Disintegrator circuits overload: Revision history

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25 October 2024

  • curprev 11:4311:43, 25 October 2024U38594143 talk contribs 1,223 bytes +1,223 Created page with "__NOTOC__ Disintegrator circuits overload|100px|left '''Type:''' Active module. '''Group:''' Long Range modules. '''For ranks:''' 13-17. '''For ship:''' Helios {{Long Range}} ==Description== :Upon activation, for '''20''' seconds the next direct hit from the disintegrator will cause the enemy to explode, dealing '''8000''' of kinetic damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; f..."