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	<id>https://wiki.star-conflict.com/index.php?action=history&amp;feed=atom&amp;title=Cinquedea&amp;setlang=en</id>
	<title>Cinquedea - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.star-conflict.com/index.php?action=history&amp;feed=atom&amp;title=Cinquedea&amp;setlang=en"/>
	<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Cinquedea&amp;action=history"/>
	<updated>2026-04-29T15:19:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Cinquedea&amp;diff=16329&amp;oldid=prev</id>
		<title>U38594143: Balance 1.14.04</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Cinquedea&amp;diff=16329&amp;oldid=prev"/>
		<updated>2026-02-11T17:14:06Z</updated>

		<summary type="html">&lt;p&gt;Balance 1.14.04&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:14, 11 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Active module===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Active module===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''[[Guided meta-field generator]]'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''[[Guided meta-field generator]]'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Makes the ship invulnerable and freezes it in place.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Makes the ship invulnerable&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, hides it from radars &lt;/ins&gt;and freezes it in place.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Engine modifier===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Engine modifier===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>U38594143</name></author>
	</entry>
	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Cinquedea&amp;diff=15912&amp;oldid=prev</id>
		<title>U38594143: Created page with &quot;{{Ship(Craft) &lt;!-- Main block --&gt; |slots_craft = 9 |engine_craft = 3 |reactor_craft = 3 |deflector_craft = 3 |exterior_craft = 0 |computer_craft = 0 |internal_craft = 0 |internal_destroyer_craft = 0 |credits_craft = 10000000 |ShipName = Cinquedea |shipName_text = Cinquedea |ShipLOR = ''This ship has pre-installed modifier slots: 2 engines, 2 capacitors, 3 shields, 1 hull and 1 cpu.''  ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Cinquedea&amp;diff=15912&amp;oldid=prev"/>
		<updated>2025-08-16T09:07:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Ship(Craft) &amp;lt;!-- Main block --&amp;gt; |slots_craft = 9 |engine_craft = 3 |reactor_craft = 3 |deflector_craft = 3 |exterior_craft = 0 |computer_craft = 0 |internal_craft = 0 |internal_destroyer_craft = 0 |credits_craft = 10000000 |ShipName = Cinquedea |shipName_text = Cinquedea |ShipLOR = &amp;#039;&amp;#039;This ship has pre-installed modifier slots: 2 engines, 2 capacitors, 3 shields, 1 hull and 1 cpu.&amp;#039;&amp;#039;  ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Ship(Craft)&lt;br /&gt;
