]&amp;lt;/p&amp;gt;&lt;br /&gt;
       						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/202-q-a-section-pilots-version/ Pilots helping Pilots]&amp;lt;/p&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[http://steamcommunity.com/app/212070/discussions/ Steam community hub]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/topic/27755-wiki-upgrade/ Wiki discussions]&amp;lt;/p&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                        &amp;lt;div class=&amp;quot;youtube-block clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;youtube-text pull-left&amp;quot;&amp;gt;Star Conflict on&amp;lt;/div&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;icon youtube pull-left&amp;quot;&amp;gt;[http://www.youtube.com/user/StarConflictOfficial &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&lt;br /&gt;
                                        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;div class=&amp;quot;social-networks clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;div class=&amp;quot;social-text pull-left&amp;quot;&amp;gt;Join us on social networks:&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                            &amp;lt;ul class=&amp;quot;social pull-right&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon fb&amp;quot;&amp;gt;[http://www.facebook.com/starconflict &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon tw&amp;quot;&amp;gt;[http://twitter.com/StarConflictEN &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                            &amp;lt;/ul&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=4976</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=4976"/>
		<updated>2016-12-14T01:01:01Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;main&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[[About the game]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
									Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td&amp;gt;[[File:Logo.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Factions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-empire.png|link=Empire]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-federation.png|link=Federation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-jericho.png|link=Jericho]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Game modes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal game-modes&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pvp_button_icon.png|link=SKIRMISH(PvP)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Sector_conquest_button_icon.png|x84px|link=Sector Conquest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Leagues_button_icon.png|x84px|link=League]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pve_button_icon.png|link=MISSIONS(PvE)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Specops_button_icon.png|x84px|link=SPECIAL_OPERATIONS]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:custom_battle_button_icon.png|x84px|link=CUSTOM_BATTLE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Coop_button_icon.png|link=CO-OP]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Open_Space_button_icon.png|x84px|link=OPEN SPACE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Missions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal orders&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Pilot&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal pilots&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Rangs.png|link=Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Skills.png|link=Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Achievements_icon.png|link=Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Profile_icon.png|link=Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Community_icon.png|link=Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:medals_icon.png|link=Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ships&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal ships&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Interceptor.png|link=Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Fighter.png|link=Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Frigate.png|link=Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Destroyer_.png|link=Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_construction.png|link=Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ship equipment&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal equipment&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapons.png|link=Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Rockets.png|link=Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapon_mod.png|link=Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Spec ammo.png|link=Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Active_modules.png|link=Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Passive_modules.png|link=Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_mod.png|link=Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Upgrade_mod.png|link=Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[http://star-conflict.com/en/game/gameguide Video tutorials]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;video&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;338x190&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;General information&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal links&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Bundles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Features]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Open Space]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[History of Game World]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Factions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Economy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Dreadnaughts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Biomorphs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Objects&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Raw Materials and Parts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Artifacts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Гаранты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Экспонаты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Containers and materials]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Other]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Ship Roles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Progress&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Premium content]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Development account]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Implants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Loyalty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Achievements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Звания]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Community&amp;lt;/div&amp;gt;&lt;br /&gt;
