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| ==Overview==
| | #redirect [[Open Space]] |
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| ;"Undock into open space, full of mercenaries, pirates and loot."
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| ;Quests
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| ;Enemies
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| :Player ships will appear in blue if station protection is active, or Orange if not.
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| :Friendly ships will appear as blue.
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| :Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you.
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| :Alien ships will appear in purple.
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| ;Navigation
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| :TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones.
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| :M to view sector map.
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| ==Station Protection==
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| :All ships enter open space under station protection, unless disabled by the player.
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| :Station protection prevents all damage from the players' ship/s or other players, including collision damage.
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| :Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack & destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.
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| :Ships NOT under station protection will appear in orange to others.
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| ==Karma==
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| :The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.
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| ==Loot==
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| :There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship.
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| :Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.
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| :Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone.
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| ;Cargo drone
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| :Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.
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| == ==
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| <div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;" >
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| {| border="0" align="center" width="100%"
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| {| border="0" align="center" style="font-size:110%" cellpadding="0" width="100%"
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| |colspan="5" style="font-size:200%" align="center" valign="center" height="30" bgcolor="#dddddd"|Game modes
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| |-
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| |align="center" width="20" height=60 |<span style="font-size:150%;">[[Sector Conquest|SECTOR CONQUEST]]</span>
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| |align="center" width="20"|<span style="font-size:150%;">[[CUSTOM BATTLE]]</span>
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| |align="center" width="20"|<span style="font-size:150%;">[[SKIRMISH(PvP)]]</span>
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| |align="center" width="20"|<span style="font-size:150%;">[[MISSIONS(PvE)]]</span>
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| |}
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| |}
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| </div>
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