&amp;lt;!-- Main block --&amp;gt;&lt;br /&gt;
|slots_craft = 9&lt;br /&gt;
|engine_craft = 3&lt;br /&gt;
|reactor_craft = 3&lt;br /&gt;
|deflector_craft = 3&lt;br /&gt;
|exterior_craft = 0&lt;br /&gt;
|computer_craft = 0&lt;br /&gt;
|internal_craft = 0&lt;br /&gt;
|internal_destroyer_craft = 0&lt;br /&gt;
|credits_craft = 10000000&lt;br /&gt;
|ShipName = Cinquedea&lt;br /&gt;
|shipName_text = Cinquedea&lt;br /&gt;
|ShipLOR = ''This ship has pre-installed modifier slots: 2 engines, 2 capacitors, 3 shields, 1 hull and 1 cpu.''&lt;br /&gt;
&lt;br /&gt;
ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.&lt;br /&gt;
&lt;br /&gt;
The “Cinquedea” is the Sentinels’ ECM interceptor, created using a synthesis of various shipbuilding technologies. The Sentinels were able to optimize the way the technologies were adapted, producing an efficient machine. Despite its small-scale advertising campaign, the number of buyers of the “Cinquedea” has been high. The UMC is planning to get its mercenaries an opportunity to order one of these ships in the near future.&lt;br /&gt;
&lt;br /&gt;
Jericho has always strived to uphold tradition, but in the end, the faction valued effectiveness above all else, and therefore was never afraid to apply innovation in shipbuilding. The Techs were able to convey this idea to the Sentinels. They were “inspired” (if this word can even be applied to the AI) by several ships at once. Firstly, “[[Zhen]]”, which already had simple but effective AI nodes and therefore had the software ready to be utilized by the Sentinels. Secondly, the appearance of the “Geyser” weapon and the Imperial ship “[[Loki]]” became a foundation for the exterior design of the new ship, later named “Cinquedea”. And lastly, the Sentinels were able to make use of the technology from “[[Mauler]]” to create the ship’s energy core. Thus, the ship turned out to be a fusion of some of the latest developments in shipbuilding, and the Sentinels had no difficulty with the computing power needed to optimize the equipment for the new ship.&lt;br /&gt;
&lt;br /&gt;
Despite the fact that the Sentinels did not actively advertise their ship or talked about its capabilities in public, the number of buyers for the “Cinquedea” was high. The UMC plans to soon offer its mercenaries the opportunity to order the ship for themselves.&lt;br /&gt;
&lt;br /&gt;
==Unique ship equipment==&lt;br /&gt;
===Weapon===&lt;br /&gt;
'''[[Ion-cyclotron discharger]]'''&lt;br /&gt;
:Rapid-fire plasma weapon. Hits on an enemy transfer energy from their ship into yours.&lt;br /&gt;