								&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[General Principles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Rosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Звено]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Corporations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Star Conflict community&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ Patch Notes]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/192-q-a-section-devs-version/ Questions to the Developers]&amp;lt;/p&amp;gt;&lt;br /&gt;
       						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/202-q-a-section-pilots-version/ Pilots helping Pilots]&amp;lt;/p&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[http://steamcommunity.com/app/212070/discussions/ Steam community hub]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/topic/27755-wiki-upgrade/ Wiki discussions]&amp;lt;/p&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                        &amp;lt;div class=&amp;quot;youtube-block clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;youtube-text pull-left&amp;quot;&amp;gt;Star Conflict on&amp;lt;/div&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;icon youtube pull-left&amp;quot;&amp;gt;[http://www.youtube.com/user/StarConflictOfficial &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&lt;br /&gt;
                                        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;div class=&amp;quot;social-networks clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;div class=&amp;quot;social-text pull-left&amp;quot;&amp;gt;Join us on social networks:&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                            &amp;lt;ul class=&amp;quot;social pull-right&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon fb&amp;quot;&amp;gt;[http://www.facebook.com/starconflict &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon tw&amp;quot;&amp;gt;[http://twitter.com/StarConflictEN &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                            &amp;lt;/ul&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=4965</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Main_Page&amp;diff=4965"/>
		<updated>2016-12-07T17:40:28Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;main&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[[About the game]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									Star Conflict is a fast-paced, third person space shooter, allowing players to sit at the helm of a starship and take part in high-octane skirmishes for control of ancient alien artefacts.&lt;br /&gt;
									Three thousand years have passed since the first colony ships left planet Earth. The galaxy now divided between vast star empires and independent groups, of which the three most powerful are the [[Empire]], the [[Federation]] and [[Jericho]].&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artefacts, despite the growing danger. Many perished, including the well-armed expedition that first found the Sector, but enough returned with ship holds filled with untold riches to convince the galaxy that it was worth the risk. Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work.&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
								&amp;lt;p&amp;gt;&lt;br /&gt;
									At your disposal are dozens of different ships, from rapid interceptors to heavy frigates, armed with a plethora of cannons, lasers, bombs and missiles. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!&lt;br /&gt;
								&amp;lt;/p&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td&amp;gt;[[File:Logo.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Factions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-empire.png|link=Empire]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-federation.png|link=Federation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;fraction&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;logo&amp;quot;&amp;gt;[[File:Fraction-jericho.png|link=Jericho]]&amp;lt;/div&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.&amp;lt;/p&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Game modes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal game-modes&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pvp_button_icon.png|link=SKIRMISH(PvP)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Sector_conquest_button_icon.png|x84px|link=Sector Conquest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Leagues_button_icon.png|x84px|link=League]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Pve_button_icon.png|link=MISSIONS(PvE)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Specops_button_icon.png|x84px|link=SPECIAL_OPERATIONS]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:custom_battle_button_icon.png|x84px|link=CUSTOM_BATTLE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Coop_button_icon.png|link=CO-OP]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;td&amp;gt;[[File:Open_Space_button_icon.png|x84px|link=OPEN SPACE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Missions&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal