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	<id>https://wiki.star-conflict.com/index.php?action=history&amp;feed=atom&amp;title=Cave_Bear_GS&amp;setlang=en</id>
	<title>Cave Bear GS - Revision history</title>
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	<updated>2026-04-29T13:59:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Cave_Bear_GS&amp;diff=16135&amp;oldid=prev</id>
		<title>U38594143: Created page with &quot;{{Ship &lt;!-- Main block --&gt; |ShipName = Cave Bear GS |ShipLOR = Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.  The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the uni...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Cave_Bear_GS&amp;diff=16135&amp;oldid=prev"/>
		<updated>2025-11-28T17:27:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Ship &amp;lt;!-- Main block --&amp;gt; |ShipName = Cave Bear GS |ShipLOR = Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.  The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the uni...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Ship&lt;br /&gt;
&amp;lt;!-- Main block --&amp;gt;&lt;br /&gt;
|ShipName = Cave Bear GS&lt;br /&gt;
|ShipLOR = Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.&lt;br /&gt;
&lt;br /&gt;
The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the unification of connectors and the updating of nodes made it possible to adapt unique ship modules. However, the design became more vulnerable to mechanical impact, earning the ships the nickname “Glass Squadron”. These prototypes are not yet ready for mass production, but the UMC was able to provide access to them for the mercenaries.&lt;br /&gt;
&lt;br /&gt;
==Unique ship equipment==&lt;br /&gt;
===Active module===&lt;br /&gt;
'''[['Glass Squadron' gravity missile]]'''&lt;br /&gt;
:Fires a missile that pushes enemy ships away upon exploding.&lt;br /&gt;
&lt;br /&gt;
|shipClass_text = Frigate&lt;br /&gt;
|shipClass_link = Frigate&lt;br /&gt;
|tier = 4&lt;br /&gt;
|rank = 10&lt;br /&gt;
|shipRole_text = Engineering&lt;br /&gt;
|shipRole_link = Engineering&lt;br /&gt;
|shipRole_image = role_engineer.png&lt;br /&gt;
|raceName = FEDERATION&lt;br /&gt;
|race_link = FEDERATION&lt;br /&gt;
|raceNameLink = FEDERATION&lt;br /&gt;
|raceImage = federation.png&lt;br /&gt;
|specialAbility_text = 'Glass Squadron' combat drones&lt;br /&gt;
|specialAbility_link = 'Glass Squadron' combat drones&lt;br /&gt;
|specialAbility_icon = 'Glass Squadron' combat drones.png&lt;br /&gt;
|price = 7500&lt;br /&gt;
|currency = GS&lt;br /&gt;
&amp;lt;!-- Image block --&amp;gt;&lt;br /&gt;
|shipImage_Animation = Cave Bear GS.png&lt;br /&gt;
|shipImage_FrontView = &lt;br /&gt;
|shipImage_SideView = &lt;br /&gt;
|shipImage_UpView = &lt;br /&gt;
&amp;lt;!-- Stock fit --&amp;gt;&lt;br /&gt;
|stock_WEAPON_01 = [[File:Beam Cannon 12.jpg|link=Beam Cannon|Beam Cannon 12|70px]]&lt;br /&gt;
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]]&lt;br /&gt;
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]]&lt;br /&gt;
|stock_ACTIVE_01 = [[File:'Glass Squadron' gravity missile.jpg|link='Glass Squadron' gravity missile|70px]]&lt;br /&gt;
|stock_ACTIVE_02 = [[File:Energy_Emitter.png                 |link=Energy Emitter|70px]]&lt;br /&gt;
|stock_ACTIVE_03 = [[File:Nanodrone_Cloud.png                |link=Nanodrone Cloud|70px]]&lt;br /&gt;