&lt;br /&gt;
===Active module===&lt;br /&gt;
'''[[Guided meta-field generator]]'''&lt;br /&gt;
:Makes the ship invulnerable and freezes it in place.&lt;br /&gt;
&lt;br /&gt;
===Engine modifier===&lt;br /&gt;
'''[[Drift synchronizer]]'''&lt;br /&gt;
:Increases strafe speed and strafe acceleration. You can place only one modifier.&lt;br /&gt;
&lt;br /&gt;
===Capacitor modifier===&lt;br /&gt;
'''[[Superconducting switch]]'''&lt;br /&gt;
:Increases weapon damage and shield regeneration rate. You can place only one modifier.&lt;br /&gt;
&lt;br /&gt;
|shipClass_text = Interceptor&lt;br /&gt;
|shipClass_link = Interceptor&lt;br /&gt;
|tier = 5&lt;br /&gt;
|rank = 16&lt;br /&gt;
|shipRole_text = ECM&lt;br /&gt;
|shipRole_link = ECM&lt;br /&gt;
|shipRole_image = role_ecm.png&lt;br /&gt;
|raceName = Jericho&lt;br /&gt;
|race_link = Jericho&lt;br /&gt;
|raceNameLink = Jericho&lt;br /&gt;
|raceImage = jericho.png&lt;br /&gt;
|specialAbility1_text = Makes the ship invincible for '''6''' s. The ship can't move, use active modules, fire weapons or launch missiles. When the effect stops, paralyzes enemy ships in range for '''2''' s.&lt;br /&gt;
|specialAbility2_text = Upon activation, the ship becomes immune to negative effects, captures several (up to '''8''') targets in front of it and begins to accumulate charge for '''5''' sec. When the charge is accumulated, a salvo is fired. Re-activation causes an early salvo. When hit, enemy ships can't move, use active modules, shoot or launch missiles for '''3''' sec. Activating modules, launching missiles, or firing weapons removes the immunity effect.&lt;br /&gt;
|specialAbility3_text =&lt;br /&gt;
|specialAbility1_energycost = '''54''' en.&lt;br /&gt;
|specialAbility2_energycost = '''100''' en.&lt;br /&gt;
|specialAbility3_energycost = &lt;br /&gt;
|specialAbility1_recharge = '''60''' s.&lt;br /&gt;
|specialAbility2_recharge = '''35''' s.&lt;br /&gt;
|specialAbility3_recharge = &lt;br /&gt;
|specialAbility_icon = Icon_???.jpg&lt;br /&gt;
|specialAbility_icon1 = [[File:Ecm mefg.png|link=Metastable Energy Field Generator|50px]]&lt;br /&gt;
|specialAbility_icon2 = [[File:'Razor' protocol.png|link='Razor' protocol|50px]]&lt;br /&gt;
|specialAbility_icon3 = &lt;br /&gt;
|price = 10000000&lt;br /&gt;
|currency = CR&lt;br /&gt;
|craftable = true&lt;br /&gt;
&amp;lt;!-- Image block --&amp;gt;&lt;br /&gt;
|shipImage_Animation = Cinquedea.png&lt;br /&gt;
|shipImage_FrontView = &lt;br /&gt;
|shipImage_SideView =&lt;br /&gt;
|shipImage_UpView =&lt;br /&gt;
&amp;lt;!-- Stock fit --&amp;gt;&lt;br /&gt;
|stock_WEAPON_01 = [[File:Plasmagun_Basic_Icon.png|link=Plasma Gun|Plasma Gun 17|70px]]&lt;br /&gt;