orders&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Tutorial]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Contracts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Quests]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Contracts.png|link=Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[History]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Locations]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fractions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Pilot&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal pilots&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Rangs.png|link=Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Skills.png|link=Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Achievements_icon.png|link=Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Advancement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Implants]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Achievements]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Profile_icon.png|link=Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Community_icon.png|link=Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:medals_icon.png|link=Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Profile]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Community]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Medals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ships&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal ships&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Interceptor.png|link=Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Fighter.png|link=Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Frigate.png|link=Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Interceptors]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Fighters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Frigates]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Destroyer_.png|link=Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_construction.png|link=Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Destroyers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship construction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Ship equipment&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal equipment&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapons.png|link=Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Rockets.png|link=Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Weapon_mod.png|link=Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;[[File:Spec ammo.png|link=Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Guns]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Missiles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Munitions]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Special Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Active_modules.png|link=Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Passive_modules.png|link=Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Ship_mod.png|link=Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[File:Upgrade_mod.png|link=Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Active Modules]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Boosters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Ship Modifiers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
							&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[[Upgrade System]]&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;[http://star-conflict.com/en/game/gameguide Video tutorials]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;video&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot; dimensions=&amp;quot;338x190&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;https://www.youtube.com/watch?v=yJ3EZl8E5Qc&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;General information&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;table class=&amp;quot;internal links&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;tr&amp;gt;&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Game&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Bundles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Features]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Open Space]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[History of Game World]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Factions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Economy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Dreadnaughts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Biomorphs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Objects&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Raw Materials and Parts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Artifacts]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Гаранты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Экспонаты]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Containers and materials]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Other]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                                        &amp;lt;li&amp;gt;[[Ship Roles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Progress&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Development account]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Implants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Loyalty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Medals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Achievements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Звания]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
							&amp;lt;td width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
								&amp;lt;div class=&amp;quot;section&amp;quot;&amp;gt;Community&amp;lt;/div&amp;gt;&lt;br /&gt;
								&lt;br /&gt;
								&amp;lt;ul&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[General Principles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Rosters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Звено]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
