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	<id>https://wiki.star-conflict.com/index.php?action=history&amp;feed=atom&amp;title=Thunderbird_GS&amp;setlang=en</id>
	<title>Thunderbird GS - Revision history</title>
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	<updated>2026-04-29T15:23:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.star-conflict.com/index.php?title=Thunderbird_GS&amp;diff=16124&amp;oldid=prev</id>
		<title>U38594143: Created page with &quot;{{Ship &lt;!-- Main block --&gt; |ShipName = Thunderbird GS |ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.  The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the unif...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.star-conflict.com/index.php?title=Thunderbird_GS&amp;diff=16124&amp;oldid=prev"/>
		<updated>2025-11-28T16:10:01Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Ship &amp;lt;!-- Main block --&amp;gt; |ShipName = Thunderbird GS |ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.  The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the unif...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Ship&lt;br /&gt;
&amp;lt;!-- Main block --&amp;gt;&lt;br /&gt;
|ShipName = Thunderbird GS&lt;br /&gt;
|ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.&lt;br /&gt;
&lt;br /&gt;
The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the unification of connectors and the updating of nodes made it possible to adapt unique ship modules. However, the design became more vulnerable to mechanical impact, earning the ships the nickname “Glass Squadron”. These prototypes are not yet ready for mass production, but the UMC was able to provide access to them for the mercenaries.&lt;br /&gt;
&lt;br /&gt;
==Unique ship equipment==&lt;br /&gt;
===Active module===&lt;br /&gt;
'''[['Glass Squadron' gravity missile]]'''&lt;br /&gt;
:Fires a missile that pushes enemy ships away upon exploding.&lt;br /&gt;
&lt;br /&gt;
|shipClass_text = Interceptor&lt;br /&gt;
|shipClass_link = Interceptor&lt;br /&gt;
|tier = 4&lt;br /&gt;
|rank = 10&lt;br /&gt;
|shipRole_text = Recon&lt;br /&gt;
|shipRole_link = Recon&lt;br /&gt;
|shipRole_image = role_scout.png&lt;br /&gt;
|raceName = Federation&lt;br /&gt;
|race_link = FEDERATION&lt;br /&gt;
|raceNameLink = FEDERATION&lt;br /&gt;
|raceImage = federation.png&lt;br /&gt;
|specialAbility_text = 'Glass Squadron' micro-warp engine&lt;br /&gt;
|specialAbility_link = 'Glass Squadron' micro-warp engine&lt;br /&gt;
|specialAbility_icon = 'Glass Squadron' micro-warp engine.png&lt;br /&gt;
|price = 7500&lt;br /&gt;
|currency = GS&lt;br /&gt;
&amp;lt;!-- Image block --&amp;gt;&lt;br /&gt;
|shipImage_Animation = Thunderbird GS.png&lt;br /&gt;
|shipImage_FrontView = &lt;br /&gt;
|shipImage_SideView = &lt;br /&gt;
|shipImage_UpView = &lt;br /&gt;
&amp;lt;!-- Stock fit --&amp;gt;&lt;br /&gt;
|stock_WEAPON_01 = [[File:Plasma Gun 12.jpg|link=Plasma Gun|Plasma Gun 12|70px]]&lt;br /&gt;
|stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]]&lt;br /&gt;
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]]&lt;br /&gt;
|stock_ACTIVE_01 = [[File:'Glass Squadron' gravity missile.jpg|link='Glass Squadron' gravity missile|70px]]&lt;br /&gt;
|stock_ACTIVE_02 = [[File:Phase_Remodulator.png              |link=Phase Modulator|70px]]&lt;br /&gt;
|stock_ACTIVE_03 = [[File:Micro-locator.png                  |link=Micro-locator|70px]]&lt;br /&gt;