|stock_AMMO_01 = [[File:PlasmaUp1 Icon.png|link=Double Deflector|50px]]&lt;br /&gt;
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small Missile|50px]]&lt;br /&gt;
|stock_ACTIVE_01 = [[File:Ion_Emitter.png                    |link=Ion Diffuser|70px]]&lt;br /&gt;
|stock_ACTIVE_02 = [[File:Energy_Absorber.png                |link=Energy Absorber|70px]]&lt;br /&gt;
|stock_ACTIVE_03 = [[File:Stasis_Generator.png               |link=Stasis Generator|70px]]&lt;br /&gt;
|stock_ACTIVE_04 = [[File:System_hack_module.png             |link=System Hack|70px]]&lt;br /&gt;
|stock_ENGINE_MOD_01 = [[File:Shared cooler icon.png             |link=Shared Cooler|60px]]&lt;br /&gt;
|stock_ENGINE_MOD_02 = [[File:RotationThruster Icon.png          |link=Vernier Engines|60px]]&lt;br /&gt;
|stock_CAPACITOR_MOD_01 = [[File:WeaponCoolant Icon.png             |link=Iridium Heatsink|60px]]&lt;br /&gt;
|stock_CAPACITOR_MOD_02 = [[File:EmergencyBarrier Icon.png          |link=Emergency Barrier|60px]]&lt;br /&gt;
|stock_SHIELD_MOD_01 = [[File:ResistShieldEMP Icon.png           |link=EM-diffuser|60px]]&lt;br /&gt;
|stock_SHIELD_MOD_02 = [[File:AddShldGen Icon.png                |link=Asynchronous Shield Projector|60px]]&lt;br /&gt;
|stock_SHIELD_MOD_03 = [[File:Adaptive shield icon.png           |link=Adaptive Shield|60px]]&lt;br /&gt;
|stock_ARMOR_MOD_01 = [[File:AutoRepairUnit Icon.png            |link=Regenerative Coating|60px]]&lt;br /&gt;
|stock_CPU_MOD_01 = [[File:ProtonWall Icon.png                |link='Proton Wall' System|60px]]&lt;br /&gt;
&amp;lt;!-- Damage resist subblock --&amp;gt;&lt;br /&gt;
|hull_resist_thermal = 15&lt;br /&gt;
|hull_resist_kinetic = &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;15&lt;br /&gt;
|hull_resist_emp = 45&lt;br /&gt;
|shield_resist_thermal = 15&lt;br /&gt;
|shield_resist_kinetic = 45&lt;br /&gt;
|shield_resist_emp = &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;15&lt;br /&gt;
|hull_resist_thermal_calc = 15&lt;br /&gt;
|hull_resist_kinetic_calc = -15&lt;br /&gt;
|hull_resist_emp_calc = 45&lt;br /&gt;
|shield_resist_thermal_calc = 15&lt;br /&gt;
|shield_resist_kinetic_calc = 45&lt;br /&gt;
|shield_resist_emp_calc = -15&lt;br /&gt;
&amp;lt;!-- Synergy = 1 --&amp;gt;&lt;br /&gt;
|synLevel_syn1 = 1&lt;br /&gt;
|max_speed_syn1 = 339&lt;br /&gt;
|max_speed_boost_syn1 = 407&lt;br /&gt;
|acceleration_syn1 = 177&lt;br /&gt;
|acceleration_boost_syn1 = 355&lt;br /&gt;
|boost_energy_cost_syn1 = 93&lt;br /&gt;
|boost_energy_min_syn1 = 65&lt;br /&gt;
|strafe_speed_x_syn1 = 114&lt;br /&gt;
|strafe_speed_y_syn1 = 114&lt;br /&gt;
|rot_speed_x_syn1 = 102&lt;br /&gt;
|rot_speed_y_syn1 = 102&lt;br /&gt;
|rot_speed_z_syn1 = 78&lt;br /&gt;
|energy_max_syn1 = 315&lt;br /&gt;