									&amp;lt;li&amp;gt;[[Corporations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
								&amp;lt;/ul&amp;gt;&lt;br /&gt;
							&amp;lt;/td&amp;gt;&lt;br /&gt;
						&amp;lt;/tr&amp;gt;&lt;br /&gt;
				&amp;lt;/table&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;block-title&amp;quot;&amp;gt;Star Conflict community&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
			&amp;lt;div class=&amp;quot;content-block&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;div class=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
					&amp;lt;div class=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ Patch Notes]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/192-q-a-section-devs-version/ Questions to the Developers]&amp;lt;/p&amp;gt;&lt;br /&gt;
       						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/forum/202-q-a-section-pilots-version/ Pilots helping Pilots]&amp;lt;/p&amp;gt;&lt;br /&gt;
                                                &amp;lt;p&amp;gt;[http://steamcommunity.com/app/212070/discussions/ Steam community hub]&amp;lt;/p&amp;gt;&lt;br /&gt;
						&amp;lt;p&amp;gt;[https://forum.star-conflict.com/index.php?/topic/27755-wiki-upgrade/ Wiki discussions]&amp;lt;/p&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                        &amp;lt;div class=&amp;quot;youtube-block clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;youtube-text pull-left&amp;quot;&amp;gt;Star Conflict on&amp;lt;/div&amp;gt;&lt;br /&gt;
                                            &amp;lt;div class=&amp;quot;icon youtube pull-left&amp;quot;&amp;gt;[http://www.youtube.com/user/StarConflictOfficial &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&lt;br /&gt;
                                        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
					&amp;lt;div class=&amp;quot;social-networks clear-fix&amp;quot;&amp;gt;&lt;br /&gt;
						&amp;lt;div class=&amp;quot;social-text pull-left&amp;quot;&amp;gt;Join us on social networks:&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                                            &amp;lt;ul class=&amp;quot;social pull-right&amp;quot;&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon fb&amp;quot;&amp;gt;[http://www.facebook.com/starconflict &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                                &amp;lt;li&amp;gt;&amp;lt;div class=&amp;quot;icon tw&amp;quot;&amp;gt;[http://twitter.com/StarConflictEN &amp;amp;nbsp;]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                                            &amp;lt;/ul&amp;gt;&lt;br /&gt;
					&amp;lt;/div&amp;gt;&lt;br /&gt;
				&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Booster&amp;diff=4964</id>
		<title>Booster</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Booster&amp;diff=4964"/>
		<updated>2016-12-07T17:00:51Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Boosters are devices that temporarily improve vessel performance. Boosters can also increase the reward for a flight taken. Each ship has two (2) slots for boosters; a left slot and a right slot. Each slot has a different set of possible boosters. Left slot boosters cost GS and Right slot boosters cost credits (see [[Currency#Currency|Currency]]). Stacking benefits can produce very useful results for ships.&lt;br /&gt;
&lt;br /&gt;
[[file:BoostersDevicesSlots.png|thumb|These slots are where players install boosters.]]&lt;br /&gt;
&lt;br /&gt;
;Features:&lt;br /&gt;
&lt;br /&gt;
*Boosters are available on all ships&lt;br /&gt;
*They're durability is measured in battles; an independent probe booster may last for 5 battles.&lt;br /&gt;
*Boosters are installed into their own dedicated slots&lt;br /&gt;
*Each slot has it's own set of options&lt;br /&gt;
*You may purchase several boosters of the same type&lt;br /&gt;
*Purchasing the same booster more than once extends it's durability in battle; a 5 battle booster will last 10 if you buy another one without using the first&lt;br /&gt;
*If one extra unit is replaced by another, it will dissappear&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ '''Listing of All Current In-Game Boosters'''&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Left Slot&lt;br /&gt;
!width=&amp;quot;4%&amp;quot;|&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Right Slot&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Description&lt;br /&gt;
!Durability&lt;br /&gt;
!Price&lt;br /&gt;
!&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Description&lt;br /&gt;
!Durability&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[file:autonomousProbeBooster.png]]&lt;br /&gt;
!Autonomous Probe&lt;br /&gt;
|Provides +1 guaranteed loot drop apon a victory ([[SKIRMISH(PvP)|PvP]] Mode only)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200{{GS}}&lt;br /&gt;
|&amp;lt;!--  --&amp;gt;|&lt;br /&gt;
|[[file:DiamondCoatingBooster.png]]&lt;br /&gt;
!Diamond Coating&lt;br /&gt;
|Hull Resistance +10pts.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|80000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:ProspectorProbeBooster.png]]&lt;br /&gt;
!Prospector Probe&lt;br /&gt;
|Provides +2 loot drops ([[SKIRMISH(PvP)|PvP]] Mode only)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:ShieldTuningBooster.png]]&lt;br /&gt;
!Shield Tuning&lt;br /&gt;
|Shield Resistance +10pts.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|80000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:ResearchProbeBooster.png]]&lt;br /&gt;
!Research Probe&lt;br /&gt;
|Provides +1 guaranteed looting drop and +1 looting drop ([[SKIRMISH(PvP)|PvP]] Mode only)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|300{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:ShipOverdriveBooster.png]]&lt;br /&gt;
!Thrusters Overdrive&lt;br /&gt;
|Ship speed +7%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|100000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:TacticalSoftwareBooster.png]]&lt;br /&gt;
!Tactical Software&lt;br /&gt;
|[[Synergy]] for all allies boosted by 100%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|390{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:battleMicrochipsBooster.png]]&lt;br /&gt;