|stock_ACTIVE_04 = [[File:RepairDronesSmall_Icon.png         |link=Repair Kit S|70px]]&lt;br /&gt;
|stock_CAPACITOR_MOD_01 = [[File:ImplsDischarger Icon.png           |link=Pulse Discharger|60px]]&lt;br /&gt;
|stock_CAPACITOR_MOD_02 = [[File:EmergencyBarrier Icon.png          |link=Emergency Barrier|60px]]&lt;br /&gt;
|stock_CAPACITOR_MOD_03 = [[File:ExtCapacitorBattary Icon.png       |link=Leak Stabilizer|60px]]&lt;br /&gt;
|stock_SHIELD_MOD_01 = [[File:ResistShieldKin Icon.png           |link=Variative Shield Projector|60px]]&lt;br /&gt;
|stock_SHIELD_MOD_02 = [[File:ResistShldThermal Icon.png         |link=Thermal Modulator|60px]]&lt;br /&gt;
|stock_ARMOR_MOD_01 = [[File:HeavyArmor Icon.png                |link=Armor-Plated Hull|60px]]&lt;br /&gt;
|stock_ARMOR_MOD_02 = [[File:FastMissileRacks Icon.png          |link=Improved Missile Pylons|60px]]&lt;br /&gt;
|stock_CPU_MOD_01 = [[File:WideScanner Icon.png               |link=Infrared Scanner|60px]]&lt;br /&gt;
|stock_CPU_MOD_02 = [[File:ProtonWall Icon.png                |link='Proton Wall' System|60px]]&lt;br /&gt;
|stock_CPU_MOD_03 = [[File:ScoutScanner Icon.png              |link=Enhanced Scanner|60px]]&lt;br /&gt;
&amp;lt;!-- Damage resist subblock --&amp;gt;&lt;br /&gt;
|hull_resist_thermal = 15&lt;br /&gt;
|hull_resist_kinetic = &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;15&lt;br /&gt;
|hull_resist_emp = 45&lt;br /&gt;
|shield_resist_thermal = 0&lt;br /&gt;
|shield_resist_kinetic = 30&lt;br /&gt;
|shield_resist_emp = &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;30&lt;br /&gt;
|hull_resist_thermal_calc = 15&lt;br /&gt;
|hull_resist_kinetic_calc = -15&lt;br /&gt;
|hull_resist_emp_calc = 45&lt;br /&gt;
|shield_resist_thermal_calc = 0&lt;br /&gt;
|shield_resist_kinetic_calc = 30&lt;br /&gt;
|shield_resist_emp_calc = -30&lt;br /&gt;
&amp;lt;!-- Synergy = 10 --&amp;gt;&lt;br /&gt;
|synLevel_syn10 = 10&lt;br /&gt;
|max_speed_syn10 = 555&lt;br /&gt;
|max_speed_boost_syn10 = 666&lt;br /&gt;
|acceleration_syn10 = 201&lt;br /&gt;
|acceleration_boost_syn10 = 402&lt;br /&gt;
|boost_energy_cost_syn10 = 80&lt;br /&gt;
|boost_energy_min_syn10 = 65&lt;br /&gt;
|strafe_speed_x_syn10 = 114&lt;br /&gt;
|strafe_speed_y_syn10 = 114&lt;br /&gt;
|rot_speed_x_syn10 = 102&lt;br /&gt;
|rot_speed_y_syn10 = 102&lt;br /&gt;
|rot_speed_z_syn10 = 78&lt;br /&gt;
|energy_max_syn10 = 445&lt;br /&gt;
|energy_regen_syn10 = 101&lt;br /&gt;
|hull_max_syn10 = 3509&lt;br /&gt;
|shield_max_syn10 = 3691&lt;br /&gt;
|shield_regen_syn10 = 98&lt;br /&gt;
|vision_radius_syn10 = 6000&lt;br /&gt;
|lock_time_syn10 = 2&lt;br /&gt;
&amp;lt;!-- Default bonus block --&amp;gt;&lt;br /&gt;
|beacon_capture_mul = '''35%'''&lt;br /&gt;
|beacon_capture_mul_synLvl = 0&lt;br /&gt;
|vision_radius_mul = '''50%'''&lt;br /&gt;
|vision_radius_mul_synLvl = 0&lt;br /&gt;
&amp;lt;!-- Synergy unlocked bonus block --&amp;gt;&lt;br /&gt;
|crit_chance_add = '''15%'''&lt;br /&gt;
|crit_chance_add_synLvl = 2&lt;br /&gt;
|module_emission_cooldown_mul = '''20%'''&lt;br /&gt;
|module_emission_cooldown_mul_synLvl = 4&lt;br /&gt;
|energy_regen_mul = '''20%'''&lt;br /&gt;
|energy_regen_mul_synLvl = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Federation ships]]&lt;br /&gt;
[[Category:Interceptor ships]]&lt;br /&gt;
[[Category:Recon ships]]&lt;/div&gt;</summary>
		<author><name>U38594143</name></author>
	</entry>
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