OPEN SPACE: Difference between revisions
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==Station Protection== | ==Station Protection== | ||
:All ships enter open space under station protection. | :All ships enter open space under station protection. | ||
:Station protection prevents all damage from the players | :Station protection prevents all damage from the players' ship/s or other players, including collision damage. | ||
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack & destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. | :Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack & destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones. | ||
==Karma== | ==Karma== |
Revision as of 19:35, 10 October 2015
Overview
- Text:Undock into open space, full of mercenaries, pirates and loot.
Station Protection
- All ships enter open space under station protection.
- Station protection prevents all damage from the players' ship/s or other players, including collision damage.
- Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack & destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.
Karma
- The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.
Loot
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