!Battle Microchips&lt;br /&gt;
|Main weapon damage +5%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|120000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:BattleFirmwareBooster.png]]&lt;br /&gt;
!Battle Firmware&lt;br /&gt;
|Synergy gain +200% (Only in [[SKIRMISH(PvP)|PvP]] and [[MISSIONS(PvE)|PvE]] Modes)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|400{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:IntegratedProcessingBooster.png]]&lt;br /&gt;
!Integrated Processing&lt;br /&gt;
|Hull and shield resistance +5pts.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|120000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:HackedFirmwareBooster.png]]&lt;br /&gt;
!Hacked Firmware&lt;br /&gt;
|Synergy gain +200% (Only in [[SKIRMISH(PvP)|PvP]] and [[MISSIONS(PvE)|PvE]] Modes)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|700{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:MilitaryCPUBooster.png]]&lt;br /&gt;
!Military CPU&lt;br /&gt;
|Main weapon damage +4% and max ship speed +5%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|160000{{CR}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Booster&amp;diff=4963</id>
		<title>Booster</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Booster&amp;diff=4963"/>
		<updated>2016-12-07T17:00:19Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Boosters are devices that temporarily improve vessel performance. Boosters can also increase the reward for a flight taken. Each ship has two (2) slots for boosters; a left slot and a right slot. Each slot has a different set of possible boosters. Left slot boosters cost GS and Right slot boosters cost credits (see [[Currency#Currency]]). Stacking benefits can produce very useful results for ships.&lt;br /&gt;
&lt;br /&gt;
[[file:BoostersDevicesSlots.png|thumb|These slots are where players install boosters.]]&lt;br /&gt;
&lt;br /&gt;
;Features:&lt;br /&gt;
&lt;br /&gt;
*Boosters are available on all ships&lt;br /&gt;
*They're durability is measured in battles; an independent probe booster may last for 5 battles.&lt;br /&gt;
*Boosters are installed into their own dedicated slots&lt;br /&gt;
*Each slot has it's own set of options&lt;br /&gt;
*You may purchase several boosters of the same type&lt;br /&gt;
*Purchasing the same booster more than once extends it's durability in battle; a 5 battle booster will last 10 if you buy another one without using the first&lt;br /&gt;
*If one extra unit is replaced by another, it will dissappear&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ '''Listing of All Current In-Game Boosters'''&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Left Slot&lt;br /&gt;
!width=&amp;quot;4%&amp;quot;|&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Right Slot&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Description&lt;br /&gt;
!Durability&lt;br /&gt;
!Price&lt;br /&gt;
!&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Description&lt;br /&gt;
!Durability&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[file:autonomousProbeBooster.png]]&lt;br /&gt;
!Autonomous Probe&lt;br /&gt;
|Provides +1 guaranteed loot drop apon a victory ([[SKIRMISH(PvP)|PvP]] Mode only)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200{{GS}}&lt;br /&gt;
|&amp;lt;!--  --&amp;gt;|&lt;br /&gt;
|[[file:DiamondCoatingBooster.png]]&lt;br /&gt;
!Diamond Coating&lt;br /&gt;
|Hull Resistance +10pts.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|80000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:ProspectorProbeBooster.png]]&lt;br /&gt;
!Prospector Probe&lt;br /&gt;
|Provides +2 loot drops ([[SKIRMISH(PvP)|PvP]] Mode only)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:ShieldTuningBooster.png]]&lt;br /&gt;
!Shield Tuning&lt;br /&gt;
|Shield Resistance +10pts.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|80000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:ResearchProbeBooster.png]]&lt;br /&gt;
!Research Probe&lt;br /&gt;
|Provides +1 guaranteed looting drop and +1 looting drop ([[SKIRMISH(PvP)|PvP]] Mode only)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|300{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:ShipOverdriveBooster.png]]&lt;br /&gt;
!Thrusters Overdrive&lt;br /&gt;
|Ship speed +7%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|100000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:TacticalSoftwareBooster.png]]&lt;br /&gt;
!Tactical Software&lt;br /&gt;
|[[Synergy]] for all allies boosted by 100%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|390{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:battleMicrochipsBooster.png]]&lt;br /&gt;
!Battle Microchips&lt;br /&gt;
|Main weapon damage +5%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|120000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:BattleFirmwareBooster.png]]&lt;br /&gt;
!Battle Firmware&lt;br /&gt;
|Synergy gain +200% (Only in [[SKIRMISH(PvP)|PvP]] and [[MISSIONS(PvE)|PvE]] Modes)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|400{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:IntegratedProcessingBooster.png]]&lt;br /&gt;
!Integrated Processing&lt;br /&gt;
|Hull and shield resistance +5pts.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|120000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:HackedFirmwareBooster.png]]&lt;br /&gt;
!Hacked Firmware&lt;br /&gt;
|Synergy gain +200% (Only in [[SKIRMISH(PvP)|PvP]] and [[MISSIONS(PvE)|PvE]] Modes)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|700{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:MilitaryCPUBooster.png]]&lt;br /&gt;
!Military CPU&lt;br /&gt;
|Main weapon damage +4% and max ship speed +5%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|160000{{CR}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Booster&amp;diff=4962</id>
		<title>Booster</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Booster&amp;diff=4962"/>