|stock_ACTIVE_04 = [[File:InfraredContermeasure_Icon.png     |link=IR Flares|70px]]&lt;br /&gt;
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging Icon.png       |link=Voltage Regulator|60px]]&lt;br /&gt;
|stock_CAPACITOR_MOD_02 = [[File:EmergencyBarrier Icon.png          |link=Emergency Barrier|60px]]&lt;br /&gt;
|stock_CAPACITOR_MOD_03 = [[File:Acceleration coils icon.png        |link=Acceleration Coils|60px]]&lt;br /&gt;
|stock_SHIELD_MOD_01 = [[File:ExtShld Icon.png                   |link=Shield Splitter|60px]]&lt;br /&gt;
|stock_SHIELD_MOD_02 = [[File:ShieldExtender Icon.png            |link=Auxiliary Shield Projector|60px]]&lt;br /&gt;
|stock_ARMOR_MOD_01 = [[File:Em-insulation icon.png             |link=EM-insulation|60px]]&lt;br /&gt;
|stock_ARMOR_MOD_02 = [[File:ResistHullThermal Icon.png         |link=Thermal Insulator|60px]]&lt;br /&gt;
|stock_CPU_MOD_01 = [[File:RangeMasterUnit Icon.png           |link='Horizon' Module|60px]]&lt;br /&gt;
|stock_CPU_MOD_02 = [[File:WideScanner Icon.png               |link=Infrared Scanner|60px]]&lt;br /&gt;
|stock_CPU_MOD_03 = [[File:ScoutScanner Icon.png              |link=Enhanced Scanner|60px]]&lt;br /&gt;
&amp;lt;!-- Damage resist subblock --&amp;gt;&lt;br /&gt;
|hull_resist_thermal = 15&lt;br /&gt;
|hull_resist_kinetic = &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;15&lt;br /&gt;
|hull_resist_emp = 45&lt;br /&gt;
|shield_resist_thermal = 0&lt;br /&gt;
|shield_resist_kinetic = 30&lt;br /&gt;
|shield_resist_emp = &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;30&lt;br /&gt;
|hull_resist_thermal_calc = 15&lt;br /&gt;
|hull_resist_kinetic_calc = -15&lt;br /&gt;
|hull_resist_emp_calc = 45&lt;br /&gt;
|shield_resist_thermal_calc = 0&lt;br /&gt;
|shield_resist_kinetic_calc = 30&lt;br /&gt;
|shield_resist_emp_calc = -30&lt;br /&gt;
&amp;lt;!-- Synergy = 10 --&amp;gt;&lt;br /&gt;
|synLevel_syn10 = 10&lt;br /&gt;
|max_speed_syn10 = 352&lt;br /&gt;
|max_speed_boost_syn10 = 422&lt;br /&gt;
|acceleration_syn10 = 62&lt;br /&gt;
|acceleration_boost_syn10 = 125&lt;br /&gt;
|boost_energy_cost_syn10 = 214&lt;br /&gt;
|boost_energy_min_syn10 = 130&lt;br /&gt;
|strafe_speed_x_syn10 = 61&lt;br /&gt;
|strafe_speed_y_syn10 = 61&lt;br /&gt;
|rot_speed_x_syn10 = 30&lt;br /&gt;
|rot_speed_y_syn10 = 30&lt;br /&gt;
|rot_speed_z_syn10 = 36&lt;br /&gt;
|energy_max_syn10 = 1112&lt;br /&gt;
|energy_regen_syn10 = 215&lt;br /&gt;
|hull_max_syn10 = 12747&lt;br /&gt;
|shield_max_syn10 = 12136&lt;br /&gt;
|shield_regen_syn10 = 143&lt;br /&gt;
|vision_radius_syn10 = 3000&lt;br /&gt;
|lock_time_syn10 = 2&lt;br /&gt;
&amp;lt;!-- Default bonus block --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Synergy unlocked bonus block --&amp;gt;&lt;br /&gt;
|max_speed_mul = '''10%'''&lt;br /&gt;
|max_speed_mul_synLvl = 2&lt;br /&gt;
|module_deploy_cooldown_mul = '''20%'''&lt;br /&gt;
|module_deploy_cooldown_mul_synLvl = 4&lt;br /&gt;
|heat_add_mul = '''20%'''&lt;br /&gt;
|heat_add_mul_synLvl = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Federation ships]]&lt;br /&gt;
[[Category:Frigate ships]]&lt;br /&gt;
[[Category:Engineering ships]]&lt;/div&gt;</summary>
		<author><name>U38594143</name></author>
	</entry>
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