PvE mission 'Pirate Fort Raid': Difference between revisions
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[[File:pirate_fort_raid_1_image.jpg|right|1000px]] | |||
=Intro= | =Intro= | ||
Map: Fort Muerto, Vega system; Allowed Ranks: 10-15 | Map: Fort Muerto, Vega system; Allowed Ranks: 10-15 | ||
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===The first stage=== | ===The first stage=== | ||
Requires players to take down the station's defenses by destroy 3 Charging cells, a Shield controller and 2 Magfield Projectors, while defending against Pirate turrets and ships! | Requires players to take down the station's defenses by destroy 3 Charging cells, a Shield controller and 2 Magfield Projectors, while defending against Pirate turrets and ships! | ||
===The second stage=== | ===The second stage=== | ||
Requires players to escort the transport while defending it from the pirate ships and turrets. | Requires players to escort the transport while defending it from the pirate ships and turrets. | ||
===The third stage=== | ===The third stage=== | ||
The last stage requires players to destroy the Pirate Baron's ship, built with alien tech, equipped with an extremely powerful Singularity Cannon with a medium firerate which can deal well over 50000 EM damage per shot. The weapon projectiles have low velocity but that wont help the frigates! The baron will also frequently call in reinforcements, Corsairs and Cutthroats. | The last stage requires players to destroy the Pirate Baron's ship, built with alien tech, equipped with an extremely powerful Singularity Cannon with a medium firerate which can deal well over 50000 EM damage per shot. The weapon projectiles have low velocity but that wont help the frigates! The baron will also frequently call in reinforcements, Corsairs and Cutthroats. | ||
==Strategy== | ==Strategy== | ||
Ships with a lot of mobility are advised for the first stage, a Recon ship or a Covert Ops. An LRF or Gunship is recommended for the second stage, splitting into 2 groups is optional but effective in long term strategy. One group would defend the Cargo ship from pirates and the other group would be tasked with taking down the missile turrets. The group defending the Cargo ship could also use Engineering frigates to be able to repair the ship if it falls under heavy enemy fire, teamwork is crucial. For the last stage it's recommended to have maneuverable ships to be able to dodge the death spheres. | Ships with a lot of mobility are advised for the first stage, a Recon ship or a Covert Ops. An LRF or Gunship is recommended for the second stage, splitting into 2 groups is optional but effective in long term strategy. One group would defend the Cargo ship from pirates and the other group would be tasked with taking down the missile turrets. The group defending the Cargo ship could also use Engineering frigates to be able to repair the ship if it falls under heavy enemy fire, teamwork is crucial. For the last stage it's recommended to have maneuverable ships to be able to dodge the death spheres. | ||
=Sector panorama= | =Sector panorama= | ||
<html><iframe width='1280' height='720' src='https://roundme.com/embed/37456/91698' frameborder='0' webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></html> | <html><iframe width='1280' height='720' src='https://roundme.com/embed/37456/91698' frameborder='0' webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></html> | ||
=Gameplay= | |||
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;"> | |||
<embedvideo service="youtube" dimensions="500x240" alignment="center">https://www.youtube.com/watch?v=AkQ37FR-d0o</embedvideo> | |||
</div> | |||
Revision as of 05:09, 13 October 2016
Intro
Map: Fort Muerto, Vega system; Allowed Ranks: 10-15
Players will have to infiltrate Fort Muerto, escort and protect a transport ship leaving the base with alien tech and defeat the Pirate Baron.
The first stage
Requires players to take down the station's defenses by destroy 3 Charging cells, a Shield controller and 2 Magfield Projectors, while defending against Pirate turrets and ships!
The second stage
Requires players to escort the transport while defending it from the pirate ships and turrets.
The third stage
The last stage requires players to destroy the Pirate Baron's ship, built with alien tech, equipped with an extremely powerful Singularity Cannon with a medium firerate which can deal well over 50000 EM damage per shot. The weapon projectiles have low velocity but that wont help the frigates! The baron will also frequently call in reinforcements, Corsairs and Cutthroats.
Strategy
Ships with a lot of mobility are advised for the first stage, a Recon ship or a Covert Ops. An LRF or Gunship is recommended for the second stage, splitting into 2 groups is optional but effective in long term strategy. One group would defend the Cargo ship from pirates and the other group would be tasked with taking down the missile turrets. The group defending the Cargo ship could also use Engineering frigates to be able to repair the ship if it falls under heavy enemy fire, teamwork is crucial. For the last stage it's recommended to have maneuverable ships to be able to dodge the death spheres.
Sector panorama