		<updated>2016-12-07T16:58:15Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Boosters are devices that temporarily improve vessel performance. Boosters can also increase the reward for a flight taken. Each ship has two (2) slots for boosters; a left slot and a right slot. Each slot has a different set of possible boosters. Left slot boosters cost GS and Right slot boosters cost credits (see [[Currency]]). Stacking benefits can produce very useful results for ships.&lt;br /&gt;
&lt;br /&gt;
[[file:BoostersDevicesSlots.png|thumb|These slots are where players install boosters.]]&lt;br /&gt;
&lt;br /&gt;
;Features:&lt;br /&gt;
&lt;br /&gt;
*Boosters are available on all ships&lt;br /&gt;
*They're durability is measured in battles; an independent probe booster may last for 5 battles.&lt;br /&gt;
*Boosters are installed into their own dedicated slots&lt;br /&gt;
*Each slot has it's own set of options&lt;br /&gt;
*You may purchase several boosters of the same type&lt;br /&gt;
*Purchasing the same booster more than once extends it's durability in battle; a 5 battle booster will last 10 if you buy another one without using the first&lt;br /&gt;
*If one extra unit is replaced by another, it will dissappear&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ '''Listing of All Current In-Game Boosters'''&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Left Slot&lt;br /&gt;
!width=&amp;quot;4%&amp;quot;|&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Right Slot&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Description&lt;br /&gt;
!Durability&lt;br /&gt;
!Price&lt;br /&gt;
!&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Description&lt;br /&gt;
!Durability&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[file:autonomousProbeBooster.png]]&lt;br /&gt;
!Autonomous Probe&lt;br /&gt;
|Provides +1 guaranteed loot drop apon a victory ([[SKIRMISH(PvP)|PvP]] Mode only)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200{{GS}}&lt;br /&gt;
|&amp;lt;!--  --&amp;gt;|&lt;br /&gt;
|[[file:DiamondCoatingBooster.png]]&lt;br /&gt;
!Diamond Coating&lt;br /&gt;
|Hull Resistance +10pts.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|80000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:ProspectorProbeBooster.png]]&lt;br /&gt;
!Prospector Probe&lt;br /&gt;
|Provides +2 loot drops ([[SKIRMISH(PvP)|PvP]] Mode only)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:ShieldTuningBooster.png]]&lt;br /&gt;
!Shield Tuning&lt;br /&gt;
|Shield Resistance +10pts.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|80000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:ResearchProbeBooster.png]]&lt;br /&gt;
!Research Probe&lt;br /&gt;
|Provides +1 guaranteed looting drop and +1 looting drop ([[SKIRMISH(PvP)|PvP]] Mode only)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|300{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:ShipOverdriveBooster.png]]&lt;br /&gt;
!Thrusters Overdrive&lt;br /&gt;
|Ship speed +7%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|100000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:TacticalSoftwareBooster.png]]&lt;br /&gt;
!Tactical Software&lt;br /&gt;
|[[Synergy]] for all allies boosted by 100%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|390{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:battleMicrochipsBooster.png]]&lt;br /&gt;
!Battle Microchips&lt;br /&gt;
|Main weapon damage +5%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|120000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:BattleFirmwareBooster.png]]&lt;br /&gt;
!Battle Firmware&lt;br /&gt;
|Synergy gain +200% (Only in [[SKIRMISH(PvP)|PvP]] and [[MISSIONS(PvE)|PvE]] Modes)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|400{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:IntegratedProcessingBooster.png]]&lt;br /&gt;
!Integrated Processing&lt;br /&gt;
|Hull and shield resistance +5pts.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|120000{{CR}}&lt;br /&gt;
|-&lt;br /&gt;
|[[file:HackedFirmwareBooster.png]]&lt;br /&gt;
!Hacked Firmware&lt;br /&gt;
|Synergy gain +200% (Only in [[SKIRMISH(PvP)|PvP]] and [[MISSIONS(PvE)|PvE]] Modes)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|700{{GS}}&lt;br /&gt;
|&amp;lt;!-- --&amp;gt;|&lt;br /&gt;
|[[file:MilitaryCPUBooster.png]]&lt;br /&gt;
!Military CPU&lt;br /&gt;
|Main weapon damage +4% and max ship speed +5%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 Battles&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|160000{{CR}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Warp-stream_detector_icon.png&amp;diff=4942</id>
		<title>File:Warp-stream detector icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Warp-stream_detector_icon.png&amp;diff=4942"/>
		<updated>2016-12-02T06:21:59Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Variative_shield_projector_icon.png&amp;diff=4941</id>
		<title>File:Variative shield projector icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Variative_shield_projector_icon.png&amp;diff=4941"/>
		<updated>2016-12-02T06:21:55Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Thermoreactive_shield_icon.png&amp;diff=4940</id>
		<title>File:Thermoreactive shield icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Thermoreactive_shield_icon.png&amp;diff=4940"/>
		<updated>2016-12-02T06:21:51Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Thermal_modulator_icon.png&amp;diff=4939</id>
		<title>File:Thermal modulator icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Thermal_modulator_icon.png&amp;diff=4939"/>
		<updated>2016-12-02T06:21:47Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Submatter_shield_icon.png&amp;diff=4938</id>
		<title>File:Submatter shield icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Submatter_shield_icon.png&amp;diff=4938"/>
		<updated>2016-12-02T06:21:43Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=File:Shield_splitter_icon.png&amp;diff=4937</id>
		<title>File:Shield splitter icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=File:Shield_splitter_icon.png&amp;diff=4937"/>
		<updated>2016-12-02T06:21:36Z</updated>

		<summary type="html">&lt;p&gt;XKostyan: XKostyan uploaded a new version of &amp;amp;quot;File:Shield splitter icon.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>XKostyan</name></author>
	</entry>
</feed>