|energy_regen_syn1 = 61&lt;br /&gt;
|hull_max_syn1 = 3345&lt;br /&gt;
|shield_max_syn1 = 6150&lt;br /&gt;
|shield_regen_syn1 = 119&lt;br /&gt;
|vision_radius_syn1 = 3000&lt;br /&gt;
|lock_time_syn1 = 1&lt;br /&gt;
&amp;lt;!-- Synergy = 2 --&amp;gt;&lt;br /&gt;
|synLevel_syn2 = 2&lt;br /&gt;
|max_speed_syn2 = 339&lt;br /&gt;
|max_speed_boost_syn2 = 407&lt;br /&gt;
|acceleration_syn2 = 177&lt;br /&gt;
|acceleration_boost_syn2 = 355&lt;br /&gt;
|boost_energy_cost_syn2 = 93&lt;br /&gt;
|boost_energy_min_syn2 = 65&lt;br /&gt;
|strafe_speed_x_syn2 = 114&lt;br /&gt;
|strafe_speed_y_syn2 = 114&lt;br /&gt;
|rot_speed_x_syn2 = 102&lt;br /&gt;
|rot_speed_y_syn2 = 102&lt;br /&gt;
|rot_speed_z_syn2 = 78&lt;br /&gt;
|energy_max_syn2 = 315&lt;br /&gt;
|energy_regen_syn2 = 61&lt;br /&gt;
|hull_max_syn2 = 3646&lt;br /&gt;
|shield_max_syn2 = 6704&lt;br /&gt;
|shield_regen_syn2 = 119&lt;br /&gt;
|vision_radius_syn2 = 3000&lt;br /&gt;
|lock_time_syn2 = 1&lt;br /&gt;
&amp;lt;!-- Synergy = 3 --&amp;gt;&lt;br /&gt;
|synLevel_syn3 = 3&lt;br /&gt;
|max_speed_syn3 = 341&lt;br /&gt;
|max_speed_boost_syn3 = 409&lt;br /&gt;
|acceleration_syn3 = 182&lt;br /&gt;
|acceleration_boost_syn3 = 364&lt;br /&gt;
|boost_energy_cost_syn3 = 93&lt;br /&gt;
|boost_energy_min_syn3 = 65&lt;br /&gt;
|strafe_speed_x_syn3 = 114&lt;br /&gt;
|strafe_speed_y_syn3 = 114&lt;br /&gt;
|rot_speed_x_syn3 = 102&lt;br /&gt;
|rot_speed_y_syn3 = 102&lt;br /&gt;
|rot_speed_z_syn3 = 78&lt;br /&gt;
|energy_max_syn3 = 315&lt;br /&gt;
|energy_regen_syn3 = 61&lt;br /&gt;
|hull_max_syn3 = 3780&lt;br /&gt;
|shield_max_syn3 = 6950&lt;br /&gt;
|shield_regen_syn3 = 119&lt;br /&gt;
|vision_radius_syn3 = 3300&lt;br /&gt;
|lock_time_syn3 = 1&lt;br /&gt;
&amp;lt;!-- Synergy = 4 --&amp;gt;&lt;br /&gt;
|synLevel_syn4 = 4&lt;br /&gt;
|max_speed_syn4 = 375&lt;br /&gt;
|max_speed_boost_syn4 = 450&lt;br /&gt;
|acceleration_syn4 = 182&lt;br /&gt;
|acceleration_boost_syn4 = 364&lt;br /&gt;
|boost_energy_cost_syn4 = 93&lt;br /&gt;
|boost_energy_min_syn4 = 65&lt;br /&gt;
|strafe_speed_x_syn4 = 114&lt;br /&gt;
|strafe_speed_y_syn4 = 114&lt;br /&gt;
|rot_speed_x_syn4 = 102&lt;br /&gt;
|rot_speed_y_syn4 = 102&lt;br /&gt;
|rot_speed_z_syn4 = 78&lt;br /&gt;
|energy_max_syn4 = 324&lt;br /&gt;
|energy_regen_syn4 = 63&lt;br /&gt;
|hull_max_syn4 = 3780&lt;br /&gt;
|shield_max_syn4 = 6950&lt;br /&gt;
|shield_regen_syn4 = 119&lt;br /&gt;
|vision_radius_syn4 = 3300&lt;br /&gt;
|lock_time_syn4 = 1&lt;br /&gt;
&amp;lt;!-- Synergy = 5 --&amp;gt;&lt;br /&gt;
|synLevel_syn5 = 5&lt;br /&gt;
|max_speed_syn5 = 375&lt;br /&gt;
|max_speed_boost_syn5 = 450&lt;br /&gt;
|acceleration_syn5 = 182&lt;br /&gt;
|acceleration_boost_syn5 = 364&lt;br /&gt;
|boost_energy_cost_syn5 = 93&lt;br /&gt;
