OPEN SPACE: Difference between revisions

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{{AmboxSimple|This page is a duplicate of [[Open Space]]}}
#redirect [[Open Space]]
 
 
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;" >
 
;"Undock into open space, full of mercenaries, pirates and loot."
==What is Open Space==
 
Open space is the open world "sandbox mode" of Star Conflict, and is at the heart of the game. After choosing a faction, a player can undock from their current faction's station and fly wherever they want, to do whatever they want. Options include:
 
* Completing missions and side errands.
* Fighting AI enemies, such as Aliens and Pirates.
* Fighting other players or teaming up.
* Looking for resources and crafting materials.
* Moving to another faction's station.
* Player-to-Player "private trading" (via dropped cargo).
 
==Overview==
 
;Quests
:Players may be given [[Quests]] from NPC's in the station, which reward credits and ship [[synergy]].
:Players also have access to several daily quests, which are activated when entering the quest zone. These appear as blue exclamation marks (!) when viewing the galaxy map. There are about three quest active at a time, and completing one or more will activate new quests.
 
 
;Enemies
:Player ships will appear in blue if station protection is active, or orange if not.
:Friendly ships will appear as blue.
:Unfriendly non-player ships will appear in red. These will engage you if you get too close.
:Alien ships will appear in purple. Again, these will engage you if you get too close.
 
 
;Navigation
:All zones are separated by warp gates. Travelling via the warp gates doesn't require fuel anymore.
;You can warp to any of the sectors directly from the map view if you visited them previously. However - only to faction home sectors it is free. To any other sectors it costs 10 iridium.
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones.
:M to view sector map.
 
;Power-ups
:These will appear randomly all over the map, usually in some dark corner of ship wreckage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your ship's speed for a short time.
 
==Station Protection==
:All ships enter open space under station protection, unless disabled by the player.
:Station protection prevents all damage from other players and including collision damage.
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack & destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. Station Protection will be re-enabled when warping back into non-PvP zones.
:Ships NOT under station protection will appear in orange to others.
:A ship NOT under Station Protection cannot be attacked by a player WITH station protection, and vice-versa. Both players need to have Station Protection OFF in order to damage each other.
 
==Karma==
:The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.
 
:'''Damaging''' a friendly AI or another player will temporarily make you an "aggressor". This highlights you in red to other players, and you are able to be killed by other players that have the 'Station Protection' removed (OFF). Aggressor status will wear off after 30s if you don't shoot any further.
 
:'''Destroying''' a friendly AI or another player will mark you as a "Criminal". Players with Criminal status can also be attacked by any players with the 'Station Protection' removed (OFF). In addition, police AI will engage you if they are in the system and attempt to destroy you. The faction turrets, missile batteries, and Station Defenders will all attack you as well. Criminal status will wear off after 300s if you don't kill anyone else.
 
==Aggression System==
:Learn the Open Space [[AGGRESSION_SYSTEM|Aggression System]] in details.
 
==Loot==
 
:There is loot protection, only a player that destroyed the ship can pick up the dropped container.
:Loot may consist of a small credit reward container, weapon or module.
:Loot containers can be looted within a 300m radius for interceptor and fighters (Default C). For frigates the range is 400m and for Destroyers 900.
:Loot also randomly spawns in fixed locations in zones.
 
;'Farming'
:This is the term describing players staying in/around a location for a long period of time in order to collect a large amount of resource, whether that be credits, karma, or crafting materials.
 
;'Mining'
:This is the term describing players searching around asteroids in a zone for randomly-appearing raw materials, used for crafting. Some zones drop only specific type of ore - i.e Iridium Spines drops only Graphite ore.
 
;Cargo drone
:Some zones have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.
 
== Cargo Drone Locations ==
<gallery mode=nolines>
File:Abandoned Ellydium Plant drone.jpg|Abandoned Ellydium Plant
File:Abandoned Outpost Jericho drone.jpg|Abandoned Outpost
File:Alpha-7 Complex drone.jpg|Alpha-7 Complex
File:Blackwood Shipyard drone.jpg|Blackwood Shipyard
File:Captured Dreadnought drone.jpg|Captured Dreadnought
 
 
File:Colonization Hub (PvP).jpg|Colonization Hub (PvP)
File:Derelict Stronghold drone.jpg|Derelict Stronghold
File:Eastern Mining Station drone.jpg|Eastern Mining Station
File:Excavation Site No6 drone.jpg|Excavation Site No6
 
File:Gas Harvest Station drone.jpg|Gas Harvest Station
File:Ice Belt drone.jpg|Ice Belt
File:Iridium Mines drone.jpg|Iridium Mines
File:Iridium Strand drone.jpg|Iridium Strand
File:Mendes IX drone.jpg|Mendes IX
File:Mining Site drone.jpg|Mining Site
File:Naberia-392 Complex drone.jpg|Naberia-392 Complex
File:Northstar Crash Site drone.jpg|'Northstar' Crash Site
File:PB-42 drone.jpg|PB-42
File:Processing Rig drone.jpg|Processing Rig
File:Raider Range drone.jpg|Raider Range
File:Research Center drone.jpg|Research Center
File:Service Shop drone.jpg|Service Shop
File:Smugglers Hideout drone.jpg|Smugglers Hideout
File:Sorting Facility drone.jpg|Sorting Facility
File:Station Guardian-17 drone.jpg|Station Guardian-17
File:Station New Eden drone.jpg|Station 'New Eden'
File:Terraforming Station drone.jpg|Terraforming Station
File:Water Harvest drone.jpg|Water Harvest
 
 
</gallery>
 
 
 
</div>
 
== SC Universe map ==
 
[[Image:SC Universe EN 1920.jpg|800px|thumb|left| ]]
 
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;" >
{| border="0" align="center" width="100%"
|
{| border="0" align="center"  style="font-size:110%" cellpadding="0" width="100%"
|colspan="5" style="font-size:200%" align="center" valign="center" height="30" bgcolor="#dddddd"|Game modes
|-
|align="center" width="20" height=60 |<span style="font-size:150%;">[[Sector Conquest|SECTOR CONQUEST]]</span>
|align="center" width="20"|<span style="font-size:150%;">[[CUSTOM BATTLE]]</span>
|align="center" width="20"|<span style="font-size:150%;">[[SKIRMISH(PvP)]]</span>
|align="center" width="20"|<span style="font-size:150%;">[[MISSIONS(PvE)]]</span>
|}
|}
</div>

Latest revision as of 19:14, 22 May 2019

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