PvP Arena: Difference between revisions
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![[Domination]] | ![[Domination]] | ||
! | !Deplete all of the enemy control points | ||
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*3 neutral beacons are located between both spawn points<ref>Neutral beacons do not influence the control points of any team</ref> | *3 neutral beacons are located between both spawn points<ref>Neutral beacons do not influence the control points of any team</ref> | ||
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*Unlimted respawn | *Unlimted respawn | ||
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* | *Deplete all of the enemy control points | ||
*If the time runs up, the team with highest amount of points wins | *If the time runs up, the team with highest amount of points wins | ||
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![[Beacon Hunt]] | ![[Beacon Hunt]] | ||
! | !Deplete all of the enemy control points | ||
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* | *The map has three neutral beacons in three different locations of the map | ||
* | *There always is only one beacon active at the same time<ref>Неактивный маяк нельзя увидеть на радаре и захватить, а так же он не убавляет очки контроля команде противника</ref> | ||
* | *Each team has 175 control points at the start of the battle | ||
* | *You have to capture the neutral/hostile beacons | ||
* | *The beacons activate in intervals of ~80 seconds | ||
* | *Each captured beacon drains the enemy control points | ||
* | *You can repair allied beacons | ||
* | *Destroying enemy ships speeds up the depletion of enemy points | ||
* | *You can re-use your destroyed ships | ||
* | *You cannot respawn while your team controls the active beacon | ||
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* | *Deplete all of the enemy control points | ||
* | *If the time runs out, the team with more control points left wins | ||
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![[Детонация]] | ![[Детонация]] |
Revision as of 17:06, 2 June 2014
As this name indicates[1], this game mode is about players fighting each other.
General principles
- In each battle there are two teams
- Bots can be put on both teams in a battle.
- There cannot be a battle with only bots
Skirmish game modes
Each game mode has a set of conditions and rules.
Mode | Task | Game mode conditions | Victory Conditions[2] |
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Capture the beacons | Capture all enemy beacons |
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Domination | Deplete all of the enemy control points |
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Combat Recon | Destroy the enemy captain and all other players afterwards |
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Beacon Hunt | Deplete all of the enemy control points |
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Детонация | Уничтожить все станции наведения противника |
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Ротация
В зависимости от ранга корабля ему могут быть доступны не все режимы боя. Ротация режимов боя, доступных конкретному рангу, осуществляется через неравные промежутки времени случайным образом.