OPEN SPACE: Difference between revisions
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==Station Protection== | ==Station Protection== | ||
:All ships enter open space under station protection. | :All ships enter open space under station protection, unless disabled by the player. | ||
:Station protection prevents all damage from the players' ship/s or other players, including collision damage. | :Station protection prevents all damage from the players' ship/s or other players, including collision damage. | ||
:Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack & destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones. | :Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack & destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones. | ||
:Ships NOT under station protection will appear in orange to others. | |||
==Karma== | ==Karma== |
Revision as of 19:44, 10 October 2015
Overview
- "Undock into open space, full of mercenaries, pirates and loot."
Station Protection
- All ships enter open space under station protection, unless disabled by the player.
- Station protection prevents all damage from the players' ship/s or other players, including collision damage.
- Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack & destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.
- Ships NOT under station protection will appear in orange to others.
Karma
- The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.
Loot
- There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship.
- Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.
- Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone.
- Drone
- Some warp gates have a drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used.
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