|boost_energy_min_syn5 = 65&lt;br /&gt;
|strafe_speed_x_syn5 = 114&lt;br /&gt;
|strafe_speed_y_syn5 = 114&lt;br /&gt;
|rot_speed_x_syn5 = 102&lt;br /&gt;
|rot_speed_y_syn5 = 102&lt;br /&gt;
|rot_speed_z_syn5 = 78&lt;br /&gt;
|energy_max_syn5 = 337&lt;br /&gt;
|energy_regen_syn5 = 65&lt;br /&gt;
|hull_max_syn5 = 3880&lt;br /&gt;
|shield_max_syn5 = 7134&lt;br /&gt;
|shield_regen_syn5 = 119&lt;br /&gt;
|vision_radius_syn5 = 3600&lt;br /&gt;
|lock_time_syn5 = 1&lt;br /&gt;
&amp;lt;!-- Synergy = 6 --&amp;gt;&lt;br /&gt;
|synLevel_syn6 = 6&lt;br /&gt;
|max_speed_syn6 = 377&lt;br /&gt;
|max_speed_boost_syn6 = 453&lt;br /&gt;
|acceleration_syn6 = 186&lt;br /&gt;
|acceleration_boost_syn6 = 373&lt;br /&gt;
|boost_energy_cost_syn6 = 93&lt;br /&gt;
|boost_energy_min_syn6 = 65&lt;br /&gt;
|strafe_speed_x_syn6 = 114&lt;br /&gt;
|strafe_speed_y_syn6 = 114&lt;br /&gt;
|rot_speed_x_syn6 = 102&lt;br /&gt;
|rot_speed_y_syn6 = 102&lt;br /&gt;
|rot_speed_z_syn6 = 78&lt;br /&gt;
|energy_max_syn6 = 347&lt;br /&gt;
|energy_regen_syn6 = 67&lt;br /&gt;
|hull_max_syn6 = 3947&lt;br /&gt;
|shield_max_syn6 = 7257&lt;br /&gt;
|shield_regen_syn6 = 119&lt;br /&gt;
|vision_radius_syn6 = 3600&lt;br /&gt;
|lock_time_syn6 = 1&lt;br /&gt;
&amp;lt;!-- Synergy = 7 --&amp;gt;&lt;br /&gt;
|synLevel_syn7 = 7&lt;br /&gt;
|max_speed_syn7 = 379&lt;br /&gt;
|max_speed_boost_syn7 = 455&lt;br /&gt;
|acceleration_syn7 = 191&lt;br /&gt;
|acceleration_boost_syn7 = 383&lt;br /&gt;
|boost_energy_cost_syn7 = 93&lt;br /&gt;
|boost_energy_min_syn7 = 65&lt;br /&gt;
|strafe_speed_x_syn7 = 114&lt;br /&gt;
|strafe_speed_y_syn7 = 114&lt;br /&gt;
|rot_speed_x_syn7 = 102&lt;br /&gt;
|rot_speed_y_syn7 = 102&lt;br /&gt;
|rot_speed_z_syn7 = 78&lt;br /&gt;
|energy_max_syn7 = 347&lt;br /&gt;
|energy_regen_syn7 = 67&lt;br /&gt;
|hull_max_syn7 = 4014&lt;br /&gt;
|shield_max_syn7 = 7319&lt;br /&gt;
|shield_regen_syn7 = 119&lt;br /&gt;
|vision_radius_syn7 = 3900&lt;br /&gt;
|lock_time_syn7 = 1&lt;br /&gt;
&amp;lt;!-- Synergy = 8 --&amp;gt;&lt;br /&gt;
|synLevel_syn8 = 8&lt;br /&gt;
|max_speed_syn8 = 382&lt;br /&gt;
|max_speed_boost_syn8 = 458&lt;br /&gt;
|acceleration_syn8 = 196&lt;br /&gt;
|acceleration_boost_syn8 = 392&lt;br /&gt;
|boost_energy_cost_syn8 = 93&lt;br /&gt;
|boost_energy_min_syn8 = 65&lt;br /&gt;
|strafe_speed_x_syn8 = 114&lt;br /&gt;
|strafe_speed_y_syn8 = 114&lt;br /&gt;
|rot_speed_x_syn8 = 102&lt;br /&gt;
|rot_speed_y_syn8 = 102&lt;br /&gt;
|rot_speed_z_syn8 = 78&lt;br /&gt;
|energy_max_syn8 = 347&lt;br /&gt;
|energy_regen_syn8 = 67&lt;br /&gt;
|hull_max_syn8 = 4014&lt;br /&gt;
|shield_max_syn8 = 7319&lt;br /&gt;
|shield_regen_syn8 = 119&lt;br /&gt;
|vision_radius_syn8 = 4200&lt;br /&gt;
|lock_time_syn8 = 1&lt;br /&gt;
