Star Conflict Wiki:About: Difference between revisions
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'''Star Conflict''' is a team-based space battle arena in a nutshell. Imagine this - dodging slower moving shots from destroyers and frigates while trying to evade the fast interceptor ship on your tail, and while targeting the guy who's coming right at you, his hull barely intact. One well placed shot, and you've won the match - if you don't get hit by the crossfire and the now two interceptors targeting you. This is Star Conflict. High adrenaline space combat with tactics and team play similar to other popular MOBA games, such as Dota 2, League of Legends, Overwatch, Smite, and Heroes of the Storm. | |||
Star Conflict goes beyond MOBA game-play, offering other challenges when you want to take a break from pvp. You can team up with friends to fight through missions together in PVE, or practice your PVP skills and team-play in co-op vs. ai mode. You can create your own and fight other corporations to take over sectors in Open Space, the sector based space sandbox, where you can explore, do contracts, and team up with others to take out the pirates and alien menace while gathering resources for more advanced ships. | |||
==Story== | |||
Three thousand years have passed since the first colony ships left planet Earth. The galaxy is now divided between. | |||
On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds. | |||
But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artifacts despite the growing danger. Many perished, including most of the well-armed expedition that first found the Sector. However, the few who returned did so with ship holds filled with new technology and other valuables to convince the galaxy that it was worth the risk. | |||
Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work. At your disposal are hundreds of different ships - from rapid interceptors to heavy frigates, armed with a plethora of weapons and customizations. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more! |
Revision as of 11:18, 13 August 2019
Star Conflict is a team-based space battle arena in a nutshell. Imagine this - dodging slower moving shots from destroyers and frigates while trying to evade the fast interceptor ship on your tail, and while targeting the guy who's coming right at you, his hull barely intact. One well placed shot, and you've won the match - if you don't get hit by the crossfire and the now two interceptors targeting you. This is Star Conflict. High adrenaline space combat with tactics and team play similar to other popular MOBA games, such as Dota 2, League of Legends, Overwatch, Smite, and Heroes of the Storm.
Star Conflict goes beyond MOBA game-play, offering other challenges when you want to take a break from pvp. You can team up with friends to fight through missions together in PVE, or practice your PVP skills and team-play in co-op vs. ai mode. You can create your own and fight other corporations to take over sectors in Open Space, the sector based space sandbox, where you can explore, do contracts, and team up with others to take out the pirates and alien menace while gathering resources for more advanced ships.
Story
Three thousand years have passed since the first colony ships left planet Earth. The galaxy is now divided between.
On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds.
But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artifacts despite the growing danger. Many perished, including most of the well-armed expedition that first found the Sector. However, the few who returned did so with ship holds filled with new technology and other valuables to convince the galaxy that it was worth the risk.
Now the galaxy is on the verge of total war over the inheritance of the Forerunners, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work. At your disposal are hundreds of different ships - from rapid interceptors to heavy frigates, armed with a plethora of weapons and customizations. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!