&amp;lt;!-- Synergy = 9 --&amp;gt;&lt;br /&gt;
|synLevel_syn9 = 9&lt;br /&gt;
|max_speed_syn9 = 384&lt;br /&gt;
|max_speed_boost_syn9 = 461&lt;br /&gt;
|acceleration_syn9 = 201&lt;br /&gt;
|acceleration_boost_syn9 = 402&lt;br /&gt;
|boost_energy_cost_syn9 = 93&lt;br /&gt;
|boost_energy_min_syn9 = 65&lt;br /&gt;
|strafe_speed_x_syn9 = 114&lt;br /&gt;
|strafe_speed_y_syn9 = 114&lt;br /&gt;
|rot_speed_x_syn9 = 102&lt;br /&gt;
|rot_speed_y_syn9 = 102&lt;br /&gt;
|rot_speed_z_syn9 = 78&lt;br /&gt;
|energy_max_syn9 = 356&lt;br /&gt;
|energy_regen_syn9 = 69&lt;br /&gt;
|hull_max_syn9 = 4047&lt;br /&gt;
|shield_max_syn9 = 7380&lt;br /&gt;
|shield_regen_syn9 = 119&lt;br /&gt;
|vision_radius_syn9 = 4200&lt;br /&gt;
|lock_time_syn9 = 1&lt;br /&gt;
&amp;lt;!-- Synergy = 10 --&amp;gt;&lt;br /&gt;
|synLevel_syn10 = 10&lt;br /&gt;
|max_speed_syn10 = 384&lt;br /&gt;
|max_speed_boost_syn10 = 461&lt;br /&gt;
|acceleration_syn10 = 201&lt;br /&gt;
|acceleration_boost_syn10 = 402&lt;br /&gt;
|boost_energy_cost_syn10 = 93&lt;br /&gt;
|boost_energy_min_syn10 = 65&lt;br /&gt;
|strafe_speed_x_syn10 = 114&lt;br /&gt;
|strafe_speed_y_syn10 = 114&lt;br /&gt;
|rot_speed_x_syn10 = 102&lt;br /&gt;
|rot_speed_y_syn10 = 102&lt;br /&gt;
|rot_speed_z_syn10 = 78&lt;br /&gt;
|energy_max_syn10 = 369&lt;br /&gt;
|energy_regen_syn10 = 71&lt;br /&gt;
|hull_max_syn10 = 4047&lt;br /&gt;
|shield_max_syn10 = 7442&lt;br /&gt;
|shield_regen_syn10 = 119&lt;br /&gt;
|vision_radius_syn10 = 4500&lt;br /&gt;
|lock_time_syn10 = 1&lt;br /&gt;
&amp;lt;!-- Default bonus block --&amp;gt;&lt;br /&gt;
|beacon_capture_mul = '''20%'''&lt;br /&gt;
|beacon_capture_mul_synLvl = 0&lt;br /&gt;
&amp;lt;!-- Synergy unlocked bonus block --&amp;gt;&lt;br /&gt;
|heat_add_mul = '''33.3%'''&lt;br /&gt;
|heat_add_mul_synLvl = 2&lt;br /&gt;
|rot_speed_mul = '''25%'''&lt;br /&gt;
|rot_speed_mul_synLvl = 4_1&lt;br /&gt;
|strafe_speed_mul = '''30%'''&lt;br /&gt;
|strafe_speed_mul_synLvl = 4_2&lt;br /&gt;
|max_speed_mul_1 = '''10%'''&lt;br /&gt;
|max_speed_mul_1_synLvl = 4_3&lt;br /&gt;
|damage_mul = '''10%'''&lt;br /&gt;
|damage_mul_synLvl = 8_1&lt;br /&gt;
|plasma_dispersion_mul = '''33.3%'''&lt;br /&gt;
|plasma_dispersion_mul_synLvl = 8_2&lt;br /&gt;
|plasma_projectile_speed_mul = '''35%'''&lt;br /&gt;
|plasma_projectile_speed_mul_synLvl = 8_2&lt;br /&gt;
|railgun_dispersion_mul = '''33.3%'''&lt;br /&gt;
|railgun_dispersion_mul_synLvl = 8_3&lt;br /&gt;
|railgun_projectile_speed_mul = '''35%'''&lt;br /&gt;
|railgun_projectile_speed_mul_synLvl = 8_3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Jericho ships]]&lt;br /&gt;
[[Category:ECM ships]]&lt;/div&gt;</summary>
		<author><name>U38594143</name></author>
	</entry>
</feed>